SpaceCadetPinball/SpaceCadetPinball/SpaceCadetPinball.rc

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define WINVER 0x0501
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Japanese (Japan) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN)
LANGUAGE LANG_JAPANESE, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "ゲーム(&G)"
BEGIN
MENUITEM "スタート(&N)\tF2", Menu1_New_Game
MENUITEM "ボール発射(&L)", Menu1_Launch_Ball
MENUITEM "一時停止/ゲーム再開(&P)\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "ハイスコア(&H)...", Menu1_High_Scores
MENUITEM "デモンストレーション(&D)", Menu1_Demo
MENUITEM "3D ピンボールの終了(&X)", Menu1_Exit
END
POPUP "オプション(&O)"
BEGIN
MENUITEM "全画面表示(&F)\tF4", Menu1_Full_Screen
MENUITEM "テーブルの選択(&T)", Menu1_Select_Table
POPUP "プレーヤーの選択(&P)"
BEGIN
MENUITEM "1 人(&1)", Menu1_1Player
MENUITEM "2 人(&2)", Menu1_2Players
MENUITEM "3 人(&3)", Menu1_3Players
MENUITEM "4 人(&4)", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "サウンド(&S)", Menu1_Sounds
MENUITEM "音楽(&M)", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "コントロールの設定(&L)...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "ヘルプ(&H)"
BEGIN
MENUITEM "トピックの検索(&H)\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "バージョン情報(&A)", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "ハイスコア"
FONT 9, "MS UI Gothic", 400, 0, 0x80
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "キャンセル",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "クリア(&C)",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "名前",701,49,7,24,8
LTEXT "スコア",702,200,7,20,8
LTEXT "順位",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D ピンボール: コントロールの設定"
FONT 9, "MS UI Gothic", 400, 0, 0x80
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "キャンセル",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "既定(&D)",KEYMAPPER_Default,227,163,50,14
LTEXT "左フリッパー(&L)",901,20,87,39,17
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右フリッパー(&F)",902,146,87,44,10
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "左テーブル バンプ(&T)",904,20,107,34,17
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右テーブル バンプ(&R)",905,146,107,32,19
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "ボトムテーブル バンプ(&B)",906,20,131,44,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "プランジャー(&P)",903,146,136,45,16
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "ゲームのコントロールを変更するには、変更したいコントロール オプションを選び、リスト ボックスの矢印ボタンをクリックして希望のキーに変えて、[OK] をクリックしてください。",801,14,17,253,18
LTEXT "3D ピンボールを元の設定に戻すには、[既定]、[OK] の順にクリックしてください。テンキー上の方向キーを使う場合は、NumLock キーがオフになっていることを確かめてください。",802,14,38,260,25
GROUPBOX "コントロール オプション",908,7,71,269,87
GROUPBOX "説明",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "リプレイ獲得!"
IDS_STRING102 "ボールがロックされた!"
IDS_STRING103 "センター ポスト\n%ld"
IDS_STRING104 "ボーナス\n%ld"
IDS_STRING105 "ボーナス スタート!"
IDS_STRING106 "武器をアップグレード!"
IDS_STRING107 "エンジンをアップ\nグレード!"
IDS_STRING108 "ボーナス アップ 1,000,000"
IDS_STRING109 "エキストラ ボール\nライト点灯 %ld"
IDS_STRING110 "エクストラ ボール"
IDS_STRING111 "リフレックス ショット %ld"
IDS_STRING112 "最終バトル勝利!"
IDS_STRING113 "ハイパースペース\nボーナス %ld"
IDS_STRING114 "ハイパースペース ボーナス"
IDS_STRING115 "ジャックポット獲得!\n%ld"
IDS_STRING116 "ジャック\nポット スタート!"
END
STRINGTABLE
BEGIN
IDS_STRING117 "マルチボール"
IDS_STRING118 "ランプ ボーナス獲得!"
IDS_STRING119 "ライト追加"
IDS_STRING120 "ランプ ボーナス オン"
IDS_STRING121 "ライト リセット オフ"
IDS_STRING122 "スキル ショット!\n%ld"
IDS_STRING123 "ゲーム一時停止中\nF3 キーで再開"
IDS_STRING124 "プレー続行"
IDS_STRING125 "F2 キーで新ゲーム開始"
IDS_STRING126 "注意..."
IDS_STRING127 "プレーヤー 1"
IDS_STRING128 "プレーヤー 2"
IDS_STRING129 "プレーヤー 3"
IDS_STRING130 "プレーヤー 4"
IDS_STRING131 "デモ\nプレーヤー 1"
IDS_STRING132 "デモ\nプレーヤー 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "デモ\nプレーヤー 3"
IDS_STRING134 "デモ\nプレーヤー 4"
IDS_STRING135 "ゲーム オーバー"
IDS_STRING136 "TILT!"
IDS_STRING137 "このプログラムには i386 以上の CPU が必要です。"
IDS_STRING138 "i386 の CPU が必要です"
IDS_STRING139 "Windows 3D ピンボール - Space Cadet"
IDS_STRING140 "複数のコントロール設定に同一のキーが設定されています。\nコントロールごとに別のキーを設定してください。"
IDS_STRING141 "ハイスコアをクリアしますか?"
IDS_STRING142 "確認"
IDS_STRING143 "WAVEMIX.INF ファイルが見つかりません。このファイルはピンボールのディレクトリになければなりません。"
IDS_STRING144 "警告:"
IDS_STRING145 "燃料補給完了!"
IDS_STRING146 "グラビティ ウェル"
IDS_STRING147 "未来へタイム ワープ!"
IDS_STRING148 "過去へタイム ワープ!"
END
STRINGTABLE
BEGIN
IDS_STRING149 "メールストローム!"
IDS_STRING150 "ワームホール!"
IDS_STRING151 "発射準備 OK!"
IDS_STRING152 "フラグをアップグレード!"
IDS_STRING153 "ボーナス"
IDS_STRING154 "レベル 1 叙勲"
IDS_STRING155 "レベル 2 叙勲"
IDS_STRING156 "レベル 3 叙勲"
IDS_STRING157 "フィールド マルチプライヤ 2x"
IDS_STRING158 "フィールド マルチプライヤ 3x"
IDS_STRING159 "フィールド マルチプライヤ 5x"
IDS_STRING160 "フィールド マルチプライヤ 10x"
IDS_STRING161 "ターゲット訓練"
IDS_STRING162 "発射訓練"
IDS_STRING163 "再突入訓練"
IDS_STRING164 "サイエンス"
END
STRINGTABLE
BEGIN
IDS_STRING165 "遊星"
IDS_STRING166 "ブラック ホール!"
IDS_STRING167 "宇宙放射線"
IDS_STRING168 "バグ ハント"
IDS_STRING169 "エイリアン襲来!"
IDS_STRING170 "レスキュー"
IDS_STRING171 "サテライト リトリーバル"
IDS_STRING172 "偵察"
IDS_STRING173 "ドゥームズデイ マシン"
IDS_STRING174 "宇宙疫病"
IDS_STRING175 "シークレット"
IDS_STRING176 "タイム ワープ!"
IDS_STRING177 "メールストローム"
IDS_STRING178 "ミッション確定!\n%ld"
IDS_STRING179 "ミッション完了!\n%ld"
IDS_STRING180 "%s ミッション選択"
END
STRINGTABLE
BEGIN
IDS_STRING181 "ブラック ホール!\n%ld"
IDS_STRING182 "グラビティ正常化\n%ld"
IDS_STRING183 "グラビティ ウェル\n%ld"
IDS_STRING184 "%s に昇格"
IDS_STRING185 "士官候補生"
IDS_STRING186 "少尉"
IDS_STRING187 "中尉"
IDS_STRING188 "大尉"
IDS_STRING189 "少佐"
IDS_STRING190 "中佐"
IDS_STRING191 "准将"
IDS_STRING192 "大将"
IDS_STRING193 "元帥"
IDS_STRING194 "ワームホールが開いた!"
IDS_STRING195 "クラッシュ ボーナス\n%ld"
IDS_STRING196 "リプレイ ボール"
END
STRINGTABLE
BEGIN
IDS_STRING197 "再発射"
IDS_STRING198 "プレーヤー 1 再度発射してください"
IDS_STRING199 "プレーヤー 2 再度発射してください"
IDS_STRING200 "プレーヤー 3 再度発射してください"
IDS_STRING201 "プレーヤー 4 再度発射してください"
IDS_STRING202 "この 3D ピンボール テーブルは、米国 Maxis 社が Microsoft 社のために作成しました。Copyright(C) 1995 Maxis."
IDS_STRING203 "米国 Maxis 社が Microsoft 社のために作成した 3D ピンボール テーブル。Copyright(C) 1995 Maxis."
IDS_STRING204 "バージョン情報"
IDS_STRING205 "ミッション ターゲットを狙ってミッションを選択せよ!"
IDS_STRING206 "燃料を補給せよ!"
IDS_STRING207 "発射ランプを狙って %s ミッションを確定せよ!"
IDS_STRING208 "アタック バンパー\nヒット\n残り: %d"
IDS_STRING209 "ターゲット訓練修了!"
IDS_STRING210 "ミッション中止"
IDS_STRING211 "発射ランプ\n残り: %d"
IDS_STRING212 "発射訓練修了!"
END
STRINGTABLE
BEGIN
IDS_STRING213 "再突入\n残り: %d"
IDS_STRING214 "再突入訓練修了!"
IDS_STRING215 "ドロップ ターゲット\n残り: %d"
IDS_STRING216 "サイエンス ミッション完了!"
IDS_STRING217 "警告 -- 燃料が残りわずか!"
IDS_STRING218 "右ハザード バンクを点灯させよ!"
IDS_STRING219 "ハイパースペースを狙え!"
IDS_STRING220 "遊星を粉砕!"
IDS_STRING221 "ワームホールへ突入!"
IDS_STRING222 "放射線消滅!"
IDS_STRING223 "エンジンをアップ\nグレードせよ!"
IDS_STRING224 "ブラック ホールへ突入!"
IDS_STRING225 "ブラック ホール消滅!"
IDS_STRING226 "ターゲット\n残り: %d"
IDS_STRING227 "Xenomorphs を全滅!"
IDS_STRING228 "フラグをアップグレードせよ!"
END
STRINGTABLE
BEGIN
IDS_STRING229 "ハイパースペースを狙え!"
IDS_STRING230 "生存者を救出!"
IDS_STRING231 "エイリアンを撃退!"
IDS_STRING232 "燃料ターゲットを狙え!"
IDS_STRING233 "リモート アタック バンパー ヒット\n残り: %d"
IDS_STRING234 "サテライトを修復!"
IDS_STRING235 "レーン通過\n残り: %d"
IDS_STRING236 "燃料シュートを狙え!"
IDS_STRING237 "調査完了!"
IDS_STRING238 "アウト レーン通過\n残り: %d"
IDS_STRING239 "ドゥームズデイ マシンを破壊!"
IDS_STRING240 "ロール フラグ数: %d"
IDS_STRING241 "スペース ワープ ロールオーバーを狙え!"
IDS_STRING242 "疫病は撲滅!"
IDS_STRING243 "イエロー ワームホールを狙え!"
IDS_STRING244 "レッド ワームホールを狙て!"
END
STRINGTABLE
BEGIN
IDS_STRING245 "グリーン ワームホールを狙て!"
IDS_STRING246 "計画書奪回!"
IDS_STRING247 "リバウンド ヒット\n残り: %d"
IDS_STRING248 "ハイパースペース シュートか発射ランプを狙え!"
IDS_STRING249 "ドロップ ターゲット ヒット\n残り: %d"
IDS_STRING250 "スポット ターゲット ヒット\n残り: %d"
IDS_STRING251 "レーン通過\n残り: %d"
IDS_STRING252 "燃料シュートを狙え!"
IDS_STRING253 "発射ランプを狙え!"
IDS_STRING254 "フラグを狙え!"
IDS_STRING255 "ワームホールを狙え!"
IDS_STRING256 "メールストロームを消滅させるにはハイパー スペース シュートを狙え!"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 左フリッパー キー"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 右フリッパー キー"
IDS_STRING261 "32 プランジャー キー"
IDS_STRING262 "88 左バンプ キー"
IDS_STRING263 "190 右バンプ キー"
IDS_STRING264 "38 バンプ ボトム キー"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "エラー:"
IDS_STRING271 "ほかのテーブルが見つかりません。"
IDS_STRING272 "3D ピンボール\nSpace Cadet"
IDS_STRING273 "%s に昇格"
IDS_STRING274 "%s に降格"
IDS_STRING275 "武器をアップグレードせよ!"
END
STRINGTABLE
BEGIN
IDS_STRING276 "左ハザード バンクを点灯させよ!"
IDS_STRING277 "ハイスコア"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "メモリ不足のため 3D ピンボールを起動できません"
IDS_STRING280 "プレーヤー 1 のスコア\n%ld"
IDS_STRING281 "プレーヤー 2 のスコア\n%ld"
IDS_STRING282 "プレーヤー 3 のスコア\n%ld"
IDS_STRING283 "プレーヤー 4 のスコア\n%ld"
IDS_STRING284 "ハイスコア 1\n%ld"
IDS_STRING285 "ハイスコア 2\n%ld"
IDS_STRING286 "ハイスコア 3\n%ld"
IDS_STRING287 "ハイスコア 4\n%ld"
IDS_STRING288 "ハイスコア 5\n%ld"
IDS_STRING289 "148 204 244 (R G B 既定フォント カラー)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Japanese (Japan) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Chinese (Simplified, PRC) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "游戏(&G)"
BEGIN
MENUITEM "开局(&N)\tF2", Menu1_New_Game
MENUITEM "发射球(&L)", Menu1_Launch_Ball
MENUITEM "暂停/继续游戏(&P)\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "高分(&H)...", Menu1_High_Scores
MENUITEM "演示(&D)", Menu1_Demo
MENUITEM "退出(&X)", Menu1_Exit
END
POPUP "选项(&O)"
BEGIN
MENUITEM "全屏显示(&F)\tF4", Menu1_Full_Screen
MENUITEM "选定桌面(&T)", Menu1_Select_Table
POPUP "选定玩家(&P)"
BEGIN
MENUITEM "&1 个玩家", Menu1_1Player
MENUITEM "&2 个玩家", Menu1_2Players
MENUITEM "&3 个玩家", Menu1_3Players
MENUITEM "&4 个玩家", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "声音(&S)", Menu1_Sounds
MENUITEM "音乐(&M)", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "玩家控制(&L)...\tF8", Menu1_Player_Controls
POPUP "桌面分辨率(&R)"
BEGIN
MENUITEM "使用最大分辨率(&M)", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "窗口(&W)"
BEGIN
MENUITEM "锁定宽高比缩放(&U)", Menu1_WindowUniformScale
MENUITEM "使用替代方式渲染(&A)", Menu1_AlternativeRender
END
END
POPUP "帮助(&H)"
BEGIN
MENUITEM "帮助主题(&H)\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "关于弹球(&A)", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "高分"
FONT 9, "Microsoft YaHei", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "确定",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "取消",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "清除(&C)",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "姓名",701,49,7,24,8
LTEXT "得分",702,200,7,20,8
LTEXT "名次",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "三维弹球:玩家控制"
FONT 9, "Microsoft YaHei", 0, 0, 0x0
BEGIN
PUSHBUTTON "确定",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "取消",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "默认值(&D)",KEYMAPPER_Default,227,163,50,14
LTEXT "左挡板(&L)",901,20,87,47,8
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右挡板(&F)",902,146,87,47,8
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "左桌凸块(&T)",904,20,110,47,8
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右桌凸块(&R)",905,146,110,47,8
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "底桌凸块(&B)",906,20,135,47,8
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "撞针(&P)",903,146,135,47,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "要改变游戏控制,请选择所需的控制选项,单击箭头按钮改变指定的键,然后选择“确定”。",801,14,17,249,18
LTEXT "要将“三维弹球”还原到其原设置,请选择 “默认值”,然后选择“确定”。要使用数字键盘上的箭头键,请确认 NUMLOCK 已关闭。",802,14,38,256,25
GROUPBOX "控制选项",908,7,71,269,87
GROUPBOX "说明",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "奖励重玩"
IDS_STRING102 "锁定的球"
IDS_STRING103 "中央立柱\n%ld"
IDS_STRING104 "奖分\n%ld"
IDS_STRING105 "奖分"
IDS_STRING106 "武器已升级"
IDS_STRING107 "引擎已升级"
IDS_STRING108 "奖分到一百万"
IDS_STRING109 "可用加分球\n%ld"
IDS_STRING110 "加分球"
IDS_STRING111 "反射射中奖励\n%ld"
IDS_STRING112 "决战胜利"
IDS_STRING113 "超空间奖分\n%ld"
IDS_STRING114 "可用超空间奖分"
IDS_STRING115 "中头奖了\n%ld"
IDS_STRING116 "启动头奖"
END
STRINGTABLE
BEGIN
IDS_STRING117 "多个球"
IDS_STRING118 "坡道奖分"
IDS_STRING119 "增加灯光"
IDS_STRING120 "已设好坡道奖分"
IDS_STRING121 "关闭灯光复位"
IDS_STRING122 "高技能发射\n%ld"
IDS_STRING123 "游戏暂停\nF3 继续"
IDS_STRING124 "继续玩"
IDS_STRING125 "F2 开局"
IDS_STRING126 "小心..."
IDS_STRING127 "玩家 1"
IDS_STRING128 "玩家 2"
IDS_STRING129 "玩家 3"
IDS_STRING130 "玩家 4"
IDS_STRING131 "演示\n玩家 1"
IDS_STRING132 "演示\n玩家 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "演示\n玩家 3"
IDS_STRING134 "演示\n玩家 4"
IDS_STRING135 "游戏结束"
IDS_STRING136 "TILT!"
IDS_STRING137 "该程序需要 80386 或更新的 CPU。"
IDS_STRING138 "需要 80386 CPU"
IDS_STRING139 "Windows 三维弹球 - 太空军校生"
IDS_STRING140 "玩家的一个或多个控制被设成同一个键,\n为获得最佳性能请对每个控制使用不同的键。"
IDS_STRING141 "清除高分?"
IDS_STRING142 "确认"
IDS_STRING143 "找不到 WAVEMIX.INF - 必须在弹球游戏目录中!"
IDS_STRING144 "警告:"
IDS_STRING145 "飞船补充燃料"
IDS_STRING146 "引力井"
IDS_STRING147 "时间向前扭曲"
IDS_STRING148 "时间向后扭曲"
END
STRINGTABLE
BEGIN
IDS_STRING149 "大旋涡!"
IDS_STRING150 "旋涡式星体"
IDS_STRING151 "等待部署"
IDS_STRING152 "升级旗帜"
IDS_STRING153 "保留奖分"
IDS_STRING154 "一等奖"
IDS_STRING155 "二等奖"
IDS_STRING156 "三等奖"
IDS_STRING157 "扩大战场 2x"
IDS_STRING158 "扩大战场 3x"
IDS_STRING159 "扩大战场 5x"
IDS_STRING160 "扩大战场 10x"
IDS_STRING161 "目标练习"
IDS_STRING162 "启动训练"
IDS_STRING163 "重新上场训练"
IDS_STRING164 "科学"
END
STRINGTABLE
BEGIN
IDS_STRING165 "离群的彗星"
IDS_STRING166 "黑洞"
IDS_STRING167 "太空辐射"
IDS_STRING168 "猎虫"
IDS_STRING169 "外星人的威协"
IDS_STRING170 "援助"
IDS_STRING171 "卫星收回"
IDS_STRING172 "侦察"
IDS_STRING173 "世界末日机器"
IDS_STRING174 "宇宙灾难"
IDS_STRING175 "机密"
IDS_STRING176 "时间扭曲"
IDS_STRING177 "大旋涡"
IDS_STRING178 "接受的使命\n%ld"
IDS_STRING179 "完成的使命\n%ld"
IDS_STRING180 "选定 %s 使命"
END
STRINGTABLE
BEGIN
IDS_STRING181 "黑洞\n%ld"
IDS_STRING182 "正常引力\n%ld"
IDS_STRING183 "引力井\n%ld"
IDS_STRING184 "升级到 %s"
IDS_STRING185 "军校生"
IDS_STRING186 "海军少尉"
IDS_STRING187 "海军上尉"
IDS_STRING188 "海军上校"
IDS_STRING189 "海军少校"
IDS_STRING190 "司令官"
IDS_STRING191 "海军准将"
IDS_STRING192 "海军上将"
IDS_STRING193 "海军五星上将"
IDS_STRING194 "打开旋涡式星体"
IDS_STRING195 "坠毁奖分\n%ld"
IDS_STRING196 "重玩球"
END
STRINGTABLE
BEGIN
IDS_STRING197 "重新部署"
IDS_STRING198 "玩家 1 再次射球"
IDS_STRING199 "玩家 2 再次射球"
IDS_STRING200 "玩家 3 再次射球"
IDS_STRING201 "玩家 4 再次射球"
IDS_STRING202 "该“三维弹球”是由 Maxis 为 Microsoft 创建的。\n详细信息请拨电话 (800)-336-2947\n(只适用于美国和加拿大的客户)。\n版权所有 (C) 1995 Maxis。"
IDS_STRING203 "该“三维弹球”是由 Maxis 为 Microsoft 创建的。版权所有(C) 1995 Maxis。"
IDS_STRING204 "关于三维弹球"
IDS_STRING205 "击中使命目标以选定使命"
IDS_STRING206 "飞船补充燃料"
IDS_STRING207 "进入发射坡道,接受 %s 使命"
IDS_STRING208 "攻击缓冲器击中\n剩余%d"
IDS_STRING209 "通过目标培训"
IDS_STRING210 "放弃使命"
IDS_STRING211 "剩余发射次数:%d"
IDS_STRING212 "通过了发射训练"
END
STRINGTABLE
BEGIN
IDS_STRING213 "所剩重新上场次数:%d"
IDS_STRING214 "通过了重新上场训练"
IDS_STRING215 "击落目标\n剩余%d"
IDS_STRING216 "完成科学使命"
IDS_STRING217 "警告——燃料不足"
IDS_STRING218 "添加右边危险材料库"
IDS_STRING219 "超空发射"
IDS_STRING220 "毁坏的彗星"
IDS_STRING221 "进入旋涡式星体"
IDS_STRING222 "辐射清除"
IDS_STRING223 "升级发射缓冲器"
IDS_STRING224 "进入黑洞"
IDS_STRING225 "消除的黑洞"
IDS_STRING226 "目标\n剩余%d"
IDS_STRING227 "Xenomorphs 被摧毁"
IDS_STRING228 "升级旗帜"
END
STRINGTABLE
BEGIN
IDS_STRING229 "超空发射"
IDS_STRING230 "幸存者"
IDS_STRING231 "驱逐外星人"
IDS_STRING232 "击中燃料目标"
IDS_STRING233 "远程攻击缓冲器击中\n剩余%d"
IDS_STRING234 "卫星已修好"
IDS_STRING235 "航道通行\n剩余次数%d"
IDS_STRING236 "将球射到燃料斜槽"
IDS_STRING237 "完成勘察"
IDS_STRING238 "出口航道通行\n剩余次数%d"
IDS_STRING239 "摧毁了世界末日机器"
IDS_STRING240 "滚动旗帜:%d"
IDS_STRING241 "击中太空扭曲得分"
IDS_STRING242 "消除灾难"
IDS_STRING243 "击中黄色旋涡式星体"
IDS_STRING244 "击中红色旋涡式星体"
END
STRINGTABLE
BEGIN
IDS_STRING245 "击中绿色旋涡式星体"
IDS_STRING246 "计划已恢复"
IDS_STRING247 "弹回击中\n剩余次数%d"
IDS_STRING248 "击中超空间斜槽或发射坡道"
IDS_STRING249 "丢弃目标击中\n剩余次数%d"
IDS_STRING250 "发现目标击中\n剩余次数%d"
IDS_STRING251 "航道通行\n剩余次数%d"
IDS_STRING252 "将球射到燃料斜槽"
IDS_STRING253 "击中发射坡道"
IDS_STRING254 "击中旗帜"
IDS_STRING255 "击中虫孔"
IDS_STRING256 "进入超空间斜槽,结束大旋涡"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 左挡板键"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 右挡板键"
IDS_STRING261 "32 撞针键"
IDS_STRING262 "88 凸块左键"
IDS_STRING263 "190 凸块右键"
IDS_STRING264 "38 凸块底键"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "太空军校生"
IDS_STRING270 "错误:"
IDS_STRING271 "无法找到其它桌面。"
IDS_STRING272 "三维弹球\n太空军校生"
IDS_STRING273 "升级到 %s"
IDS_STRING274 "降级到 %s"
IDS_STRING275 "升级攻击缓冲器"
END
STRINGTABLE
BEGIN
IDS_STRING276 "添加左边危险材料库"
IDS_STRING277 "高分"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "内存不足,无法运行三维弹球游戏。"
IDS_STRING280 "玩家 1 的分数\n%ld"
IDS_STRING281 "玩家 2 的分数\n%ld"
IDS_STRING282 "玩家 3 的分数\n%ld"
IDS_STRING283 "玩家 4 的分数\n%ld"
IDS_STRING284 "高分 1\n%ld"
IDS_STRING285 "高分 2\n%ld"
IDS_STRING286 "高分 3\n%ld"
IDS_STRING287 "高分 4\n%ld"
IDS_STRING288 "高分 5\n%ld"
IDS_STRING289 "255 255 255 (R G B 默认字体颜色)"
END
STRINGTABLE
BEGIN
2030 "使用最大分辨率 (640 x 480)(&M)"
2031 "使用最大分辨率 (800 x 600)(&M)"
END
STRINGTABLE
BEGIN
2032 "使用最大分辨率 (1024 x 768)(&M)"
END
#endif // Chinese (Simplified, PRC) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Korean (Korea) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)
LANGUAGE LANG_KOREAN, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "게임(&G)"
BEGIN
MENUITEM "새 게임(&N)\tF2", Menu1_New_Game
MENUITEM "구슬 쏘기(&L)", Menu1_Launch_Ball
MENUITEM "게임 일시 중지/계속(&P)\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "고득점(&H)...", Menu1_High_Scores
MENUITEM "데모(&D)", Menu1_Demo
MENUITEM "끝내기(&X)", Menu1_Exit
END
POPUP "옵션(&O)"
BEGIN
MENUITEM "전체 화면(&F)\tF4", Menu1_Full_Screen
MENUITEM "테이블 선택(&T)", Menu1_Select_Table
POPUP "게임 인원 선택(&P)"
BEGIN
MENUITEM "1명(&1)", Menu1_1Player
MENUITEM "2명(&2)", Menu1_2Players
MENUITEM "3명(&3)", Menu1_3Players
MENUITEM "4명(&4)", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "소리(&S)", Menu1_Sounds
MENUITEM "음악(&M)", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "게임 진행키 설정(&L)...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "도움말(&H)"
BEGIN
MENUITEM "도움말 항목(&H)\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "핀볼 정보(&A)", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "고득점"
FONT 9, "굴림", 400, 0, 0x81
BEGIN
DEFPUSHBUTTON "확인",DLG_HIGHSCORES_Ok,107,119,50,16
PUSHBUTTON "취소",DLG_HIGHSCORES_Cancel,161,119,50,16
PUSHBUTTON "지우기(&C)",DLG_HIGHSCORES_Clear,216,119,50,16
LTEXT "이름",701,49,7,24,9
LTEXT "점수",702,200,7,20,9
LTEXT "순위",703,13,7,20,9
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D 핀볼: 게임 진행키 설정"
FONT 9, "굴림", 400, 0, 0x81
BEGIN
PUSHBUTTON "확인",KEYMAPPER_Ok,119,163,50,16
PUSHBUTTON "취소",KEYMAPPER_Cancel,173,163,50,16
PUSHBUTTON "기본값(&D)",KEYMAPPER_Default,227,163,50,16
LTEXT "왼쪽 공격막대(&L)",901,13,87,60,10
COMBOBOX KEYMAPPER_FlipperL,73,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "오른쪽 공격막대(&F)",902,139,87,66,10
COMBOBOX KEYMAPPER_FlipperR,205,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "테이블 왼쪽 흔들기(&T)",904,13,107,45,18
COMBOBOX KEYMAPPER_BumpLeft,73,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "테이블 오른쪽 흔들기(&R)",905,139,107,52,18
COMBOBOX KEYMAPPER_BumpRight,205,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "테이블 아래쪽 흔들기(&B)",906,13,131,52,18
COMBOBOX KEYMAPPER_BumpBottom,73,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "구슬 쏘기(&P)",903,139,136,52,18
COMBOBOX KEYMAPPER_Plunger,205,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "게임 진행키 설정을 변경하려면 원하는 키 설정을 선택하고 화살표 단추를 클릭하여 특정 키를 변경한 다음 [확인]을 클릭하십시오.",801,14,17,249,18
LTEXT "3D 핀볼의 원래 설정을 복원하려면 [기본값]을 선택한 다음 [확인]을 클릭하십시오. 숫자 키패드에서 화살표를 사용하려면 <Num Lock> 키가 꺼져 있는지 확인하십시오.",802,14,38,251,25
GROUPBOX "키 설정",908,7,71,269,87
GROUPBOX "설명",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "보너스 게임"
IDS_STRING102 "구슬이 갇힘"
IDS_STRING103 "중앙 고지\n%ld"
IDS_STRING104 "보너스!\n%ld"
IDS_STRING105 "보너스 기회"
IDS_STRING106 "무기 보강"
IDS_STRING107 "엔진 강화"
IDS_STRING108 "1백만점 보너스"
IDS_STRING109 "남아 있는 보너스 구슬\n%ld"
IDS_STRING110 "보너스 구슬"
IDS_STRING111 "연속 맞히기 보너스\n%ld"
IDS_STRING112 "최종 승리"
IDS_STRING113 "하이퍼스페이스 보너스\n%ld"
IDS_STRING114 "하이퍼스페이스 보너스 기회"
IDS_STRING115 "잭팟\n%ld"
IDS_STRING116 "잭팟 기회"
END
STRINGTABLE
BEGIN
IDS_STRING117 "둘 이상의 구슬"
IDS_STRING118 "발사대 보너스"
IDS_STRING119 "라이트 추가"
IDS_STRING120 "발사대 보너스 설정"
IDS_STRING121 "라이트 재설정 해제"
IDS_STRING122 "쏘기 기술 점수\n%ld"
IDS_STRING123 "게임 일시 중지됨\n계속하려면 <F3> 키"
IDS_STRING124 "게임 계속 진행"
IDS_STRING125 "<F2> 키로 새 게임 시작"
IDS_STRING126 "조심하세요..."
IDS_STRING127 "비행사 1"
IDS_STRING128 "비행사 2"
IDS_STRING129 "비행사 3"
IDS_STRING130 "비행사 4"
IDS_STRING131 "데모\n비행사 1"
IDS_STRING132 "데모\n비행사 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "데모\n비행사 3"
IDS_STRING134 "데모\n비행사 4"
IDS_STRING135 "게임 끝"
IDS_STRING136 "반칙!"
IDS_STRING137 "이 프로그램을 실행하려면 80386 이상의 CPU가 필요합니다."
IDS_STRING138 "80386 이상"
IDS_STRING139 "Windows용 3D 핀볼"
IDS_STRING140 "하나 이상의 게임 진행키에 같은 키가 설정되었습니다.\n최고의 성능을 위해 각 진행키에 다른 키를 사용하십시오."
IDS_STRING141 "고득점을 지우시겠습니까?"
IDS_STRING142 "확인"
IDS_STRING143 "WAVEMIX.INF가 없습니다. 이 파일은 pinball 디렉터리에 있어야 합니다."
IDS_STRING144 "경고:"
IDS_STRING145 "우주선에 연료 공급"
IDS_STRING146 "중력의 중심"
IDS_STRING147 "앞으로 시간 이동"
IDS_STRING148 "뒤로 시간 이동"
END
STRINGTABLE
BEGIN
IDS_STRING149 "대혼란"
IDS_STRING150 "웜홀"
IDS_STRING151 "함대 배치 준비"
IDS_STRING152 "깃발 업그레이드"
IDS_STRING153 "추가 보너스 없음"
IDS_STRING154 "1단계 보너스"
IDS_STRING155 "2단계 보너스"
IDS_STRING156 "3단계 보너스"
IDS_STRING157 "공격 점수 2배"
IDS_STRING158 "공격 점수 3배"
IDS_STRING159 "공격 점수 5배"
IDS_STRING160 "공격 점수 10배"
IDS_STRING161 "사격 연습"
IDS_STRING162 "발사 훈련"
IDS_STRING163 "재돌입 훈련"
IDS_STRING164 "과학"
END
STRINGTABLE
BEGIN
IDS_STRING165 "궤도 이탈 혜성"
IDS_STRING166 "블랙홀"
IDS_STRING167 "우주 방사선"
IDS_STRING168 "우주 바이러스 퇴치"
IDS_STRING169 "외계인 출현"
IDS_STRING170 "구출"
IDS_STRING171 "위성 되찾기"
IDS_STRING172 "정찰"
IDS_STRING173 "핵무기"
IDS_STRING174 "우주 재앙"
IDS_STRING175 "비밀"
IDS_STRING176 "시간 이동"
IDS_STRING177 "대혼란"
IDS_STRING178 "임무 시작\n%ld"
IDS_STRING179 "임무 완료\n%ld"
IDS_STRING180 "%s 임무 선택"
END
STRINGTABLE
BEGIN
IDS_STRING181 "블랙홀\n%ld"
IDS_STRING182 "중력 정상화\n%ld"
IDS_STRING183 "중력의 중심\n%ld"
IDS_STRING184 "%s(으)로 수준 올리기"
IDS_STRING185 "후보생"
IDS_STRING186 "소위"
IDS_STRING187 "중위"
IDS_STRING188 "대위"
IDS_STRING189 "소령"
IDS_STRING190 "중령"
IDS_STRING191 "부함장"
IDS_STRING192 "함장"
IDS_STRING193 "제독"
IDS_STRING194 "웜홀이 열림"
IDS_STRING195 "추락 보너스\n%ld"
IDS_STRING196 "다시 쏘기"
END
STRINGTABLE
BEGIN
IDS_STRING197 "재배치"
IDS_STRING198 "비행사 1 - 다시 쏘기"
IDS_STRING199 "비행사 2 - 다시 쏘기"
IDS_STRING200 "비행사 3 - 다시 쏘기"
IDS_STRING201 "비행사 4 - 다시 쏘기"
IDS_STRING202 "3D Pinball Table은 Microsoft를 위해 Maxis가 개발했습니다.\n자세한 정보가 필요하면 (800)-336-2947로 문의하십시오.\n(미국 및 캐나다)\nCopyright (c) 1995-1996 Maxis."
IDS_STRING203 "3D Pinball Table은 Microsoft를 위해 Maxis가 개발했습니다. Copyright (c) 1995-1996 Maxis."
