SpaceCadetPinball/SpaceCadetPinball/TPlunger.h

28 lines
739 B
C++

#pragma once
#include "TCollisionComponent.h"
class TPlunger :
public TCollisionComponent
{
public:
TPlunger(TPinballTable* table, int groupIndex);
~TPlunger() override = default;
void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
TEdgeSegment* edge) override;
int Message(MessageCode code, float value) override;
static void BallFeedTimer(int timerId, void* caller);
static void PullbackTimer(int timerId, void* caller);
static void ReleasedTimer(int timerId, void* caller);
int PullbackTimer_;
int BallFeedTimer_;
float MaxPullback;
float PullbackIncrement;
float PullbackDelay;
int SoundIndexP1;
int SoundIndexP2;
bool PullbackStartedFlag{};
int SomeCounter{};
};