31 lines
493 B
C
31 lines
493 B
C
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#pragma once
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struct scoreStruct
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{
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int Unknown1;
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int Unknown2;
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int RenderBgBmp;
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int Short1;
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int Short2;
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int Short3;
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int Short4;
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char* Bitmap8Bit1;
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char* Bitmap8Bit2;
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char* Bitmap8Bit3;
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char* Bitmap8Bit4;
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char* Bitmap8Bit5;
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char* Bitmap8Bit6;
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char* Bitmap8Bit7;
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char* Bitmap8Bit8;
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char* Bitmap8Bit9;
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char* Bitmap8Bit10;
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};
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class score
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{
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public:
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static scoreStruct* create(LPCSTR fieldName, int renderBgBmp);
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static scoreStruct* dup(scoreStruct* score, int scoreIndex);
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};
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