IDS_STRING204 "3D 핀볼 정보"
IDS_STRING205 "임무 표적을 맞혀 임무 선택"
IDS_STRING206 "배에 연료 공급"
IDS_STRING207 "발사대를 맞혀 %s 임무 시작"
IDS_STRING208 "공격 범퍼 맞히기\n남은 횟수: %d"
IDS_STRING209 "사격 훈련 통과"
IDS_STRING210 "임무 취소"
IDS_STRING211 "남은 발사 횟수: %d"
IDS_STRING212 "발사 훈련 통과"
END
STRINGTABLE
BEGIN
IDS_STRING213 "남은 재돌입 횟수: %d"
IDS_STRING214 "재돌입 훈련 통과"
IDS_STRING215 "낙하 표적 수\n남은 개수: %d"
IDS_STRING216 "과학 임무 완료"
IDS_STRING217 "경고 - 연료가 거의 없음"
IDS_STRING218 "오른쪽 위험물 뱅크 채우기"
IDS_STRING219 "하이퍼스페이스 작동"
IDS_STRING220 "혜성 파괴"
IDS_STRING221 "웜홀에 들어감"
IDS_STRING222 "방사선 제거"
IDS_STRING223 "발사 범퍼 치기"
IDS_STRING224 "블랙홀에 들어감"
IDS_STRING225 "블랙홀 제거"
IDS_STRING226 "표적\n남은 개수: %d"
IDS_STRING227 "우주 괴물 격퇴"
IDS_STRING228 "깃발 업그레이드"
END
STRINGTABLE
BEGIN
IDS_STRING229 "하이퍼스페이스 작동"
IDS_STRING230 "구출된 생존자"
IDS_STRING231 "외계인 격퇴"
IDS_STRING232 "연료 표적 맞히기"
IDS_STRING233 "원거리 공격 범퍼 맞히기\n남은 횟수: %d"
IDS_STRING234 "위성 복구"
IDS_STRING235 "레인 통과 수\n남은 횟수: %d"
IDS_STRING236 "연료 슈트에 구슬 집어넣기"
IDS_STRING237 "탐사 완료"
IDS_STRING238 "외부 레인 통과\n남은 횟수: %d"
IDS_STRING239 "핵무기 파괴"
IDS_STRING240 "깃발 회전 수: %d"
IDS_STRING241 "공간 이동 통로 맞히기"
IDS_STRING242 "우주 재앙 격퇴"
IDS_STRING243 "노란 웜홀 맞히기"
IDS_STRING244 "빨간 웜홀 맞히기"
END
STRINGTABLE
BEGIN
IDS_STRING245 "녹색 웜홀 맞히기"
IDS_STRING246 "설계도 복구"
IDS_STRING247 "리바운드 맞히기\n남은 횟수: %d"
IDS_STRING248 "하이퍼스페이스 슈트 또는 발사대 맞히기"
IDS_STRING249 "낙하 표적 맞히기\n남은 횟수: %d"
IDS_STRING250 "지정한 표적 맞히기\n남은 횟수: %d"
IDS_STRING251 "레인 통과 수\n남은 개수: %d"
IDS_STRING252 "연료 슈트에 구슬 집어넣기"
IDS_STRING253 "발사대 맞히기"
IDS_STRING254 "깃발 맞히기"
IDS_STRING255 "웜홀 맞히기"
IDS_STRING256 "하이퍼스페이스 슈트를 맞혀 소용돌이 제거"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 왼쪽 공격막대 키"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 오른쪽 공격막대 키"
IDS_STRING261 "32 구슬 쏘기 키"
IDS_STRING262 "88 왼쪽 흔들기 키"
IDS_STRING263 "190 오른쪽 흔들기 키"
IDS_STRING264 "38 아래쪽 흔들기 키"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "우주 비행 훈련"
IDS_STRING270 "오류:"
IDS_STRING271 "다른 테이블을 찾을 수 없습니다."
IDS_STRING272 "3D 핀볼\n우주 비행 훈련"
IDS_STRING273 "%s(으)로 수준 올리기"
IDS_STRING274 "%s로 강등"
IDS_STRING275 "공격 범퍼 치기"
END
STRINGTABLE
BEGIN
IDS_STRING276 "왼쪽 위험물 뱅크 채우기"
IDS_STRING277 "고득점"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "메모리가 부족하여 3D 핀볼을 실행할 수 없습니다."
IDS_STRING280 "비행사 1의 점수\n%ld"
IDS_STRING281 "비행사 2의 점수\n%ld"
IDS_STRING282 "비행사 3의 점수\n%ld"
IDS_STRING283 "비행사 4의 점수\n%ld"
IDS_STRING284 "고득점 1\n%ld"
IDS_STRING285 "고득점 2\n%ld"
IDS_STRING286 "고득점 3\n%ld"
IDS_STRING287 "고득점 4\n%ld"
IDS_STRING288 "고득점 5\n%ld"
IDS_STRING289 "255 255 255 (R G B 기본 글꼴 색)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Korean (Korea) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Chinese (Traditional, Taiwan) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHT)
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "遊戲(&G)"
BEGIN
MENUITEM "新遊戲(&N)\tF2", Menu1_New_Game
MENUITEM "發球(&L)", Menu1_Launch_Ball
MENUITEM "暫停/繼續(&P)\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "高分記錄(&H)...", Menu1_High_Scores
MENUITEM "示範(&D)", Menu1_Demo
MENUITEM "結束(&X)", Menu1_Exit
END
POPUP "選項(&O)"
BEGIN
MENUITEM "全螢幕(&F)\tF4", Menu1_Full_Screen
MENUITEM "選擇桌台(&T)", Menu1_Select_Table
POPUP "選擇玩家(&P)"
BEGIN
MENUITEM "&1 個玩家", Menu1_1Player
MENUITEM "&2 個玩家", Menu1_2Players
MENUITEM "&3 個玩家", Menu1_3Players
MENUITEM "&4 個玩家", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "音效(&S)", Menu1_Sounds
MENUITEM "音樂(&M)", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "玩家控制(&L)...\tF8", Menu1_Player_Controls
POPUP "桌台解析度(&R)"
BEGIN
MENUITEM "使用最大解析度(&M)", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "視窗(&W)"
BEGIN
MENUITEM "鎖定寬高比縮放(&U)", Menu1_WindowUniformScale
MENUITEM "使用替代方式渲染(&A)", Menu1_AlternativeRender
END
END
POPUP "說明(&H)"
BEGIN
MENUITEM "說明主題(&H)\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "關於彈珠台(&A)", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "高分記錄"
FONT 9, "Microsoft JhengHei", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "確定",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "取消",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "清除(&C)",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "姓名",701,49,7,24,8
LTEXT "分數",702,200,7,20,8
LTEXT "排名",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "立體彈珠台:玩家控制"
FONT 9, "Microsoft JhengHei", 0, 0, 0x0
BEGIN
PUSHBUTTON "確定",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "取消",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "預設(&D)",KEYMAPPER_Default,227,163,50,14
LTEXT "左擋板(&L)",901,20,87,47,8
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右擋板(&F)",902,146,87,47,8
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "左檯碰撞(&T)",904,20,110,47,8
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "右檯碰撞(&R)",905,146,110,47,8
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "底檯碰撞(&B)",906,20,135,47,8
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "發球桿(&P)",903,146,135,47,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "若要變更遊戲控制,請選擇您要的控制選項,然後按方向按鈕來變更指定按鍵,之後選擇[確定]。",801,14,17,249,18
LTEXT "若要將立體彈珠台還原成原始設定,請選擇[預設],然後選擇[確定]。請使用數字鍵台上的方向鍵,並確定 NUMLOCK 指示燈號在關閉狀態。",802,14,38,256,25
GROUPBOX "控制選項",908,7,71,269,87
GROUPBOX "指示",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "贈獎:再玩一次"
IDS_STRING102 "鎖定彈珠"
IDS_STRING103 "中央郵局\n%ld"
IDS_STRING104 "您得到額外加分\n%ld"
IDS_STRING105 "啟動加分"
IDS_STRING106 "武器升級"
IDS_STRING107 "引擎升級"
IDS_STRING108 "加分達到一百萬"
IDS_STRING109 "其他可用的彈珠\n%ld"
IDS_STRING110 "額外的彈珠"
IDS_STRING111 "來回彈射中獎\n%ld"
IDS_STRING112 "贏得最後勝利"
IDS_STRING113 "超空間紅利\n%ld"
IDS_STRING114 "可用的超空間紅利"
IDS_STRING115 "您中了幸運大獎\n%ld"
IDS_STRING116 "啟動幸運大獎"
END
STRINGTABLE
BEGIN
IDS_STRING117 "多重彈珠"
IDS_STRING118 "超級額外加分"
IDS_STRING119 "新增光線"
IDS_STRING120 "超級加分開啟"
IDS_STRING121 "關閉光線重設"
IDS_STRING122 "技術重點\n%ld"
IDS_STRING123 "遊戲暫停\n按 F3 恢復"
IDS_STRING124 "連續執行"
IDS_STRING125 "F2 開始新遊戲"
IDS_STRING126 "小心..."
IDS_STRING127 "玩家 1"
IDS_STRING128 "玩家 2"
IDS_STRING129 "玩家 3"
IDS_STRING130 "玩家 4"
IDS_STRING131 "展示\n玩家 1"
IDS_STRING132 "展示\n玩家 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "展示\n玩家 3"
IDS_STRING134 "展示\n玩家 4"
IDS_STRING135 "遊戲結束"
IDS_STRING136 "TILT!"
IDS_STRING137 "本程式需要 80386 或更快的 CPU。"
IDS_STRING138 "需要 80386"
IDS_STRING139 "Windows 立體彈珠台 - 太空軍校生"
IDS_STRING140 "一個或多個玩家的控制設定為相同按鍵。\n若要有最佳效能每個控制都要使用唯一的按鍵。"
IDS_STRING141 "清除高分?"
IDS_STRING142 "確認"
IDS_STRING143 "遺失 WAVEMIX.INF - 它必須放在彈珠台目錄下!"
IDS_STRING144 "警告:"
IDS_STRING145 "船舶重新加油"
IDS_STRING146 "重力井"
IDS_STRING147 "時間向前扭曲"
IDS_STRING148 "時間向後扭曲"
END
STRINGTABLE
BEGIN
IDS_STRING149 "大動亂!"
IDS_STRING150 "蟲孔"
IDS_STRING151 "正在等待調配"
IDS_STRING152 "旗標升級"
IDS_STRING153 "保留紅利"
IDS_STRING154 "第一級獎金"
IDS_STRING155 "第二級獎金"
IDS_STRING156 "第三級獎金"
IDS_STRING157 "戰場乘數 2x"
IDS_STRING158 "戰場乘數 3x"
IDS_STRING159 "戰場乘數 5x"
IDS_STRING160 "戰場乘數 10x"
IDS_STRING161 "目標練習"
IDS_STRING162 "啟動訓練"
IDS_STRING163 "重新輸入訓練"
IDS_STRING164 "科學"
END
STRINGTABLE
BEGIN
IDS_STRING165 "偏離的彗星"
IDS_STRING166 "黑洞"
IDS_STRING167 "太空輻射"
IDS_STRING168 "搜尋微生物"
IDS_STRING169 "異境驚魂"
IDS_STRING170 "拯救"
IDS_STRING171 "人造衛星回收"
IDS_STRING172 "偵查"
IDS_STRING173 "世界末日機"
IDS_STRING174 "宇宙災禍"
IDS_STRING175 "秘密"
IDS_STRING176 "時間扭曲"
IDS_STRING177 "大動亂"
IDS_STRING178 "任務接受\n%ld"
IDS_STRING179 "任務完成\n%ld"
IDS_STRING180 "%s 任務選擇"
END
STRINGTABLE
BEGIN
IDS_STRING181 "黑洞\n%ld"
IDS_STRING182 "重力常態化\n%ld"
IDS_STRING183 "重力井\n%ld"
IDS_STRING184 "提升 %s"
IDS_STRING185 "軍校生"
IDS_STRING186 "海軍少尉"
IDS_STRING187 "海軍中尉"
IDS_STRING188 "海軍上尉"
IDS_STRING189 "海軍少校"
IDS_STRING190 "海軍中校"
IDS_STRING191 "海軍准將"
IDS_STRING192 "海軍上將"
IDS_STRING193 "海軍一級上將"
IDS_STRING194 "蟲孔開啟"
IDS_STRING195 "粉碎紅利\n%ld"
IDS_STRING196 "重新玩球"
END
STRINGTABLE
BEGIN
IDS_STRING197 "重新調配"
IDS_STRING198 "玩家 1 再射一次"
IDS_STRING199 "玩家 2 再射一次"
IDS_STRING200 "玩家 3 再射一次"
IDS_STRING201 "玩家 4 再射一次"
IDS_STRING202 "這個立體彈珠台桌是 Maxis 為 Microsoft 建立的。\n若需進一步的資訊請電 (800)-336-2947\n(僅適用於美國和加拿大地區的客戶)。\nCopyright (c) 1995 Maxis."
IDS_STRING203 "立體彈珠台桌是 Maxis 為 Microsoft 建立的。Copyright (c) 1995 Maxis."
IDS_STRING204 "立體彈珠台的相關資訊"
IDS_STRING205 "將任務目標對準選取的任務"
IDS_STRING206 "船舶重新加油"
IDS_STRING207 "射入左斜坡道以接受%s任務"
IDS_STRING208 "攻擊緩衝器的打擊\n剩餘%d"
IDS_STRING209 "通過目標訓練"
IDS_STRING210 "中止任務"
IDS_STRING211 "啟動次數剩餘:%d"
IDS_STRING212 "通過啟動訓練"
END
STRINGTABLE
BEGIN
IDS_STRING213 "重新次數剩餘:%d"
IDS_STRING214 "通過重新輸入訓練"
IDS_STRING215 "放掉目標\n剩餘%d"
IDS_STRING216 "完成科學任務"
IDS_STRING217 "警告——燃料不足"
IDS_STRING218 "填入右側危險帶"
IDS_STRING219 "超空間啟動"
IDS_STRING220 "彗星毀滅"
IDS_STRING221 "進入蟲孔"
IDS_STRING222 "輻射消除"
IDS_STRING223 "改善啟動緩衝器"
IDS_STRING224 "進入黑洞"
IDS_STRING225 "黑洞消除"
IDS_STRING226 "目標\n剩餘%d"
IDS_STRING227 "變形損壞"
IDS_STRING228 "升級旗標"
END
STRINGTABLE
BEGIN
IDS_STRING229 "超空間啟動"
IDS_STRING230 "解救生還者"
IDS_STRING231 "驅逐外星人"
IDS_STRING232 "命中燃料目標"
IDS_STRING233 "遙控攻擊緩衝器命中\n剩餘%d"
IDS_STRING234 "人造衛星已修好"
IDS_STRING235 "巷道通行\n剩餘%d"
IDS_STRING236 "將球射上油道"
IDS_STRING237 "勘查完成"
IDS_STRING238 "外巷道通行\n剩餘%d"
IDS_STRING239 "世界末日機毀損"
IDS_STRING240 "捲動旗標:%d"
IDS_STRING241 "命中空間扭曲滾轉"
IDS_STRING242 "消除災禍"
IDS_STRING243 "命中黃色蟲孔"
IDS_STRING244 "命中紅色蟲孔"
END
STRINGTABLE
BEGIN
IDS_STRING245 "命中綠色蟲孔"
IDS_STRING246 "回復計劃"
IDS_STRING247 "彈回命中\n剩餘%d"
IDS_STRING248 "命中超空間滑道或啟動斜道"
IDS_STRING249 "命中棄置目標\n剩餘%d"
IDS_STRING250 "命中偵查目標\n剩餘%d"
IDS_STRING251 "巷道通行\n剩餘%d"
IDS_STRING252 "將球射上油道"
IDS_STRING253 "命中啟動斜道"
IDS_STRING254 "命中旗標"
IDS_STRING255 "命中蟲孔"
IDS_STRING256 "超空間滑道以終止動亂"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 向左翻轉按鍵"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 向右翻轉按鍵"
IDS_STRING261 "32 柱塞按鍵"
IDS_STRING262 "88 擊球桿左鍵"
IDS_STRING263 "190 擊球桿右鍵"
IDS_STRING264 "38 擊球桿底鍵"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "太空軍校生"
IDS_STRING270 "錯誤:"
IDS_STRING271 "無法找到其他表格。"
IDS_STRING272 "立體彈珠台\n太空軍校生"
IDS_STRING273 "提升到 %s"
IDS_STRING274 "降低到 %s"
IDS_STRING275 "改善攻擊緩衝器"
END
STRINGTABLE
BEGIN
IDS_STRING276 "填入左側障礙帶"
IDS_STRING277 "高分"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "記憶體不足,無法執行立體彈珠台。"
IDS_STRING280 "玩家 1 的分數\n%ld"
IDS_STRING281 "玩家 2 的分數\n%ld"
IDS_STRING282 "玩家 3 的分數\n%ld"
IDS_STRING283 "玩家 4 的分數\n%ld"
IDS_STRING284 "高分 1\n%ld"
IDS_STRING285 "高分 2\n%ld"
IDS_STRING286 "高分 3\n%ld"
IDS_STRING287 "高分 4\n%ld"
IDS_STRING288 "高分 5\n%ld"
IDS_STRING289 "255 255 255 (R G B 預設字型色彩)"
END
STRINGTABLE
BEGIN
2030 "使用最大解析度 (640 x 480)(&M)"
2031 "使用最大解析度 (800 x 600)(&M)"
END
STRINGTABLE
BEGIN
2032 "使用最大解析度 (1024 x 768)(&M)"
END
#endif // Chinese (Traditional, Taiwan) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Czech (Czech Republic) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CSY)
LANGUAGE LANG_CZECH, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Hra"
BEGIN
MENUITEM "&Nová hra\tF2", Menu1_New_Game
MENUITEM "&Vystřelit kuličku", Menu1_Launch_Ball
MENUITEM "&Pozastavit či pokračovat ve hře\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "N&ejlepší výsledky...", Menu1_High_Scores
MENUITEM "&Ukázka", Menu1_Demo
MENUITEM "&Konec", Menu1_Exit
END
POPUP "&Možnosti"
BEGIN
MENUITEM "&Celá obrazovka\tF4", Menu1_Full_Screen
MENUITEM "Vybrat &stůl", Menu1_Select_Table
POPUP "Počet h&ráčů"
BEGIN
MENUITEM "&1 hráč", Menu1_1Player
MENUITEM "&2 hráči", Menu1_2Players
MENUITEM "&3 hráči", Menu1_3Players
MENUITEM "&4 hráči", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Zvuky", Menu1_Sounds
MENUITEM "&Hudba", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "&Ovládání hry...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "Nápo&věda"
BEGIN
MENUITEM "&Témata nápovědy\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&O hře Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Nejlepší výsledky"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Storno",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Vymazat",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Jméno",701,49,7,24,8
LTEXT "Skóre",702,200,7,20,8
LTEXT "Pořadí",703,13,7,24,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Ovládání hry 3D Pinball"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Storno",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "&Výchozí",KEYMAPPER_Default,227,163,50,14
LTEXT "&Levá páka",901,20,87,39,10
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Pr&avá páka",902,146,87,44,10
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "L&evý nárazník",904,20,107,34,17
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "P&ravý nárazník",905,146,107,38,19
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Dolní nárazník",906,20,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Píst",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Ovládání hry změníte vybráním ovládacího prvku a klepnutím na tlačítka šipek, která mění ovládací klávesy. Pak klepněte na tlačítko OK.",801,14,17,249,18
LTEXT "Původní nastavení hry 3D Pinball obnovíte klepnutím na tlačítko Výchozí a poté OK. Pokud chcete používat šipkové klávesy na numerické klávesnici, musí být indikátor Num Lock vypnutý.",802,14,38,256,25
GROUPBOX "Možnosti ovládání",908,7,71,269,87
GROUPBOX "Návod",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Ocenění novým míčkem"
IDS_STRING102 "Míček uzamčen"
IDS_STRING103 "Centrální místo\n%ld"
IDS_STRING104 "Ocenění bonusem\n%ld"
IDS_STRING105 "Bonus aktivován"
IDS_STRING106 "Vylepšení zbraní"
IDS_STRING107 "Vylepšení motoru"
IDS_STRING108 "Bonus navršení do 1 miliónu"
IDS_STRING109 "Možnost míčku navíc\n%ld"
IDS_STRING110 "Míček navíc"
IDS_STRING111 "Ocenění za rychlou trefu\n%ld"
IDS_STRING112 "Závěrečná bitva vyhrána!"
IDS_STRING113 "Hyperprostorový bonus\n%ld"
IDS_STRING114 "Možnost hyperprostorového bonusu"
IDS_STRING115 "Ocenění jackpotem\n%ld"
IDS_STRING116 "Jackpot aktivován"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Více míčků"
IDS_STRING118 "Ocenění bonusem rampy"
IDS_STRING119 "Odlehčení"
IDS_STRING120 "Bonus rampy zapnut"
IDS_STRING121 "Zrušení odlehčení vypnuto"
IDS_STRING122 "Střela dovednosti\n%ld"
IDS_STRING123 "Hra pozastavena. Pokračujte klávesou F3."
IDS_STRING124 "Pokračování hry"
IDS_STRING125 "Stisknutím klávesy F2 zahájíte novou hru."
IDS_STRING126 "Opatrně..."
IDS_STRING127 "Hráč 1"
IDS_STRING128 "Hráč 2"
IDS_STRING129 "Hráč 3"
IDS_STRING130 "Hráč 4"
IDS_STRING131 "Demo\nHráč 1"
IDS_STRING132 "Demo\nHráč 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nHráč 3"
IDS_STRING134 "Demo\nHráč 4"
IDS_STRING135 "Konec hry"
IDS_STRING136 "KŘACH!"
IDS_STRING137 "Tento program vyžaduje procesor 80386 nebo novější."
IDS_STRING138 "Vyžadován procesor 80386"
IDS_STRING139 "3D Pinball pro Windows - Space Cadet"
IDS_STRING140 "Některé klávese je přiřazeno více ovládacích funkcí. Pro\nlepší ovládání použijte pro každou ovládací funkci jinou klávesu."
IDS_STRING141 "Chcete smazat nejlepší výsledky?"
IDS_STRING142 "Potvrdit"
IDS_STRING143 "Soubor WAVEMIX.INF nebyl nalezen. Soubor musí být ve složce programu Pinball."
IDS_STRING144 "Upozornění:"
IDS_STRING145 "Doplnění paliva lodi"
IDS_STRING146 "Zvýšená gravitace"
IDS_STRING147 "Přesun v čase vpřed"
IDS_STRING148 "Přesun v čase zpět"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Hvězdný vír!"
IDS_STRING150 "Červí díra"
IDS_STRING151 "Čekání na odpálení"
IDS_STRING152 "Vylepšení vlajky"
IDS_STRING153 "Podržení bonusu"
IDS_STRING154 "Uznání prvního stupně"
IDS_STRING155 "Uznání druhého stupně"
IDS_STRING156 "Uznání třetího stupně"
IDS_STRING157 "Násobení polí (x2)"
IDS_STRING158 "Násobení polí (x3)"
IDS_STRING159 "Násobení polí (x5)"
IDS_STRING160 "Násobení polí (x10)"
IDS_STRING161 "Nácvik míření"
IDS_STRING162 "Nácvik odpálení"
IDS_STRING163 "Nácvik návratu"
IDS_STRING164 "Vědecký úkol"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Bludná kometa"
IDS_STRING166 "Černá díra"
IDS_STRING167 "Vesmírná radiace"
IDS_STRING168 "Honba na vetřelce"
IDS_STRING169 "Vetřelci útočí"
IDS_STRING170 "Záchrana"
IDS_STRING171 "Získání satelitu"
IDS_STRING172 "Průzkum"
IDS_STRING173 "Stroj zkázy"
IDS_STRING174 "Vesmírná epidemie"
IDS_STRING175 "Tajné"
IDS_STRING176 "Přesun v čase"
IDS_STRING177 "Hvězdný vír"
IDS_STRING178 "Úkol přijat\n%ld"
IDS_STRING179 "Úkol splněn\n%ld"
IDS_STRING180 "Vybrán úkol %s"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Černá díra\n%ld"
IDS_STRING182 "Normální gravitace\n%ld"
IDS_STRING183 "Zvýšená gravitace\n%ld"
IDS_STRING184 "Povýšení na hodnost %s"
IDS_STRING185 "Kadet"
IDS_STRING186 "Podporučík"
IDS_STRING187 "Poručík"
IDS_STRING188 "Nadporučík"
IDS_STRING189 "Kapitán"
IDS_STRING190 "Major"
IDS_STRING191 "Podplukovník"
IDS_STRING192 "Plukovník"
IDS_STRING193 "Generál"
IDS_STRING194 "Červí díra otevřena"
IDS_STRING195 "Bonus za havárii\n%ld"
IDS_STRING196 "Opakování míče"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Nový míč"
IDS_STRING198 "Nový míč hráče 1"
IDS_STRING199 "Nový míč hráče 2"
IDS_STRING200 "Nový míč hráče 3"
IDS_STRING201 "Nový míč hráče 4"
IDS_STRING202 "Hra 3D Pinball Table byla vytvořena pro Microsoft firmou Maxis.\nDalší informace na čísle (800)-336-2947\n(platí pro USA a Kanadu).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "Hra 3D Pinball Table byla vytvořena pro společnost Microsoft firmou Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "Co je hra 3D Pinball"
IDS_STRING205 "Úkol vyberete trefou do cíle úkolu"
IDS_STRING206 "Doplnění paliva"
IDS_STRING207 "Vystřelením rampy přijmete úkol %s"
IDS_STRING208 "Trefa do útočných nárazníků\nZbývá: %d"
IDS_STRING209 "Nácvik míření dokončen"
IDS_STRING210 "Úkol zrušen"
IDS_STRING211 "Zbývá odpálení: %d"
IDS_STRING212 "Nácvik odpálení dokončen"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Zbývá návratů: %d"
IDS_STRING214 "Nácvik návratu dokončen"
IDS_STRING215 "Upuštění cílů\nZbývá: %d"
IDS_STRING216 "Vědecký úkol dokončen"
IDS_STRING217 "Pozor, nízký stav paliva"
IDS_STRING218 "Vyplňte pravé zásobníky stavu ohrožení"
IDS_STRING219 "Odpálení do hyperprostoru"
IDS_STRING220 "Kometa zničena"
IDS_STRING221 "Vstupte do červí díry"
IDS_STRING222 "Radiace omezena"
IDS_STRING223 "Vylepšete odpalovací nárazníky"
IDS_STRING224 "Vstupte do černé díry"
IDS_STRING225 "Černá díra zničena"
IDS_STRING226 "Cíle\nZbývá: %d"
IDS_STRING227 "Xenomorfové zničeni"
IDS_STRING228 "Vylepšete vlajky"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Odpálení do hyperprostoru"
IDS_STRING230 "Trosečníci zachráněni"
IDS_STRING231 "Vetřelci odpuzeni"
IDS_STRING232 "Trefte palivové cíle"
IDS_STRING233 "Trefa do vzdálených útočných nárazníků\nZbývá: %d"
IDS_STRING234 "Satelit opraven"
IDS_STRING235 "Překročení pruhu\nZbývá: %d"
IDS_STRING236 "Trefte míčkem palivovou klouzačku"
IDS_STRING237 "Průzkum dokončen"
IDS_STRING238 "Vystoupení z pruhu\nZbývá: %d"
IDS_STRING239 "Stroj zkázy zničen"
IDS_STRING240 "Spuštěné vlajky: %d"
IDS_STRING241 "Trefte převrácení vesmírného přesunu"
IDS_STRING242 "Epidemie potlačena"
IDS_STRING243 "Trefte žlutou červí díru"
IDS_STRING244 "Trefte červenou červí díru"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Trefte zelenou červí díru"
IDS_STRING246 "Plány zachráněny"
IDS_STRING247 "Odražené trefy\nZbývá: %d"
IDS_STRING248 "Trefte hyperprostorovou klouzačku nebo odpalovací rampu"
IDS_STRING249 "Trefa zničení cíle\nZbývá: %d"
IDS_STRING250 "Trefa zobrazeného cíle\nZbývá: %d"
IDS_STRING251 "Překročení pruhu\nZbývá: %d"
IDS_STRING252 "Trefte míčkem palivovou klouzačku"
IDS_STRING253 "Trefte odpalovací rampu"
IDS_STRING254 "Trefte vlajky"
IDS_STRING255 "Trefte červí díru"
IDS_STRING256 "Hyperprostorová klouzačka, ukončující hvězdný vír"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "83 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "75 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "65 Bump Left Key"
IDS_STRING263 "76 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Chyba:"
IDS_STRING271 "Nelze nalézt další stoly."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Povýšení na hodnost %s"
IDS_STRING274 "Degradování na hodnost %s"
IDS_STRING275 "Vylepšení útočných nárazníků"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Vyplňte levé zásobníky stavu ohrožení"
IDS_STRING277 "HIGH SCORE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Ke spuštění hry 3D Pinball není dostatek paměti."
IDS_STRING280 "Skóre hráče 1\n%ld"
IDS_STRING281 "Skóre hráče 2\n%ld"
IDS_STRING282 "Skóre hráče 3\n%ld"
IDS_STRING283 "Skóre hráče 4\n%ld"
IDS_STRING284 "Nejlepší výsledek 1\n%ld"
IDS_STRING285 "Nejlepší výsledek 2\n%ld"
IDS_STRING286 "Nejlepší výsledek 3\n%ld"
IDS_STRING287 "Nejlepší výsledek 4\n%ld"
IDS_STRING288 "Nejlepší výsledek 5\n%ld"
IDS_STRING289 "128 128 255 (R G B default font color)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Czech (Czech Republic) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Hungarian (Hungary) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_HUN)
LANGUAGE LANG_HUNGARIAN, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Játék"
BEGIN
MENUITEM "Új já&ték\tF2", Menu1_New_Game
MENUITEM "&Golyó kilövése", Menu1_Launch_Ball
MENUITEM "&Felfüggesztés/újraindítás\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Legjobb eredmények...", Menu1_High_Scores
MENUITEM "&Bemutató játék", Menu1_Demo
MENUITEM "&Kilépés", Menu1_Exit
END
POPUP "&Beállítások"
BEGIN
MENUITEM "&Teljes képernyő\tF4", Menu1_Full_Screen
MENUITEM "Asztal &választás", Menu1_Select_Table
POPUP "&Játékosok száma"
BEGIN
MENUITEM "&1 játékos", Menu1_1Player
MENUITEM "&2 játékos", Menu1_2Players
MENUITEM "&3 játékos", Menu1_3Players
MENUITEM "&4 játékos", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Hang", Menu1_Sounds
MENUITEM "&Zene", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "Mozgató b&illentyűk...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Súgó"
BEGIN
MENUITEM "&Témakörök\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Névjegy", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Legjobb eredmények"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Mégse",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Törlés",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Név",701,49,7,24,8
LTEXT "Eredmény",702,200,7,36,9
LTEXT "Sorrend",703,13,7,28,9
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D flipper: mozgató billentyűk"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Mégse",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "&Eredeti",KEYMAPPER_Default,227,163,50,14
LTEXT "&Bal oldali ütő",901,20,87,45,10
COMBOBOX KEYMAPPER_FlipperL,80,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Jobb oldali ütő",902,146,87,55,10
COMBOBOX KEYMAPPER_FlipperR,210,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Asztalba &rúgás balról",904,20,107,47,17
COMBOBOX KEYMAPPER_BumpLeft,80,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Asztalba rúgás j&obbról",905,146,107,49,19
COMBOBOX KEYMAPPER_BumpRight,210,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "As&ztalba rúgás alulról",906,20,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,80,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Dugattyú",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,210,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Válassza ki a mozgató funkciót, a nyilak segítségével rendelje hozzá a kívánt billentyűt, és nyomja meg az OK gombot.",801,14,17,249,18
LTEXT "Ha vissza kívánja állítani a 3D-flipper eredeti beállításait, kattintson az Eredeti, majd az OK gombra. A numerikus billentyűzet nyílbillentyűinek használatához a NUMLOCK-ot ki kell kapcsolni.",802,14,38,256,25
GROUPBOX "Vezérlőműveletek",908,7,71,269,87
GROUPBOX "Útmutató",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Jutalomjáték"
IDS_STRING102 "Zárolt golyó"
IDS_STRING103 "Középoszlop\n%ld"
IDS_STRING104 "Bónusz\n%ld"
IDS_STRING105 "Bónusz kijátszva"
IDS_STRING106 "Fegyverek korszerűsítve"
IDS_STRING107 "Motor korszerűsítve"
IDS_STRING108 "Egymilliós bónusz"
IDS_STRING109 "Extra golyó ajánlat\n%ld"
IDS_STRING110 "Extra golyó"
IDS_STRING111 "Gyorstüzelési jutalom\n%ld"
IDS_STRING112 "A végső csata eldőlt"
IDS_STRING113 "Hipertér bónusz\n%ld"
IDS_STRING114 "Hipertér bónusz ajánlat"
IDS_STRING115 "Jackpot\n%ld"
IDS_STRING116 "Jackpot kijátszva"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Golyóözön"
IDS_STRING118 "Rámpa bónusz"
IDS_STRING119 "Fények bekapcsolva"
IDS_STRING120 "Rámpa bónusz kijátszva"
IDS_STRING121 "Fények kikapcsolva"
IDS_STRING122 "Célba lövés\n%ld"
IDS_STRING123 "Felfüggesztve\nF3 - folytatás"
IDS_STRING124 "A játék folytatása"
IDS_STRING125 "F2 új játékot kezd"
IDS_STRING126 "Óvatosabban..."
IDS_STRING127 "1. játékos"
IDS_STRING128 "2. játékos"
IDS_STRING129 "3. játékos"
IDS_STRING130 "4. játékos"
IDS_STRING131 "Bemutató játék\n1. játékos"
IDS_STRING132 "Bemutató játék\n2. játékos"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Bemutató játék\n3. játékos"
IDS_STRING134 "Bemutató játék\n4. játékos"
IDS_STRING135 "A játék véget ért"
IDS_STRING136 "Asztalba rúgás!"
IDS_STRING137 "A program 80386, vagy annál újabb mikroprocesszort igényel."
IDS_STRING138 "80386 processzorra van szükség."
IDS_STRING139 "3D flipper - Windows - Space Cadet"
IDS_STRING140 "Két vagy több mozgatóbillentyű azonos. \nVálasszon egyedi billentyűket."
IDS_STRING141 "Törli a legjobb eredményeket?"
IDS_STRING142 "Jóváhagyás"
IDS_STRING143 "Nem található a WAVEMIX.INF fájl! A flipper könyvtárában kell lennie!"
IDS_STRING144 "Figyelmeztetés:"
IDS_STRING145 "Hajó feltankolva"
IDS_STRING146 "Gravitációs csapda"
IDS_STRING147 "Időugrás előre"
IDS_STRING148 "Időugrás hátra"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelström!"
