SpaceCadetPinball/SpaceCadetPinball/TCircle.cpp

14 lines
402 B
C++

#include "pch.h"
#include "TCircle.h"
TCircle::TCircle(TCollisionComponent* collComp, char* someFlagPtr, unsigned visualFlag, vector_type* center,
float radius): TEdgeSegment(collComp, someFlagPtr, visualFlag)
{
Circle.RadiusSq = radius * radius;
Circle.Center = *center;
}
double TCircle::FindCollisionDistance(ray_type* ray)
{
return maths::ray_intersect_circle(ray, &Circle);
}