rustdoc: Cleanup `html::render::Context`
- Move most shared fields to `SharedContext` (except for `cache`, which
isn't mutated anyway)
- Replace a use of `Arc` with `Rc`
- Make a bunch of fields private
- Add static size assertion for `Context`
- Don't share `id_map` and `deref_id_map`
Revert switch of env locking to rwlock, to fix deadlock in process spawning
This reverts commit 354f19cf24, reversing changes made to 0cfba2fd09.
PR https://github.com/rust-lang/rust/pull/81850 switched the environment lock from a mutex to an rwlock. However, process spawning (when not able to use `posix_spawn`) locks the environment before forking, and unlocks it after forking (in both the parent and the child). With a mutex, this works (although probably not correct even with a mutex). With an rwlock, on at least some targets, unlocking in the child does not work correctly, resulting in a deadlock.
This has manifested as CI hangs on i686 Linux; that target doesn't use `posix_spawn` in the CI environment due to the age of the installed C library (currently glibc 2.23). (Switching to `posix_spawn` would just mask this issue, though, which would still arise in any case that can't use `posix_spawn`.)
Some additional cleanup of environment handling around process spawning may help, but for now, revert the PR and go back to a standard mutex.
Fixes#82221
diagnostics: Be clear about "crate root" and `::foo` paths in resolve diagnostics
Various changes to make sure the diagnostics are clear about the differences in `::foo` paths across editions:
- `::foo` will say "crate root" in 2015 and "list of imported crates" in 2018
- `crate::` will never reference imported crates in 2018
Fixes https://github.com/rust-lang/rust/issues/82876
Add note about the `#[doc(no-inline)]` usage
This is required to correctly build the documentation (including all submodules, that are only available in certain targets).
See the linked issue and #82861 for reference.
Update minifier dependency version
Very small PR simply upgrading the minifier-rs version we use in rustdoc.
Some details might be useful: there were a few bug fixes and a lot of cleanup/code improvements.
r? `@camelid`
Generalize Write impl for Vec<u8> to Vec<u8, A>
As discussed in the [issue tracker for the wg-allocators working group][1], updating this impl for allocator support was most likely just forgotten previously. This PR fixes this.
r? `````@TimDiekmann`````
[1]: https://github.com/rust-lang/wg-allocators/issues/86
Refactor confirm_builtin_call, remove partial if
Pass callee expr to `confirm_builtin_call`. This removes a partial
pattern match in `confirm_builtin_call` and the `panic` in the `else`
branch. The diff is large because of indentation changes caused by
removing the if-let.
Disable destination propagation on all mir-opt-levels
The new `// compile-flags: -Zunsound-mir-opts` are inserted without an extra newline to avoid introducing a large mir-opt diff.
Implement built-in attribute macro `#[cfg_eval]` + some refactoring
This PR implements a built-in attribute macro `#[cfg_eval]` as it was suggested in https://github.com/rust-lang/rust/pull/79078 to avoid `#[derive()]` without arguments being abused as a way to configure input for other attributes.
The macro is used for eagerly expanding all `#[cfg]` and `#[cfg_attr]` attributes in its input ("fully configuring" the input).
The effect is identical to effect of `#[derive(Foo, Bar)]` which also fully configures its input before passing it to macros `Foo` and `Bar`, but unlike `#[derive]` `#[cfg_eval]` can be applied to any syntax nodes supporting macro attributes, not only certain items.
`cfg_eval` was the first name suggested in https://github.com/rust-lang/rust/pull/79078, but other alternatives are also possible, e.g. `cfg_expand`.
```rust
#[cfg_eval]
#[my_attr] // Receives `struct S {}` as input, the field is configured away by `#[cfg_eval]`
struct S {
#[cfg(FALSE)]
field: u8,
}
```
Tracking issue: https://github.com/rust-lang/rust/issues/82679
Remove Item::kind, use tagged enum. Rename variants to match
Fixes#82299, by making the ItemEnum tagged. Doesn't remove ItemKind as it's still used in other places.
r? `````@jyn514`````
`````@rustbot````` label: +A-rustdoc-json +T-rustdoc
Add natvis for Result, NonNull, CString, CStr, and Cow
This adds natvis support (used for Windows debugging) to the following types: `Result`, `NonNull`, `CString`, `CStr`, and `Cow`.
expand: Refactor module loading
This is an accompanying PR to https://github.com/rust-lang/rust/pull/82399, but they can be landed independently.
See individual commits for more details.
Anyone should be able to review this equally well because all people actually familiar with this code left the project.
bypass auto_da_alloc for metadata files
This saves about 0.7% when rerunning the UI test suite. I.e. when the metadata files exist and will be overwritten. No improvements expected for a clean build. So it might show up in incr-patched perf results.