IDS_STRING150 "Féreglyuk"
IDS_STRING151 "Kilövés"
IDS_STRING152 "Zászlócélok korszerűsítve"
IDS_STRING153 "Bónusz megtartva"
IDS_STRING154 "Elsőfokú dicséret"
IDS_STRING155 "Másodfokú dicséret"
IDS_STRING156 "Harmadfokú dicséret"
IDS_STRING157 "2x-es szorzó"
IDS_STRING158 "3x-os szorzó"
IDS_STRING159 "5x-ös szorzó"
IDS_STRING160 "10x-es szorzó"
IDS_STRING161 "Lőgyakorlat"
IDS_STRING162 "Fellövési gyakorlat"
IDS_STRING163 "Újrabelépési gyakorlat"
IDS_STRING164 "Tudományos feladat"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Kóbor üstökös"
IDS_STRING166 "Fekete lyuk"
IDS_STRING167 "Űrsugárzás"
IDS_STRING168 "Bogárirtás"
IDS_STRING169 "Földönkívüliek támadása"
IDS_STRING170 "Mentőakció"
IDS_STRING171 "Műhold befogása"
IDS_STRING172 "Békekötés"
IDS_STRING173 "Halálosztó gép"
IDS_STRING174 "Kozmikus pestis"
IDS_STRING175 "Titkos"
IDS_STRING176 "Időugrás"
IDS_STRING177 "Maelström"
IDS_STRING178 "Küldetés elfogadva\n%ld"
IDS_STRING179 "Küldetés teljesítve\n%ld"
IDS_STRING180 "%s - a küldetés kiválasztva"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Fekete lyuk\n%ld"
IDS_STRING182 "Gravitáció normalizálva\n%ld"
IDS_STRING183 "Gravitációs csapda\n%ld"
IDS_STRING184 "Előléptetés %s rangba"
IDS_STRING185 "Tizedesi"
IDS_STRING186 "Szakaszvezetői"
IDS_STRING187 "Őrmesteri"
IDS_STRING188 "Főtörzsőrmesteri"
IDS_STRING189 "Hadnagyi"
IDS_STRING190 "Századosi"
IDS_STRING191 "Őrnagyi"
IDS_STRING192 "Alezredesi"
IDS_STRING193 "Ezredesi"
IDS_STRING194 "A Féreglyuk nyitva van"
IDS_STRING195 "Zuhanás bónusz\n%ld"
IDS_STRING196 "Golyó újra"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Újraindítás"
IDS_STRING198 "1. játékos újra lő"
IDS_STRING199 "2. játékos újra lő"
IDS_STRING200 "3. játékos újra lő"
IDS_STRING201 "4. játékos újra lő"
IDS_STRING202 "Ezt a 3D-flipper pályát a Maxis készítette a Microsoft számára.\nTovábbi információkért hívja a (800)-336-2947 telefonszámot\n(az Egyesült államokban és Kanadában).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "Ezt a 3D-flipper pályát a Maxis készítette a Microsoft számára. Copyright (c) 1995 Maxis."
IDS_STRING204 "3D-flipper névjegye"
IDS_STRING205 "Küldetéséért lőjön a küldetési célokra"
IDS_STRING206 "Tankolja fel a hajót"
IDS_STRING207 "%s küldetés - menjen a kilövőállásra"
IDS_STRING208 "Támadógomba találatok\nMaradt: %d"
IDS_STRING209 "Lőgyakorlat teljesítve"
IDS_STRING210 "A küldetés félbeszakítva"
IDS_STRING211 "%d fellövés van még hátra"
IDS_STRING212 "Fellövési gyakorlat teljesítve"
END
STRINGTABLE
BEGIN
IDS_STRING213 "%d újrabelépést kell még teljesíteni"
IDS_STRING214 "Újrabelépési gyakorlat teljesítve"
IDS_STRING215 "Dominócélok kilövése\nMaradt: %d"
IDS_STRING216 "A tudományos küldetés teljesítve"
IDS_STRING217 "Figyelem -- kevés az üzemanyag"
IDS_STRING218 "Lője ki a jobb vészkatapult céltáblát"
IDS_STRING219 "Hipertér fellövés"
IDS_STRING220 "Az üstökös elpusztítva"
IDS_STRING221 "Lépjen be a féreglyukba"
IDS_STRING222 "Sugárzás közömbösítve"
IDS_STRING223 "Korszerűsítse a fellövő gombákat"
IDS_STRING224 "Lépjen be a fekete lyukba"
IDS_STRING225 "Fekete lyuk közömbösítve"
IDS_STRING226 "Célpontok\nMaradt: %d"
IDS_STRING227 "Idegen lények elpusztítva"
IDS_STRING228 "Korszerűsítse a zászlócélokat"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hipertér fellövés"
IDS_STRING230 "A túlélők megmentve"
IDS_STRING231 "Az idegenek elűzve"
IDS_STRING232 "Találja el az üzemanyag célpontokat"
IDS_STRING233 "Támadógomba találatok\nMaradt: %d"
IDS_STRING234 "A műhold kijavítva"
IDS_STRING235 "Folyosóátlépések\nMaradt: %d"
IDS_STRING236 "Lője fel a golyót az üzemanyagcsatornán"
IDS_STRING237 "A felmérés befejezve"
IDS_STRING238 "Kilépő folyosóátlépések\nMaradt: %d"
IDS_STRING239 "A gyilkológép elpusztítva"
IDS_STRING240 "%d pördítés"
IDS_STRING241 "Guruljon át a térugró aknán"
IDS_STRING242 "Pestis leküzdve"
IDS_STRING243 "Cél a sárga féreglyuk"
IDS_STRING244 "Cél a piros féreglyuk"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Cél a zöld féreglyuk"
IDS_STRING246 "Sikerült a terveket visszaszerezni"
IDS_STRING247 "Csúzlitalálatok\nMaradt: %d"
IDS_STRING248 "Cél a hipertér csatorna és kilövőállás"
IDS_STRING249 "Dominócélok kilövése\nMaradt: %d"
IDS_STRING250 "Vegyes célpontok kilövése\nMaradt: %d"
IDS_STRING251 "Belépés a folyosóba\nMaradt: %d"
IDS_STRING252 "Lője fel a golyót az üzemanyagcsatornán"
IDS_STRING253 "Találja el a kilövőállást"
IDS_STRING254 "Találja el a zászlócélokat"
IDS_STRING255 "Találjon el egy féreglyukat"
IDS_STRING256 "Maelström megfékezéséhez fel a hipertér csatornán"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "83 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "75 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "65 Bump Left Key"
IDS_STRING263 "76 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Hiba:"
IDS_STRING271 "Nincs másik asztal."
IDS_STRING272 "3D-flipper\nSpace Cadet"
IDS_STRING273 "Előléptetés %s rangba"
IDS_STRING274 "Lefokozás %s rangba"
IDS_STRING275 "Korszerűsítse a támadógombákat"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Lője ki a bal vészkatapult céltáblát"
IDS_STRING277 "FELKERÜLT AZ EREDMÉNYJELZŐRE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Nincs elég memória a 3D-flipper futtatásához."
IDS_STRING280 "1. játékos eredménye: \n%ld"
IDS_STRING281 "2. játékos eredménye: \n%ld"
IDS_STRING282 "3. játékos eredménye: \n%ld"
IDS_STRING283 "4. játékos eredménye: \n%ld"
IDS_STRING284 "1. helyezett:\n%ld"
IDS_STRING285 "2. helyezett:\n%ld"
IDS_STRING286 "3. helyezett:\n%ld"
IDS_STRING287 "4. helyezett:\n%ld"
IDS_STRING288 "5. helyezett:\n%ld"
IDS_STRING289 "255 255 255 (R G B alapértelmezett betűszín)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Hungarian (Hungary) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Polish (Poland) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_PLK)
LANGUAGE LANG_POLISH, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Gra"
BEGIN
MENUITEM "&Nowa gra\tF2", Menu1_New_Game
MENUITEM "&Załaduj kulkę", Menu1_Launch_Ball
MENUITEM "Ws&trzymaj/wznów grę\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "Najlepsze &wyniki...", Menu1_High_Scores
MENUITEM "&Pokaz", Menu1_Demo
MENUITEM "Za&kończ", Menu1_Exit
END
POPUP "&Opcje"
BEGIN
MENUITEM "&Pełny ekran\tF4", Menu1_Full_Screen
MENUITEM "Wybierz &stół", Menu1_Select_Table
POPUP "&Wybierz graczy"
BEGIN
MENUITEM "&1 gracz", Menu1_1Player
MENUITEM "&2 graczy", Menu1_2Players
MENUITEM "&3 graczy", Menu1_3Players
MENUITEM "&4 graczy", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Dźwięki", Menu1_Sounds
MENUITEM "&Muzyka", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "St&erowniki gracza...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "Pomo&c"
BEGIN
MENUITEM "&Tematy Pomocy\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Pinball - informacje", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Najlepsze wyniki"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Anuluj",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "Wyc&zyść",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Nazwa",701,49,7,24,8
LTEXT "Wynik",702,200,7,20,8
LTEXT "Klasyfikacja",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 285, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: Sterowniki gracza"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,141,163,41,14
PUSHBUTTON "Anuluj",KEYMAPPER_Cancel,189,163,41,14
PUSHBUTTON "&Domyślne",KEYMAPPER_Default,237,163,41,14
LTEXT "&Lewe ramię",901,20,87,57,10
COMBOBOX KEYMAPPER_FlipperL,84,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Prawe ramię",902,146,87,57,10
COMBOBOX KEYMAPPER_FlipperR,208,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Uderzenie w stół z lewej strony",904,20,107,57,17
COMBOBOX KEYMAPPER_BumpLeft,84,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Ud&erzenie w stół z prawej strony",905,146,107,57,19
COMBOBOX KEYMAPPER_BumpRight,208,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Uderzenie w &stół od dołu",906,20,131,57,18
COMBOBOX KEYMAPPER_BumpBottom,84,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Wyrzutnia",903,146,136,57,8
COMBOBOX KEYMAPPER_Plunger,208,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Aby zmienić klawisze sterowania grą, wybierz opcję, którą chcesz zmienić, kliknij przycisk strzałki, wybierz żądany klawisz i kliknij przycisk OK.",801,14,15,249,18
LTEXT "Aby przywrócić oryginalne ustawienia gry 3D Pinball, kliknij przycisk Domyślne, a następnie kliknij przycisk OK. Aby używać klawiszy strzałek na klawiaturze numerycznej upewnij się, że klawisz NUMLOCK jest wyłączony.",802,14,36,258,25
GROUPBOX "Opcje sterowania",908,7,71,271,87
GROUPBOX "Instrukcje",909,7,5,271,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Powtórzenie gry"
IDS_STRING102 "Kulka zablokowana"
IDS_STRING103 "Centralny słupek\n%ld"
IDS_STRING104 "Premia przyznana\n%ld"
IDS_STRING105 "Premia aktywna"
IDS_STRING106 "Modernizacja broni"
IDS_STRING107 "Modernizacja silnika"
IDS_STRING108 "Premia - 1 milion"
IDS_STRING109 "Dostępna dodatkowa kulka\n%ld"
IDS_STRING110 "Dodatkowa kulka"
IDS_STRING111 "Nagroda za odbity strzał\n%ld"
IDS_STRING112 "Ostateczne zwycięstwo"
IDS_STRING113 "Premia hiperprzestrzeni\n%ld"
IDS_STRING114 "Dostępna premia hiperprzestrzeni"
IDS_STRING115 "Pula nagród przyznana\n%ld"
IDS_STRING116 "Pula nagród aktywna"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Kilka kulek"
IDS_STRING118 "Premia pomostu przyznana"
IDS_STRING119 "Światełko dodane"
IDS_STRING120 "Premia pomostu włączona"
IDS_STRING121 "Światełko wyłączone"
IDS_STRING122 "Strzał zręcznościowy\n%ld"
IDS_STRING123 "Gra wstrzymana.\nF3 wznawia grę."
IDS_STRING124 "Kontynuuj grę"
IDS_STRING125 "F2 rozpoczyna nową grę."
IDS_STRING126 "Ostrożnie..."
IDS_STRING127 "Gracz 1"
IDS_STRING128 "Gracz 2"
IDS_STRING129 "Gracz 3"
IDS_STRING130 "Gracz 4"
IDS_STRING131 "Pokaz\nGracz 1"
IDS_STRING132 "Pokaz\nGracz 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Pokaz\nGracz 3"
IDS_STRING134 "Pokaz\nGracz 4"
IDS_STRING135 "Koniec gry"
IDS_STRING136 "TILT!"
IDS_STRING137 "Ten program wymaga procesora 80386 lub nowszego."
IDS_STRING138 "Wymagany procesor 80386"
IDS_STRING139 "3D Pinball dla Windows - Space Cadet"
IDS_STRING140 "Jedna lub kilka opcji sterujących używa tego samego klawisza.\nNajlepiej jest używać różnych klawiszy dla różnych opcji."
IDS_STRING141 "Czy wyczyścić najlepsze wyniki?"
IDS_STRING142 "Potwierdzanie"
IDS_STRING143 "Brak pliku WAVEMIX.INF - ten plik musi znajdować się w katalogu gry Pinball!"
IDS_STRING144 "Ostrzeżenie:"
IDS_STRING145 "Paliwo uzupełnione"
IDS_STRING146 "Studnia grawitacyjna"
IDS_STRING147 "Zakrzywienie czasu w przód"
IDS_STRING148 "Zakrzywienie czasu w tył"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Wir!"
IDS_STRING150 "Tunel czasoprzestrzenny"
IDS_STRING151 "Oczekiwanie na rozstawienie"
IDS_STRING152 "Modernizacja flag"
IDS_STRING153 "Wstrzymanie premii"
IDS_STRING154 "Awans na poziom pierwszy"
IDS_STRING155 "Awans na poziom drugi"
IDS_STRING156 "Awans na poziom trzeci"
IDS_STRING157 "Współczynnik pola x2"
IDS_STRING158 "Współczynnik pola x3"
IDS_STRING159 "Współczynnik pola x5"
IDS_STRING160 "Współczynnik pola x10"
IDS_STRING161 "Ćwiczenie celności"
IDS_STRING162 "Trening ładowania"
IDS_STRING163 "Trening ponownego wejścia"
IDS_STRING164 "Nauka"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Zabłąkana kometa"
IDS_STRING166 "Czarna dziura"
IDS_STRING167 "Kosmiczna radiacja"
IDS_STRING168 "Polowanie na pluskwy"
IDS_STRING169 "Inwazja obcych"
IDS_STRING170 "Misja ratunkowa"
IDS_STRING171 "Przechwycenie satelity"
IDS_STRING172 "Rekonesans"
IDS_STRING173 "Maszyna zagłady"
IDS_STRING174 "Plaga kosmiczna"
IDS_STRING175 "Tajemnica"
IDS_STRING176 "Zakrzywienie czasu"
IDS_STRING177 "Wir"
IDS_STRING178 "Misja przyjęta\n%ld"
IDS_STRING179 "Misja ukończona\n%ld"
IDS_STRING180 "Wybrano misję: %s"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Czarna dziura\n%ld"
IDS_STRING182 "Grawitacja normalna\n%ld"
IDS_STRING183 "Studnia grawitacyjna\n%ld"
IDS_STRING184 "Awans do stopnia: %s"
IDS_STRING185 "Kadet"
IDS_STRING186 "Rekrut"
IDS_STRING187 "Porucznik"
IDS_STRING188 "Kapitan"
IDS_STRING189 "Młodszy komandor"
IDS_STRING190 "Komandor"
IDS_STRING191 "Komodor"
IDS_STRING192 "Admirał"
IDS_STRING193 "Admirał floty"
IDS_STRING194 "Tunel czasoprzestrzenny otwarty"
IDS_STRING195 "Premia za katastrofę\n%ld"
IDS_STRING196 "Rozgrywaj ponownie"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Rozstawiaj ponownie"
IDS_STRING198 "Gracz 1 rozgrywa ponownie"
IDS_STRING199 "Gracz 2 rozgrywa ponownie"
IDS_STRING200 "Gracz 3 rozgrywa ponownie"
IDS_STRING201 "Gracz 4 rozgrywa ponownie"
IDS_STRING202 "Ta gra 3D Pinball Table została opracowana dla firmy Microsoft przez firmę Maxis.\nWięcej informacji pod numerem tel. (800)-336-2947\n(tylko klienci z USA i Kanady).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "Gra 3D Pinball Table opracowana dla Microsoft przez firmę Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "3D Pinball - informacje"
IDS_STRING205 "Aby wybrać misję, celuj w tarcze misji"
IDS_STRING206 "Uzupełnij paliwo"
IDS_STRING207 "Pomost ładowania akceptuje misję %s"
IDS_STRING208 "Trafienia zderzaków ataku\nPozostało: %d"
IDS_STRING209 "Test celności zdany"
IDS_STRING210 "Misja przerwana"
IDS_STRING211 "Pozostało ładowań: %d"
IDS_STRING212 "Test ładowania zdany"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Pozostało ponownych wejść: %d"
IDS_STRING214 "Test ponownych wejść zdany"
IDS_STRING215 "Tarcze strącania\nPozostało: %d"
IDS_STRING216 "Misja naukowa ukończona"
IDS_STRING217 "Uwaga - niski stan paliwa"
IDS_STRING218 "Wypełnij prawy bank ryzyka"
IDS_STRING219 "Przejście w hiperprzestrzeń"
IDS_STRING220 "Kometa zniszczona"
IDS_STRING221 "Celuj w tunel czasoprzestrzenny"
IDS_STRING222 "Radiacja zlikwidowana"
IDS_STRING223 "Wymień zderzaki ładowania"
IDS_STRING224 "Celuj w czarną dziurę"
IDS_STRING225 "Czarna dziura zniszczona"
IDS_STRING226 "Tarcze\nPozostało: %d"
IDS_STRING227 "Ksenomorfy zniszczone"
IDS_STRING228 "Wymień flagi"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Przejście w hiperprzestrzeń"
IDS_STRING230 "Rozbitkowie uratowani"
IDS_STRING231 "Obcy odstraszeni"
IDS_STRING232 "Celuj w tarcze paliwa"
IDS_STRING233 "Trafienia odległego zderzaka ataku\nPozostało: %d"
IDS_STRING234 "Satelita naprawiony"
IDS_STRING235 "Przejścia po torach\nPozostało: %d"
IDS_STRING236 "Wprowadź kulkę w rynnę paliwa"
IDS_STRING237 "Przegląd zakończony"
IDS_STRING238 "Przejścia po torach zewn.\nPozostało: %d"
IDS_STRING239 "Maszyna zagłady zniszczona"
IDS_STRING240 "Zwijanie flag: %d"
IDS_STRING241 "Celuj w wywrotkę zakrzywienia przestrzeni"
IDS_STRING242 "Plaga zażegnana"
IDS_STRING243 "Celuj w żółty tunel"
IDS_STRING244 "Celuj w czerwony tunel"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Celuj w zielony tunel"
IDS_STRING246 "Plany odzyskane"
IDS_STRING247 "Trafienia odbicia\nPozostało: %d"
IDS_STRING248 "Celuj w rynnę hiperprzestrzeni lub pomost ładowania"
IDS_STRING249 "Trafienia tarcz strącania\nPozostało: %d"
IDS_STRING250 "Trafienia tarcz punktowych\nPozostało: %d"
IDS_STRING251 "Przejścia po torach\nPozostało: %d"
IDS_STRING252 "Wprowadź kulkę w rynnę paliwa"
IDS_STRING253 "Celuj w pomost ładowania"
IDS_STRING254 "Celuj we flagi"
IDS_STRING255 "Celuj w tunel czasoprzestrzenny"
IDS_STRING256 "Rynna hiperprzestrzeni zamyka Wir"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Błąd:"
IDS_STRING271 "Nie można odnaleźć innych stołów."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Awans do stopnia: %s"
IDS_STRING274 "Degradacja do stopnia: %s"
IDS_STRING275 "Wymień zderzaki ataku"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Wypełnij lewy bank ryzyka"
IDS_STRING277 "NAJLEPSZY WYNIK"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Za mało pamięci do uruchomienia gry 3D Pinball."
IDS_STRING280 "Wynik gracza 1\n%ld"
IDS_STRING281 "Wynik gracza 2\n%ld"
IDS_STRING282 "Wynik gracza 3\n%ld"
IDS_STRING283 "Wynik gracza 4\n%ld"
IDS_STRING284 "Najlepszy wynik 1\n%ld"
IDS_STRING285 "Najlepszy wynik 2\n%ld"
IDS_STRING286 "Najlepszy wynik 3\n%ld"
IDS_STRING287 "Najlepszy wynik 4\n%ld"
IDS_STRING288 "Najlepszy wynik 5\n%ld"
IDS_STRING289 "255 255 255 (kolor R G B czcionki domyślnej)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Polish (Poland) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Russian (Russia) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Игра"
BEGIN
MENUITEM "Новая &игра\tF2", Menu1_New_Game
MENUITEM "Запуск &шарика", Menu1_Launch_Ball
MENUITEM "Пауза/возобновление и&гры\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Чемпионы...", Menu1_High_Scores
MENUITEM "Д&емонстрация", Menu1_Demo
MENUITEM "В&ыход", Menu1_Exit
END
POPUP "&Параметры"
BEGIN
MENUITEM "&Во весь экран\tF4", Menu1_Full_Screen
MENUITEM "Выбор &стола", Menu1_Select_Table
POPUP "Выбор &игроков"
BEGIN
MENUITEM "&1 игрок", Menu1_1Player
MENUITEM "&2 игрока", Menu1_2Players
MENUITEM "&3 игрока", Menu1_3Players
MENUITEM "&4 игрока", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Звуковые эффекты", Menu1_Sounds
MENUITEM "&Музыка", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "&Клавиши управления...\tF8", Menu1_Player_Controls
POPUP "&Разрешение Стола"
BEGIN
MENUITEM "Использовать &Максимальное Разрешение", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Окно"
BEGIN
MENUITEM "&Сохранение Пропорций", Menu1_WindowUniformScale
MENUITEM "&Альтернативный Вывод", Menu1_AlternativeRender
END
END
POPUP "&Справка"
BEGIN
MENUITEM "&Вызов справки\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&О программе", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOG 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Чемпионы"
FONT 8, "MS Shell Dlg"
BEGIN
DEFPUSHBUTTON "ОК",1,109,120,50,14
PUSHBUTTON "Отмена",2,163,120,50,14
PUSHBUTTON "&Очистить",112,217,120,50,14
LTEXT "Игрок",701,49,7,51,8
LTEXT "Счет",702,200,7,20,8
LTEXT "Место",703,13,7,23,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",401,49,31,120,12
LTEXT "",402,49,47,120,12
LTEXT "",403,49,63,120,12
LTEXT "",404,49,79,120,12
LTEXT "",405,49,95,120,12
RTEXT "",501,180,31,58,12
RTEXT "",502,180,47,58,12
RTEXT "",503,180,63,58,12
RTEXT "",504,180,79,58,12
RTEXT "",505,180,95,58,12
EDITTEXT 601,47,29,120,12,WS_DISABLED
EDITTEXT 602,47,45,120,12,WS_DISABLED
EDITTEXT 603,47,61,120,12,WS_DISABLED
EDITTEXT 604,47,77,120,12,WS_DISABLED
EDITTEXT 605,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Пинбол: клавиши управления"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "ОК",1,103,163,55,14
PUSHBUTTON "Отмена",2,162,163,55,14
PUSHBUTTON "По умол&чанию",501,221,163,55,14
LTEXT "&Левый флиппер",901,20,87,55,10
COMBOBOX 401,79,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Правый флиппер",902,146,87,67,10
COMBOBOX 402,215,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Толчок стола слева",904,20,107,53,17
COMBOBOX 404,79,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Т&олчок стола справа",905,146,107,66,19
COMBOBOX 405,215,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Толчо&к стола снизу",906,20,131,50,18
COMBOBOX 406,79,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Рычаг запуска",903,146,136,67,8
COMBOBOX 403,215,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Для изменения клавиш управления выберите подходящие значения клавиш в раскрывающихся списках, а затем нажмите кнопку OK.",801,14,17,249,18
LTEXT "Для восстановления стандартных значений клавиш управления нажмите кнопку ""По умолчанию"", а затем кнопку OK.",802,14,38,256,25
GROUPBOX "Выбор клавиш управления",908,7,71,269,87
GROUPBOX "Указания",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Выдан Реплей"
IDS_STRING102 "Шарик Заблокирован"
IDS_STRING103 "Центральный Ограничитель %ld"
IDS_STRING104 "Выдан Бонус\n%ld"
IDS_STRING105 "Бонус Активирован"
IDS_STRING106 "Вооружение Улучшено"
IDS_STRING107 "Двигатель Улучшен"
IDS_STRING108 "Бонус Увеличен на 1 Миллион"
IDS_STRING109 "Доступен Экстра Шарик %ld"
IDS_STRING110 "Экстра Шарик"
IDS_STRING111 "Рефлекторный Запуск\n%ld"
IDS_STRING112 "Финальная Битва Выиграна"
IDS_STRING113 "Бонус за Гипер Пространство %ld"
IDS_STRING114 "Доступен Гипер Пространственный Бонус"
IDS_STRING115 "Выдан Джекпот\n%ld"
IDS_STRING116 "Джекпот Активирован"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Мультиболл"
IDS_STRING118 "Выдан Бонус За Рампу"
IDS_STRING119 "Добавлен Свет"
IDS_STRING120 "Бонус за Рампу Включен"
IDS_STRING121 "Сброс Света Выключен"
IDS_STRING122 "Умелый Запуск\n%ld"
IDS_STRING123 "Игра Приостановлена\nF3 чтобы Продолжить"
IDS_STRING124 "Игра Продолжена"
IDS_STRING125 "F2 Начинает Новую Игру"
IDS_STRING126 "Осторожно..."
IDS_STRING127 "Игрок 1"
IDS_STRING128 "Игрок 2"
IDS_STRING129 "Игрок 3"
IDS_STRING130 "Игрок 4"
IDS_STRING131 "Демо\nИгрок 1"
IDS_STRING132 "Демо\nИгрок 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Демо\nИгрок 3"
IDS_STRING134 "Демо\nИгрок 4"
IDS_STRING135 "Игра Окончена"
IDS_STRING136 "TILT!"
IDS_STRING137 "Эта программа требует наличия по крайней мере 80386 процессора."
IDS_STRING138 "Требуется 80386 процессор"
IDS_STRING139 "Пинбол для Windows - ""Звездный юнга"""
IDS_STRING140 "Несколько различных элементов управления используют одну и ту же клавишу. \nНазначьте различные клавиши для разных элементов управления."
IDS_STRING141 "Очистить таблицу рекордов?"
IDS_STRING142 "Подтверждение"
IDS_STRING143 "Файл WAVEMIX.INF отсутствует - он должен быть расположен в той же папке, что и сама игра!"
IDS_STRING144 "ПРЕДУПРЕЖДЕНИЕ:"
IDS_STRING145 "Корабль Заправлен"
IDS_STRING146 "Гравитационный Колодец"
IDS_STRING147 "Прыжок во Времени Вперед"
IDS_STRING148 "Прыжок во Времени Назад"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Водоворот!"
IDS_STRING150 "Червоточина"
IDS_STRING151 "Ожидание Запуска"
IDS_STRING152 "Флаги Улучшены"
IDS_STRING153 "Удержание Бонуса"
IDS_STRING154 "Благодарность Первого Уровня"
IDS_STRING155 "Благодарность Второго Уровня"
IDS_STRING156 "Благодарность Третьего Уровня"
IDS_STRING157 "Множитель Поля 2x"
IDS_STRING158 "Множитель Поля 3x"
IDS_STRING159 "Множитель Поля 5x"
IDS_STRING160 "Множитель Поля 10x"
IDS_STRING161 "Стрельба по Мишеням"
IDS_STRING162 "Тренировка по Запуску"
IDS_STRING163 "Тренировка по Возвращению"
IDS_STRING164 "Наука"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Заблудшая Комета"
IDS_STRING166 "Черная Дыра"
IDS_STRING167 "Космическое Излучение"
IDS_STRING168 "Охота На Жуков"
IDS_STRING169 "Инопланетная Угроза"
IDS_STRING170 "Спасение"
IDS_STRING171 "Поиск Спутника"
IDS_STRING172 "Разведка"
IDS_STRING173 "Машина Судного Дня"
IDS_STRING174 "Космическая чума"
IDS_STRING175 "Секрет"
IDS_STRING176 "Искривление Времени"
IDS_STRING177 "Водоворот"
IDS_STRING178 "Миссия Принята\n%ld"
IDS_STRING179 "Миссия Завершена\n%ld"
IDS_STRING180 "Выбрана Миссия %s"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Черная Дыра\n%ld"
IDS_STRING182 "Гравитация Нормализованна\n%ld"
IDS_STRING183 "Гравитационный Колодец\n%ld"
IDS_STRING184 "Повышение до %s"
IDS_STRING185 "Кадет"
IDS_STRING186 "Прапорщик"
IDS_STRING187 "Лейтенант"
IDS_STRING188 "Капитан"
IDS_STRING189 "Лейтенант-Коммандер"
IDS_STRING190 "Коммандер"
IDS_STRING191 "Коммодор"
IDS_STRING192 "Адмирал"
IDS_STRING193 "Адмирал Флота"
IDS_STRING194 "Червоточина Открыта"
IDS_STRING195 "Бонус за Крушение\n%ld"
IDS_STRING196 "Реплей Шарика"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Повторное Развертывание"
IDS_STRING198 "Игрок 1 Стреляет Снова"
IDS_STRING199 "Игрок 2 Стреляет Снова"
IDS_STRING200 "Игрок 3 Стреляет Снова"
IDS_STRING201 "Игрок 4 Стреляет Снова"
IDS_STRING202 "Эта программа разработана MAXIS по заказу Microsoft.\n© 1995 Maxis."
IDS_STRING203 "Эта программа разработана MAXIS по заказу Microsoft. © 1995 Maxis."
IDS_STRING204 "О программе"
IDS_STRING205 "Поразите Цели Миссии, Чтобы Выбрать Миссию"
IDS_STRING206 "Заправьте Корабль"
IDS_STRING207 "Попадите в Рампу, Чтобы Принять Миссию %s"
IDS_STRING208 "Осталось Попаданий по Бамперам Атаки: %d"
IDS_STRING209 "Стрельба по Мишеням Пройдена"
IDS_STRING210 "Миссия Прервана"
IDS_STRING211 "Запусков Осталось: %d"
IDS_STRING212 "Тренировка по Запуску Пройдена"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Возвращений Осталось: %d"
IDS_STRING214 "Тренировка по Возвращению Пройдена"
IDS_STRING215 "Осталось Падающих\nЦелей: %d"
IDS_STRING216 "Научная Миссия Выполнена"
IDS_STRING217 "Предупреждение - Низкий Уровень Топлива"
IDS_STRING218 "Заполните Правые Банки Опасностей"
IDS_STRING219 "Запуск В Гипер Пространство"
IDS_STRING220 "Комета Уничтожена"
IDS_STRING221 "Войдите в Червоточину"
IDS_STRING222 "Излучение Устранено"
IDS_STRING223 "Обновите Пусковые Бамперы"
IDS_STRING224 "Войдите в Черную Дыру"
IDS_STRING225 "Черная Дыра Ликвидирована"
IDS_STRING226 "Целей\nОсталось: %d"
IDS_STRING227 "Ксеноморфы уничтожены"
IDS_STRING228 "Улучшите Флаги"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Запуск в Гипер Пространство"
IDS_STRING230 "Выжившие Спасены"
IDS_STRING231 "Инопланетяне Отбиты"
IDS_STRING232 "Поражайте Топливные Цели"
IDS_STRING233 "Осталось Попаданий по Дальним Бамперам Атаки: %d"
IDS_STRING234 "Спутник Отремонтирован"
IDS_STRING235 "Проходов Дорожек\nОсталось: %d"
IDS_STRING236 "Запустите Шарик В Топливный Желоб"
IDS_STRING237 "Обследование Завершено"
IDS_STRING238 "Проходов Внешних Дорожек Осталось: %d"
IDS_STRING239 "Машина Судного Дня Уничтожена"
IDS_STRING240 "Крутите Флаги: %d"
IDS_STRING241 "Попадите В Искривление Пространства"
IDS_STRING242 "Чума Ликвидирована"
IDS_STRING243 "Попадание в Желтую червоточину"
IDS_STRING244 "Попадание в Красную червоточину"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Попадание в Зеленую червоточину"
IDS_STRING246 "Проекты Восстановлены"
IDS_STRING247 "Осталось Попаданий по Отскоку: %d"
IDS_STRING248 "Попадите в Гипер Пространственный Желоб или Стартовую Рампу"
IDS_STRING249 "Осталось Попаданий по Падающим Целям: %d"
IDS_STRING250 "Осталось Попаданий по Точечным Целям: %d"
IDS_STRING251 "Проходов Дорожек Осталось: %d"
IDS_STRING252 "Запустите Шарик В Топливный Желоб"
IDS_STRING253 "Попадите в Стартовую Рампу"
IDS_STRING254 "Попадите в Флаги"
IDS_STRING255 "Попадите в Червоточину"
IDS_STRING256 "Гипер Пространственный Желоб Закончит Водоворот"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Звездный юнга"
IDS_STRING270 "Ошибка:"
IDS_STRING271 "Не удалось найти другие столы."
IDS_STRING272 "3D Пинбол\nЗвездный юнга"
IDS_STRING273 "Повышение в должности до %s"
IDS_STRING274 "Понижение в должности до %s"
IDS_STRING275 "Улучшите Бамперы Атаки"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Заполните Левые Банки Опасностей"
IDS_STRING277 "НОВЫЙ РЕКОРД"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Недостаточно памяти для запуска 3D пинбола."
