Muzychenko Andrey
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4c196a9290
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Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture.
Added missing cheat_bump_rank sub, oops.
Fixed some warnings.
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2021-09-22 15:50:07 +03:00 |
Muzychenko Andrey
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28e2417ef9
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Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
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2021-09-09 11:40:54 +03:00 |
Muzychenko Andrey
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49f6132d23
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Added loader for Full Tilt .dat files, v1.
Works with some data hacks in lowest resolution.
Seems to work ok, even though BL is still 3DPB.
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2021-01-31 17:29:53 +03:00 |
Muzychenko Andrey
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6ff457eb68
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Cleaned up objlist_class.
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2021-01-30 14:19:25 +03:00 |
oz
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262b098610
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Some renames, cleanup partman, loader.
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2021-01-28 18:01:26 +03:00 |
oz
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f22077d8c8
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TSink, TDemo ready.
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2021-01-18 18:30:19 +03:00 |
oz
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d19fb0476a
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TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready.
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2021-01-08 18:50:12 +03:00 |
oz
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d267fd5c98
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Fixed uninitialized memory.
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2021-01-05 15:12:54 +03:00 |
oz
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a143b820af
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TBall, nudge v1, ready.
render occlude list.
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2020-12-27 18:19:36 +03:00 |
oz
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a6425b54f3
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control v1.
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2020-12-19 17:49:31 +03:00 |
oz
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fe66d33768
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TTextBoxMessage v1, ready.
TTextBox v1.
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2020-12-03 17:47:36 +03:00 |
oz
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d83c4e2b26
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Proj v1, ready.
port_draw in multiple T classes.
pb v1.
proj v1, ready.
WinMain v3.
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2020-11-29 18:50:49 +03:00 |
oz
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a4c64cc4c8
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render v2, ready
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2020-11-15 17:39:00 +03:00 |
oz
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989ba6cdb2
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gdrv, render v1.
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2020-11-08 18:37:59 +03:00 |
oz
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4157e79c83
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Table, Component v2. Strings RC.
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2020-11-04 16:22:52 +03:00 |
oz
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5e94b5b513
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Score, PinbalTable, PinballComponent v1
Placeholders for T piball component classes.
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2020-11-01 18:45:29 +03:00 |