nenuzhno-engine_iter1/demos/tpsGame/tpsMaterials.h

16 lines
376 B
C++

#pragma once
#include "renderer/Material.h"
class Texture;
class ResourceManager;
class TXTMaterialLoader: public IMaterialLoader{
public:
TXTMaterialLoader(ResourceManager *rm):IMaterialLoader(rm){}
virtual IMaterial *Load(const char *name);
virtual bool CheckExt(const char *name){return 1;/*strstr(name,".txt")!=0;*/}
virtual const char *GetExt(){return "txt";}
};