IDS_STRING280 "Счет Игрока 1\n%ld"
IDS_STRING281 "Счет Игрока 2\n%ld"
IDS_STRING282 "Счет Игрока 3\n%ld"
IDS_STRING283 "Счет Игрока 4\n%ld"
IDS_STRING284 "Рекорд 1\n%ld"
IDS_STRING285 "Рекорд 2\n%ld"
IDS_STRING286 "Рекорд 3\n%ld"
IDS_STRING287 "Рекорд 4\n%ld"
IDS_STRING288 "Рекорд 5\n%ld"
IDS_STRING289 "255 255 255 (R G B default font color)"
END
STRINGTABLE
BEGIN
2030 "Использовать &Максимальное Разрешение (640 x 480)"
2031 "Использовать &Максимальное Разрешение (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Использовать &Максимальное Разрешение (1024 x 768)"
END
#endif // Russian (Russia) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Danish (Denmark) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DAN)
LANGUAGE LANG_DANISH, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Spil"
BEGIN
MENUITEM "&Nyt spil\tF2", Menu1_New_Game
MENUITEM "Affyr &kugle", Menu1_Launch_Ball
MENUITEM "A&fbryd/Fortsæt spil\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Point...", Menu1_High_Scores
MENUITEM "&Demo", Menu1_Demo
MENUITEM "&Afslut", Menu1_Exit
END
POPUP "&Indstillinger"
BEGIN
MENUITEM "&Fuld skærm\tF4", Menu1_Full_Screen
MENUITEM "&Vælg bord", Menu1_Select_Table
POPUP "Vælg sp&illere"
BEGIN
MENUITEM "&1 spiller", Menu1_1Player
MENUITEM "&2 spillere", Menu1_2Players
MENUITEM "&3 spillere", Menu1_3Players
MENUITEM "&4 spillere", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Lyde", Menu1_Sounds
MENUITEM "&Musik", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "&Styreredskaber for spiller...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Hjælp"
BEGIN
MENUITEM "&Emner i Hjælp\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Om Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Point"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Annuller",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Ryd",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Navn",701,49,7,24,8
LTEXT "Point",702,200,7,20,8
LTEXT "Placering",703,11,7,30,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: Styreredskaber for spiller"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Annuller",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "S&tandard",KEYMAPPER_Default,227,163,50,14
LTEXT "&Venstre flipper",901,20,86,48,8
COMBOBOX KEYMAPPER_FlipperL,80,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Højre flipper",902,146,87,44,10
COMBOBOX KEYMAPPER_FlipperR,201,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Bump fra venstre",904,20,110,58,8
COMBOBOX KEYMAPPER_BumpLeft,80,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "B&ump fra højre",905,146,110,48,8
COMBOBOX KEYMAPPER_BumpRight,201,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Bump &nedefra",906,20,134,45,8
COMBOBOX KEYMAPPER_BumpBottom,80,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Stempel",903,146,135,39,8
COMBOBOX KEYMAPPER_Plunger,201,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Hvis du vil ændre styretaster, skal du markere de ønskede indstillinger, klikke på pilknapperne for at ændre tasterne og derefter klikke på OK.",801,14,17,249,18
LTEXT "Hvis du vil gendanne de oprindelige indstillinger for 3D Pinball, skal du klikke på Standard og derefter på OK. Hvis du vil bruge tasterne på det numeriske tastatur, skal NumLock være slået fra.",802,14,38,256,25
GROUPBOX "Styreindstillinger",908,7,71,269,87
GROUPBOX "Vejledning",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Ekstraspil"
IDS_STRING102 "Kuglen er låst"
IDS_STRING103 "Midterpost\n%ld"
IDS_STRING104 "Bonus tildelt\n%ld"
IDS_STRING105 "Bonus slået til"
IDS_STRING106 "Våben er opgraderet"
IDS_STRING107 "Maskine er opgraderet"
IDS_STRING108 "Bonus forhøjet med 1 million"
IDS_STRING109 "Ekstra kugle\n%ld"
IDS_STRING110 "Ekstra kugle"
IDS_STRING111 "Gentagelsesbonus\n%ld"
IDS_STRING112 "Du har vundet det endelige slag"
IDS_STRING113 "Hyperspacebonus tildelt\n%ld"
IDS_STRING114 "Hyperspacebonus tilgængelig"
IDS_STRING115 "Jackpot tildelt\n%ld"
IDS_STRING116 "Jackpot slået til"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Flere kugler"
IDS_STRING118 "Rampebonus tildelt"
IDS_STRING119 "Lys tilføjet"
IDS_STRING120 "Rampebonus slået til"
IDS_STRING121 "Nulstilling af lys slået fra"
IDS_STRING122 "Præcisionsskud\n%ld"
IDS_STRING123 "Spillet afbrudt\ntryk på F3 for at fortsætte"
IDS_STRING124 "Fortsæt spillet"
IDS_STRING125 "F2 starter nyt spil"
IDS_STRING126 "Forsigtig..."
IDS_STRING127 "Spiller 1"
IDS_STRING128 "Spiller 2"
IDS_STRING129 "Spiller 3"
IDS_STRING130 "Spiller 4"
IDS_STRING131 "Demo\nSpiller 1"
IDS_STRING132 "Demo\nSpiller 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nSpiller 3"
IDS_STRING134 "Demo\nSpiller 4"
IDS_STRING135 "Spillet er slut"
IDS_STRING136 "TILT!"
IDS_STRING137 "Dette program kræver en 80386-processor eller kraftigere."
IDS_STRING138 "80386 kræves"
IDS_STRING139 "3D Pinball til Windows - Space Cadet"
IDS_STRING140 "Et eller flere styreredskaber for spiller er indstillet til den samme tast.\nFor at få den bedste ydeevne skal du bruge en entydig tast til hvert styreredskab."
IDS_STRING141 "Ryd pointtavlen?"
IDS_STRING142 "Bekræft"
IDS_STRING143 "Wavemix.inf mangler. Den skal findes i pinball-mappen!"
IDS_STRING144 "Advarsel:"
IDS_STRING145 "Skib tanket op"
IDS_STRING146 "Tyngdebrønd"
IDS_STRING147 "Tidsforskydning fremad"
IDS_STRING148 "Tidsforskydning tilbage"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Hvirvelstrøm!"
IDS_STRING150 "Ormehul"
IDS_STRING151 "Afventer affyring"
IDS_STRING152 "Flag opgraderet"
IDS_STRING153 "Bonushold"
IDS_STRING154 "Beskyttelse - niveau 1"
IDS_STRING155 "Beskyttelse - niveau 2"
IDS_STRING156 "Beskyttelse - niveau 3"
IDS_STRING157 "Feltmultiplikator 2x"
IDS_STRING158 "Feltmultiplikator 3x"
IDS_STRING159 "Feltmultiplikator 5x"
IDS_STRING160 "Feltmultiplikator 10x"
IDS_STRING161 "Måløvelse"
IDS_STRING162 "Affyringstræning"
IDS_STRING163 "Gentagelsestræning"
IDS_STRING164 "Videnskab"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Løbsk komet"
IDS_STRING166 "Sort hul"
IDS_STRING167 "Rumstråling"
IDS_STRING168 "Billejagt"
IDS_STRING169 "Trusler fra fremmede"
IDS_STRING170 "Redning"
IDS_STRING171 "Satellitredning"
IDS_STRING172 "Rekognoscering"
IDS_STRING173 "Dommedagsmaskine"
IDS_STRING174 "Kosmisk pest"
IDS_STRING175 "Hemmelig"
IDS_STRING176 "Tidsforskydning"
IDS_STRING177 "Hvirvelstrøm"
IDS_STRING178 "Mission accepteret\n%ld"
IDS_STRING179 "Mission fuldført\n%ld"
IDS_STRING180 "%s Mission udvalgt"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Sort hul\n%ld"
IDS_STRING182 "Tyngdekraft normaliseret\n%ld"
IDS_STRING183 "Tyngdebrønd\n%ld"
IDS_STRING184 "Forfremmelse til %s"
IDS_STRING185 "Kadet"
IDS_STRING186 "Sekondløjtnant"
IDS_STRING187 "Løjtnant"
IDS_STRING188 "Kaptajn"
IDS_STRING189 "Kaptajnløjtnant"
IDS_STRING190 "Orlogskaptajn"
IDS_STRING191 "Kommandør"
IDS_STRING192 "Admiral"
IDS_STRING193 "Storadmiral"
IDS_STRING194 "Ormehul åbent"
IDS_STRING195 "Nedstyrtningsbonus\n%ld"
IDS_STRING196 "Spil kugle igen"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Gentag affyring"
IDS_STRING198 "Spiller 1 skyd igen"
IDS_STRING199 "Spiller 2 skyd igen"
IDS_STRING200 "Spiller 3 skyd igen"
IDS_STRING201 "Spiller 4 skyd igen"
IDS_STRING202 "Dette 3D Pinball-bord er skabt til Microsoft af Maxis.\nYderligere oplysninger får du ved at ringe på telefonnummer (800)-336-2947\n(kun for brugere i USA og Canada).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball-bord fremstillet til Microsoft af Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "Om 3D Pinball"
IDS_STRING205 "Ram missionsmål for at vælge mission"
IDS_STRING206 "Tank skib op"
IDS_STRING207 "Affyringsrampe accepterer %ss-mission"
IDS_STRING208 "Ram angrebsbump\nTilbage: %d"
IDS_STRING209 "Måltræning bestået"
IDS_STRING210 "Mission afbrudt"
IDS_STRING211 "Affyringer tilbage: %d"
IDS_STRING212 "Affyringstræning bestået"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Gentagelser tilbage: %d"
IDS_STRING214 "Gentagelsestræning bestået"
IDS_STRING215 "Dykkende mål\nTilbage: %d"
IDS_STRING216 "Videnskabelig mission fuldført"
IDS_STRING217 "Advarsel! Kun lidt brændstof tilbage"
IDS_STRING218 "Fyld højre risikodepoter"
IDS_STRING219 "Hyperspaceaffyring"
IDS_STRING220 "Komet destrueret"
IDS_STRING221 "Ind i ormehul"
IDS_STRING222 "Stråling elimineret"
IDS_STRING223 "Opgrader affyringsbump"
IDS_STRING224 "Ind i det sorte hul"
IDS_STRING225 "Sort hul elimineret"
IDS_STRING226 "Mål\nTilbage: %d"
IDS_STRING227 "Xenomorfer destrueret"
IDS_STRING228 "Opgrader flag"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperspaceaffyring"
IDS_STRING230 "Overlevende reddet"
IDS_STRING231 "Fjender slået tilbage"
IDS_STRING232 "Ram brændstofmål"
IDS_STRING233 "Træfninger af fjernangrebsbump\nTilbage: %d"
IDS_STRING234 "Satellit repareret"
IDS_STRING235 "Banegennemløb\nTilbage: %d"
IDS_STRING236 "Skyd kugle op i brændstofslidske"
IDS_STRING237 "Inspektion fuldført"
IDS_STRING238 "Yderbanegennemløb\nTilbage: %d"
IDS_STRING239 "Dommedagsmaskine destrueret"
IDS_STRING240 "Rulleflag: %d"
IDS_STRING241 "Ram rumforskydningsfornyelse"
IDS_STRING242 "Pest udryddet"
IDS_STRING243 "Ram gult ormehul"
IDS_STRING244 "Ram rødt ormehul"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Ram grønt ormehul"
IDS_STRING246 "Planer reddet"
IDS_STRING247 "Rikochettræfninger\nTilbage: %d"
IDS_STRING248 "Ram Hyperspaceslidske eller affyringsrampe"
IDS_STRING249 "Dykkende måltræfninger\nTilbage: %d"
IDS_STRING250 "Tilfældige måltræfninger\nTilbage: %d"
IDS_STRING251 "Baner gennemløbet\nTilbage: %d"
IDS_STRING252 "Skyd kugle op i brændstofslidske"
IDS_STRING253 "Ram affyringsrampe"
IDS_STRING254 "Ram flag"
IDS_STRING255 "Ram ormehul"
IDS_STRING256 "Hyperspaceslidske for at stoppe hvirvelstrøm"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Venstre flippertast"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Højre flippertast"
IDS_STRING261 "32 Stempeltast"
IDS_STRING262 "88 Venstre bumptast"
IDS_STRING263 "190 Højre bumptast"
IDS_STRING264 "38 Nederste bumptast"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Fejl:"
IDS_STRING271 "Det er ikke muligt at finde andre borde."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Forfremmelse til %s"
IDS_STRING274 "Degradering til %s"
IDS_STRING275 "Opgrader angrebsbump"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Fyld venstre risikodepoter"
IDS_STRING277 "BEDSTE RESULTATER"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Der er ikke tilstrækkelig hukommelse til at køre 3D Pinball."
IDS_STRING280 "Spiller 1's point\n%ld"
IDS_STRING281 "Spiller 2's point\n%ld"
IDS_STRING282 "Spiller 3's point\n%ld"
IDS_STRING283 "Spiller 4's point\n%ld"
IDS_STRING284 "Point 1\n%ld"
IDS_STRING285 "Point 2\n%ld"
IDS_STRING286 "Point 3\n%ld"
IDS_STRING287 "Point 4\n%ld"
IDS_STRING288 "Point 5\n%ld"
IDS_STRING289 "255 255 255 (R G B standardskrifttypefarve)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Danish (Denmark) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// German (Germany) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Spiel"
BEGIN
MENUITEM "&Neues Spiel\tF2", Menu1_New_Game
MENUITEM "&Kugel einschießen", Menu1_Launch_Ball
MENUITEM "Spiel &anhalten/fortsetzen\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "Besten&liste...", Menu1_High_Scores
MENUITEM "&Demo", Menu1_Demo
MENUITEM "&Beenden", Menu1_Exit
END
POPUP "&Optionen"
BEGIN
MENUITEM "&Vollbild\tF4", Menu1_Full_Screen
MENUITEM "&Tisch auswählen", Menu1_Select_Table
POPUP "&Spieler auswählen"
BEGIN
MENUITEM "&1 Spieler", Menu1_1Player
MENUITEM "&2 Spieler", Menu1_2Players
MENUITEM "&3 Spieler", Menu1_3Players
MENUITEM "&4 Spieler", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "S&ounds", Menu1_Sounds
MENUITEM "&Musik", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "Be&dienung...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&?"
BEGIN
MENUITEM "&Hilfethemen\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "Inf&o", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 273, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Bestenliste"
FONT 8, "MS Shell Dlg", 400, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Abbrechen",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Löschen",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Name",701,49,7,20,8
LTEXT "Punkte",702,196,7,24,8
LTEXT "Rang",703,13,7,18,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D-Pinball: Bedienelemente"
FONT 8, "MS Shell Dlg", 400, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,120,163,50,14
PUSHBUTTON "Abbrechen",KEYMAPPER_Cancel,174,163,50,14
PUSHBUTTON "&Standard",KEYMAPPER_Default,228,163,50,14
LTEXT "&Linker Flipper",901,20,85,39,17
COMBOBOX KEYMAPPER_FlipperL,66,85,63,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Rechter Flipper",902,146,85,44,17
COMBOBOX KEYMAPPER_FlipperR,192,85,63,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Tischstoß links",904,20,107,34,17
COMBOBOX KEYMAPPER_BumpLeft,66,108,63,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Tis&chstoß rechts",905,146,107,38,19
COMBOBOX KEYMAPPER_BumpRight,192,108,63,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Tischstoß &unten",906,20,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,63,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Abzug",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,192,133,63,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Wählen Sie die gewünschten Optionen zum Ändern der Bedienelemente, und klicken Sie auf die Pfeile, um die Tastenbelegung zu ändern. Klicken Sie auf ""OK"".",801,14,14,262,17
LTEXT "Klicken Sie auf ""Standard"" und auf ""OK"", um die ursprünglichen Einstellungen von 3D-Pinball wiederherzustellen. Stellen Sie sicher, dass die Num-Taste ausgeschaltet ist, um mit den Pfeiltasten der Zehnertastatur arbeiten zu können.",802,14,33,258,32
GROUPBOX "Optionen",908,7,71,270,87
GROUPBOX "Anweisungen",909,7,4,270,64
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Wiederholung gewonnen"
IDS_STRING102 "Kugel gesperrt"
IDS_STRING103 "Mittelpfosten\n%ld"
IDS_STRING104 "Bonus gewonnen\n%ld"
IDS_STRING105 "Bonus aktiviert"
IDS_STRING106 "Systeme verbessert"
IDS_STRING107 "Antrieb verbessert"
IDS_STRING108 "1 Million Bonus"
IDS_STRING109 "Extrakugel verfügbar\n%ld"
IDS_STRING110 "Extrakugel"
IDS_STRING111 "Reflexschuss gewonnen\n%ld"
IDS_STRING112 "Finale gewonnen"
IDS_STRING113 "Hyperspace-Bonus\n%ld"
IDS_STRING114 "Hyperspace-Bonus verfügbar"
IDS_STRING115 "Jackpot gewonnen\n%ld"
IDS_STRING116 "Jackpot aktivierts"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multiball"
IDS_STRING118 "Rampenbonus gewonnen"
IDS_STRING119 "Licht ein"
IDS_STRING120 "Rampenbonus ein"
IDS_STRING121 "Licht deaktiviert"
IDS_STRING122 "Extradurchlauf\n%ld"
IDS_STRING123 "Spiel angehalten\nWeiter mit F3."
IDS_STRING124 "Spiel fortgesetzt"
IDS_STRING125 "F2: Neues Spiel starten"
IDS_STRING126 "Vorsicht..."
IDS_STRING127 "Spieler 1"
IDS_STRING128 "Spieler 2"
IDS_STRING129 "Spieler 3"
IDS_STRING130 "Spieler 4"
IDS_STRING131 "Demo\nSpieler 1"
IDS_STRING132 "Demo\nSpieler 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nSpieler 3"
IDS_STRING134 "Demo\nSpieler 4"
IDS_STRING135 "Spiel beendet!"
IDS_STRING136 "TILT!"
IDS_STRING137 "Dieses Programm erfordert einen Computer mit 80386-Prozessor oder höher."
IDS_STRING138 "80386-Prozessor erforderlich"
IDS_STRING139 "3D-Pinball für Windows - Space Cadet"
IDS_STRING140 "Mindestens zwei Bedienelementen wurden dieselbe Taste zugewiesen.\nBessere Ergebnisse erzielen Sie, wenn Sie dem Elementen eindeutige Tasten zuweisen."
IDS_STRING141 "Bestenliste löschen?"
IDS_STRING142 "Bestätigen"
IDS_STRING143 "Die Datei WAVEMIX.INF fehlt im Verzeichnis PINBALL."
IDS_STRING144 "Warnung:"
IDS_STRING145 "Schiff aufgetankt"
IDS_STRING146 "Schwerkraftzone"
IDS_STRING147 "Zeitsprung vorwärts"
IDS_STRING148 "Zeitsprung rückwärts"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Strudel!"
IDS_STRING150 "Wurmloch"
IDS_STRING151 "Startbereit"
IDS_STRING152 "Fahnen erneuert"
IDS_STRING153 "Bonus angehalten"
IDS_STRING154 "Belobigung Stufe 1"
IDS_STRING155 "Belobigung Stufe 2"
IDS_STRING156 "Belobigung Stufe 3"
IDS_STRING157 "Feldmultiplikator 2fach"
IDS_STRING158 "Feldmultiplikator 3fach"
IDS_STRING159 "Feldmultiplikator 5fach"
IDS_STRING160 "Feldmultiplikator 10fach"
IDS_STRING161 "Zielübungen"
IDS_STRING162 "Startübungen"
IDS_STRING163 "Landeübungen"
IDS_STRING164 "Forschung"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Gefährlicher Komet"
IDS_STRING166 "Schwarzes Loch"
IDS_STRING167 "Raumstrahlung"
IDS_STRING168 "Jagdmanöver"
IDS_STRING169 "Fremdbedrohung"
IDS_STRING170 "Rettungsaktion"
IDS_STRING171 "Satellitenbergung"
IDS_STRING172 "Aufklärung"
IDS_STRING173 "Schwadron"
IDS_STRING174 "Kosmische Seuche"
IDS_STRING175 "Geheimnis"
IDS_STRING176 "Zeitsprung"
IDS_STRING177 "Strudel"
IDS_STRING178 "Auftrag beginnt\n%ld"
IDS_STRING179 "Auftrag beendet\n%ld"
IDS_STRING180 "Gewählter Auftrag: ""%s"""
END
STRINGTABLE
BEGIN
IDS_STRING181 "Schwarzes Loch\n%ld"
IDS_STRING182 "Schwerkraft normal\n%ld"
IDS_STRING183 "Schwerkraftzone\n%ld"
IDS_STRING184 "Zum %s befördert"
IDS_STRING185 "Kadetten"
IDS_STRING186 "Flagge"
IDS_STRING187 "Leutnant"
IDS_STRING188 "Kapitän"
IDS_STRING189 "Lt. Commander"
IDS_STRING190 "Kommandant"
IDS_STRING191 "Kommodore"
IDS_STRING192 "Admiral"
IDS_STRING193 "Flottenadmiral"
IDS_STRING194 "Wurmloch geöffnet"
IDS_STRING195 "Absturzbonus\n%ld"
IDS_STRING196 "Kugel wiederholen"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Neustart"
IDS_STRING198 "Spieler 1 - Neue Kugel"
IDS_STRING199 "Spieler 2 - Neue Kugel"
IDS_STRING200 "Spieler 3 - Neue Kugel"
IDS_STRING201 "Spieler 4 - Neue Kugel"
IDS_STRING202 "3D-Pinball-Tisch wurde für Microsoft von Maxis entwickelt.\nCopyright (C) 1995 Maxis."
IDS_STRING203 "3D-Pinball-Tisch wurde für Microsoft von Maxis entwickelt. Copyright (C) 1995 Maxis."
IDS_STRING204 "Info"
IDS_STRING205 "Zur Auftragswahl Zielobjekte treffen"
IDS_STRING206 "Auftanken"
IDS_STRING207 "Auftrag %s durch Rampentreffer aktivieren"
IDS_STRING208 "Rückstoßtreffer\nSoll: %d"
IDS_STRING209 "Zielübungen absolviert"
IDS_STRING210 "Auftrag abgebrochen"
IDS_STRING211 "Verbleibende Starts: %d"
IDS_STRING212 "Startübungen absolviert"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Verbleibende\nLandungen: %d"
IDS_STRING214 "Landeübungen absolviert"
IDS_STRING215 "Zielkategorie 1\nSoll: %d"
IDS_STRING216 "Forschungsauftrag beendet"
IDS_STRING217 "Warnung -- Treibstoff wird knapp!"
IDS_STRING218 "Rechte Risikoobjekte aktivieren"
IDS_STRING219 "Hyperspace-Start"
IDS_STRING220 "Komet abgewehrt"
IDS_STRING221 "Wurmloch treffen"
IDS_STRING222 "Strahlung beseitigt"
IDS_STRING223 "Rückstoßelemente aufwerten"
IDS_STRING224 "Schwarzes Loch treffen"
IDS_STRING225 "Schwarzes Loch überwunden"
IDS_STRING226 "Ziele\nSoll: %d"
IDS_STRING227 "Xenomorphe abgewehrt"
IDS_STRING228 "Fahnen erneuern"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperspace-Start"
IDS_STRING230 "Überlebende geborgen"
IDS_STRING231 "Fremdwesen abgewehrt"
IDS_STRING232 "Treibstoffobjekte treffen"
IDS_STRING233 "Rückstoßtreffer\nSoll: %d"
IDS_STRING234 "Satellit repariert"
IDS_STRING235 "Bahndurchläufe\nSoll: %d"
IDS_STRING236 "Kugel die Treibstofframpe hinaufschießen"
IDS_STRING237 "Studie abgeschlossen"
IDS_STRING238 "Ausbahndurchläufe\nSoll: %d"
IDS_STRING239 "Schwadron abgewehrt"
IDS_STRING240 "Drehfahnen: %d"
IDS_STRING241 "Warpdreher treffen"
IDS_STRING242 "Seuche eliminiert"
IDS_STRING243 "Gelbes Wurmloch treffen"
IDS_STRING244 "Rotes Wurmloch treffen"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Grünes Wurmloch treffen"
IDS_STRING246 "Pläne geborgen"
IDS_STRING247 "Abpralltreffer\nSoll: %d"
IDS_STRING248 "Hyperspace- oder Startrampe treffen"
IDS_STRING249 "Treffer Zielkategorie 1\nSoll: %d"
IDS_STRING250 "Treffer Zielkategorie 2\nSoll: %d"
IDS_STRING251 "Bahndurchläufe\nSoll: %d"
IDS_STRING252 "Kugel die Treibstofframpe hinaufschießen"
IDS_STRING253 "Startrampe treffen"
IDS_STRING254 "Fahnen treffen"
IDS_STRING255 "Wurmloch treffen"
IDS_STRING256 "Maelstrom beenden mit Hyperspace-Rampe"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "89 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "77 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "78 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Fehler:"
IDS_STRING271 "Es wurde kein anderer Tisch gefunden."
IDS_STRING272 "3D-Pinball\nSpace Cadet"
IDS_STRING273 "Zum %s befördert"
IDS_STRING274 "Zum %s degradiert"
IDS_STRING275 "Rückstoßelemente aufwerten"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Linke Risikoobjekte aktivieren"
IDS_STRING277 "Bestenliste"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Für 3D-Pinball ist nicht genügend Arbeitsspeicher verfügbar."
IDS_STRING280 "Wertung Spieler 1\n%ld"
IDS_STRING281 "Wertung Spieler 2\n%ld"
IDS_STRING282 "Wertung Spieler 3\n%ld"
IDS_STRING283 "Wertung Spieler 4\n%ld"
IDS_STRING284 "Bestwertung 1\n%ld"
IDS_STRING285 "Bestwertung 2\n%ld"
IDS_STRING286 "Bestwertung 3\n%ld"
IDS_STRING287 "Bestwertung 4\n%ld"
IDS_STRING288 "Bestwertung 5\n%ld"
IDS_STRING289 "255 000 255 (R G B default font color)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // German (Germany) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Game"
BEGIN
MENUITEM "&New Game\tF2", Menu1_New_Game
MENUITEM "&Launch Ball", Menu1_Launch_Ball
MENUITEM "&Pause/Resume Game\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&High Scores...", Menu1_High_Scores
MENUITEM "&Demo", Menu1_Demo
MENUITEM "E&xit", Menu1_Exit
END
POPUP "&Options"
BEGIN
MENUITEM "&Full Screen\tF4", Menu1_Full_Screen
MENUITEM "Select &Table", Menu1_Select_Table
POPUP "Select &Players"
BEGIN
MENUITEM "&1 Player", Menu1_1Player
MENUITEM "&2 Players", Menu1_2Players
MENUITEM "&3 Players", Menu1_3Players
MENUITEM "&4 Players", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Sounds", Menu1_Sounds
MENUITEM "&Music", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "P&layer Controls...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Help"
BEGIN
MENUITEM "&Help Topics\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&About Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "High Scores"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Cancel",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Clear",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Name",701,49,7,24,8
LTEXT "Score",702,200,7,20,8
LTEXT "Rank",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: Player Controls"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Cancel",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "&Default",KEYMAPPER_Default,227,163,50,14
LTEXT "&Left Flipper",901,20,87,39,10
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Right &Flipper",902,146,87,44,10
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Left &Table Bump",904,20,107,34,17
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Right Table Bump",905,146,107,38,19
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&BottomTable Bump",906,20,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Plunger",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "To change game controls, choose the control options you want, click the Arrow buttons to change specific keys, and then choose OK.",801,14,17,249,18
LTEXT "To restore 3D Pinball to its original settings, choose Default, and then choose OK. To use the Arrow keys on the numeric keypad, make sure NUMLOCK is off.",802,14,38,256,25
GROUPBOX "Control Options",908,7,71,269,87
GROUPBOX "Instructions",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// RCDATA
//
PBMSG_FT RCDATA "PB_MSGFT.bin"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
ICON_1 ICON "icon_1.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
SPLASH_BITMAP BITMAP "splash_bitmap.bmp"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#define WINVER 0x0501\r\n"
"#include ""winres.h""\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Replay Awarded"
IDS_STRING102 "Ball Locked"
IDS_STRING103 "Center Post\n%ld"
IDS_STRING104 "Bonus Awarded\n%ld"
IDS_STRING105 "Bonus Activated"
IDS_STRING106 "Weapons Upgraded"
IDS_STRING107 "Engine Upgraded"
IDS_STRING108 "Bonus up 1 Million"
IDS_STRING109 "Extra Ball Available\n%ld"
IDS_STRING110 "Extra Ball"
IDS_STRING111 "Reflex Shot Award\n%ld"
IDS_STRING112 "Final Battle Won"
IDS_STRING113 "Hyperspace Bonus\n%ld"
IDS_STRING114 "Hyperspace Bonus Available"
IDS_STRING115 "Jackpot Awarded\n%ld"
IDS_STRING116 "Jackpot Activated"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multiball"
IDS_STRING118 "Ramp Bonus Awarded"
IDS_STRING119 "Light Added"
IDS_STRING120 "Ramp Bonus On"
IDS_STRING121 "Light Reset Off"
IDS_STRING122 "Skill Shot\n%ld"
IDS_STRING123 "Game Paused\nF3 to Resume"
IDS_STRING124 "Continue Play"
IDS_STRING125 "F2 Starts New Game"
IDS_STRING126 "Careful..."
IDS_STRING127 "Player 1"
IDS_STRING128 "Player 2"
IDS_STRING129 "Player 3"
IDS_STRING130 "Player 4"
IDS_STRING131 "Demo\nPlayer 1"
IDS_STRING132 "Demo\nPlayer 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nPlayer 3"
IDS_STRING134 "Demo\nPlayer 4"
IDS_STRING135 "Game Over"
IDS_STRING136 "TILT!"
IDS_STRING137 "This program requires an 80386 or later CPU."
IDS_STRING138 "80386 Required"
IDS_STRING139 "3D Pinball for Windows - Space Cadet"
IDS_STRING140 "One or more of the player controls is set to the same key,\nfor best performance use unique keys for each control."
IDS_STRING141 "Clear High Scores?"
IDS_STRING142 "Confirm"
IDS_STRING143 "WAVEMIX.INF is missing - it must be in the pinball directory!"
IDS_STRING144 "Warning:"
IDS_STRING145 "Ship Re-Fueled"
IDS_STRING146 "Gravity Well"
IDS_STRING147 "Time Warp Forward"
IDS_STRING148 "Time Warp Backward"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelstrom!"
IDS_STRING150 "Wormhole"
IDS_STRING151 "Awaiting Deployment"
IDS_STRING152 "Flags Upgraded"
IDS_STRING153 "Bonus Hold"
IDS_STRING154 "Level One Commendation"
IDS_STRING155 "Level Two Commendation"
IDS_STRING156 "Level Three Commendation"
IDS_STRING157 "Field Multiplier 2x"
IDS_STRING158 "Field Multiplier 3x"
IDS_STRING159 "Field Multiplier 5x"
IDS_STRING160 "Field Multiplier 10x"
IDS_STRING161 "Target Practice"
IDS_STRING162 "Launch Training"
IDS_STRING163 "Re-Entry Training"
IDS_STRING164 "Science"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Stray Comet"
IDS_STRING166 "Black Hole"
IDS_STRING167 "Space Radiation"
IDS_STRING168 "Bug Hunt"
IDS_STRING169 "Alien Menace"
IDS_STRING170 "Rescue"
IDS_STRING171 "Satellite Retrieval"
IDS_STRING172 "Recon"
IDS_STRING173 "Doomsday Machine"
IDS_STRING174 "Cosmic Plague"
IDS_STRING175 "Secret"
IDS_STRING176 "Time Warp"
IDS_STRING177 "Maelstrom"
IDS_STRING178 "Mission Accepted\n%ld"
IDS_STRING179 "Mission Completed\n%ld"
IDS_STRING180 "%s Mission Selected"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Black Hole\n%ld"
IDS_STRING182 "Gravity Normalized\n%ld"
IDS_STRING183 "Gravity Well\n%ld"
IDS_STRING184 "Promotion to %s"
IDS_STRING185 "Cadet"
IDS_STRING186 "Ensign"
IDS_STRING187 "Lieutenant"
IDS_STRING188 "Captain"
IDS_STRING189 "Lt Commander"
IDS_STRING190 "Commander"
IDS_STRING191 "Commodore"
IDS_STRING192 "Admiral"
IDS_STRING193 "Fleet Admiral"
IDS_STRING194 "Wormhole Opened"
IDS_STRING195 "Crash Bonus\n%ld"
IDS_STRING196 "Replay Ball"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Re-Deploy"
IDS_STRING198 "Player 1 Shoot Again"
IDS_STRING199 "Player 2 Shoot Again"
IDS_STRING200 "Player 3 Shoot Again"
IDS_STRING201 "Player 4 Shoot Again"
IDS_STRING202 "This 3D Pinball Table was created for Microsoft by Maxis.\nFor more information call (800)-336-2947\n(US and Canadian customers only).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball Table created for Microsoft by Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "About 3D Pinball"
IDS_STRING205 "Hit Mission Targets To Select Mission"
IDS_STRING206 "Re-Fuel Ship"
IDS_STRING207 "Launch Ramp To Accept %s Mission"
IDS_STRING208 "Attack Bumpers Hits\nLeft: %d"
IDS_STRING209 "Target Training Passed"
IDS_STRING210 "Mission Aborted"
IDS_STRING211 "Launches Left: %d"
IDS_STRING212 "Launch Training Passed"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Re-Entries Left: %d"
IDS_STRING214 "Re-Entry Training Passed"
IDS_STRING215 "Drop Targets\nLeft: %d"
IDS_STRING216 "Science Mission Completed"
IDS_STRING217 "Warning -- Low Fuel"
IDS_STRING218 "Fill Right Hazard Banks"
IDS_STRING219 "Hyperspace Launch"
IDS_STRING220 "Comet Destroyed"
IDS_STRING221 "Enter Wormhole"
IDS_STRING222 "Radiation Eliminated"
IDS_STRING223 "Upgrade Launch Bumpers"
IDS_STRING224 "Enter Black Hole"
IDS_STRING225 "Black Hole Eliminated"
IDS_STRING226 "Targets\nLeft: %d"
IDS_STRING227 "Xenomorphs Destroyed"
IDS_STRING228 "Upgrade Flags"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperspace Launch"
IDS_STRING230 "Survivors Rescued"
IDS_STRING231 "Aliens Repelled"
IDS_STRING232 "Hit Fuel Targets"
IDS_STRING233 "Remote Attack Bumper Hits\nLeft: %d"
IDS_STRING234 "Satellite Repaired"
IDS_STRING235 "Lane Passes\nLeft: %d"
IDS_STRING236 "Shoot Ball Up Fuel Chute"
IDS_STRING237 "Survey Complete"
IDS_STRING238 "Out Lane Passes\nLeft: %d"
IDS_STRING239 "Doomsday Machine Destroyed"
IDS_STRING240 "Roll Flags: %d"
IDS_STRING241 "Hit Space Warp Rollover"
IDS_STRING242 "Plague Eliminated"
IDS_STRING243 "Hit Yellow Wormhole"
IDS_STRING244 "Hit Red Wormhole"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Hit Green Wormhole"
IDS_STRING246 "Plans Recovered"
IDS_STRING247 "Rebound Hits\nLeft: %d"
IDS_STRING248 "Hit Hyperspace Chute or Launch Ramp"
IDS_STRING249 "Drop Target Hits\nLeft: %d"
IDS_STRING250 "Spot Target Hits\nLeft: %d"
IDS_STRING251 "Lanes Passes\nLeft: %d"
IDS_STRING252 "Shoot Ball Up Fuel Chute"
IDS_STRING253 "Hit Launch Ramp"
IDS_STRING254 "Hit Flags"
IDS_STRING255 "Hit Worm Hole"
IDS_STRING256 "Hyperspace Chute to end Maelstrom"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "1 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Error:"
IDS_STRING271 "Unable to find other tables."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Promotion to %s"
IDS_STRING274 "Demotion to %s"
IDS_STRING275 "Upgrade Attack Bumpers"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Fill Left Hazard Banks"
IDS_STRING277 "HIGH SCORE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Not enough memory to run 3D Pinball."
