This was attempted in #38853 but erroneously forgot one more case of where the
compiler was compiled. This commit fixes that up and adds a test to ensure this
doesn't sneak back in.
This commit starts adding the infrastructure for uploading release artifacts
from AppVeyor/Travis on each commit. The idea is that eventually we'll upload a
full release to AppVeyor/Travis in accordance with plans [outlined earlier].
Right now this configures Travis/Appveyor to upload all tarballs in the `dist`
directory, and various images are updated to actually produce tarballs in these
directories. These are nowhere near ready to be actual release artifacts, but
this should allow us to play around with it and test it out. Once this commit
lands we should start seeing artifacts uploaded on each commit.
[outlined earlier]: https://internals.rust-lang.org/t/rust-ci-release-infrastructure-changes/4489
This commit attempts to debug the segfaults that we've been seeing on OSX on
Travis. I have no idea what's going on here mostly, but let's try to look at
core dumps and get backtraces to see what's going on. This commit itself is
mostly a complete shot in the dark, I'm not sure if this even works...
cc #38878
For a given file
```rust
trait A { fn foo(&self) {} }
trait B : A { fn foo(&self) {} }
fn bar<T: B>(a: &T) {
a.foo()
}
```
provide the following output
```
error[E0034]: multiple applicable items in scope
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^ multiple `foo` found
|
note: candidate #1 is defined in the trait `A`
--> file.rs:2:11
|
2 | trait A { fn foo(&self, a: usize) {} }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
help: to use it here write `A::foo(&a, 1)` instead
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^
note: candidate #2 is defined in the trait `B`
--> file.rs:3:15
|
3 | trait B : A { fn foo(&self, a: usize) {} }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
help: to use it here write `B::foo(&a, 1)` instead
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^
```
Its non trivial to test lang feature gates, and people
forget to add such tests. So we extend the features lint
of the tidy tool to ensure that all new lang features
contain a new compile-fail test.
Of course, one could drop this requirement and just
grep all tests in run-pass for #![feature(abc)] and
then run this test again, removing the mention,
requiring that it fails.
But this only tests for the existence of a compilation
failure. Manual tests ensure that also the correct lines
spawn the error, and also test the actual error message.
For library features, it makes no sense to require such
a test, as here code is used that is generic for all
library features.
syntax: enable attributes and cfg on struct fields
This enables conditional compilation of field initializers in a struct literal, simplifying construction of structs whose fields are themselves conditionally present. For example, the intializer for the constant in the following becomes legal, and has the intuitive effect:
```rust
struct Foo {
#[cfg(unix)]
bar: (),
}
const FOO: Foo = Foo {
#[cfg(unix)]
bar: (),
};
```
It's not clear to me whether this calls for the full RFC process, but the implementation was simple enough that I figured I'd begin the conversation with code.
Fix rustdoc highlighting of `&` and `*`
Whitespace tokens were included, so the span check used with `&` was incorrect, and it was never highlighted as kw-2 (RefKeyword).
The `*` in `*foo` and `*const T` should also be highlighted kw-2, so I added them. Note that this *will* cause mishighlighting of code like `1*2`, but that should have been written `1 * 2`. Same deal with `1&2`.
Do not run outer setup part of benchmarks multiple times to fix issue 20142
Fix#20142
This is my first real rust code, so I expect the quality is quite bad. Please let me know in which ways it is horrible and I'll fix it.
Previously the whole benchmark function was rerun many times, but with this change, only the callback passed to iter is rerun. This improves performances by saving benchmark startup time. The setup used to be called a minimum of 101 times, and now only runs once.
I wasn't sure exactly what should be done for the case where iter is never called, so I left a FIXME for that: currently it does not error, and I added tests to cover that.
I have left the algorithm and statistics unchanged: I don't like how the minimum number of runs is 301 (that's bad for very slow benchmarks) but I consider such changes out of scope for this fix.
rustbuild: Implement DESTDIR support
This commit primarily starts supporting the `DESTDIR` environment variable like
the old build system. Along the way this brings `config.toml` up to date with
support in `config.mk` with install options supported.
Closes#38441
UTF-8 validation: Compute block end upfront
Simplify the conditional used for ensuring that the whole word loop is
only used if there are at least two whole words left to read.
This makes the function slightly smaller and simpler, a 0-5% reduction
in runtime for various test cases.
std: Ignore close_read_wakes_up on Windows
It looks like in practice at least this test will not pass on Windows.
Empirically it is prone to blocking forever, presumably because a call to
`shutdown` doesn't actually wake up other threads on Windows.
