128 lines
4.2 KiB
Markdown
128 lines
4.2 KiB
Markdown
# The Rust Programming Language
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This is a compiler for Rust, including standard libraries, tools and
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documentation.
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## Quick Start
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1. Download a [binary installer][installer] for your platform.
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2. Read [The Rust Programming Language][trpl].
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3. Enjoy!
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> ***Note:*** Windows users can read the detailed
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> [using Rust on Windows][win-wiki] notes on the wiki.
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[installer]: http://www.rust-lang.org/install.html
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[trpl]: http://doc.rust-lang.org/book/index.html
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[win-wiki]: https://github.com/rust-lang/rust/wiki/Using-Rust-on-Windows
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## Building from Source
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1. Make sure you have installed the dependencies:
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* `g++` 4.7 or `clang++` 3.x
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* `python` 2.6 or later (but not 3.x)
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* GNU `make` 3.81 or later
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* `curl`
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* `git`
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2. Download and build Rust:
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You can either download a [tarball] or build directly from the [repo].
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To build from the [tarball] do:
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$ curl -O https://static.rust-lang.org/dist/rust-nightly.tar.gz
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$ tar -xzf rust-nightly.tar.gz
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$ cd rust-nightly
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Or to build from the [repo] do:
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$ git clone https://github.com/rust-lang/rust.git
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$ cd rust
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Now that you have Rust's source code, you can configure and build it:
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$ ./configure
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$ make && make install
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> ***Note:*** You may need to use `sudo make install` if you do not normally have
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> permission to modify the destination directory. The install locations can
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> be adjusted by passing a `--prefix` argument to `configure`. Various other
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> options are also supported, pass `--help` for more information on them.
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When complete, `make install` will place several programs into
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`/usr/local/bin`: `rustc`, the Rust compiler, and `rustdoc`, the
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API-documentation tool.
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3. Read [The Rust Programming Language][trpl].
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4. Enjoy!
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### Building on Windows
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To easily build on windows we can use [MSYS2](http://msys2.github.io/):
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1. Grab the latest MSYS2 installer and go through the installer.
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2. Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other
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tools we need.
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```bash
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# choose one based on platform
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$ pacman -S mingw-w64-i686-toolchain
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$ pacman -S mingw-w64-x86_64-toolchain
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$ pacman -S base-devel
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```
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3. With that now start `mingw32_shell.bat` or `mingw64_shell.bat`
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from where you installed MSYS2 (i.e. `C:\msys`). Which one you
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choose depends on if you want 32 or 64 bit Rust.
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4. From there just navigate to where you have Rust's source code, configure and build it:
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$ ./configure
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$ make && make install
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[repo]: https://github.com/rust-lang/rust
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[tarball]: https://static.rust-lang.org/dist/rust-nightly.tar.gz
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[trpl]: http://doc.rust-lang.org/book/index.html
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## Notes
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Since the Rust compiler is written in Rust, it must be built by a
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precompiled "snapshot" version of itself (made in an earlier state of
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development). As such, source builds require a connection to the Internet, to
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fetch snapshots, and an OS that can execute the available snapshot binaries.
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Snapshot binaries are currently built and tested on several platforms:
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* Windows (7, 8, Server 2008 R2), x86 and x86-64 (64-bit support added in Rust 0.12.0)
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* Linux (2.6.18 or later, various distributions), x86 and x86-64
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* OSX 10.7 (Lion) or greater, x86 and x86-64
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You may find that other platforms work, but these are our officially
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supported build environments that are most likely to work.
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Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits
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swap, it will take a very long time to build.
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There is a lot more documentation in the [wiki].
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[wiki]: https://github.com/rust-lang/rust/wiki
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## Getting help and getting involved
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The Rust community congregates in a few places:
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* [StackOverflow] - Get help here.
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* [/r/rust] - General discussion.
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* [discuss.rust-lang.org] - For development of the Rust language itself.
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[StackOverflow]: http://stackoverflow.com/questions/tagged/rust
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[/r/rust]: http://reddit.com/r/rust
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[discuss.rust-lang.org]: http://discuss.rust-lang.org/
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## License
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Rust is primarily distributed under the terms of both the MIT license
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and the Apache License (Version 2.0), with portions covered by various
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BSD-like licenses.
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See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
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