IDS_STRING280 "Player 1's Score\n%ld"
IDS_STRING281 "Player 2's Score\n%ld"
IDS_STRING282 "Player 3's Score\n%ld"
IDS_STRING283 "Player 4's Score\n%ld"
IDS_STRING284 "High Score 1\n%ld"
IDS_STRING285 "High Score 2\n%ld"
IDS_STRING286 "High Score 3\n%ld"
IDS_STRING287 "High Score 4\n%ld"
IDS_STRING288 "High Score 5\n%ld"
IDS_STRING289 "255 255 255 (R G B default font color)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Finnish (Finland) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_FIN)
LANGUAGE LANG_FINNISH, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Peli"
BEGIN
MENUITEM "&Uusi peli\tF2", Menu1_New_Game
MENUITEM "L&aukaise pallo", Menu1_Launch_Ball
MENUITEM "Py&säytä/jatka peliä\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Parhaat tulokset...", Menu1_High_Scores
MENUITEM "&Esittely", Menu1_Demo
MENUITEM "&Lopeta", Menu1_Exit
END
POPUP "&Asetukset"
BEGIN
MENUITEM "&Koko näyttö\tF4", Menu1_Full_Screen
MENUITEM "&Valitse kenttä", Menu1_Select_Table
POPUP "V&alitse pelaajat"
BEGIN
MENUITEM "&1 pelaaja", Menu1_1Player
MENUITEM "&2 pelaajaa", Menu1_2Players
MENUITEM "&3 pelaajaa", Menu1_3Players
MENUITEM "&4 pelaajaa", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Äänet", Menu1_Sounds
MENUITEM "&Musiikki", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "Pelin &ohjaimet...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Ohje"
BEGIN
MENUITEM "&Ohjeen aiheet\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Tietoja Pinballista", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Parhaat tulokset"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Peruuta",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "Ty&hjennä",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Nimi",701,49,7,24,8
LTEXT "Tulos",702,200,7,20,8
LTEXT "Järjestys",703,13,7,29,8
RTEXT "1.",704,13,31,16,12
RTEXT "2.",705,13,47,16,12
RTEXT "3.",706,13,63,16,12
RTEXT "4.",707,13,79,16,12
RTEXT "5.",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: pelin ohjaimet"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Peruuta",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "Ol&etus",KEYMAPPER_Default,227,163,50,14
LTEXT "&Vasen siipi",901,17,87,39,10
COMBOBOX KEYMAPPER_FlipperL,72,85,65,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Oikea siipi",902,146,87,44,10
COMBOBOX KEYMAPPER_FlipperR,201,85,65,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Va&semman reunan tönäisy",904,17,107,51,17
COMBOBOX KEYMAPPER_BumpLeft,72,108,65,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Oi&kean reunan tönäisy",905,146,107,50,19
COMBOBOX KEYMAPPER_BumpRight,201,108,65,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Alareunan tönäisy",906,17,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,72,133,65,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Ve&tojousi",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,201,133,65,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Muuta pelin ohjaimia valitsemalla haluamasi ohjainasetukset. Muuta näppäimistömäärityksiä nuolinäppäimillä ja valitse sitten OK.",801,14,17,249,18
LTEXT "Palauta 3D Pinballin alkuperäiset asetukset valitsemalla Oletus ja sitten OK. Käytä numeronäppäimistön nuolinäppäimiä ja varmista, että NUM LOCK ei ole käytössä.",802,14,38,256,25
GROUPBOX "Ohjaimien asetukset",908,7,71,269,87
GROUPBOX "Ohjeet",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Uusinta myönnetty"
IDS_STRING102 "Pallo lukittu"
IDS_STRING103 "Keskitolppa\n%ld"
IDS_STRING104 "Bonus\n%ld"
IDS_STRING105 "Bonus aktivoitu"
IDS_STRING106 "Aseistus uusittu"
IDS_STRING107 "Moottori uusittu"
IDS_STRING108 "Lisäbonus: 1 000 000"
IDS_STRING109 "Lisäpallo saatavana\n%ld"
IDS_STRING110 "Lisäpallo"
IDS_STRING111 "Refleksilyönti\n%ld"
IDS_STRING112 "Ratkaiseva taistelu voitettu"
IDS_STRING113 "Hyperavaruusbonus\n%ld"
IDS_STRING114 "Hyperavaruusbonus saatavana"
IDS_STRING115 "Jackpot\n%ld"
IDS_STRING116 "Jackpot aktivoitu"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Monipallo"
IDS_STRING118 "Ramppibonus saatu"
IDS_STRING119 "Valot kytketty"
IDS_STRING120 "Ramppibonus saatavana"
IDS_STRING121 "Valot kytketty pois"
IDS_STRING122 "Taitolyönti\n%ld"
IDS_STRING123 "Peli keskeytetty\nPaina F3"
IDS_STRING124 "Jatka pelaamista"
IDS_STRING125 "F2: Uusi peli"
IDS_STRING126 "Ole varovainen..."
IDS_STRING127 "Pelaaja 1"
IDS_STRING128 "Pelaaja 2"
IDS_STRING129 "Pelaaja 3"
IDS_STRING130 "Pelaaja 4"
IDS_STRING131 "Demo\nPelaaja 1"
IDS_STRING132 "Demo\nPelaaja 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nPelaaja 3"
IDS_STRING134 "Demo\nPelaaja 4"
IDS_STRING135 "Peli ohi"
IDS_STRING136 "TILT!"
IDS_STRING137 "Tämä ohjelma tarvitsee vähintään 80386-suorittimen."
IDS_STRING138 "80386-suoritin tarvitaan"
IDS_STRING139 "Windows 3D Pinball - Space Cadet"
IDS_STRING140 "Ainakin kaksi pelaajan ohjainta on määritetty käyttämään samaa näppäintä.\nMääritä ainutkertaiset näppäimet."
IDS_STRING141 "Tyhjennetäänkö parhaat tulokset?"
IDS_STRING142 "Vahvista"
IDS_STRING143 "Wavemix.inf-tiedosto puuttuu - Sen on oltava Pinball-hakemistossa."
IDS_STRING144 "Varoitus:"
IDS_STRING145 "Alus tankattu"
IDS_STRING146 "Gravitaatiokuoppa"
IDS_STRING147 "Aikahyppy tulevaan"
IDS_STRING148 "Aikahyppy menneeseen"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelstrom!"
IDS_STRING150 "Madonreikä"
IDS_STRING151 "Odotetaan laukaisua"
IDS_STRING152 "Liput uusittu"
IDS_STRING153 "Bonuksen pito"
IDS_STRING154 "Ensimmäisen tason kunniamerkki"
IDS_STRING155 "Toisen tason kunniamerkki"
IDS_STRING156 "Kolmannen tason kunniamerkki"
IDS_STRING157 "Kentän moninkertaistus 2x"
IDS_STRING158 "Kentän moninkertaistus 3x"
IDS_STRING159 "Kentän moninkertaistus 5x"
IDS_STRING160 "Kentän moninkertaistus 10x"
IDS_STRING161 "Maalitauluharjoitus"
IDS_STRING162 "Lähtöharjoitus"
IDS_STRING163 "Paluuharjoitus"
IDS_STRING164 "Tutkimus"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Komeetta"
IDS_STRING166 "Musta aukko"
IDS_STRING167 "Kosminen säteily"
IDS_STRING168 "Ötökkäjahti"
IDS_STRING169 "Ufojen isku"
IDS_STRING170 "Pelastus"
IDS_STRING171 "Satelliitin nouto"
IDS_STRING172 "Tiedustelu"
IDS_STRING173 "Helvetinkone"
IDS_STRING174 "Kosminen rutto"
IDS_STRING175 "Salainen"
IDS_STRING176 "Aikahyppy"
IDS_STRING177 "Maelstrom"
IDS_STRING178 "Tehtävä hyväksytty\n%ld"
IDS_STRING179 "Tehtävä suoritettu\n%ld"
IDS_STRING180 "Tehtävä %s valittu"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Musta aukko\n%ld"
IDS_STRING182 "Gravitaatio normalisoitu\n%ld"
IDS_STRING183 "Gravitaatiokuoppa\n%ld"
IDS_STRING184 "Ylennetty arvo: %s"
IDS_STRING185 "Kadetti"
IDS_STRING186 "Aliluutnantti"
IDS_STRING187 "Luutnantti"
IDS_STRING188 "Kapteeni"
IDS_STRING189 "Komentajakapteeni"
IDS_STRING190 "Varakommodori"
IDS_STRING191 "Kommodori"
IDS_STRING192 "Vara-amiraali"
IDS_STRING193 "Amiraali"
IDS_STRING194 "Madonreikä avattu"
IDS_STRING195 "Törmäysbonus\n%ld"
IDS_STRING196 "Pelaa pallo uudelleen"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Laukaise uudelleen"
IDS_STRING198 "Pelaaja 1, laukaise uudelleen"
IDS_STRING199 "Pelaaja 2, laukaise uudelleen"
IDS_STRING200 "Pelaaja 3, laukaise uudelleen"
IDS_STRING201 "Pelaaja 4, laukaise uudelleen"
IDS_STRING202 "Tämän 3D Pinball -pöydän on tehnyt Microsoftille Maxis.\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball -pöydän on tehnyt Microsoftille Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "Tietoja 3D Pinballista"
IDS_STRING205 "Valitse tehtävä osumalla tehtävätauluihin"
IDS_STRING206 "Tankkaa alus"
IDS_STRING207 "Hyväksy tehtävä %s osumalla ramppiin"
IDS_STRING208 "Osumia hyökkäyspuskureihin\njäljellä: %d"
IDS_STRING209 "Maalitauluharjoitus suoritettu"
IDS_STRING210 "Tehtävä keskeytetty"
IDS_STRING211 "Lähtöjä jäljellä: %d"
IDS_STRING212 "Lähtöharjoitus suoritettu"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Paluukertoja jäljellä: %d"
IDS_STRING214 "Paluuharjoitus suoritettu"
IDS_STRING215 "Maalitauluja\njäljellä: %d"
IDS_STRING216 "Tutkimustehtävä suoritettu"
IDS_STRING217 "Varoitus - polttoaine vähissä"
IDS_STRING218 "Täytä oikeanpuoleiset vaararivit"
IDS_STRING219 "Laukaisu hyperavaruuteen"
IDS_STRING220 "Komeetta tuhottu"
IDS_STRING221 "Laukaise madonreikään"
IDS_STRING222 "Säteily torjuttu"
IDS_STRING223 "Uusi lähtöpuskurit"
IDS_STRING224 "Siirry mustaan aukkoon"
IDS_STRING225 "Musta aukko eliminoitu"
IDS_STRING226 "Maalitauluja\njäljellä: %d"
IDS_STRING227 "Xenomorphit tuhottu"
IDS_STRING228 "Päivitä liput"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Laukaisu hyperavaruuteen"
IDS_STRING230 "Henkiinjääneet pelastettu"
IDS_STRING231 "Ufot torjuttu"
IDS_STRING232 "Osu polttoainekohteisiin"
IDS_STRING233 "Osumia etähyökkäyspuskureihin\njäljellä: %d"
IDS_STRING234 "Satelliitti korjattu"
IDS_STRING235 "Osumia kaistoihin\njäljellä: %d"
IDS_STRING236 "Laukaise pallo polttoainekanavaan"
IDS_STRING237 "Tutkimus on valmis"
IDS_STRING238 "Osumia ulkokaistoihin\njäljellä: %d"
IDS_STRING239 "Helvetinkone tuhottu"
IDS_STRING240 "Silmukan liput: %d"
IDS_STRING241 "Osu avaruushyppykytkimeen"
IDS_STRING242 "Rutto hävitetty"
IDS_STRING243 "Osu keltaiseen madonreikään"
IDS_STRING244 "Osu punaiseen madonreikään"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Osu vihreään madonreikään"
IDS_STRING246 "Suunnitelmat saatu takaisin"
IDS_STRING247 "Palautuslyöntejä\njäljellä: %d"
IDS_STRING248 "Osu hyperavaruuteen tai laukaisurampille"
IDS_STRING249 "Osumia pudotusmaaleihin\njäljellä: %d"
IDS_STRING250 "Osumia täplämaaleihin\njäljellä: %d"
IDS_STRING251 "Osumia kaistoihin\njäljellä: %d"
IDS_STRING252 "Laukaise pallo polttoainekanavaan"
IDS_STRING253 "Osu laukaisuramppiin"
IDS_STRING254 "Osu lippuihin"
IDS_STRING255 "Osu madonreikään"
IDS_STRING256 "Lopeta Maelstrom osumalla hyperavaruusreittiin"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Virhe:"
IDS_STRING271 "Muita pöytiä ei löytynyt."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Ylennetty arvo: %s"
IDS_STRING274 "Alennettu arvo: %s"
IDS_STRING275 "Päivitä hyökkäyspuskurit"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Täytä vasemmanpuoleiset vaararivit"
IDS_STRING277 "HYVÄ TULOS"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Liian vähän muistia 3D Pinballin suorittamiseen."
IDS_STRING280 "Pelaaja 1\n%ld"
IDS_STRING281 "Pelaaja 2\n%ld"
IDS_STRING282 "Pelaaja 3\n%ld"
IDS_STRING283 "Pelaaja 4\n%ld"
IDS_STRING284 "1. sija\n%ld"
IDS_STRING285 "2. sija\n%ld"
IDS_STRING286 "3. sija\n%ld"
IDS_STRING287 "4. sija\n%ld"
IDS_STRING288 "5. sija\n%ld"
IDS_STRING289 "126 153 231 (R G B oletusfonttiväri)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Finnish (Finland) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// French (France) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_FRA)
LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Partie"
BEGIN
MENUITEM "&Nouvelle partie\tF2", Menu1_New_Game
MENUITEM "&Lancer la balle", Menu1_Launch_Ball
MENUITEM "&Suspendre/Reprendre la partie\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "Meilleurs s&cores...", Menu1_High_Scores
MENUITEM "&Démonstration", Menu1_Demo
MENUITEM "&Quitter", Menu1_Exit
END
POPUP "&Options"
BEGIN
MENUITEM "P&lein écran\tF4", Menu1_Full_Screen
MENUITEM "Sélectionner un ta&bleau", Menu1_Select_Table
POPUP "Ch&oisir les joueurs"
BEGIN
MENUITEM "&1 joueur", Menu1_1Player
MENUITEM "&2 joueurs", Menu1_2Players
MENUITEM "&3 joueurs", Menu1_3Players
MENUITEM "&4 joueurs", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Sons", Menu1_Sounds
MENUITEM "&Musique", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "Contrôl&es de jeu...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&?"
BEGIN
MENUITEM "&Rubriques d'aide\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "À &propos de Pinball 3D", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Meilleurs scores"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Annuler",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Effacer",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Nom",701,49,7,24,8
LTEXT "Score",702,200,7,20,8
LTEXT "Rang",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 322, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Contrôles de jeu de Pinball 3D"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,158,155,50,14
PUSHBUTTON "Annuler",KEYMAPPER_Cancel,212,155,50,14
PUSHBUTTON "Par &défaut",KEYMAPPER_Default,266,155,50,14
LTEXT "&Flipper gauche",901,20,79,62,8
COMBOBOX KEYMAPPER_FlipperL,89,77,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Flipp&er droit",902,177,79,62,8
COMBOBOX KEYMAPPER_FlipperR,246,77,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Bourrage à gauche",904,20,102,62,8
COMBOBOX KEYMAPPER_BumpLeft,89,100,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "B&ourrage à droite",905,177,102,62,8
COMBOBOX KEYMAPPER_BumpRight,246,100,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Bo&urrage en bas",906,20,127,62,8
COMBOBOX KEYMAPPER_BumpBottom,89,125,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Lanceur",903,177,127,62,8
COMBOBOX KEYMAPPER_Plunger,246,125,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Pour modifier les contrôles de jeu, choisissez les options de contrôle que vous désirez, cliquez sur les boutons de liste déroulante pour modifier des touches spécifiques et cliquez sur OK.",801,14,17,293,16
LTEXT "Pour restaurer les paramètres d'origine de 3D Pinball, choisissez Par défaut et cliquez sur OK. Pour utiliser les flèches du pavé numérique, vérifiez que Verr. Num. est désactivé.",802,14,38,293,16
GROUPBOX "Options de contrôle",908,7,63,308,87
GROUPBOX "Instructions",909,7,5,308,53
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Nouvelle partie gagnée !"
IDS_STRING102 "Bille bloquée"
IDS_STRING103 "Cabestan\n%ld"
IDS_STRING104 "Bonus obtenu\n%ld"
IDS_STRING105 "Bonus activé"
IDS_STRING106 "Armes renforcées"
IDS_STRING107 "Moteur renforcé"
IDS_STRING108 "Bonus augmenté de 1 million"
IDS_STRING109 "Bille supplémentaire disponible\n%ld"
IDS_STRING110 "Bille supplémentaire"
IDS_STRING111 "Prix pour tir de réflexe\n%ld"
IDS_STRING112 "Bataille finale gagnée"
IDS_STRING113 "Bonus de l'hyper-espace\n%ld"
IDS_STRING114 "Bonus de l'hyper-espace activé"
IDS_STRING115 "Jackpot\n%ld"
IDS_STRING116 "Jackpot activé"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Billes multiples"
IDS_STRING118 "Bonus de rampe"
IDS_STRING119 "Lumière en plus"
IDS_STRING120 "Bonus de rampe actif"
IDS_STRING121 "Lumière désactivée"
IDS_STRING122 "Tir d'adresse\n%ld"
IDS_STRING123 "Partie suspendue\nF3=Reprise"
IDS_STRING124 "Continuer"
IDS_STRING125 "F2 Nouvelle partie"
IDS_STRING126 "Attention..."
IDS_STRING127 "Joueur 1"
IDS_STRING128 "Joueur 2"
IDS_STRING129 "Joueur 3"
IDS_STRING130 "Joueur 4"
IDS_STRING131 "Démo\nJoueur 1"
IDS_STRING132 "Démo\nJoueur 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Démo\nJoueur 3"
IDS_STRING134 "Démo\nJoueur 4"
IDS_STRING135 "Partie terminée"
IDS_STRING136 "TILT !"
IDS_STRING137 "Ce programme nécessite un microprocesseur 80386 ou ultérieur."
IDS_STRING138 "80386 nécessaire"
IDS_STRING139 "Pinball 3D pour Windows - Cadet de l'Espace"
IDS_STRING140 "Une ou plusieurs commandes sont affectées à la même touche ;\npour de meilleures performances, n'affectez qu'une seule commande à chaque touche."
IDS_STRING141 "Effacer les meilleurs scores ?"
IDS_STRING142 "Confirmer"
IDS_STRING143 "WAVEMIX.INF est manquant - Ce fichier devrait être dans le répertoire de Pinball !"
IDS_STRING144 "Avertissement :"
IDS_STRING145 "Réapprovisionnement du vaisseau"
IDS_STRING146 "Centre de gravité"
IDS_STRING147 "Avancer dans le temps"
IDS_STRING148 "Remonter dans le temps"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelström !"
IDS_STRING150 "Repaire du ver géant"
IDS_STRING151 "Paré au lancement"
IDS_STRING152 "Indicateurs mis à jour"
IDS_STRING153 "Bonus conservé"
IDS_STRING154 "Trophée niveau 1"
IDS_STRING155 "Trophée niveau 2"
IDS_STRING156 "Trophée niveau 3"
IDS_STRING157 "Multiplicateur de champ 2x"
IDS_STRING158 "Multiplicateur de champ 3x"
IDS_STRING159 "Multiplicateur de champ 5x"
IDS_STRING160 "Multiplicateur de champ 10x"
IDS_STRING161 "Exercices de tir"
IDS_STRING162 "Essais de tir"
IDS_STRING163 "Essais de rentrée"
IDS_STRING164 "Science"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Comète errante"
IDS_STRING166 "Trou noir"
IDS_STRING167 "Rayonnement spatial"
IDS_STRING168 "Chasse aux virus"
IDS_STRING169 "Menace extra-terrestre"
IDS_STRING170 "Sauvetage"
IDS_STRING171 "Récupération du satellite"
IDS_STRING172 "Reconnaissance"
IDS_STRING173 "Machine de la fin du monde"
IDS_STRING174 "Peste cosmique"
IDS_STRING175 "Secret"
IDS_STRING176 "Distorsion du temps"
IDS_STRING177 "Maelström"
IDS_STRING178 "Mission acceptée\n%ld"
IDS_STRING179 "Mission achevée\n%ld"
IDS_STRING180 "%s Mission sélectionnée"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Trou noir\n%ld"
IDS_STRING182 "Gravité normale\n%ld"
IDS_STRING183 "Centre de gravité\n%ld"
IDS_STRING184 "Élévation au grade de %s"
IDS_STRING185 "Élève officier"
IDS_STRING186 "Enseigne de vaisseau"
IDS_STRING187 "Lieutenant de vaisseau"
IDS_STRING188 "Capitaine de corvette"
IDS_STRING189 "Capitaine de frégate"
IDS_STRING190 "Capitaine de vaisseau"
IDS_STRING191 "Contre-amiral"
IDS_STRING192 "Vice-amiral"
IDS_STRING193 "Amiral"
IDS_STRING194 "Repaire du ver géant ouvert"
IDS_STRING195 "Bonus de crash\n%ld"
IDS_STRING196 "Nouvelle bille"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Redéploiement"
IDS_STRING198 "Joueur 1, rejouez"
IDS_STRING199 "Joueur 2, rejouez"
IDS_STRING200 "Joueur 3, rejouez"
IDS_STRING201 "Joueur 4, rejouez"
IDS_STRING202 "Ce flipper Pinball 3D a été créé pour Microsoft par Maxis.\nPour obtenir plus d'informations, appelez le service Consommateurs\ndElectronic Arts au 04 72 53 25 00 (France) ou de Maxis\nau (800)-336-2947 (États-Unis et Canada seulement).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "Pinball 3D a été créé pour Microsoft par Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "À propos de Pinball 3D"
IDS_STRING205 "Visez les cibles pour choisir une mission"
IDS_STRING206 "Réapprovisionnement du vaisseau"
IDS_STRING207 "Rampe d'acceptation de la mission %s"
IDS_STRING208 "Tirs sur champignons d'attaque\nrestants : %d"
IDS_STRING209 "Essais de tir réussis"
IDS_STRING210 "Mission abandonnée"
IDS_STRING211 "Tirs restants : %d"
IDS_STRING212 "Essais de tir réussis"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Rentrées restantes : %d"
IDS_STRING214 "Essais de rentrée réussis"
IDS_STRING215 "Cibles automatiques\nrestantes : %d"
IDS_STRING216 "Mission scientifique achevée"
IDS_STRING217 "Avertissement -- Niveau de carburant bas"
IDS_STRING218 "Remplissez les bancs de détresse droits"
IDS_STRING219 "Lancement dans l'hyper-espace"
IDS_STRING220 "Comète détruite"
IDS_STRING221 "Entrez dans le repaire du ver géant"
IDS_STRING222 "Rayonnement supprimé"
IDS_STRING223 "Renforcement des champignons de tir"
IDS_STRING224 "Entrez dans le trou noir"
IDS_STRING225 "Trou noir supprimé"
IDS_STRING226 "Cibles\nrestantes : %d"
IDS_STRING227 "Xénomorphes détruits"
IDS_STRING228 "Mettre à niveau les indicateurs"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Lancement dans l'hyper-espace"
IDS_STRING230 "Survivants"
IDS_STRING231 "Extra-terrestres repoussés"
IDS_STRING232 "Tirez sur les cibles de carburants"
IDS_STRING233 "Tirs restants sur les champignons d'attaque\ndistants : %d"
IDS_STRING234 "Satellite réparé"
IDS_STRING235 "Accès aux couloirs\nrestants : %d"
IDS_STRING236 "Tirez la bille dans la glissière de carburant"
IDS_STRING237 "Inspection terminée"
IDS_STRING238 "Accès dans couloirs extérieurs\nrestants : %d"
IDS_STRING239 "Machine de la fin du monde détruite"
IDS_STRING240 "Roulement des indicateurs : %d"
IDS_STRING241 "Tirez sur le roulement de distorsion spatiale"
IDS_STRING242 "Peste éliminée"
IDS_STRING243 "Visez le repaire jaune du ver géant"
IDS_STRING244 "Visez le repaire rouge du ver géant"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Visez le repaire vert du ver géant"
IDS_STRING246 "Plans récupérés"
IDS_STRING247 "Tirs sur élastiques\nrestants : %d"
IDS_STRING248 "Visez le gouffre de l'hyper-espace ou la rampe de lancement"
IDS_STRING249 "Tirs sur cibles automatiques\nrestants : %d"
IDS_STRING250 "Tirs sur cibles de points\nrestants : %d"
IDS_STRING251 "Accès dans couloirs\nrestants : %d"
IDS_STRING252 "Tirez la bille dans la glissière de carburant"
IDS_STRING253 "Visez la rampe de lancement"
IDS_STRING254 "Tirez sur les drapeaux"
IDS_STRING255 "Visez le repaire du ver"
IDS_STRING256 "Gouffre de l'hyper-espace pour terminer Maelström"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "65 tilt gauche du flipper"
END
STRINGTABLE
BEGIN
IDS_STRING260 "80 tilt droit du flipper"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "79 secousse droite"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Cadet de l'espace"
IDS_STRING270 "Erreur :"
IDS_STRING271 "Impossible de trouver d'autres flippers."
IDS_STRING272 "Pinball 3D\nSpace Cadet"
IDS_STRING273 "Élévation au grade de %s"
IDS_STRING274 "Rétrogradé vers %s"
IDS_STRING275 "Renforcement des champignons d'attaque"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Remplissez les bancs de détresse gauches"
IDS_STRING277 "Meilleurs scores"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Mémoire insuffisante pour exécuter Pinball 3D."
IDS_STRING280 "Score du joueur 1\n%ld"
IDS_STRING281 "Score du joueur 2\n%ld"
IDS_STRING282 "Score du joueur 3\n%ld"
IDS_STRING283 "Score du joueur 4\n%ld"
IDS_STRING284 "Meilleur score 1\n%ld"
IDS_STRING285 "Meilleur score 2\n%ld"
IDS_STRING286 "Meilleur score 3\n%ld"
IDS_STRING287 "Meilleur score 4\n%ld"
IDS_STRING288 "Meilleur score 5\n%ld"
IDS_STRING289 "255 255 255 (Couleur RGB de la police par défaut)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // French (France) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Italian (Italy) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ITA)
LANGUAGE LANG_ITALIAN, SUBLANG_ITALIAN
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Partita"
BEGIN
MENUITEM "&Nuova partita\tF2", Menu1_New_Game
MENUITEM "&Gioca pallina", Menu1_Launch_Ball
MENUITEM "Sospendi/&Riprendi partita\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Punteggi migliori...", Menu1_High_Scores
MENUITEM "&Dimostrazione", Menu1_Demo
MENUITEM "&Esci", Menu1_Exit
END
POPUP "&Opzioni"
BEGIN
MENUITEM "Sc&hermo intero\tF4", Menu1_Full_Screen
MENUITEM "Seleziona &tabella", Menu1_Select_Table
POPUP "Sele&ziona giocatori"
BEGIN
MENUITEM "&1 giocatore", Menu1_1Player
MENUITEM "&2 giocatori", Menu1_2Players
MENUITEM "&3 giocatori", Menu1_3Players
MENUITEM "&4 giocatori", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "Effetti &sonori", Menu1_Sounds
MENUITEM "&Musica", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "&Controlli giocatore...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&?"
BEGIN
MENUITEM "&Guida in linea\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Informazioni su Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Punteggi migliori"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Annulla",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Cancella",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Nome",701,49,7,24,8
LTEXT "Punteggio",702,200,7,33,8
LTEXT "Classifica",703,13,7,30,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: controlli giocatore"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Annulla",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "&Predefiniti",KEYMAPPER_Default,227,163,50,14
LTEXT "&Flipper sinistro",901,18,87,47,10
COMBOBOX KEYMAPPER_FlipperL,77,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "F&lipper destro",902,148,87,44,10
COMBOBOX KEYMAPPER_FlipperR,205,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Spinta da sinistra",904,18,111,55,10
COMBOBOX KEYMAPPER_BumpLeft,77,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Spin&ta da destra",905,148,111,54,10
COMBOBOX KEYMAPPER_BumpRight,205,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Spinta dal &basso",906,18,135,56,10
COMBOBOX KEYMAPPER_BumpBottom,77,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "La&nciapalline",903,148,135,44,8
COMBOBOX KEYMAPPER_Plunger,205,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Per cambiare i controlli della partita, selezionare le opzioni desiderate, fare clic sulla freccia a destra della casella per cambiare specifici tasti, quindi scegliere OK.",801,14,15,258,17
LTEXT "Per ripristinare i controlli originali di 3D Pinball, scegliere Predefiniti, quindi OK. Per usare i tasti di direzione sul tastierino numerico, assicurarsi che BLOC NUM sia disattivato.",802,14,36,256,25
GROUPBOX "Opzioni di controllo",908,7,71,269,87
GROUPBOX "Istruzioni",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Altra partita vinta"
IDS_STRING102 "Pallina bloccata"
IDS_STRING103 "Corpo di guardia principale\n%ld"
IDS_STRING104 "Bonus vinto\n%ld"
IDS_STRING105 "Bonus attivato"
IDS_STRING106 "Armi potenziate"
IDS_STRING107 "Motore potenziato"
IDS_STRING108 "Bonus aumentato a un milione"
IDS_STRING109 "Altra pallina disponibile\n%ld"
IDS_STRING110 "Altra pallina vinta"
IDS_STRING111 "Colpo veloce concesso\n%ld"
IDS_STRING112 "Battaglia finale vinta"
IDS_STRING113 "Bonus iperspaziale vinto\n%ld"
IDS_STRING114 "Bonus iperspaziale disponibile"
IDS_STRING115 "Monte premi vinto\n%ld"
IDS_STRING116 "Monte premi attivato"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Più palline"
IDS_STRING118 "Bonus sulla rampa vinto"
IDS_STRING119 "Luci attivate"
IDS_STRING120 "Bonus sulla rampa attivato"
IDS_STRING121 "Luci disattivate"
IDS_STRING122 "Bel colpo!\n%ld"
IDS_STRING123 "Partita interrotta\nF3 per riprendere"
IDS_STRING124 "Continua il gioco"
IDS_STRING125 "F2 per iniziare una nuova partita"
IDS_STRING126 "Attenzione..."
IDS_STRING127 "Giocatore 1"
IDS_STRING128 "Giocatore 2"
IDS_STRING129 "Giocatore 3"
IDS_STRING130 "Giocatore 4"
IDS_STRING131 "Dimostrazione\nGiocatore 1"
IDS_STRING132 "Dimostrazione\nGiocatore 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Dimostrazione\nGiocatore 3"
IDS_STRING134 "Dimostrazione\nGiocatore 4"
IDS_STRING135 "Fine partita"
IDS_STRING136 "TILT!"
IDS_STRING137 "Il programma richiede una CPU 80386 o superiore."
IDS_STRING138 "Richiede 80386"
IDS_STRING139 "3D Pinball per Windows - Space Cadet"
IDS_STRING140 "Uno o più controlli giocatore sono impostati sullo stesso tasto.\nSi consiglia di usare un tasto per ogni controllo."
IDS_STRING141 "Cancellare i punteggi migliori?"
IDS_STRING142 "Conferma"
IDS_STRING143 "WAVEMIX.INF mancante. Copiare questo file nella directory Pinball!"
IDS_STRING144 "Avviso:"
IDS_STRING145 "Rifornimento navicella eseguito"
IDS_STRING146 "Pozzo di gravità"
IDS_STRING147 "Curvatura temporale nel futuro"
IDS_STRING148 "Curvatura temporale nel passato"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelstrom!"
IDS_STRING150 "Tunnel spaziale"
IDS_STRING151 "Schieramento"
IDS_STRING152 "Bandiere aggiornate"
IDS_STRING153 "Concessione bonus"
IDS_STRING154 "Lode di primo livello"
IDS_STRING155 "Lode di secondo livello"
IDS_STRING156 "Lode di terzo livello"
IDS_STRING157 "Moltiplicatore di campo 2x"
IDS_STRING158 "Moltiplicatore di campo 3x"
IDS_STRING159 "Moltiplicatore di campo 5x"
IDS_STRING160 "Moltiplicatore di campo 10x"
IDS_STRING161 "Esercitazione di tiro"
IDS_STRING162 "Esercitazioni di lancio"
IDS_STRING163 "Esercitazione di rientro"
IDS_STRING164 "Scienza"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Cometa vagante"
IDS_STRING166 "Buco nero"
IDS_STRING167 "Radiazione spaziale"
IDS_STRING168 "Caccia al virus"
IDS_STRING169 "Pericolo alieni"
IDS_STRING170 "Salvataggio"
IDS_STRING171 "Recupero satellite"
IDS_STRING172 "Riconoscimento"
IDS_STRING173 "Macchina della fine del mondo"
IDS_STRING174 "Peste cosmica"
IDS_STRING175 "Segreto"
IDS_STRING176 "Curvatura temporale"
IDS_STRING177 "Maelstrom"
IDS_STRING178 "Missione accettata\n%ld"
IDS_STRING179 "Missione compiuta\n%ld"
IDS_STRING180 "%s Missione selezionata"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Buco nero\n%ld"
IDS_STRING182 "Gravità normalizzata\n%ld"
IDS_STRING183 "Pozzo di gravità\n%ld"
IDS_STRING184 "Promozione a %s"
IDS_STRING185 "Cadetto"
IDS_STRING186 "Alfiere"
IDS_STRING187 "Tenente"
IDS_STRING188 "Capitano"
IDS_STRING189 "Capitano di corvetta"
IDS_STRING190 "Comandante"
IDS_STRING191 "Commodoro"
IDS_STRING192 "Ammiraglio"
IDS_STRING193 "Grande Ammiraglio"
IDS_STRING194 "Tunnel spaziale aperto"
IDS_STRING195 "Bonus\n%ld"
IDS_STRING196 "Gioca pallina di nuovo"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Rischieramento"
IDS_STRING198 "Giocatore 1, pronto al lancio!"
IDS_STRING199 "Giocatore 2, pronto al lancio!"
IDS_STRING200 "Giocatore 3, pronto al lancio!"
IDS_STRING201 "Giocatore 4, pronto al lancio!"
