Use a single Unicode charset and specify language-specific font for better (?) viewing

This commit is contained in:
Lim Chunwei 2021-10-26 01:20:22 +08:00
parent 09c62f5909
commit 2d88ddc3e4
1 changed files with 8 additions and 13 deletions

View File

@ -446,29 +446,24 @@ void gdrv::grtext_draw_ttext_in_box(LPCSTR text, int xOff, int yOff, int width,
sscanf_s(fontColor, "%d %d %d", &grtext_red, &grtext_green, &grtext_blue);
}
// DEFAULT_CHARSET in unicode build.
int charset;
char font[30];
switch (options::Options.Language)
{
default:
case Languages::English:
charset = ANSI_CHARSET;
break;
case Languages::Russian:
charset = RUSSIAN_CHARSET;
break;
case Languages::TraditionalChinese:
charset = CHINESEBIG5_CHARSET;
strcpy_s(font, "Microsoft JhengHei");
break;
case Languages::SimplifiedChinese:
charset = GB2312_CHARSET;
strcpy_s(font, "Microsoft YaHei");
break;
default:
strcpy_s(font, "Arial");
}
// DEFAULT_CHARSET in unicode build.
// Default font does not scale well
auto hNewFont = CreateFont(fontSize, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE,
charset, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
DEFAULT_PITCH | FF_SWISS, "Arial");
DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
DEFAULT_PITCH | FF_SWISS, font);
HFONT hOldFont = static_cast<HFONT>(SelectObject(dc, hNewFont));
int prevMode = SetBkMode(dc, TRANSPARENT);
COLORREF color = SetTextColor(dc, grtext_red | grtext_green << 8 | grtext_blue << 16);