We don't document this as a guarantee for `shutdown`, nor do we internally rely
on it. This test originated in a time long since passed when it was leveraged
for canceling I/O, but nowadays there's nothing fancy happening in the standard
library so it's not really a productive test anyway, hence just ignoring it on
Windows.
Closes#31657
resolve: clean up the semantics of `self` in an import list
Change `self` in an import list `use foo::bar::{self, ...};` to import `bar` only in the type namespace. Today, `bar` is imported in every namespace in which `foo::bar` is defined.
This is a [breaking-change], see https://github.com/rust-lang/rust/issues/38293#issue-194817974 for examples of code that would break.
Fixes#38293.
r? @nrc
First issue here was the fact that we’d only allow negating integers in i64 range in case the
integer was not infered yes. While this is not the direct cause of the issue, its still good to fix
it.
The real issue here is the code handling specifically the `min_value` literals. While I128_OVERFLOW
has the expected value (0x8000_..._0000), match using this value as a pattern is handled
incorrectly by the stage1 compiler (it seems to be handled correctly, by the stage2 compiler). So
what we do here is extract this pattern into an explicit `==` until the next snapshot.
Fixes#38987
fix function arguments in constant promotion
we can't create the target block until *after* we promote the arguments - otherwise the arguments will be promoted into the target block. oops.
Fixes#38985.
This is a regression introduced in the beta-nominated #38833, so beta-nominating this one too (sorry @brson).
r? @eddyb
rustbuild: Don't enable debuginfo in rustc
In #37280 we enabled line number debugging information in release artifacts,
primarily to close out #36452 where debugging information was critical for MSVC
builds of Rust to be useful in production. This commit, however, apparently had
some unfortunate side effects.
Namely it was noticed in #37477 that if `RUST_BACKTRACE=1` was set then any
compiler error would take a very long time for the compiler to exit. The cause
of the problem here was somewhat deep:
* For all compiler errors, the compiler will `panic!` with a known value. This
tears down the main compiler thread and allows cleaning up all the various
resources. By default, however, this panic output is suppressed for "normal"
compiler errors.
* When `RUST_BACKTRACE=1` was set this caused every compiler error to generate a
backtrace.
* The libbacktrace library hits a pathological case where it spends a very long
time in its custom allocation function, `backtrace_alloc`, because the
compiler has so much debugging information. More information about this can be
found in #29293 with a summary at the end of #37477.
To solve this problem this commit simply removes debuginfo from the compiler but
not from the standard library. This should allow us to keep #36452 closed while
also closing #37477. I've measured the difference to be orders of magnitude
faster than it was before, so we should see a much quicker time-to-exit after a
compile error when `RUST_BACKTRACE=1` is set.
Closes#37477Closes#37571
we can't create the target block until *after* we promote the arguments
- otherwise the arguments will be promoted into the target block. oops.
Fixes#38985.
Teach diagnostics to correct margin of multiline messages
Make the suggestion list have a correct padding:
```
error[E0308]: mismatched types
--> file.rs:3:20
|
3 | let x: usize = "";
| ^^ expected usize, found reference
|
= note: expected type `usize`
= note: found type `&'static str`
= help: here are some functions which might fulfill your needs:
- .len()
- .foo()
- .bar()
```
In #37280 we enabled line number debugging information in release artifacts,
primarily to close out #36452 where debugging information was critical for MSVC
builds of Rust to be useful in production. This commit, however, apparently had
some unfortunate side effects.
Namely it was noticed in #37477 that if `RUST_BACKTRACE=1` was set then any
compiler error would take a very long time for the compiler to exit. The cause
of the problem here was somewhat deep:
* For all compiler errors, the compiler will `panic!` with a known value. This
tears down the main compiler thread and allows cleaning up all the various
resources. By default, however, this panic output is suppressed for "normal"
compiler errors.
* When `RUST_BACKTRACE=1` was set this caused every compiler error to generate a
backtrace.
* The libbacktrace library hits a pathological case where it spends a very long
time in its custom allocation function, `backtrace_alloc`, because the
compiler has so much debugging information. More information about this can be
found in #29293 with a summary at the end of #37477.
To solve this problem this commit simply removes debuginfo from the compiler but
not from the standard library. This should allow us to keep #36452 closed while
also closing #37477. I've measured the difference to be orders of magnitude
faster than it was before, so we should see a much quicker time-to-exit after a
compile error when `RUST_BACKTRACE=1` is set.
Closes#37477Closes#37571