IDS_STRING202 "3D Pinball è stato creato per Microsoft dalla Maxis.\nPer ulteriori informazioni contattare i seguenti numeri telefonici: (800)-336-2947 o (512)-343-190\n(Stati Uniti e Canada soltanto).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball è stato creato per Microsoft dalla Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "Informazioni su 3D Pinball"
IDS_STRING205 "Per selezionare la missione, colpire gli obiettivi della missione"
IDS_STRING206 "Rifornire di carburante la navicella"
IDS_STRING207 "Rampa di lancio per accettare: %s"
IDS_STRING208 "Colpi ai respingenti\nRimasti: %d"
IDS_STRING209 "Esercitazione di tiro superata"
IDS_STRING210 "Missione interrotta"
IDS_STRING211 "Lanci rimasti: %d"
IDS_STRING212 "Esercitazione di lancio superata"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Rientri rimasti: %d"
IDS_STRING214 "Esercitazione di rientro superata"
IDS_STRING215 "Obiettivi da abbattere\nRimasti: %d"
IDS_STRING216 "Missione Scienza compiuta"
IDS_STRING217 "Attenzione -- carburante in esaurimento"
IDS_STRING218 "Riempimento energetico degli scudi a babordo"
IDS_STRING219 "Lancio nell'iperspazio"
IDS_STRING220 "Cometa distrutta"
IDS_STRING221 "Entra nel tunnel spaziale"
IDS_STRING222 "Radiazione eliminata"
IDS_STRING223 "Aggiorna i respingenti della rampa di lancio"
IDS_STRING224 "Entra nel buco nero"
IDS_STRING225 "Buco nero eliminato"
IDS_STRING226 "Obiettivi\nRimasti: %d"
IDS_STRING227 "Distruzione di Xenomorphs"
IDS_STRING228 "Aggiorna bandiere"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Lancio nell'iperspazio"
IDS_STRING230 "Sopravvissuti posti in salvo"
IDS_STRING231 "Alieni respinti"
IDS_STRING232 "Colpire il deposito di carburante"
IDS_STRING233 "Colpi ai respingenti di prima linea\nRimasti: %d"
IDS_STRING234 "Satellite ripristinato"
IDS_STRING235 "Fortezze del valico\nSinistra: %d"
IDS_STRING236 "Lancia la pallina nell'iniettore del carburante"
IDS_STRING237 "Verifica completa"
IDS_STRING238 "Fortezze del valico esterno\nSinistra: %d"
IDS_STRING239 "Macchina della fine del mondo distrutta"
IDS_STRING240 "Avvolgi bandiere: %d"
IDS_STRING241 "Colpire la gondola di curvatura temporale"
IDS_STRING242 "Peste debellata"
IDS_STRING243 "Colpire il tunnel spaziale giallo"
IDS_STRING244 "Colpire il tunnel spaziale rosso"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Colpire il tunnel spaziale verde"
IDS_STRING246 "Piani recuperati"
IDS_STRING247 "'Rebound Hits'\nRimasti: %d"
IDS_STRING248 "Colpire l'iniettore iperspaziale o la rampa di lancio"
IDS_STRING249 "Obiettivi da abbattere\nRimasti: %d"
IDS_STRING250 "Vedi obiettivi\nRimasti: %d"
IDS_STRING251 "Fortezze del valico\nSinistra: %d"
IDS_STRING252 "Lancia la pallina nell'iniettore del carburante"
IDS_STRING253 "Colpire la rampa di lancio"
IDS_STRING254 "Colpire bandiere"
IDS_STRING255 "Colpire il tunnel spaziale"
IDS_STRING256 "Iniettore iperspaziale per uscire dal vortice"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "88 Flipper sinistro"
END
STRINGTABLE
BEGIN
IDS_STRING260 "78 Flipper destro"
IDS_STRING261 "32 Gioca pallina"
IDS_STRING262 "90 Spinta da sinistra"
IDS_STRING263 "77 Spinta da destra"
IDS_STRING264 "66 Spinta dal basso"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Errore:"
IDS_STRING271 "Impossibile trovare altre tabelle."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Promozione a %s"
IDS_STRING274 "Degradato a %s"
IDS_STRING275 "Potenzia respingenti di prima linea"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Riempimento energetico degli scudi a tribordo"
IDS_STRING277 "PUNTEGGIO MIGLIORE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Memoria insufficiente per eseguire 3D Pinball."
IDS_STRING280 "Punteggio giocatore 1\n%ld"
IDS_STRING281 "Punteggio giocatore 2\n%ld"
IDS_STRING282 "Punteggio giocatore 3\n%ld"
IDS_STRING283 "Punteggio giocatore 4\n%ld"
IDS_STRING284 "Punteggi migliori 1\n%ld"
IDS_STRING285 "Punteggi migliori 2\n%ld"
IDS_STRING286 "Punteggi migliori 3\n%ld"
IDS_STRING287 "Punteggi migliori 4\n%ld"
IDS_STRING288 "Punteggi migliori 5\n%ld"
IDS_STRING289 "255 255 255 (R G B colore predefinito)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Italian (Italy) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Dutch (Netherlands) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NLD)
LANGUAGE LANG_DUTCH, SUBLANG_DUTCH
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Spel"
BEGIN
MENUITEM "&Nieuw spel\tF2", Menu1_New_Game
MENUITEM "&Bal in spel brengen", Menu1_Launch_Ball
MENUITEM "&Spel onderbreken/hervatten\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Topscores...", Menu1_High_Scores
MENUITEM "&Demo", Menu1_Demo
MENUITEM "&Afsluiten", Menu1_Exit
END
POPUP "&Opties"
BEGIN
MENUITEM "&Volledig scherm\tF4", Menu1_Full_Screen
MENUITEM "&Kast selecteren", Menu1_Select_Table
POPUP "Spe&lers selecteren"
BEGIN
MENUITEM "&1 speler", Menu1_1Player
MENUITEM "&2 spelers", Menu1_2Players
MENUITEM "&3 spelers", Menu1_3Players
MENUITEM "&4 spelers", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Geluiden", Menu1_Sounds
MENUITEM "&Muziek", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "Spel&functies...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Help"
BEGIN
MENUITEM "Help-&onderwerpen\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Info", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Topscores"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Annuleren",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Wissen",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Naam",701,49,7,24,8
LTEXT "Score",702,200,7,20,8
LTEXT "Positie",703,13,7,22,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball: spelfuncties"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Annuleren",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "&Standaard",KEYMAPPER_Default,227,163,50,14
LTEXT "&Linker-\nflipper",901,20,83,39,17
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Rechter-\nflipper",902,146,82,44,18
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Duw naar r&echts",904,20,107,34,17
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Duw naar li&nks",905,146,107,38,19
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Duw van &onderen",906,20,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Lan&ceerknop",903,146,136,43,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Als u een spelfunctie wilt wijzigen, dient u de gewenste functie te kiezen en met behulp van de pijltoetsen andere toetsen te selecteren. Klik vervolgens op OK.",801,14,17,249,18
LTEXT "Klik op Standaard en vervolgens op OK als u de oorspronkelijke instellingen wilt herstellen. Controleer of NUM LOCK is uitgeschakeld als u de pijltoetsen op het numerieke toetsenblok wilt gebruiken.",802,14,38,256,25
GROUPBOX "Besturingsopties",908,7,71,269,87
GROUPBOX "Instructies",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Replay toegekend"
IDS_STRING102 "Ball Locked"
IDS_STRING103 "Center Post\n%ld"
IDS_STRING104 "Bonus toegekend\n%ld"
IDS_STRING105 "Bonus geactiveerd"
IDS_STRING106 "Wapens opgewaardeerd"
IDS_STRING107 "Motor opgewaardeerd"
IDS_STRING108 "1 miljoen extra bonuspunten"
IDS_STRING109 "Extra bal beschikbaar\n%ld"
IDS_STRING110 "Extra bal"
IDS_STRING111 "Reflexschot toegekend\n%ld"
IDS_STRING112 "Finalegevecht gewonnen"
IDS_STRING113 "Hyperspacebonus\n%ld"
IDS_STRING114 "Hyperspacebonus beschikbaar"
IDS_STRING115 "Jackpot toegekend\n%ld"
IDS_STRING116 "Jackpot geactiveerd"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multibal"
IDS_STRING118 "Hellingbonus toegekend"
IDS_STRING119 "Lampje toegevoegd"
IDS_STRING120 "Hellingbonus geactiveerd"
IDS_STRING121 "Beginwaarden lampjes uitgeschakeld"
IDS_STRING122 "Bekwaamheidsbal\n%ld"
IDS_STRING123 "Spel is onderbroken\nF3 hervat het spel"
IDS_STRING124 "Doorgaan met spel"
IDS_STRING125 "F2 start een nieuw spel"
IDS_STRING126 "Voorzichtig..."
IDS_STRING127 "Speler 1"
IDS_STRING128 "Speler 2"
IDS_STRING129 "Speler 3"
IDS_STRING130 "Speler 4"
IDS_STRING131 "Demo\nSpeler 1"
IDS_STRING132 "Demo\nSpeler 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nSpeler 3"
IDS_STRING134 "Demo\nSpeler 4"
IDS_STRING135 "Het spel is afgelopen"
IDS_STRING136 "TILT!"
IDS_STRING137 "Voor dit programma is een CPU van het type 80386 of beter noodzakelijk."
IDS_STRING138 "80386 noodzakelijk"
IDS_STRING139 "3D Pinball voor Windows, Space Cadet"
IDS_STRING140 "Eén of meer spelfuncties zijn ingesteld op dezelfde toets; gebruik unieke toetsen voor de verschillende elementen voor optimale prestaties."
IDS_STRING141 "Topscores wissen?"
IDS_STRING142 "Bevestigen"
IDS_STRING143 "Wavemix.inf ontbreekt. Dit bestand moet in de map Pinball aanwezig zijn."
IDS_STRING144 "Waarschuwing:"
IDS_STRING145 "Schip bijgetankt"
IDS_STRING146 "Gravity-put"
IDS_STRING147 "Timewarp vooruit"
IDS_STRING148 "Timewarp achteruit"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelstrom!"
IDS_STRING150 "Wormhole"
IDS_STRING151 "Klaar voor lancering"
IDS_STRING152 "Poorten opgewaardeerd"
IDS_STRING153 "Bonus behouden"
IDS_STRING154 "Eervolle vermelding nr. 1"
IDS_STRING155 "Eervolle vermelding nr. 2"
IDS_STRING156 "Eervolle vermelding nr. 3"
IDS_STRING157 "Veldvermenigvuldiging 2x"
IDS_STRING158 "Veldvermenigvuldiging 3x"
IDS_STRING159 "Veldvermenigvuldiging 5x"
IDS_STRING160 "Veldvermenigvuldiging 10x"
IDS_STRING161 "Schietoefeningen"
IDS_STRING162 "Lanceertraining"
IDS_STRING163 "Terugkeertraining"
IDS_STRING164 "Wetenschap"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Verdwaalde komeet"
IDS_STRING166 "Zwart gat"
IDS_STRING167 "Kosmische straling"
IDS_STRING168 "Bug Hunt"
IDS_STRING169 "Alien Menace"
IDS_STRING170 "Rescue"
IDS_STRING171 "Satelliet oppikken"
IDS_STRING172 "Verkenning"
IDS_STRING173 "Doomsday Machine"
IDS_STRING174 "Kosmische plaag"
IDS_STRING175 "Geheim"
IDS_STRING176 "Time Warp"
IDS_STRING177 "Maelstrom"
IDS_STRING178 "Missie aanvaard\n%ld"
IDS_STRING179 "Missie volbracht\n%ld"
IDS_STRING180 "Geselecteerde missie: %s"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Zwart gat\n%ld"
IDS_STRING182 "Normale zwaartekracht\n%ld"
IDS_STRING183 "Gravity-put\n%ld"
IDS_STRING184 "Promotie naar %s"
IDS_STRING185 "Kadet"
IDS_STRING186 "Kornet"
IDS_STRING187 "Luitenant"
IDS_STRING188 "Kapitein"
IDS_STRING189 "Luitenant-gezagvoerder"
IDS_STRING190 "Gezagvoerder"
IDS_STRING191 "Commodore"
IDS_STRING192 "Admiraal"
IDS_STRING193 "Vlootadmiraal"
IDS_STRING194 "Wormhole geopend"
IDS_STRING195 "Crashbonus\n%ld"
IDS_STRING196 "Replay Ball"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Opnieuw lanceren"
IDS_STRING198 "Speler 1 Shoot Again"
IDS_STRING199 "Speler 2 Shoot Again"
IDS_STRING200 "Speler 3 Shoot Again"
IDS_STRING201 "Speler 4 Shoot Again"
IDS_STRING202 "3D Pinball is ontwikkeld voor Microsoft door Maxis.\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball is ontwikkeld voor Microsoft door Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "Info"
IDS_STRING205 "Raak missiedoelen om een missie te selecteren"
IDS_STRING206 "Schip bijtanken"
IDS_STRING207 "Missie %s begint als bal op platform is"
IDS_STRING208 "Aanvalbumpertreffers\nResterend: %d"
IDS_STRING209 "Schietoefeningen voltooid"
IDS_STRING210 "Missie afgebroken"
IDS_STRING211 "Resterende lanceringen: %d"
IDS_STRING212 "Lanceertraining voltooid"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Terugkeertraining resterend: %d"
IDS_STRING214 "Terugkeertraining voltooid"
IDS_STRING215 "Drop targets \nResterend: %d"
IDS_STRING216 "Wetenschapsmissie volbracht"
IDS_STRING217 "Waarschuwing: weinig brandstof"
IDS_STRING218 "Rechterrisicolampjes activeren"
IDS_STRING219 "Hyperspacelancering"
IDS_STRING220 "Komeet vernietigd"
IDS_STRING221 "Wormhole ingaan"
IDS_STRING222 "Straling geëlimineerd"
IDS_STRING223 "Aanvalbumpers opwaarderen"
IDS_STRING224 "Zwart gat ingaan"
IDS_STRING225 "Zwart gat geëlimineerd"
IDS_STRING226 "Doelen\nresterend: %d"
IDS_STRING227 "Xenomorfen vernietigd"
IDS_STRING228 "Poorten opwaarderen"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperspacelancering"
IDS_STRING230 "Overlevenden gered"
IDS_STRING231 "Aliens teruggedreven"
IDS_STRING232 "Raak brandstofdoelen"
IDS_STRING233 "Treffers op afgelegen aanvalbumper\nresterend: %d"
IDS_STRING234 "Satelliet is gerepareerd"
IDS_STRING235 "Door baan spelen\nresterend: %d"
IDS_STRING236 "Bal de brandstofhelling op schieten"
IDS_STRING237 "Onderzoek voltooid"
IDS_STRING238 "Door buitenbaan spelen\nresterend: %d"
IDS_STRING239 "Doomsday Machine vernietigd"
IDS_STRING240 "Poorten ronddraaien: %d"
IDS_STRING241 "Raak Space Warp-rollover"
IDS_STRING242 "Plaag geëlimineerd"
IDS_STRING243 "Raak geel wormhole"
IDS_STRING244 "Raak rood wormhole"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Raak groen wormhole"
IDS_STRING246 "Plannen teruggevonden"
IDS_STRING247 "Reboundtreffers\nresterend: %d"
IDS_STRING248 "Raak hyperspacehelling of lanceerplatform"
IDS_STRING249 "Treffers op drop targets\nresterend: %d"
IDS_STRING250 "Treffers op schietschijfdoelen\nresterend: %d"
IDS_STRING251 "Door banen spelen\nresterend: %d"
IDS_STRING252 "Bal de brandstofhelling op schieten"
IDS_STRING253 "Raak lanceerplatform"
IDS_STRING254 "Raak poorten"
IDS_STRING255 "Raak wormhole"
IDS_STRING256 "Hyperspacehelling om Maelstrom te beëindigen"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Linkerflipper"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Rechterflipper"
IDS_STRING261 "32 Lanceertoets"
IDS_STRING262 "88 Toets voor duw naar rechts"
IDS_STRING263 "190 Toets voor duw naar links"
IDS_STRING264 "38 Toets voor duw van onderen"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Fout:"
IDS_STRING271 "Kan geen andere kasten vinden."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Promotie naar %s"
IDS_STRING274 "Degradatie naar %s"
IDS_STRING275 "Aanvalbumpers opwaarderen"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Linkerrisicolampjes activeren"
IDS_STRING277 "TOPSCORE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Er is onvoldoende geheugen om 3D Pinball uit te kunnen voeren."
IDS_STRING280 "Score speler 1\n%ld"
IDS_STRING281 "Score speler 2\n%ld"
IDS_STRING282 "Score speler 3\n%ld"
IDS_STRING283 "Score speler 4\n%ld"
IDS_STRING284 "Topscore 1\n%ld"
IDS_STRING285 "Topscore 2\n%ld"
IDS_STRING286 "Topscore 3\n%ld"
IDS_STRING287 "Topscore 4\n%ld"
IDS_STRING288 "Topscore 5\n%ld"
IDS_STRING289 "255 255 255 (R G B standaard lettertypekleur)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Dutch (Netherlands) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Norwegian Bokmål (Norway) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NOR)
LANGUAGE LANG_NORWEGIAN, SUBLANG_NORWEGIAN_BOKMAL
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Spill"
BEGIN
MENUITEM "&Nytt spill\tF2", Menu1_New_Game
MENUITEM "&Skyt ut ball", Menu1_Launch_Ball
MENUITEM "&Pause/gjenoppta spill\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Beste resultater...", Menu1_High_Scores
MENUITEM "&Demonstrasjon", Menu1_Demo
MENUITEM "&Avslutt", Menu1_Exit
END
POPUP "&Alternativer"
BEGIN
MENUITEM "&Full skjerm\tF4", Menu1_Full_Screen
MENUITEM "Velg &bord", Menu1_Select_Table
POPUP "Velg &spillere"
BEGIN
MENUITEM "&1 spiller", Menu1_1Player
MENUITEM "&2 spillere", Menu1_2Players
MENUITEM "&3 spillere", Menu1_3Players
MENUITEM "&4 spillere", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Lyder", Menu1_Sounds
MENUITEM "&Musikk", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "Spill&kontroller...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Hjelp"
BEGIN
MENUITEM "&Emner i Hjelp\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Om Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Beste resultater"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Avbryt",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Nullstill",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Navn",701,49,7,24,8
LTEXT "Poeng",702,200,7,22,8
LTEXT "Plassering",703,13,7,33,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,185,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,185,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,185,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,185,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,185,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 283, 193
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "3D Pinball - Spillkontroller"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,173,50,14
PUSHBUTTON "Avbryt",KEYMAPPER_Cancel,173,173,50,14
PUSHBUTTON "&Standard",KEYMAPPER_Default,227,173,50,14
LTEXT "&Venstre flipper",901,20,91,39,16
COMBOBOX KEYMAPPER_FlipperL,66,95,70,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Høyre flipper",902,146,90,37,16
COMBOBOX KEYMAPPER_FlipperR,192,94,70,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Dunk venstre bordkant",904,18,114,44,17
COMBOBOX KEYMAPPER_BumpLeft,66,118,70,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Dunk høyre &bordkant",905,146,114,38,16
COMBOBOX KEYMAPPER_BumpRight,192,118,70,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Dunk nedre &kant",906,20,139,41,16
COMBOBOX KEYMAPPER_BumpBottom,66,143,70,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Utskyter",903,146,147,39,8
COMBOBOX KEYMAPPER_Plunger,192,143,70,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Hvis du vil endre spillkontrollene, velger du spillkontrollene du vil bruke og velger i rullegardinlisten hvilke taster som skal representere dem (du kan også bruke piltastene for å velge). Velg deretter OK.",801,14,17,249,29
LTEXT "Velg Standard hvis du vil tilbakestille 3D Pinball til originalinnstillingene. Deretter velger du OK. Hvis du vil bruke pilene på det numeriske tastaturet, må Num Lock være deaktivert.",802,14,47,256,25
GROUPBOX "Kontrollalternativer",908,7,81,269,87
GROUPBOX "Instruksjoner",909,7,5,269,71
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Vunnet nytt spill"
IDS_STRING102 "Låst ball"
IDS_STRING103 "Midtstolpe\n%ld"
IDS_STRING104 "Vunnet bonus\n%ld"
IDS_STRING105 "Bonus på"
IDS_STRING106 "Våpen oppgradert"
IDS_STRING107 "Motor oppgradert"
IDS_STRING108 "Bonus opp 1 million"
IDS_STRING109 "Ekstra ball tilgjengelig\n%ld"
IDS_STRING110 "Ekstra ball"
IDS_STRING111 "Pris for refleksskudd\n%ld"
IDS_STRING112 "Vant siste slag"
IDS_STRING113 "Hyperrombonus\n%ld"
IDS_STRING114 "Hyperrombonus tilgjengelig"
IDS_STRING115 "Jackpot\n%ld"
IDS_STRING116 "Jackpot aktivert"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multiball"
IDS_STRING118 "Rampebonus"
IDS_STRING119 "Lagt til lys"
IDS_STRING120 "Rampebonus på"
IDS_STRING121 "Tilbakestillingslys av"
IDS_STRING122 "Dyktighetsskudd\n%ld"
IDS_STRING123 "Pause\nF3 for å fortsette"
IDS_STRING124 "Fortsett spillet"
IDS_STRING125 "F2 starter et nytt spill"
IDS_STRING126 "Forsiktig..."
IDS_STRING127 "Spiller 1"
IDS_STRING128 "Spiller 2"
IDS_STRING129 "Spiller 3"
IDS_STRING130 "Spiller 4"
IDS_STRING131 "Demo\nSpiller 1"
IDS_STRING132 "Demo\nSpiller 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nSpiller 3"
IDS_STRING134 "Demo\nSpiller 4"
IDS_STRING135 "Spillet er slutt"
IDS_STRING136 "TILT!"
IDS_STRING137 "Dette programmet krever en 80386-prosessor eller høyere."
IDS_STRING138 "80386 kreves"
IDS_STRING139 "3D Pinball for Windows - Romkadett"
IDS_STRING140 "En eller flere spillkontroller er tilordnet samme tast.\nYtelsen blir størst når alle kontrollene er tilordnet hver sin tast."
IDS_STRING141 "Slette Beste resultater?"
IDS_STRING142 "Bekreft"
IDS_STRING143 "Wavemix.inf mangler. Den må være i samme katalogen som Pinball."
IDS_STRING144 "Advarsel!"
IDS_STRING145 "Nybunkret skip"
IDS_STRING146 "Tyngdekraftsbrønn"
IDS_STRING147 "Tidssprang forover"
IDS_STRING148 "Tidssprang bakover"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Malstrøm!"
IDS_STRING150 "Ormebol"
IDS_STRING151 "Venter på utstasjonering"
IDS_STRING152 "Flagg oppgradert"
IDS_STRING153 "Behold bonus"
IDS_STRING154 "Medalje for 1. nivå"
IDS_STRING155 "Medalje for 2. nivå"
IDS_STRING156 "Medalje for 3. nivå"
IDS_STRING157 "Feltmultiplikator: 2"
IDS_STRING158 "Feltmultiplikator: 3"
IDS_STRING159 "Feltmultiplikator: 5"
IDS_STRING160 "Feltmultiplikator: 10"
IDS_STRING161 "Skyteøvelse"
IDS_STRING162 "Utskytingstrening"
IDS_STRING163 "Tilbakekomsttrening"
IDS_STRING164 "Vitenskapelig"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Komet ute av kurs"
IDS_STRING166 "Svart hull"
IDS_STRING167 "Romstråling"
IDS_STRING168 "Gulljakt"
IDS_STRING169 "Romtrussel"
IDS_STRING170 "Redning"
IDS_STRING171 "Satelittgjenvinning"
IDS_STRING172 "Rekognosering"
IDS_STRING173 "Helvetesmaskin"
IDS_STRING174 "Kosmisk pest"
IDS_STRING175 "Hemmelighet"
IDS_STRING176 "Tidssprang"
IDS_STRING177 "Malstrøm"
IDS_STRING178 "Oppdrag godtatt\n%ld"
IDS_STRING179 "Oppdrag fullført\n%ld"
IDS_STRING180 "%s-oppdrag valgt"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Svart hull\n%ld"
IDS_STRING182 "Normalisert tyngdekraft\n%ld"
IDS_STRING183 "Tyngdekraftsbrønn\n%ld"
IDS_STRING184 "Forfremmelse til %s"
IDS_STRING185 "Kadett"
IDS_STRING186 "Fenrik"
IDS_STRING187 "Løytnant"
IDS_STRING188 "Kapteinløytnant"
IDS_STRING189 "Orlogskaptein"
IDS_STRING190 "Kommandørkaptein"
IDS_STRING191 "Kommandør"
IDS_STRING192 "Viseadmiral"
IDS_STRING193 "Admiral"
IDS_STRING194 "Åpnet ormebol"
IDS_STRING195 "Krasjbonus\n%ld"
IDS_STRING196 "Ekstraball"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Utstasjoner på nytt"
IDS_STRING198 "Spiller 1 Skyt igjen"
IDS_STRING199 "Spiller 2 Skyt igjen"
IDS_STRING200 "Spiller 3 Skyt igjen"
IDS_STRING201 "Spiller 4 Skyt igjen"
IDS_STRING202 "Dette 3D Pinball-bordet ble laget for Microsoft av Maxis.\nDu får mer informasjon ved å ringe (800)-336-2947\n(bare kunder i USA og Canada.\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball-bord laget for Microsoft av Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "Om 3D Pinball"
IDS_STRING205 "Treff mål for å velge oppdrag"
IDS_STRING206 "Bunkre skip på nytt"
IDS_STRING207 "Skyt ut for å godta %s-oppdrag"
IDS_STRING208 "Gjenstående\nangrepsbumpertreff: %d"
IDS_STRING209 "Skyteøvelse bestått"
IDS_STRING210 "Oppdrag avbrutt"
IDS_STRING211 "Gjenstående utskytinger: %d"
IDS_STRING212 "Utskytingstrening bestått"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Gjenstående tilbakekomster: %d"
IDS_STRING214 "Tilbakekomsttrening bestått"
IDS_STRING215 "Gjenstående\nbombemål: %d"
IDS_STRING216 "Vitenskapelig oppdrag fullført"
IDS_STRING217 "Advarsel! Lite drivstoff."
IDS_STRING218 "Fyll høyre farebanker"
IDS_STRING219 "Hyperrom-start"
IDS_STRING220 "Komet ødelagt"
IDS_STRING221 "Gå inn i ormebol"
IDS_STRING222 "Eliminert stråling"
IDS_STRING223 "Oppgrader angrepsbumpere"
IDS_STRING224 "Gå inn i svart hull"
IDS_STRING225 "Svart hull er eliminert"
IDS_STRING226 "Gjenstående\nmål: %d"
IDS_STRING227 "Ødelagte fremmedformer"
IDS_STRING228 "Oppgraderte flagg"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperrom-start"
IDS_STRING230 "Overlevende reddet"
IDS_STRING231 "Romvesener slått tilbake"
IDS_STRING232 "Traff drivstoffmål"
IDS_STRING233 "Gjenstående fjernangreps-\nbumpertreff: %d"
IDS_STRING234 "Satellitt reparert"
IDS_STRING235 "Gjenstående\nbanepasseringer: %d"
IDS_STRING236 "Skyt ball opp drivstoffsjakt"
IDS_STRING237 "Undersøkelsen fullført"
IDS_STRING238 "Gjenstående utbane-\npasseringer: %d"
IDS_STRING239 "Helvetesmaskinen ødelagt"
IDS_STRING240 "Rulleflagg: %d"
IDS_STRING241 "Traff rulle for Romsprang"
IDS_STRING242 "Pesten eliminert"
IDS_STRING243 "Traff gult ormebol"
IDS_STRING244 "Traff rødt ormebol"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Traff grønt ormebol"
IDS_STRING246 "Fant planer"
IDS_STRING247 "Trampoline-\ntreff: %d"
IDS_STRING248 "Traff Hyperromsjakt eller utskytingsrampe"
IDS_STRING249 "Gjenstående trufne\nbombemål: %d"
IDS_STRING250 "Gjenstående\nblinkmåltreff: %d"
IDS_STRING251 "Gjenstående\nbanepasseringer: %d"
IDS_STRING252 "Skyt ball opp drivstoffsjakt"
IDS_STRING253 "Truffet utskytingsrampe"
IDS_STRING254 "Traff flagg"
IDS_STRING255 "Traff ormebol"
IDS_STRING256 "Hyperromsjakt for å avslutte malstrøm"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Venstre flippertast"
END
STRINGTABLE
BEGIN
IDS_STRING260 "45 Høyre flippertast"
IDS_STRING261 "32 Utskytingstast"
IDS_STRING262 "88 Venstre dunketast"
IDS_STRING263 "46 Høyre dunketast"
IDS_STRING264 "38 Dunk nede-tast"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Romkadett"
IDS_STRING270 "Feil:"
IDS_STRING271 "Finner ikke andre bord."
IDS_STRING272 "3D Pinball\nRomkadett"
IDS_STRING273 "Forfremmelse til %s"
IDS_STRING274 "Degradering til %s"
IDS_STRING275 "Oppgrader angrepsbumpere"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Fyll venstre farebanker"
IDS_STRING277 "BESTE RESULTATER"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Ikke nok minne til å kjøre 3D Pinball."
IDS_STRING280 "Spiller 1s resultat\n%ld"
IDS_STRING281 "Spiller 2s resultat\n%ld"
IDS_STRING282 "Spiller 3s resultat\n%ld"
IDS_STRING283 "Spiller 4s resultat\n%ld"
IDS_STRING284 "Beste resultat 1\n%ld"
IDS_STRING285 "Beste resultat 2\n%ld"
IDS_STRING286 "Beste resultat 3\n%ld"
IDS_STRING287 "Beste resultat 4\n%ld"
IDS_STRING288 "Beste resultat 5\n%ld"
IDS_STRING289 "255 255 255 (R G B standard skriftfarge)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Norwegian Bokmål (Norway) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Portuguese (Brazil) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_PTB)
LANGUAGE LANG_PORTUGUESE, SUBLANG_PORTUGUESE_BRAZILIAN
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Jogo"
BEGIN
MENUITEM "&Novo jogo\tF2", Menu1_New_Game
MENUITEM "&Lançar bola", Menu1_Launch_Ball
MENUITEM "&Pausa/continuar jogo\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "R&ecordes...", Menu1_High_Scores
MENUITEM "&Demonstração", Menu1_Demo
MENUITEM "Sai&r", Menu1_Exit
END
POPUP "&Opções"
BEGIN
MENUITEM "Tela &inteira\tF4", Menu1_Full_Screen
MENUITEM "S&elecionar tabela", Menu1_Select_Table
POPUP "&Selecionar jogadores"
BEGIN
MENUITEM "&1 jogador", Menu1_1Player
MENUITEM "&2 jogadores", Menu1_2Players
MENUITEM "&3 jogadores", Menu1_3Players
MENUITEM "&4 jogadores", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "S&ons", Menu1_Sounds
MENUITEM "&Música", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "&Controles do jogador...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "Aj&uda"
BEGIN
MENUITEM "Tópicos da &Ajuda\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "So&bre o Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Recordes"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Cancelar",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Limpar",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Nome",701,61,7,26,8
LTEXT "Pontos",702,200,7,51,8
LTEXT "Classificação",703,13,7,42,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,61,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,61,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,61,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,61,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,61,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,200,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,200,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,200,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,200,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,200,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,61,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,61,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,61,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,61,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,61,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 283, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Pinball 3D: controles do jogador"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "Cancelar",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "Pa&drão",KEYMAPPER_Default,227,163,50,14
LTEXT "Pal&heta esquerda",901,18,87,55,10
COMBOBOX KEYMAPPER_FlipperL,76,84,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Palheta direita",902,146,87,46,10
COMBOBOX KEYMAPPER_FlipperR,197,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Tapa à &esquerda da mesa",904,18,106,54,17
COMBOBOX KEYMAPPER_BumpLeft,76,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Tapa à direita da mesa",905,146,106,46,19
COMBOBOX KEYMAPPER_BumpRight,197,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Tapa &frontal na mesa",906,18,131,49,18
COMBOBOX KEYMAPPER_BumpBottom,76,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Lançador",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,197,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Para alterar os controles do jogo, selecione as opções desejadas, clique nas setas para alterar teclas específicas e clique em 'OK'.",801,14,16,249,18
LTEXT "Para restaurar as configurações originais do Pinball 3D, clique em 'Padrão' e em 'OK'. Para usar as teclas de direção do teclado numérico, certifique-se de que a tecla NUMLOCK está desativada.",802,14,36,256,25
GROUPBOX "Opções de controle",908,6,70,269,87
GROUPBOX "Instruções",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Ganhou repetição!"
IDS_STRING102 "Bola presa"
IDS_STRING103 "Ativou pino central\n%ld"
IDS_STRING104 "Ganhou bônus!\n%ld"
IDS_STRING105 "Bônus ativado"
IDS_STRING106 "Armas atualizadas"
IDS_STRING107 "Mecanismo atualizado"
IDS_STRING108 "Bônus acrescido de 1 milhão"
IDS_STRING109 "Bola extra disponível\n%ld"
IDS_STRING110 "Bola extra"
IDS_STRING111 "Ganhou supertiro\n%ld"
IDS_STRING112 "Batalha final vencida"
IDS_STRING113 "Bônus do hiperespaço!\n%ld"
IDS_STRING114 "Bônus disponível no hiperespaço"
IDS_STRING115 "Ganhou superprêmio!!\n%ld"
IDS_STRING116 "Superprêmio ativado"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multibola"
IDS_STRING118 "Ganhou bônus da rampa"
IDS_STRING119 "Luz adicionada"
IDS_STRING120 "Bônus da rampa ativado"
IDS_STRING121 "Luz de inicialização apagada"
IDS_STRING122 "Jogada de habilidade\n%ld"
IDS_STRING123 "Jogo em pausa\nF3 para continuar"
IDS_STRING124 "Continuar a jogar"
IDS_STRING125 "F2 começa um novo jogo"
IDS_STRING126 "Cuidado..."
IDS_STRING127 "Jogador 1"
IDS_STRING128 "Jogador 2"
IDS_STRING129 "Jogador 3"
IDS_STRING130 "Jogador 4"
IDS_STRING131 "Demonstração\nJogador 1"
IDS_STRING132 "Demonstração\nJogador 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demonstração\nJogador 3"
IDS_STRING134 "Demonstração\nJogador 4"
IDS_STRING135 "Fim de jogo"
IDS_STRING136 "TILT!"
IDS_STRING137 "Este programa requer uma CPU 80386 ou posterior."
IDS_STRING138 "80386 necessário"
IDS_STRING139 "Pinball 3D para Windows - Space Cadet"
IDS_STRING140 "Um ou mais controles do jogador estão definidos para a mesma tecla.\nPara um melhor desempenho, use teclas exclusivas para cada um dos controles."
IDS_STRING141 "Descartar os recordes?"
IDS_STRING142 "Confirmar"
IDS_STRING143 "WAVEMIX.INF está faltando - precisa estar na pasta Pinball!"
IDS_STRING144 "Aviso:"
IDS_STRING145 "Nave reabastecida"
IDS_STRING146 "Poço de gravidade"
IDS_STRING147 "Distorção temporal progressiva"
IDS_STRING148 "Distorção temporal regressiva"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Redemoinho!"