```
regular rename:
Benchmark #1: touch src/tools/compiletest/src/main.rs ; RUSTC_WRAPPER="" schedtool -B -e ./x.py test src/test/ui
Time (mean ± σ): 47.305 s ± 0.170 s [User: 1631.540 s, System: 412.648 s]
Range (min … max): 47.125 s … 47.856 s 20 runs
non-durable rename:
Benchmark #1: touch src/tools/compiletest/src/main.rs ; RUSTC_WRAPPER="" schedtool -B -e ./x.py test src/test/ui
Time (mean ± σ): 46.930 s ± 0.064 s [User: 1634.344 s, System: 396.038 s]
Range (min … max): 46.759 s … 47.043 s 20 runs
```
There are more places that trigger auto_da_alloc behavior by overwriting existing files with O_TRUNC, but those are much harder to locate because `O_TRUNC` is set on `open()` but the writeback is triggered on `close()`. The latter is the part which shows up in profiles.
Backport some LLVM compile-time improvements
Pick up two LLVM patches that reduce number of alias analysis queries, to see whether that gives any visible improvement.
r? `@ghost`
Let a portion of DefPathHash uniquely identify the DefPath's crate.
This allows to directly map from a `DefPathHash` to the crate it originates from, without constructing side tables to do that mapping -- something that is useful for incremental compilation where we deal with `DefPathHash` instead of `DefId` a lot.
It also allows to reliably and cheaply check for `DefPathHash` collisions which allows the compiler to gracefully abort compilation instead of running into a subsequent ICE at some random place in the code.
The following new piece of documentation describes the most interesting aspects of the changes:
```rust
/// A `DefPathHash` is a fixed-size representation of a `DefPath` that is
/// stable across crate and compilation session boundaries. It consists of two
/// separate 64-bit hashes. The first uniquely identifies the crate this
/// `DefPathHash` originates from (see [StableCrateId]), and the second
/// uniquely identifies the corresponding `DefPath` within that crate. Together
/// they form a unique identifier within an entire crate graph.
///
/// There is a very small chance of hash collisions, which would mean that two
/// different `DefPath`s map to the same `DefPathHash`. Proceeding compilation
/// with such a hash collision would very probably lead to an ICE and, in the
/// worst case, to a silent mis-compilation. The compiler therefore actively
/// and exhaustively checks for such hash collisions and aborts compilation if
/// it finds one.
///
/// `DefPathHash` uses 64-bit hashes for both the crate-id part and the
/// crate-internal part, even though it is likely that there are many more
/// `LocalDefId`s in a single crate than there are individual crates in a crate
/// graph. Since we use the same number of bits in both cases, the collision
/// probability for the crate-local part will be quite a bit higher (though
/// still very small).
///
/// This imbalance is not by accident: A hash collision in the
/// crate-local part of a `DefPathHash` will be detected and reported while
/// compiling the crate in question. Such a collision does not depend on
/// outside factors and can be easily fixed by the crate maintainer (e.g. by
/// renaming the item in question or by bumping the crate version in a harmless
/// way).
///
/// A collision between crate-id hashes on the other hand is harder to fix
/// because it depends on the set of crates in the entire crate graph of a
/// compilation session. Again, using the same crate with a different version
/// number would fix the issue with a high probability -- but that might be
/// easier said then done if the crates in questions are dependencies of
/// third-party crates.
///
/// That being said, given a high quality hash function, the collision
/// probabilities in question are very small. For example, for a big crate like
/// `rustc_middle` (with ~50000 `LocalDefId`s as of the time of writing) there
/// is a probability of roughly 1 in 14,750,000,000 of a crate-internal
/// collision occurring. For a big crate graph with 1000 crates in it, there is
/// a probability of 1 in 36,890,000,000,000 of a `StableCrateId` collision.
```
Given the probabilities involved I hope that no one will ever actually see the error messages. Nonetheless, I'd be glad about some feedback on how to improve them. Should we create a GH issue describing the problem and possible solutions to point to? Or a page in the rustc book?
r? `@pnkfelix` (feel free to re-assign)
Use u32 over Option<u32> in DebugLoc
~~Changes `Option<u32>` fields in `DebugLoc` to `Option<NonZeroU32>`. Since the respective fields (`line` and `col`) are guaranteed to be 1-based, this layout optimization is a freebie.~~
EDIT: Changes `Option<u32>` fields in `DebugLoc` to `u32`. As `@bugadani` pointed out, an `Option<NonZeroU32>` is probably an unnecessary layer of abstraction since the `None` variant is always used as `UNKNOWN_LINE_NUMBER` (which is just `0`). Also, `SourceInfo` in `metadata.rs` already uses a `u32` instead of an `Option<u32>` to encode the same information, so I think this change is warranted.
Since `@jyn514` raised some concerns over measuring performance in a similar PR (#82255), does this need a perf run?
As discussed in the issue tracker for the wg-allocators working group[1], updating this implementation for allocator support was most likely just forgotten in the original PR.
[1]: https://github.com/rust-lang/wg-allocators/issues/86