SpaceCadetPinball/SpaceCadetPinball/options.h

60 lines
1.6 KiB
C++

#pragma once
#include "pinball.h"
struct optionsStruct
{
int Sounds;
int Music;
int Average;
int FullScreen;
int PriorityAdj;
int Players;
int LeftFlipperKey;
int RightFlipperKey;
int PlungerKey;
int LeftTableBumpKey;
int RightTableBumpKey;
int BottomTableBumpKey;
int LeftFlipperKeyDft;
int RightFlipperKeyDft;
int PlungerKeyDft;
int LeftTableBumpKeyDft;
int RightTableBumpKeyDft;
int BottomTableBumpKeyDft;
int Resolution;
bool UniformScaling;
};
class options
{
public:
static void init(HMENU menuHandle);
static void uninit();
static void path_init(LPCSTR regPath);
static void path_uninit();
static int get_int(LPCSTR optPath, LPCSTR lpValueName, int defaultValue);
static void set_int(LPCSTR optPath, LPCSTR lpValueName, int data);
static void get_string(LPCSTR optPath, LPCSTR lpValueName, LPSTR dst, LPCSTR defaultValue, int iMaxLength);
static void set_string(LPCSTR optPath, LPCSTR lpValueName, LPCSTR value);
static void menu_check(UINT uIDCheckItem, int check);
static void menu_set(UINT uIDEnableItem, int enable);
static void toggle(UINT uIDCheckItem);
static void update_resolution_menu();
static void init_resolution();
static void keyboard();
static INT_PTR _stdcall KeyMapDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
static LPSTR get_vk_key_name(uint16_t vk, LPSTR keyName);
static optionsStruct Options;
private:
static LPCSTR OptionsRegPath;
static LPSTR OptionsRegPathCur;
static LPCSTR path(LPCSTR regPath);
static void path_free();
static HMENU MenuHandle;
static winhelp_entry keymap_help[18];
static short vk_list[28];
};