IDS_STRING150 "Fenda espacial"
IDS_STRING151 "Aguardando lançamento"
IDS_STRING152 "Bandeiras atualizadas"
IDS_STRING153 "Bônus adquirido"
IDS_STRING154 "Fase um concluída"
IDS_STRING155 "Fase dois concluída"
IDS_STRING156 "Fase três concluída"
IDS_STRING157 "Campo multiplicador 2x"
IDS_STRING158 "Campo multiplicador 3x"
IDS_STRING159 "Campo multiplicador 5x"
IDS_STRING160 "Campo multiplicador 10x"
IDS_STRING161 "Tiro ao alvo"
IDS_STRING162 "Treinamento de lançamento"
IDS_STRING163 "Treinamento de reentrada"
IDS_STRING164 "Científica"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Cometa perdido"
IDS_STRING166 "Buraco negro"
IDS_STRING167 "Radiação espacial"
IDS_STRING168 "Caçada assassina"
IDS_STRING169 "Ameaça alienígena"
IDS_STRING170 "Salvamento"
IDS_STRING171 "Resgate do satélite"
IDS_STRING172 "Reconhecimento"
IDS_STRING173 "Máquina do Juízo Final"
IDS_STRING174 "Peste cósmica"
IDS_STRING175 "Segredo"
IDS_STRING176 "Distorção temporal"
IDS_STRING177 "Redemoinho"
IDS_STRING178 "Missão aceita\n%ld"
IDS_STRING179 "Missão cumprida\n%ld"
IDS_STRING180 "Missão %s selecionada"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Buraco negro\n%ld"
IDS_STRING182 "Gravidade normalizada\n%ld"
IDS_STRING183 "Poço de gravidade\n%ld"
IDS_STRING184 "Promovido a %s"
IDS_STRING185 "Cadete"
IDS_STRING186 "Sargento"
IDS_STRING187 "Tenente"
IDS_STRING188 "Capitão"
IDS_STRING189 "Subcomandante"
IDS_STRING190 "Comandante"
IDS_STRING191 "Contra-almirante"
IDS_STRING192 "Almirante"
IDS_STRING193 "Almirante-de-fragata"
IDS_STRING194 "Fenda espacial aberta"
IDS_STRING195 "Bônus:\n%ld"
IDS_STRING196 "Jogar a bola novamente"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Relançamento"
IDS_STRING198 "Jogador 1 lança novamente"
IDS_STRING199 "Jogador 2 lança novamente"
IDS_STRING200 "Jogador 3 lança novamente"
IDS_STRING201 "Jogador 4 lança novamente"
IDS_STRING202 "Esta máquina de Pinball 3D foi criada para a Microsoft pela Maxis.\nPara obter mais informações, ligue para (800)-336-2947\n(somente clientes nos EUA e Canadá).\nCopyright (C) 1996 Maxis."
IDS_STRING203 "Esta máquina de Pinball 3D foi criada para a Microsoft pela Maxis. Copyright (C) 1995 Maxis."
IDS_STRING204 "Sobre o Pinball 3D"
IDS_STRING205 "Acerte os alvos indicados por uma seta azul para selecionar uma missão"
IDS_STRING206 "Reabasteça a nave"
IDS_STRING207 "Rampa de lançamento p/ missão %s"
IDS_STRING208 "Batidas nos amortecedores de ataque\nrestantes: %d"
IDS_STRING209 "Passou no teste de tiro ao alvo"
IDS_STRING210 "Missão cancelada"
IDS_STRING211 "Lançamentos restantes: %d"
IDS_STRING212 "Passou no treinamento de lançamento"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Reentradas restantes: %d"
IDS_STRING214 "Passou no treinamento de reentrada"
IDS_STRING215 "Alvos tipo Drop\nrestantes: %d"
IDS_STRING216 "Missão científica concluída"
IDS_STRING217 "Aviso - Pouco combustível"
IDS_STRING218 "Encher os bancos perigosos da direita"
IDS_STRING219 "Lançamento ao hiperespaço"
IDS_STRING220 "Cometa destruído"
IDS_STRING221 "Entrar na fenda espacial"
IDS_STRING222 "Radiação eliminada"
IDS_STRING223 "Atualizar os amortecedores de lançamento"
IDS_STRING224 "Entrar no buraco negro"
IDS_STRING225 "Buraco negro destruído"
IDS_STRING226 "Alvos restantes:\n%d"
IDS_STRING227 "Xenomorfos destruídos"
IDS_STRING228 "Atualizar as bandeiras"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Lançamento ao hiperespaço"
IDS_STRING230 "Sobreviventes resgatados"
IDS_STRING231 "Alienígenas expulsos"
IDS_STRING232 "Bater nos alvos de combustível"
IDS_STRING233 "Batidas nos amortecedores de ataque remotos\nrestantes: %d"
IDS_STRING234 "Satélite consertado"
IDS_STRING235 "Passagens nas pistas\nrestantes: %d"
IDS_STRING236 "Lançar a bola pela rampa de combustível"
IDS_STRING237 "Pesquisa concluída"
IDS_STRING238 "Passagens pela pista de fora\nrestantes: %d"
IDS_STRING239 "Máquina do Juízo Final destruída"
IDS_STRING240 "Rolar as bandeiras: %d"
IDS_STRING241 "Acerte o Space Warp Rollover"
IDS_STRING242 "Peste eliminada"
IDS_STRING243 "Acerte a fenda espacial amarela"
IDS_STRING244 "Acerte a fenda espacial vermelha"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Acerte a fenda espacial verde"
IDS_STRING246 "Planos recuperados"
IDS_STRING247 "Batidas de ricochete\nrestantes: %d"
IDS_STRING248 "Acerte a rampa de hiperespaço ou de lançamento"
IDS_STRING249 "Batidas nos alvos tipo Drop\nrestantes: %d"
IDS_STRING250 "Batidas nos alvos tipo Spot\nrestantes: %d"
IDS_STRING251 "Passagens de pistas\nrestantes: %d"
IDS_STRING252 "Lançar a bola pela rampa de combustível"
IDS_STRING253 "Acerte na rampa de lançamento"
IDS_STRING254 "Acerte nas bandeiras"
IDS_STRING255 "Acerte na fenda espacial"
IDS_STRING256 "Rampa do hiperespaço para acabar com o redemoinho"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 tecla da palheta esquerda"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 tecla da palheta direita"
IDS_STRING261 "32 tecla do lançador"
IDS_STRING262 "88 tecla do tapa à esquerda"
IDS_STRING263 "190 tecla do tapa à direita"
IDS_STRING264 "38 tecla do tapa frontal"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Erro:"
IDS_STRING271 "Não é possível localizar outras máquinas."
IDS_STRING272 "Pinball 3D\nSpace Cadet"
IDS_STRING273 "Promovido a %s"
IDS_STRING274 "Rebaixado a %s"
IDS_STRING275 "Atualizar os amortecedores de ataque"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Encher os bancos perigosos da esquerda"
IDS_STRING277 "RECORDE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Não há memória suficiente para executar o Pinball 3D."
IDS_STRING280 "Pontos do jogador 1:\n%ld"
IDS_STRING281 "Pontos do jogador 2:\n%ld"
IDS_STRING282 "Pontos do jogador 3:\n%ld"
IDS_STRING283 "Pontos do jogador 4:\n%ld"
IDS_STRING284 "Recorde 1\n%ld"
IDS_STRING285 "Recorde 2\n%ld"
IDS_STRING286 "Recorde 3\n%ld"
IDS_STRING287 "Recorde 4\n%ld"
IDS_STRING288 "Recorde 5\n%ld"
IDS_STRING289 "255 255 255 (cor de fonte padrão R G B)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Portuguese (Brazil) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Spanish (Spain, International Sort) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ESN)
LANGUAGE LANG_SPANISH, SUBLANG_SPANISH_MODERN
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Juego"
BEGIN
MENUITEM "&Nuevo juego\tF2", Menu1_New_Game
MENUITEM "&Lanzar bola", Menu1_Launch_Ball
MENUITEM "&Pausar o reanudar el juego\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "P&untuaciones más altas...", Menu1_High_Scores
MENUITEM "&Demostración", Menu1_Demo
MENUITEM "&Salir", Menu1_Exit
END
POPUP "&Opciones"
BEGIN
MENUITEM "Pantalla &completa\tF4", Menu1_Full_Screen
MENUITEM "Seleccionar &tabla", Menu1_Select_Table
POPUP "Seleccionar &jugadores"
BEGIN
MENUITEM "&1 jugador", Menu1_1Player
MENUITEM "&2 jugadores", Menu1_2Players
MENUITEM "&3 jugadores", Menu1_3Players
MENUITEM "&4 jugadores", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&Sonidos", Menu1_Sounds
MENUITEM "&Música", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "Contro&les...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "Ay&uda"
BEGIN
MENUITEM "&Temas de Ayuda\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Acerca de Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Puntuaciones más altas"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "Aceptar",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Cancelar",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&Borrar",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Nombre",701,64,7,28,8
LTEXT "Puntuación",702,200,7,46,8
LTEXT "Clasificación",703,9,7,47,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,64,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,64,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,64,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,64,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,64,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,199,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,199,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,199,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,199,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,199,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,61,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,61,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,61,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,61,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,61,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 363, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Controles 3D Pinball"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "Aceptar",KEYMAPPER_Ok,167,163,60,14
PUSHBUTTON "Cancelar",KEYMAPPER_Cancel,230,163,60,14
PUSHBUTTON "Prede&terminados",KEYMAPPER_Default,293,163,60,14
LTEXT "Imp&ulsor izquierdo",901,15,83,32,16
COMBOBOX KEYMAPPER_FlipperL,52,85,122,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Impulsor derecho",902,187,83,32,16
COMBOBOX KEYMAPPER_FlipperR,222,85,122,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Golpear el lado i&zquierdo",904,15,102,31,25
COMBOBOX KEYMAPPER_BumpLeft,52,108,122,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Golpear el lado &derecho",905,187,102,31,25
COMBOBOX KEYMAPPER_BumpRight,222,108,122,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Golpear de frente",906,15,131,33,18
COMBOBOX KEYMAPPER_BumpBottom,52,133,122,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Pistón",903,187,136,26,8
COMBOBOX KEYMAPPER_Plunger,222,133,122,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Para cambiar los controles del juego, elija la opción de control deseada, haga clic en los botones de flecha y elija Aceptar.",801,14,17,332,18
LTEXT "Para recuperar la configuración original de 3D Pinball, elija Predeterminados y luego Aceptar. Cuando utilice las teclas de dirección en el teclado numérico, compruebe que Bloq Num está desactivado.",802,14,38,332,25
GROUPBOX "Opciones de control",908,7,71,346,87
GROUPBOX "Instrucciones",909,7,5,346,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Premiado con otra partida"
IDS_STRING102 "Bola bloqueada"
IDS_STRING103 "Poste central\n%ld"
IDS_STRING104 "Bonificación\n%ld"
IDS_STRING105 "Bonificación activada"
IDS_STRING106 "Armas actualizadas"
IDS_STRING107 "Motor actualizado"
IDS_STRING108 "Bonificación de 1 millón"
IDS_STRING109 "Bola extra disponible\n%ld"
IDS_STRING110 "Bola extra"
IDS_STRING111 "Premio de tiro devuelto\n%ld"
IDS_STRING112 "Ganó la batalla final"
IDS_STRING113 "Bonificación hiperespacio\n%ld"
IDS_STRING114 "Bonificación hiperespacio disponible"
IDS_STRING115 "Premiado con Jackpot\n%ld"
IDS_STRING116 "Jackpot activado"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multibola"
IDS_STRING118 "Bonificación de rampa concedida"
IDS_STRING119 "Luz agregada"
IDS_STRING120 "Bonificación de rampa activada"
IDS_STRING121 "Restauración de luz desactivada"
IDS_STRING122 "Tiro hábil\n%ld"
IDS_STRING123 "Juego pausado\nF3 para reanudar"
IDS_STRING124 "Continuar jugando"
IDS_STRING125 "F2 inicia un nuevo juego"
IDS_STRING126 "Cuidado..."
IDS_STRING127 "Jugador 1"
IDS_STRING128 "Jugador 2"
IDS_STRING129 "Jugador 3"
IDS_STRING130 "Jugador 4"
IDS_STRING131 "Demostración\nJugador 1"
IDS_STRING132 "Demostración\nJugador 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demostración\nJugador 3"
IDS_STRING134 "Demostración\nJugador 4"
IDS_STRING135 "Juego terminado"
IDS_STRING136 "FALTA"
IDS_STRING137 "Para este programa se requiere una CPU 80386 o superior."
IDS_STRING138 "Se requiere un 80386"
IDS_STRING139 "3D Pinball Windows: cadete espacial"
IDS_STRING140 "Hay dos o más controles de jugador asignados a la misma tecla;\npara un funcionamiento correcto, use una tecla diferente para cada control."
IDS_STRING141 "¿Borrar las máximas puntuaciones?"
IDS_STRING142 "Confirmar"
IDS_STRING143 "Falta WAVEMIX.INF: debe estar en el directorio de Pinball."
IDS_STRING144 "Advertencia:"
IDS_STRING145 "La nave ha repostado"
IDS_STRING146 "Pozo gravitatorio"
IDS_STRING147 "Salto en el tiempo"
IDS_STRING148 "Retroceso en el tiempo"
END
STRINGTABLE
BEGIN
IDS_STRING149 "¡Vorágine!"
IDS_STRING150 "Túnel espacial"
IDS_STRING151 "Esperando implementación"
IDS_STRING152 "Trampillas actualizadas"
IDS_STRING153 "Retención de bonificación"
IDS_STRING154 "Felicitación del nivel uno"
IDS_STRING155 "Felicitación del nivel dos"
IDS_STRING156 "Felicitación del nivel tres"
IDS_STRING157 "Multiplicador x2"
IDS_STRING158 "Multiplicador x3"
IDS_STRING159 "Multiplicador x5"
IDS_STRING160 "Multiplicador x10"
IDS_STRING161 "Prácticas de diana"
IDS_STRING162 "Entrenamiento de lanzamiento"
IDS_STRING163 "Entrenamiento de reentrada"
IDS_STRING164 "Ciencia"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Cometa extraviado"
IDS_STRING166 "Agujero negro"
IDS_STRING167 "Radiación espacial"
IDS_STRING168 "Caza de bichos"
IDS_STRING169 "Amenaza exterior"
IDS_STRING170 "Rescate"
IDS_STRING171 "Recuperación de satélites"
IDS_STRING172 "Reconocimiento"
IDS_STRING173 "Máquina catastrófica"
IDS_STRING174 "Plaga cósmica"
IDS_STRING175 "Secreto"
IDS_STRING176 "Salto en el tiempo"
IDS_STRING177 "¡Vorágine!"
IDS_STRING178 "Misión aceptada\n%ld"
IDS_STRING179 "Misión cumplida\n%ld"
IDS_STRING180 "Misión %s seleccionada"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Agujero negro\n%ld"
IDS_STRING182 "Gravedad normalizada\n%ld"
IDS_STRING183 "Pozo gravitatorio\n%ld"
IDS_STRING184 "Ascenso a %s"
IDS_STRING185 "Cadete"
IDS_STRING186 "Alférez"
IDS_STRING187 "Teniente"
IDS_STRING188 "Capitán"
IDS_STRING189 "Teniente comandante"
IDS_STRING190 "Comandante"
IDS_STRING191 "Comodoro"
IDS_STRING192 "Almirante"
IDS_STRING193 "Almirante de la flota"
IDS_STRING194 "Túnel espacial abierto"
IDS_STRING195 "Bonificación de estallido\n%ld"
IDS_STRING196 "Bola extra"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Implementar de nuevo"
IDS_STRING198 "Jugador 1 tira otra vez"
IDS_STRING199 "Jugador 2 tira otra vez"
IDS_STRING200 "Jugador 2 tira otra vez"
IDS_STRING201 "Jugador 4 tira otra vez"
IDS_STRING202 "Esta mesa de 3D Pinball fue creada para Microsoft por Maxis.\nPara más información póngase en contacto con la\nsubsidiaria de Microsoft más cercana.\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball Table creado para Microsoft por Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "Acerca de 3D Pinball"
IDS_STRING205 "Tire a las dianas de misión para seleccionar misión"
IDS_STRING206 "Repostar nave"
IDS_STRING207 "Rampa para aceptar misión %s"
IDS_STRING208 "Golpes a reboteadores de ataque\nRestantes: %d"
IDS_STRING209 "Aprobado el entrenamiento de dianas"
IDS_STRING210 "Misión cancelada"
IDS_STRING211 "Lanzamientos restantes: %d"
IDS_STRING212 "Aprobado el entrenamiento de lanzamiento"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Reentradas restantes: %d"
IDS_STRING214 "Aprobado el entrenamiento de reentrada"
IDS_STRING215 "Dianas abatibles\nRestantes: %d"
IDS_STRING216 "Misión científica cumplida"
IDS_STRING217 "Atención: corto de combustible"
IDS_STRING218 "Llenar bancos de riesgo de la derecha"
IDS_STRING219 "Lanzamiento al hiperespacio"
IDS_STRING220 "Cometa destruido"
IDS_STRING221 "Entrar en el túnel espacial"
IDS_STRING222 "Radiación eliminada"
IDS_STRING223 "Potenciar reboteadores de lanzamiento"
IDS_STRING224 "Entrar en el agujero negro"
IDS_STRING225 "Agujero negro eliminado"
IDS_STRING226 "Dianas\nRestantes: %d"
IDS_STRING227 "Xenomorfos destruidos"
IDS_STRING228 "Potenciar trampillas"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Lanzamiento al hiperespacio"
IDS_STRING230 "Supervivientes rescatados"
IDS_STRING231 "Amenaza exterior expulsada"
IDS_STRING232 "Golpear dianas de combustible"
IDS_STRING233 "Golpes en reboteadores de ataque remotos\nRestantes: %d"
IDS_STRING234 "Satélite reparado"
IDS_STRING235 "Pasajes\nRestantes: %d"
IDS_STRING236 "Disparar la bola por el canal de combustible"
IDS_STRING237 "Fin de supervisión"
IDS_STRING238 "Pasaje exterior\nRestantes: %d"
IDS_STRING239 "Máquina catastrófica destruida"
IDS_STRING240 "Voltear trampillas: %d"
IDS_STRING241 "Golpear luz de salto en el espacio"
IDS_STRING242 "Plaga eliminada"
IDS_STRING243 "Golpear el túnel espacial amarillo"
IDS_STRING244 "Golpear el túnel espacial rojo"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Golpear el túnel espacial verde"
IDS_STRING246 "Planes recuperados"
IDS_STRING247 "Golpes a las bandas de rebote\nRestantes: %d"
IDS_STRING248 "Golpear el canal hiperespacial o la rampa de lanzamiento"
IDS_STRING249 "Golpes a las dianas abatibles\nRestantes: %d"
IDS_STRING250 "Golpes a las dianas puntuales\nRestantes: %d"
IDS_STRING251 "Pasajes\nRestantes: %d"
IDS_STRING252 "Disparar la bola por el canal de combustible"
IDS_STRING253 "Golpear la rampa de lanzamiento"
IDS_STRING254 "Golpear las trampillas"
IDS_STRING255 "Golpear el túnel espacial"
IDS_STRING256 "Canal hiperespacial para terminar vorágine"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "90 Tecla de impulsor izquierdo"
END
STRINGTABLE
BEGIN
IDS_STRING260 "77 Tecla de impulsor derecho"
IDS_STRING261 "32 Tecla del pistón"
IDS_STRING262 "88 Tecla de golpe izquierdo"
IDS_STRING263 "78 Tecla de golpe derecho"
IDS_STRING264 "38 Tecla de golpe de frente"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Error:"
IDS_STRING271 "No se pueden encontrar otras mesas."
IDS_STRING272 "3D Pinball\nCadete Espacial"
IDS_STRING273 "Ascenso a %s"
IDS_STRING274 "Descenso a %s"
IDS_STRING275 "Actualizar reboteadores de ataque"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Llenar bancos de riesgo de la izquierda"
IDS_STRING277 "ALTA PUNTUACIÓN"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Memoria insuficiente para ejecutar 3D Pinball."
IDS_STRING280 "Puntuación jugador 1\n%ld"
IDS_STRING281 "Puntuación jugador 2\n%ld"
IDS_STRING282 "Puntuación jugador 3\n%ld"
IDS_STRING283 "Puntuación jugador 4\n%ld"
IDS_STRING284 "Puntuación máxima 1\n%ld"
IDS_STRING285 "Puntuación máxima 2\n%ld"
IDS_STRING286 "Puntuación máxima 3\n%ld"
IDS_STRING287 "Puntuación máxima 4\n%ld"
IDS_STRING288 "Puntuación máxima 5\n%ld"
IDS_STRING289 "255 255 255 (Color de fuente R G B predeterminado)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Spanish (Spain, International Sort) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Greek (Greece) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ELL)
LANGUAGE LANG_GREEK, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&Παρτίδα"
BEGIN
MENUITEM "&Νέο Παιχνίδι\tF2", Menu1_New_Game
MENUITEM "&Εκτόξευση μπίλιας", Menu1_Launch_Ball
MENUITEM "Προσωρινή π&αύση/Συνέχιση παρτίδας\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&Καλύτεροι παίκτες...", Menu1_High_Scores
MENUITEM "Ε&πίδειξη", Menu1_Demo
MENUITEM "Έ&ξοδος", Menu1_Exit
END
POPUP "Επιλο&γές"
BEGIN
MENUITEM "&Πλήρης οθόνη\tF4", Menu1_Full_Screen
MENUITEM "&Επιλογή πίνακα", Menu1_Select_Table
POPUP "Επιλογή π&αικτών"
BEGIN
MENUITEM "&1 Παίκτης", Menu1_1Player
MENUITEM "&2 Παίκτες", Menu1_2Players
MENUITEM "&3 Παίκτες", Menu1_3Players
MENUITEM "&4 Παίκτες", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "Ή&χοι", Menu1_Sounds
MENUITEM "&Μουσική", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "&Στοιχεία ελέγχου του παίχτη...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&Βοήθεια"
BEGIN
MENUITEM "&Θέματα στη Βοήθεια\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&Πληροφορίες για το Φλίπερ", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Καλύτεροι παίκτες"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "OK",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "Άκυρο",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "Απαλ&οιφή",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "Όνομα",701,49,7,24,8
LTEXT "Βαθμολογία",702,200,7,40,8
LTEXT "Κατάταξη",703,10,7,34,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 324, 182
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
CAPTION "Φλίπερ-3Δ: Στοιχεία ελέγχου του παίχτη"
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
PUSHBUTTON "OK",KEYMAPPER_Ok,156,163,50,14
PUSHBUTTON "Άκυρο",KEYMAPPER_Cancel,210,163,50,14
PUSHBUTTON "&Προεπιλογή",KEYMAPPER_Default,264,163,50,14
LTEXT "Α&ριστερή ρακέτα",901,20,82,39,16
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Δε&ξιά ρακέτα",902,174,82,44,16
COMBOBOX KEYMAPPER_FlipperR,220,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Αριστερό χ&τύπημα",904,20,107,34,17
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Δεξιό &χτύπημα",905,174,107,38,19
COMBOBOX KEYMAPPER_BumpRight,220,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Χτύπημα από &κάτω",906,20,131,41,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Ε&λατήριο",903,174,136,39,8
COMBOBOX KEYMAPPER_Plunger,220,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Για να αλλάξετε τα πλήκτρα ελέγχου, επιλέξτε το στοιχείο που θέλετε, χρησιμοποιήστε τα πλήκτρα βέλους για να αλλάξετε τα πλήκτρα και μετά επιλέξτε ""OK"".",801,14,15,294,17
LTEXT "Γι α να επαναφέρετε τις αρχικές ρυθμίσεις του Φλίπερ- 3Δ, επιλέξτε ""Προεπιλογή"" και μετά πατήστε ""ΟΚ"". Για να χρησιμοποιήσετε τα πλήκτρα βέλους του αριθμητικού πληκτρολογίου, βεβαιωθείτε ότι το NUMLOCK είναι ανενεργό.",802,14,36,285,24
GROUPBOX "Επιλογές στοιχείων ελέγχου",908,7,71,308,87
GROUPBOX "Οδηγίες",909,7,3,308,63
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Κερδίσατε επανάληψη"
IDS_STRING102 "Η μπίλια κλειδώθηκε"
IDS_STRING103 "Κεντρικός στύλος\n%ld"
IDS_STRING104 "Απονομή μπόνους\n%ld"
IDS_STRING105 "Ενεργοποίηση μπόνους"
IDS_STRING106 "Τα όπλα αναβαθμίστηκαν"
IDS_STRING107 "Ο κινητήρας αναβαθμίστηκε"
IDS_STRING108 "Μπόνους 1 εκατομμύριο"
IDS_STRING109 "Πρόσθετη μπίλια διαθέσιμη\n%ld"
IDS_STRING110 "Πρόσθετη μπίλια"
IDS_STRING111 "Βράβευση γρήγορων αντανακλαστικών\n%ld"
IDS_STRING112 "Η τελική μάχη κερδήθηκε"
IDS_STRING113 "Μπόνους υπερδιαστήματος\n%ld"
IDS_STRING114 "Το μπόνους υπερδιαστήματος είναι διαθέσιμο"
IDS_STRING115 "Σύνολο κερδισμένων βραβεύσεων\n%ld"
IDS_STRING116 "Ενεργοποίηση συνόλου βραβεύσεων"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Πολλές μπίλιες"
IDS_STRING118 "Απονομή μπόνους ράμπας"
IDS_STRING119 "Ενεργοποιημένα φώτα"
IDS_STRING120 "Ενεργοποίηση μπόνους ράμπας"
IDS_STRING121 "Απενεργοποιημένα φώτα"
IDS_STRING122 "Βολή επιδεξιότητας\n%ld"
IDS_STRING123 "Η παρτίδα διακόπηκε\nF3 για συνέχιση"
IDS_STRING124 "Συνέχιση του παιχνιδιού"
IDS_STRING125 "F2 για να ξεκινήσετε μια νέα παρτίδα"
IDS_STRING126 "Προσοχή..."
IDS_STRING127 "Παίκτης 1"
IDS_STRING128 "Παίκτης 2"
IDS_STRING129 "Παίκτης 3"
IDS_STRING130 "Παίκτης 4"
IDS_STRING131 "Δοκιμή\nΠαίκτης 1"
IDS_STRING132 "Δοκιμή\nΠαίκτης 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Δοκιμή\nΠαίκτης 3"
IDS_STRING134 "Δοκιμή\nΠαίκτης 4"
IDS_STRING135 "Τέλος παρτίδας"
IDS_STRING136 "Tιλτ!"
IDS_STRING137 "Αυτό το πρόγραμμα απαιτεί επεξεργαστή 80386 ή νεότερο."
IDS_STRING138 "Απαιτείται 80386"
IDS_STRING139 "Φλίπερ-3Δ για Windows - Space Cadet"
IDS_STRING140 "Ένα ή περισσότερα από τα στοιχεία ελέγχου του παίκτη έχουν οριστεί στο ίδιο πλήκτρο.\nΓια καλύτερες επιδόσεις χρησιμοποιήστε μοναδικά πλήκτρα για κάθε στοιχείο ελέγχου."
IDS_STRING141 "Απαλοιφή βαθμολογιών;"
IDS_STRING142 "Επιβεβαίωση"
IDS_STRING143 "Το αρχείο WAVEMIX.INF λείπει - πρέπει να βρίσκεται στον κατάλογο pinball."
IDS_STRING144 "Προειδοποίηση:"
IDS_STRING145 "Έγινε ανεφοδιασμός καυσίμων"
IDS_STRING146 "Βαρυτικό πεδίο"
IDS_STRING147 "Χρονοστρέβλωση στο μέλλον"
IDS_STRING148 "Χρονοστρέβλωση στο παρελθόν"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Δίνη"
IDS_STRING150 "Διαστημική σήραγγα"
IDS_STRING151 "Αναμονή εκτόξευσης"
IDS_STRING152 "Οι σημαίες αναβαθμίστηκαν"
IDS_STRING153 "Διατήρηση μπόνους"
IDS_STRING154 "Έπαινος πρώτου βαθμού"
IDS_STRING155 "Έπαινος δευτέρου βαθμού"
IDS_STRING156 "Έπαινος τρίτου βαθμού"
IDS_STRING157 "Πολλαπλασιαστής πεδίου 2x"
IDS_STRING158 "Πολλαπλασιαστής πεδίου 3x"
IDS_STRING159 "Πολλαπλασιαστής πεδίου 5x"
IDS_STRING160 "Πολλαπλασιαστής πεδίου 10x"
IDS_STRING161 "Εξάσκηση βολής"
IDS_STRING162 "Εξάσκηση εκτόξευσης"
IDS_STRING163 "Εξάσκηση επαναφοράς"
IDS_STRING164 "Επιστήμη"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Περιπλανώμενος κομήτης"
IDS_STRING166 "Μαύρη τρύπα"
IDS_STRING167 "Διαστημική ακτινοβολία"
IDS_STRING168 "Καταδίωξη ιού"
IDS_STRING169 "Απειλή εξωγήινων"
IDS_STRING170 "Διάσωση"
IDS_STRING171 "Ανάκτηση δορυφόρου"
IDS_STRING172 "Αναγνώριση"
IDS_STRING173 "Συσκευή ολοκληρωτικής καταστροφής"
IDS_STRING174 "Κοσμική μάστιγα"
IDS_STRING175 "Μυστικό"
IDS_STRING176 "Χρονοστρέβλωση"
IDS_STRING177 "Δίνη"
IDS_STRING178 "Αποδοχή αποστολής\n%ld"
IDS_STRING179 "Ολοκλήρωση αποστολής\n%ld"
IDS_STRING180 "Επιλογή αποστολής %s"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Μαύρη τρύπα\n%ld"
IDS_STRING182 "Βαρύτητα κανονική\n%ld"
IDS_STRING183 "Βαρυτικό πεδίο\n%ld"
IDS_STRING184 "Προαγωγή σε %s"
IDS_STRING185 "Δόκιμος"
IDS_STRING186 "Ανθυποπλοίαρχος"
IDS_STRING187 "Υποπλοίαρχος"
IDS_STRING188 "Κυβερνήτης"
IDS_STRING189 "Αντιπλοίαρχος"
IDS_STRING190 "Πλοίαρχος"
IDS_STRING191 "Διοικητής"
IDS_STRING192 "Ναύαρχος"
IDS_STRING193 "Στόλαρχος"
IDS_STRING194 "Διαστημική σήραγγα ανοιχτή"
IDS_STRING195 "Μπόνους συντριβής\n%ld"
IDS_STRING196 "Επανάληψη μπίλιας"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Επανάληψη εκτόξευσης"
IDS_STRING198 "Παίκτης 1, επανάληψη"
IDS_STRING199 "Παίκτης 2, επανάληψη"
IDS_STRING200 "Παίκτης 3, επανάληψη"
IDS_STRING201 "Παίκτης 4, επανάληψη"
IDS_STRING202 "Το παιχνίδι 3D Pinball Table δημιουργήθηκε για τη Microsoft από τη Maxis.\nΓια περισσότερες πληροφορίες, τηλεφωνήστε στο (800)-336-2947\n(για πελάτες στις ΗΠΑ και στον Καναδά μόνο).\nΠνευματικά δικαιώματα (c) 1995 Maxis."
IDS_STRING203 "Το παιχνίδι 3D Pinball Table δημιουργήθηκε για τη Microsoft από τη Maxis. Πνευματικά δικαιώματα (c) 1995 Maxis."
IDS_STRING204 "Πληροφορίες για το Φλίπερ-3Δ"
IDS_STRING205 "Για να επιλέξετε αποστολή, σημαδέψτε τους στόχους αποστολών"
IDS_STRING206 "Ανεφοδιάστε το σκάφος"
IDS_STRING207 "Ράμπα εκτόξευσης για αποστολή %s"
IDS_STRING208 "Βολές στους προσκρουστήρες\nΑπομένουν: %d"
IDS_STRING209 "Εξάσκηση σκοποβολής: επιτυχής"
IDS_STRING210 "Ματαίωση αποστολής"
IDS_STRING211 "Απομένουσες εκτοξεύσεις: %d"
IDS_STRING212 "Εξάσκηση εκτόξευσης: επιτυχής"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Απομένουσες επαναφορές: %d"
IDS_STRING214 "Εξάσκηση επαναφοράς: επιτυχής"
IDS_STRING215 "Βυθιζόμενοι στόχοι\nΑπομένουν: %d"
IDS_STRING216 "Ολοκληρώθηκε η Επιστημονική αποστολή"
IDS_STRING217 "Προσοχή -- τα καύσιμα τελειώνουν"
IDS_STRING218 "Πλήρωση δεξιάς ανάσχεσης"
IDS_STRING219 "Εκτόξευση στο υπερδιάστημα"
IDS_STRING220 "Ο κομήτης καταστράφηκε"
IDS_STRING221 "Είσοδος στη διαστημική σήραγγα"
IDS_STRING222 "Η ακτινοβολία αντιμετωπίστηκε"
IDS_STRING223 "Αναβάθμιση προσκρουστήρων ράμπας εκτόξευσης"
IDS_STRING224 "Είσοδος στη μαύρη τρύπα"
IDS_STRING225 "Η μαύρη τρύπα αντιμετωπίστηκε"
IDS_STRING226 "Στόχοι\nΑπομένουν: %d"
IDS_STRING227 "Καταστροφή των Xenomorphs"
IDS_STRING228 "Αναβάθμιση σημαιών"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Εκτόξευση στο υπερδιάστημα"
IDS_STRING230 "Οι επιζώντες διασώθηκαν"
IDS_STRING231 "Οι εξωγήινοι απωθήθηκαν"
IDS_STRING232 "Σημαδέψτε τους στόχους καυσίμων"
IDS_STRING233 "Βολές στους προσκρουστήρες πρώτης γραμμής\nΑπομένουν: %d"
IDS_STRING234 "Ο δορυφόρος επισκευάστηκε"
IDS_STRING235 "Περάσματα από αεροδιάδρομο\nΑπομένουν: %d"
IDS_STRING236 "Στείλτε τη μπίλια στον αγωγό καυσίμων"
IDS_STRING237 "Η έρευνα ολοκληρώθηκε"
IDS_STRING238 "Περάσματα σε εξωτερικό αεροδιάδρομο\nΑπομένουν: %d"
IDS_STRING239 "Η συσκευή ολοκληρωτικής καταστροφής απενεργοποιήθηκε"
IDS_STRING240 "Σημαίες περιστροφής: %d"
IDS_STRING241 "Βολή για χρονοστρέβλωση"
IDS_STRING242 "Η μάστιγα αντιμετωπίστηκε"
IDS_STRING243 "Βολή στην κίτρινη διαστημική σήραγγα"
IDS_STRING244 "Βολή στην κόκκινη διαστημική σήραγγα"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Βολή στην πράσινη διαστημική σήραγγα"
IDS_STRING246 "Τα σχέδια ανακτήθηκαν"
IDS_STRING247 "Αναπηδήσεις\nΑπομένουν: %d"
IDS_STRING248 "Βολή στον αγωγό υπερδιαστήματος ή στη ράμπα εκτόξευσης"
IDS_STRING249 "Βολές σε βυθιζόμενους στόχους\nΑπομένουν: %d"
IDS_STRING250 "Βολές σε σταθερούς στόχους\nΑπομένουν: %d"
IDS_STRING251 "Περάσματα από αεροδιάδρομο\nΑπομένουν: %d"
IDS_STRING252 "Στείλτε τη μπίλια στον αγωγό καυσίμων"
IDS_STRING253 "Βολή στη ράμπα εκτόξευσης"
IDS_STRING254 "Βολή στις σημαίες"
IDS_STRING255 "Βολή στη διαστημική σήραγγα"
IDS_STRING256 "Αγωγός υπερδιαστήματος για έξοδο από δίνη"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "0 UseBitmapFont"
IDS_STRING259 "88 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "78 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "90 Bump Left Key"
IDS_STRING263 "77 Bump Right Key"
IDS_STRING264 "66 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "Σφάλμα:"
IDS_STRING271 "Δεν είναι δυνατή η εύρεση άλλων πινάκων."
IDS_STRING272 "Φλίπερ-3Δ\nSpace Cadet"
IDS_STRING273 "Προαγωγή σε %s"
IDS_STRING274 "Υποβιβασμός σε %s"
IDS_STRING275 "Αναβάθμιση προσκρουστήρων πρώτης γραμμής"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Πλήρωση αριστερής ανάσχεσης"
IDS_STRING277 "ΚΑΛΥΤΕΡΟΣ ΠΑΙΚΤΗΣ"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "Η μνήμη δεν επαρκεί για την εκτέλεση του Φλίπερ-3Δ."
IDS_STRING280 "Βαθμολογία παίκτη 1\n%ld"
IDS_STRING281 "Βαθμολογία παίκτη 2\n%ld"
IDS_STRING282 "Βαθμολογία παίκτη 3\n%ld"
IDS_STRING283 "Βαθμολογία παίκτη 4\n%ld"
IDS_STRING284 "Καλύτερη βαθμολογία 1\n%ld"
IDS_STRING285 "Καλύτερη βαθμολογία 2\n%ld"
IDS_STRING286 "Καλύτερη βαθμολογία 3\n%ld"
IDS_STRING287 "Καλύτερη βαθμολογία 4\n%ld"
IDS_STRING288 "Καλύτερη βαθμολογία 5\n%ld"
IDS_STRING289 "255 255 255 (R G B προεπιλεγμένο χρώμα)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Greek (Greece) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Hebrew (Israel) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_HEB)
LANGUAGE LANG_HEBREW, SUBLANG_DEFAULT
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&משחק"
BEGIN
MENUITEM "משחק &חדש\tF2", Menu1_New_Game
MENUITEM "&שגר כדור", Menu1_Launch_Ball
MENUITEM "&השהה/חדש משחק\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "&ניקוד גבוה...", Menu1_High_Scores
MENUITEM "הד&גמה", Menu1_Demo
MENUITEM "י&ציאה", Menu1_Exit
END
POPUP "&אפשרויות"
BEGIN
MENUITEM "&מסך מלא\tF4", Menu1_Full_Screen
MENUITEM "בחר &שולחן", Menu1_Select_Table
POPUP "ב&חר שחקנים"
BEGIN
MENUITEM "שחקן &אחד", Menu1_1Player
MENUITEM "&שני שחקנים", Menu1_2Players
MENUITEM "ש&לושה שחקנים", Menu1_3Players
MENUITEM "אר&בעה שחקנים", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "&צלילים", Menu1_Sounds
MENUITEM "מו&סיקה", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "מ&קשי משחק...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "ע&זרה"
BEGIN
MENUITEM "&נושאי עזרה\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&אודות Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_LAYOUTRTL
CAPTION "ניקוד גבוה"
FONT 8, "MS Shell Dlg", 0, 0, 0x1
BEGIN
DEFPUSHBUTTON "אישור",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "ביטול",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&נקה",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "שם",701,49,7,24,8
LTEXT "תוצאה",702,200,7,27,8
LTEXT "דירוג",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_LAYOUTRTL
CAPTION "Pinball תלת-מימדי: מקשי משחק"
FONT 8, "MS Shell Dlg", 0, 0, 0x1
BEGIN
PUSHBUTTON "אישור",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "ביטול",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "ב&רירת מחדל",KEYMAPPER_Default,227,163,50,14
LTEXT "&פליפר שמאלי",901,20,87,54,10
COMBOBOX KEYMAPPER_FlipperL,80,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "פ&ליפר ימני",902,155,87,52,10
COMBOBOX KEYMAPPER_FlipperR,213,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "דחיפת שולחן משמ&אל",904,20,107,54,17
COMBOBOX KEYMAPPER_BumpLeft,80,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "דחיפת שולחן מי&מין",905,155,107,52,19
COMBOBOX KEYMAPPER_BumpRight,213,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "דחיפת שולחן מלמ&טה",906,20,131,54,18
COMBOBOX KEYMAPPER_BumpBottom,80,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&ידית הפעלה",903,155,136,52,8
COMBOBOX KEYMAPPER_Plunger,213,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "כדי לשנות את מקשי המשחק, בחר באפשרויות הבקרה הרצויות, לחץ על לחצני החיצים כדי לשנות מקשים ספציפיים ולאחר מכן לחץ על אישור.",801,14,17,249,18
LTEXT "כדי לשחזר את ההגדרות המקוריות של Pinball תלת-מימדי, לחץ על ברירת מחדל ולאחר מכן לחץ על אישור. כדי להשתמש במקשי החיצים במקלדת הנומרית, ודא כי מקש NUMLOCK אינו פעיל.",802,14,38,256,25
GROUPBOX "אפשרויות בקרה",908,7,71,269,87
GROUPBOX "הוראות",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
"KEYMAPPER", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
KEYMAPPER AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Replay Awarded"
IDS_STRING102 "Ball Locked"
IDS_STRING103 "Center Post\n%ld"
IDS_STRING104 "Bonus Awarded\n%ld"
IDS_STRING105 "Bonus Activated"
IDS_STRING106 "Weapons Upgraded"
IDS_STRING107 "Engine Upgraded"
IDS_STRING108 "Bonus up 1 Million"
IDS_STRING109 "Extra Ball Available\n%ld"
IDS_STRING110 "Extra Ball"
IDS_STRING111 "Reflex Shot Award\n%ld"
IDS_STRING112 "Final Battle Won"
IDS_STRING113 "Hyperspace Bonus\n%ld"
IDS_STRING114 "Hyperspace Bonus Available"
IDS_STRING115 "Jackpot Awarded\n%ld"
IDS_STRING116 "Jackpot Activated"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multiball"
IDS_STRING118 "Ramp Bonus Awarded"
IDS_STRING119 "Light Added"
IDS_STRING120 "Ramp Bonus On"
IDS_STRING121 "Light Reset Off"
IDS_STRING122 "Skill Shot\n%ld"
IDS_STRING123 "Game Paused\nF3 to Resume"
IDS_STRING124 "Continue Play"
IDS_STRING125 "F2 Starts New Game"
IDS_STRING126 "Careful..."
IDS_STRING127 "Player 1"
IDS_STRING128 "Player 2"
IDS_STRING129 "Player 3"
IDS_STRING130 "Player 4"
IDS_STRING131 "Demo\nPlayer 1"
IDS_STRING132 "Demo\nPlayer 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nPlayer 3"
IDS_STRING134 "Demo\nPlayer 4"
IDS_STRING135 "Game Over"
IDS_STRING136 "TILT!"
IDS_STRING137 "‏‏לתוכנית זו דרוש מעבד מסוג 80386 או מעבד מתקדם יותר."
IDS_STRING138 "‏‏דרוש 80386"
IDS_STRING139 "3D Pinball for Windows - Space Cadet"
IDS_STRING140 "‏‏מוגדרת יותר מאפשרות בקרת משחק אחת לאותו מקש.\nלקבלת ביצועים מיטביים, השתמש במקשים ייחודיים עבור כל אפשרות בקרה."
IDS_STRING141 "‏‏האם לנקות את נתוני הניקוד הגבוה?"
IDS_STRING142 "אישור"
IDS_STRING143 "‏‏הקובץ WAVEMIX.INF חסר - על קובץ זה להימצא בספריית Pinball!"
IDS_STRING144 "Warning:"
IDS_STRING145 "Ship Re-Fueled"
IDS_STRING146 "Gravity Well"
IDS_STRING147 "Time Warp Forward"
IDS_STRING148 "Time Warp Backward"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelstrom!"
IDS_STRING150 "Wormhole"
IDS_STRING151 "Awaiting Deployment"
IDS_STRING152 "Flags Upgraded"
IDS_STRING153 "Bonus Hold"
IDS_STRING154 "Level One Commendation"
IDS_STRING155 "Level Two Commendation"
IDS_STRING156 "Level Three Commendation"
IDS_STRING157 "Field Multiplier 2x"
IDS_STRING158 "Field Multiplier 3x"
IDS_STRING159 "Field Multiplier 5x"
IDS_STRING160 "Field Multiplier 10x"
IDS_STRING161 "Target Practice"
IDS_STRING162 "Launch Training"
IDS_STRING163 "Re-Entry Training"
IDS_STRING164 "Science"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Stray Comet"
IDS_STRING166 "Black Hole"
IDS_STRING167 "Space Radiation"
IDS_STRING168 "Bug Hunt"
IDS_STRING169 "Alien Menace"
IDS_STRING170 "Rescue"
IDS_STRING171 "Satellite Retrieval"
IDS_STRING172 "Recon"
IDS_STRING173 "Doomsday Machine"
IDS_STRING174 "Cosmic Plague"
IDS_STRING175 "Secret"
IDS_STRING176 "Time Warp"
IDS_STRING177 "Maelstrom"
IDS_STRING178 "Mission Accepted\n%ld"
IDS_STRING179 "Mission Completed\n%ld"
IDS_STRING180 "%s Mission Selected"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Black Hole\n%ld"
IDS_STRING182 "Gravity Normalized\n%ld"
IDS_STRING183 "Gravity Well\n%ld"
IDS_STRING184 "Promotion to %s"
IDS_STRING185 "Cadet"
IDS_STRING186 "Ensign"
IDS_STRING187 "Lieutenant"
IDS_STRING188 "Captain"
IDS_STRING189 "Lt Commander"
IDS_STRING190 "Commander"
IDS_STRING191 "Commodore"
IDS_STRING192 "Admiral"
IDS_STRING193 "Fleet Admiral"
IDS_STRING194 "Wormhole Opened"
IDS_STRING195 "Crash Bonus\n%ld"
IDS_STRING196 "Replay Ball"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Re-Deploy"
IDS_STRING198 "Player 1 Shoot Again"
IDS_STRING199 "Player 2 Shoot Again"
IDS_STRING200 "Player 3 Shoot Again"
IDS_STRING201 "Player 4 Shoot Again"
IDS_STRING202 "‏‏שולחן Pinball תלת-מימדי זה נוצר עבור Microsoft על-ידי Maxis.\nלקבלת מידע נוסף, התקשר לטלפון (800)-336-2947\n (לקוחות בארצות הברית וקנדה בלבד).\nCopyright (c) 1995 Maxis."
IDS_STRING203 "3D Pinball Table נוצר עבור Microsoft על-ידי Maxis. Copyright (c) 1995 Maxis."
IDS_STRING204 "אודות 3D Pinball"
IDS_STRING205 "Hit Mission Targets To Select Mission"
IDS_STRING206 "Re-Fuel Ship"
IDS_STRING207 "Launch Ramp To Accept %s Mission"
IDS_STRING208 "Attack Bumpers Hits\nLeft: %d"
IDS_STRING209 "Target Training Passed"
IDS_STRING210 "Mission Aborted"
IDS_STRING211 "Launches Left: %d"
IDS_STRING212 "Launch Training Passed"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Re-Entries Left: %d"
IDS_STRING214 "Re-Entry Training Passed"
IDS_STRING215 "Drop Targets\nLeft: %d"
IDS_STRING216 "Science Mission Completed"
IDS_STRING217 "Warning -- Low Fuel"
IDS_STRING218 "Fill Right Hazard Banks"
IDS_STRING219 "Hyperspace Launch"
IDS_STRING220 "Comet Destroyed"
IDS_STRING221 "Enter Wormhole"
IDS_STRING222 "Radiation Eliminated"
IDS_STRING223 "Upgrade Launch Bumpers"
IDS_STRING224 "Enter Black Hole"
IDS_STRING225 "Black Hole Eliminated"
IDS_STRING226 "Targets\nLeft: %d"
IDS_STRING227 "Xenomorphs Destroyed"
IDS_STRING228 "Upgrade Flags"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperspace Launch"
IDS_STRING230 "Survivors Rescued"
IDS_STRING231 "Aliens Repelled"
IDS_STRING232 "Hit Fuel Targets"
IDS_STRING233 "Remote Attack Bumper Hits\nLeft: %d"
IDS_STRING234 "Satellite Repaired"
IDS_STRING235 "Lane Passes\nLeft: %d"
IDS_STRING236 "Shoot Ball Up Fuel Chute"
IDS_STRING237 "Survey Complete"
IDS_STRING238 "Out Lane Passes\nLeft: %d"
IDS_STRING239 "Doomsday Machine Destroyed"
IDS_STRING240 "Roll Flags: %d"
IDS_STRING241 "Hit Space Warp Rollover"
IDS_STRING242 "Plague Eliminated"
IDS_STRING243 "Hit Yellow Wormhole"
IDS_STRING244 "Hit Red Wormhole"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Hit Green Wormhole"
IDS_STRING246 "Plans Recovered"
IDS_STRING247 "Rebound Hits\nLeft: %d"
IDS_STRING248 "Hit Hyperspace Chute or Launch Ramp"
IDS_STRING249 "Drop Target Hits\nLeft: %d"
IDS_STRING250 "Spot Target Hits\nLeft: %d"
IDS_STRING251 "Lanes Passes\nLeft: %d"
IDS_STRING252 "Shoot Ball Up Fuel Chute"
IDS_STRING253 "Hit Launch Ramp"
IDS_STRING254 "Hit Flags"
IDS_STRING255 "Hit Worm Hole"
IDS_STRING256 "Hyperspace Chute to end Maelstrom"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "1 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "‏‏שגיאה:"
IDS_STRING271 "‏‏לא נמצאו שולחנות אחרים."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "Promotion to %s"
IDS_STRING274 "Demotion to %s"
IDS_STRING275 "Upgrade Attack Bumpers"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Fill Left Hazard Banks"
IDS_STRING277 "HIGH SCORE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "‏‏אין די זיכרון להפעלת Pinball תלת-מימדי."
IDS_STRING280 "Player 1's Score\n%ld"
IDS_STRING281 "Player 2's Score\n%ld"
IDS_STRING282 "Player 3's Score\n%ld"
IDS_STRING283 "Player 4's Score\n%ld"
IDS_STRING284 "High Score 1\n%ld"
IDS_STRING285 "High Score 2\n%ld"
IDS_STRING286 "High Score 3\n%ld"
IDS_STRING287 "High Score 4\n%ld"
IDS_STRING288 "High Score 5\n%ld"
IDS_STRING289 "255 255 255 (R G B צבע גופן המשמש כברירת מחדל)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Hebrew (Israel) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Arabic (Saudi Arabia) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ARA)
LANGUAGE LANG_ARABIC, SUBLANG_ARABIC_SAUDI_ARABIA
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
MENU_1 MENU
BEGIN
POPUP "&لعبة"
BEGIN
MENUITEM "&لعبة جديدة\tF2", Menu1_New_Game
MENUITEM "إ&طلاق الكرة", Menu1_Launch_Ball
MENUITEM "إيقاف مؤ&قت/استئناف اللعبة\tF3", Menu1_Pause_Resume_Game
MENUITEM SEPARATOR
MENUITEM "أف&ضل النتائج...", Menu1_High_Scores
MENUITEM "&عرض", Menu1_Demo
MENUITEM "إ&نهاء", Menu1_Exit
END
POPUP "&خيارات"
BEGIN
MENUITEM "&ملء الشاشة\tF4", Menu1_Full_Screen
MENUITEM "تحديد &طاولة", Menu1_Select_Table
POPUP "تحديد اللا&عبين"
BEGIN
MENUITEM "لاعب وا&حد", Menu1_1Player
MENUITEM "لا&عبان", Menu1_2Players
MENUITEM "&ثلاثة لاعبين", Menu1_3Players
MENUITEM "أ&ربعة لاعبين", Menu1_4Players
END
MENUITEM SEPARATOR
MENUITEM "أ&صوات", Menu1_Sounds
MENUITEM "مو&سيقى", Menu1_Music
MENUITEM SEPARATOR
MENUITEM "عناصر تحكم اللاع&ب...\tF8", Menu1_Player_Controls
POPUP "Table &Resolution"
BEGIN
MENUITEM "Use &Maximum Resolution", Menu1_MaximumResolution
MENUITEM "&640 x 480", Menu1_640x480
MENUITEM "&800 x 600", Menu1_800x600
MENUITEM "&1024 x 768", Menu1_1024x768
END
POPUP "&Window"
BEGIN
MENUITEM "&Uniform Scaling", Menu1_WindowUniformScale
MENUITEM "&Alternative Rendering", Menu1_AlternativeRender
END
END
POPUP "&تعليمات"
BEGIN
MENUITEM "&مواضيع التعليمات\tF1", Menu1_Help_Topics
MENUITEM SEPARATOR
MENUITEM "&حول Pinball", Menu1_About_Pinball
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
DLG_HIGHSCORES DIALOGEX 20, 22, 274, 141
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CONTEXTHELP | WS_POPUP | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_LAYOUTRTL
CAPTION "أفضل النتائج"
FONT 8, "MS Shell Dlg", 0, 0, 0x1
BEGIN
DEFPUSHBUTTON "موافق",DLG_HIGHSCORES_Ok,109,120,50,14
PUSHBUTTON "إلغاء الأمر",DLG_HIGHSCORES_Cancel,163,120,50,14
PUSHBUTTON "&مسح",DLG_HIGHSCORES_Clear,217,120,50,14
LTEXT "الاسم",701,49,7,24,8
LTEXT "النقاط",702,200,7,20,8
LTEXT "المركز",703,13,7,20,8
RTEXT "1",704,13,31,16,12
RTEXT "2",705,13,47,16,12
RTEXT "3",706,13,63,16,12
RTEXT "4",707,13,79,16,12
RTEXT "5",708,13,95,16,12
LTEXT "",DLG_HIGHSCORES_StaticName1,49,31,120,12
LTEXT "",DLG_HIGHSCORES_StaticName2,49,47,120,12
LTEXT "",DLG_HIGHSCORES_StaticName3,49,63,120,12
LTEXT "",DLG_HIGHSCORES_StaticName4,49,79,120,12
LTEXT "",DLG_HIGHSCORES_StaticName5,49,95,120,12
RTEXT "",DLG_HIGHSCORES_Score1,180,31,58,12
RTEXT "",DLG_HIGHSCORES_Score2,180,47,58,12
RTEXT "",DLG_HIGHSCORES_Score3,180,63,58,12
RTEXT "",DLG_HIGHSCORES_Score4,180,79,58,12
RTEXT "",DLG_HIGHSCORES_Score5,180,95,58,12
EDITTEXT DLG_HIGHSCORES_EditName1,47,29,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName2,47,45,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName3,47,61,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName4,47,77,120,12,WS_DISABLED
EDITTEXT DLG_HIGHSCORES_EditName5,47,93,120,12,WS_DISABLED
CONTROL "",606,"Static",SS_BLACKFRAME,7,21,259,92
END
KEYMAPPER DIALOGEX 2, 9, 284, 183
STYLE DS_SETFONT | DS_MODALFRAME | DS_CONTEXTHELP | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_LAYOUTRTL
CAPTION "3D Pinball: عناصر تحكم اللاعب"
FONT 8, "MS Shell Dlg", 0, 0, 0x1
BEGIN
PUSHBUTTON "موافق",KEYMAPPER_Ok,119,163,50,14
PUSHBUTTON "إلغاء الأمر",KEYMAPPER_Cancel,173,163,50,14
PUSHBUTTON "الاف&تراضي",KEYMAPPER_Default,227,163,50,14
LTEXT "المضرب الأي&سر",901,20,87,43,8
COMBOBOX KEYMAPPER_FlipperL,66,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP,WS_EX_OVERLAPPEDWINDOW | WS_EX_ACCEPTFILES | WS_EX_MDICHILD | WS_EX_TOOLWINDOW | WS_EX_CONTEXTHELP | WS_EX_RIGHT | WS_EX_LEFTSCROLLBAR
LTEXT "الم&ضرب الأيمن",902,146,87,44,10
COMBOBOX KEYMAPPER_FlipperR,192,85,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP,WS_EX_OVERLAPPEDWINDOW | WS_EX_ACCEPTFILES | WS_EX_MDICHILD | WS_EX_TOOLWINDOW | WS_EX_CONTEXTHELP | WS_EX_RIGHT | WS_EX_LEFTSCROLLBAR
LTEXT "المصد الأيسر في ال&طاولة",904,20,105,38,21
COMBOBOX KEYMAPPER_BumpLeft,66,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP,WS_EX_OVERLAPPEDWINDOW | WS_EX_ACCEPTFILES | WS_EX_MDICHILD | WS_EX_TOOLWINDOW | WS_EX_CONTEXTHELP | WS_EX_RIGHT | WS_EX_LEFTSCROLLBAR
LTEXT "المصد الأي&من في الطاولة",905,146,107,38,21
COMBOBOX KEYMAPPER_BumpRight,192,108,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP,WS_EX_OVERLAPPEDWINDOW | WS_EX_ACCEPTFILES | WS_EX_MDICHILD | WS_EX_TOOLWINDOW | WS_EX_CONTEXTHELP | WS_EX_RIGHT | WS_EX_LEFTSCROLLBAR
LTEXT "المصد الس&فلي في الطاولة",906,20,135,41,18
COMBOBOX KEYMAPPER_BumpBottom,66,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP,WS_EX_OVERLAPPEDWINDOW | WS_EX_ACCEPTFILES | WS_EX_MDICHILD | WS_EX_TOOLWINDOW | WS_EX_CONTEXTHELP | WS_EX_RIGHT | WS_EX_LEFTSCROLLBAR
LTEXT "الز&ناد",903,146,136,39,8
COMBOBOX KEYMAPPER_Plunger,192,133,53,70,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP,WS_EX_OVERLAPPEDWINDOW | WS_EX_ACCEPTFILES | WS_EX_MDICHILD | WS_EX_TOOLWINDOW | WS_EX_CONTEXTHELP | WS_EX_RIGHT | WS_EX_LEFTSCROLLBAR
LTEXT "لتغيير عناصر التحكم باللعبة، حدد خيارات عناصر التحكم التي تريدها ثم انقر فوق أزرار الأسهم لتغيير مفاتيح محددة ثم اختر ""موافق"".",801,14,17,249,18
LTEXT "لاستعادة 3D Pinball إلى الإعدادات الأصلية، اختر ""الافتراضي"" ثم اختر ""موافق"". لاستخدام مفاتيح الأسهم الموجودة في لوحة المفاتيح الرقمية، تأكد أن NUMLOCK مغلق.",802,14,38,256,25
GROUPBOX "خيارات التحكم",908,7,71,269,87
GROUPBOX "إرشادات",909,7,5,269,61
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
"DLG_HIGHSCORES", DIALOG
BEGIN
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//
DLG_HIGHSCORES AFX_DIALOG_LAYOUT
BEGIN
0
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_STRING101 "Replay Awarded"
IDS_STRING102 "Ball Locked"
IDS_STRING103 "Center Post\n%ld"
IDS_STRING104 "Bonus Awarded\n%ld"
IDS_STRING105 "Bonus Activated"
IDS_STRING106 "Weapons Upgraded"
IDS_STRING107 "Engine Upgraded"
IDS_STRING108 "Bonus up 1 Million"
IDS_STRING109 "Extra Ball Available\n%ld"
IDS_STRING110 "Extra Ball"
IDS_STRING111 "Reflex Shot Award\n%ld"
IDS_STRING112 "Final Battle Won"
IDS_STRING113 "Hyperspace Bonus\n%ld"
IDS_STRING114 "Hyperspace Bonus Available"
IDS_STRING115 "Jackpot Awarded\n%ld"
IDS_STRING116 "Jackpot Activated"
END
STRINGTABLE
BEGIN
IDS_STRING117 "Multiball"
IDS_STRING118 "Ramp Bonus Awarded"
IDS_STRING119 "Light Added"
IDS_STRING120 "Ramp Bonus On"
IDS_STRING121 "Light Reset Off"
IDS_STRING122 "Skill Shot\n%ld"
IDS_STRING123 "Game Paused\nF3 to Resume"
IDS_STRING124 "Continue Play"
IDS_STRING125 "F2 Starts New Game"
IDS_STRING126 "Careful..."
IDS_STRING127 "Player 1"
IDS_STRING128 "Player 2"
IDS_STRING129 "Player 3"
IDS_STRING130 "Player 4"
IDS_STRING131 "Demo\nPlayer 1"
IDS_STRING132 "Demo\nPlayer 2"
END
STRINGTABLE
BEGIN
IDS_STRING133 "Demo\nPlayer 3"
IDS_STRING134 "Demo\nPlayer 4"
IDS_STRING135 "انتهت اللعبة"
IDS_STRING136 "TILT!"
IDS_STRING137 "‏‏يتطلب هذا البرنامج وحدة معالجة مركزية (CPU) 80386 أو أحدث."
IDS_STRING138 "مطلوب 80386"
IDS_STRING139 "3D Pinball for Windows - Space Cadet"
IDS_STRING140 "‏‏تم تعيين عنصر أو أكثر من عناصر تحكم اللاعب إلى نفس المفتاح،\n للوصول إلى أفضل أداء استخدم مفتاح فريد لكل عنصر تحكم."
IDS_STRING141 "‏‏هل تريد مسح أفضل النتائج؟"
IDS_STRING142 "تأكيد"
IDS_STRING143 "WAVEMIX.INF مفقود - يجب أن يكون في دليل pinball!"
IDS_STRING144 "‏‏تحذير:"
IDS_STRING145 "Ship Re-Fueled"
IDS_STRING146 "Gravity Well"
IDS_STRING147 "Time Warp Forward"
IDS_STRING148 "Time Warp Backward"
END
STRINGTABLE
BEGIN
IDS_STRING149 "Maelstrom!"
IDS_STRING150 "Wormhole"
IDS_STRING151 "Awaiting Deployment"
IDS_STRING152 "Flags Upgraded"
IDS_STRING153 "Bonus Hold"
IDS_STRING154 "Level One Commendation"
IDS_STRING155 "Level Two Commendation"
IDS_STRING156 "Level Three Commendation"
IDS_STRING157 "Field Multiplier 2x"
IDS_STRING158 "Field Multiplier 3x"
IDS_STRING159 "Field Multiplier 5x"
IDS_STRING160 "Field Multiplier 10x"
IDS_STRING161 "Target Practice"
IDS_STRING162 "Launch Training"
IDS_STRING163 "Re-Entry Training"
IDS_STRING164 "Science"
END
STRINGTABLE
BEGIN
IDS_STRING165 "Stray Comet"
IDS_STRING166 "Black Hole"
IDS_STRING167 "Space Radiation"
IDS_STRING168 "Bug Hunt"
IDS_STRING169 "Alien Menace"
IDS_STRING170 "Rescue"
IDS_STRING171 "Satellite Retrieval"
IDS_STRING172 "Recon"
IDS_STRING173 "Doomsday Machine"
IDS_STRING174 "Cosmic Plague"
IDS_STRING175 "Secret"
IDS_STRING176 "Time Warp"
IDS_STRING177 "Maelstrom"
IDS_STRING178 "Mission Accepted\n%ld"
IDS_STRING179 "Mission Completed\n%ld"
IDS_STRING180 "%s Mission Selected"
END
STRINGTABLE
BEGIN
IDS_STRING181 "Black Hole\n%ld"
IDS_STRING182 "Gravity Normalized\n%ld"
IDS_STRING183 "Gravity Well\n%ld"
IDS_STRING184 "الترقية إلى %s"
IDS_STRING185 "Cadet"
IDS_STRING186 "Ensign"
IDS_STRING187 "Lieutenant"
IDS_STRING188 "Captain"
IDS_STRING189 "Lt Commander"
IDS_STRING190 "Commander"
IDS_STRING191 "Commodore"
IDS_STRING192 "Admiral"
IDS_STRING193 "Fleet Admiral"
IDS_STRING194 "Wormhole Opened"
IDS_STRING195 "Crash Bonus\n%ld"
IDS_STRING196 "Replay Ball"
END
STRINGTABLE
BEGIN
IDS_STRING197 "Re-Deploy"
IDS_STRING198 "Player 1 Shoot Again"
IDS_STRING199 "Player 2 Shoot Again"
IDS_STRING200 "Player 3 Shoot Again"
IDS_STRING201 "Player 4 Shoot Again"
IDS_STRING202 "‏‏تم إنشاء 3D Pinball Table لصالح Microsoft من قبل Maxis.\nلمزيد من المعلومات اتصل بـ (800)-336-2947\n(بالنسبة لعملاء الولايات المتحدة وكندا فقط)\nحقوق النشر (c) 1995 Maxis."
IDS_STRING203 "‏‏تم إنشاء 3D Pinball Table لصالح Microsoft من قبل Maxis. حقوق النشر(c) 1995 Maxis."
IDS_STRING204 "حول 3D Pinball"
IDS_STRING205 "Hit Mission Targets To Select Mission"
IDS_STRING206 "Re-Fuel Ship"
IDS_STRING207 "Launch Ramp To Accept %s Mission"
IDS_STRING208 "Attack Bumpers Hits\nLeft: %d"
IDS_STRING209 "Target Training Passed"
IDS_STRING210 "Mission Aborted"
IDS_STRING211 "Launches Left: %d"
IDS_STRING212 "Launch Training Passed"
END
STRINGTABLE
BEGIN
IDS_STRING213 "Re-Entries Left: %d"
IDS_STRING214 "Re-Entry Training Passed"
IDS_STRING215 "Drop Targets\nLeft: %d"
IDS_STRING216 "Science Mission Completed"
IDS_STRING217 "Warning -- Low Fuel"
IDS_STRING218 "Fill Right Hazard Banks"
IDS_STRING219 "Hyperspace Launch"
IDS_STRING220 "Comet Destroyed"
IDS_STRING221 "Enter Wormhole"
IDS_STRING222 "Radiation Eliminated"
IDS_STRING223 "Upgrade Launch Bumpers"
IDS_STRING224 "Enter Black Hole"
IDS_STRING225 "Black Hole Eliminated"
IDS_STRING226 "Targets\nLeft: %d"
IDS_STRING227 "Xenomorphs Destroyed"
IDS_STRING228 "Upgrade Flags"
END
STRINGTABLE
BEGIN
IDS_STRING229 "Hyperspace Launch"
IDS_STRING230 "Survivors Rescued"
IDS_STRING231 "Aliens Repelled"
IDS_STRING232 "Hit Fuel Targets"
IDS_STRING233 "Remote Attack Bumper Hits\nLeft: %d"
IDS_STRING234 "Satellite Repaired"
IDS_STRING235 "Lane Passes\nLeft: %d"
IDS_STRING236 "Shoot Ball Up Fuel Chute"
IDS_STRING237 "Survey Complete"
IDS_STRING238 "Out Lane Passes\nLeft: %d"
IDS_STRING239 "Doomsday Machine Destroyed"
IDS_STRING240 "Roll Flags: %d"
IDS_STRING241 "Hit Space Warp Rollover"
IDS_STRING242 "Plague Eliminated"
IDS_STRING243 "Hit Yellow Wormhole"
IDS_STRING244 "Hit Red Wormhole"
END
STRINGTABLE
BEGIN
IDS_STRING245 "Hit Green Wormhole"
IDS_STRING246 "Plans Recovered"
IDS_STRING247 "Rebound Hits\nLeft: %d"
IDS_STRING248 "Hit Hyperspace Chute or Launch Ramp"
IDS_STRING249 "Drop Target Hits\nLeft: %d"
IDS_STRING250 "Spot Target Hits\nLeft: %d"
IDS_STRING251 "Lanes Passes\nLeft: %d"
IDS_STRING252 "Shoot Ball Up Fuel Chute"
IDS_STRING253 "Hit Launch Ramp"
IDS_STRING254 "Hit Flags"
IDS_STRING255 "Hit Worm Hole"
IDS_STRING256 "Hyperspace Chute to end Maelstrom"
IDS_STRING257 "pinball.mid"
IDS_STRING258 "1 UseBitmapFont"
IDS_STRING259 "90 Left Flipper Key"
END
STRINGTABLE
BEGIN
IDS_STRING260 "191 Right Flipper Key"
IDS_STRING261 "32 Plunger Key"
IDS_STRING262 "88 Bump Left Key"
IDS_STRING263 "190 Bump Right Key"
IDS_STRING264 "38 Bump Bottom Key"
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
IDS_STRING266 "SpaceCadet"
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
IDS_STRING268 "PINBALL.DAT"
IDS_STRING269 "Space Cadet"
IDS_STRING270 "‏‏خطأ:"
IDS_STRING271 "‏‏لا يمكن العثور على طاولات أخرى."
IDS_STRING272 "3D Pinball\nSpace Cadet"
IDS_STRING273 "الترقية إلى %s"
IDS_STRING274 "خفض الرتبة إلى %s"
IDS_STRING275 "Upgrade Attack Bumpers"
END
STRINGTABLE
BEGIN
IDS_STRING276 "Fill Left Hazard Banks"
IDS_STRING277 "HIGH SCORE"
IDS_STRING278 "pinball.chm"
IDS_STRING279 "‏‏لا توجد ذاكرة كافية لتشغيل 3D Pinball."
IDS_STRING280 "نقاط تسجيل اللاعب 1\n%ld"
IDS_STRING281 "نقاط تسجيل اللاعب 2\n%ld"
IDS_STRING282 "نقاط تسجيل اللاعب 3\n%ld"
IDS_STRING283 "نقاط تسجيل اللاعب 4\n%ld"
IDS_STRING284 "أفضل النتائج 1\n%ld"
IDS_STRING285 "أفضل النتائج 2\n%ld"
IDS_STRING286 "أفضل النتائج 3\n%ld"
IDS_STRING287 "أفضل النتائج 4\n%ld"
IDS_STRING288 "أفضل النتائج 5\n%ld"
IDS_STRING289 "255 255 255 (R G B لون الخط الافتراضي)"
END
STRINGTABLE
BEGIN
2030 "Use &Maximum Resolution (640 x 480)"
2031 "Use &Maximum Resolution (800 x 600)"
END
STRINGTABLE
BEGIN
2032 "Use &Maximum Resolution (1024 x 768)"
END
#endif // Arabic (Saudi Arabia) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED