initial wip emscripten port

This commit is contained in:
Alula 2021-09-28 14:03:06 +02:00
parent 22ce8ac538
commit d63e081b7a
No known key found for this signature in database
GPG Key ID: 3E00485503A1D8BA
13 changed files with 270418 additions and 181 deletions

View File

@ -14,8 +14,21 @@ if(WIN32)
set(SDL2_MIXER_PATH "${CMAKE_CURRENT_LIST_DIR}/Libs/SDL2_mixer")
endif()
find_package(SDL2 REQUIRED)
FIND_PACKAGE(SDL2_mixer REQUIRED)
if(${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
set(USE_FLAGS "-s USE_SDL=2 -s USE_SDL_MIXER=2")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${USE_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${USE_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${USE_FLAGS}")
set(CMAKE_EXECUTABLE_SUFFIX .html)
set(SDL2_FOUND TRUE)
set(SDL2_INCLUDE_DIR "${EMSCRIPTEN_ROOT_PATH}/system/include/SDL2/")
set(SDL2_MIXER_INCLUDE_DIR "${EMSCRIPTEN_ROOT_PATH}/system/include/SDL2/")
set(SDL2_LIBRARIES "nul")
else()
find_package(SDL2 REQUIRED)
find_package(SDL2_mixer REQUIRED)
endif()
include_directories(${SDL2_INCLUDE_DIR} ${SDL2_MIXER_INCLUDE_DIR})
get_property(dirs DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY INCLUDE_DIRECTORIES)
@ -23,8 +36,6 @@ foreach(dir ${dirs})
message(STATUS "Include dir='${dir}'")
endforeach()
set(SOURCE_FILES
SpaceCadetPinball/control.cpp
SpaceCadetPinball/control.h
@ -164,6 +175,10 @@ set(SOURCE_FILES
SpaceCadetPinball/imstb_textedit.h
SpaceCadetPinball/imstb_rectpack.h
SpaceCadetPinball/imstb_truetype.h
SpaceCadetPinball/gm_sf2.cpp
SpaceCadetPinball/tsf.cpp
SpaceCadetPinball/tml.h
SpaceCadetPinball/tsf.h
)
add_executable(SpaceCadetPinball ${SOURCE_FILES})
@ -185,6 +200,15 @@ target_precompile_headers(SpaceCadetPinball
)
target_link_libraries(SpaceCadetPinball ${SDL2_LIBRARY} ${SDL2_MIXER_LIBRARY})
target_compile_definitions(SpaceCadetPinball PRIVATE -DMUSIC_TSF)
if(${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
target_link_libraries(SpaceCadetPinball idbfs.js)
set_target_properties(SpaceCadetPinball PROPERTIES LINK_FLAGS
"-s ALLOW_MEMORY_GROWTH=1 -s FORCE_FILESYSTEM=1 -s DEMANGLE_SUPPORT=1 \
--shell-file ${CMAKE_CURRENT_SOURCE_DIR}/SpaceCadetPinball/emscripten_shell.html \
--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/game_resources@game_resources --bind")
endif()
# On Windows, copy DLL to output
if(WIN32)

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@ -12,8 +12,13 @@ int Sound::Init(int voices)
channelCount = 8;
num_channels = channelCount;
auto init = Mix_Init(MIX_INIT_MID);
return Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024);
int flags = 0;
#ifdef MUSIC_SDL
flags |= MIX_INIT_MID;
#endif
auto init = Mix_Init(flags);
return Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, AUDIO_S16LSB, 2, 1024);
}
void Sound::Enable(int channelFrom, int channelTo, int enableFlag)

View File

@ -0,0 +1,324 @@
<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>3D Pinball for Windows - Space Cadet</title>
<style>
/* Based on https://tpenguinltg.github.io/winclassic/ */
:root {
--ActiveBorder: rgb(212, 208, 200);
--ActiveTitle: rgb(10, 36, 106);
--AppWorkspace: rgb(128, 128, 128);
--Background: rgb(58, 110, 165);
--ButtonAlternateFace: rgb(192, 192, 192);
--ButtonDkShadow: rgb(64, 64, 64);
--ButtonFace: rgb(212, 208, 200);
--ButtonHilight: rgb(255, 255, 255);
--ButtonLight: rgb(212, 208, 200);
--ButtonShadow: rgb(128, 128, 128);
--ButtonText: rgb(0, 0, 0);
--GradientActiveTitle: rgb(166, 202, 240);
--GradientInactiveTitle: rgb(192, 192, 192);
--GrayText: rgb(128, 128, 128);
--Hilight: rgb(10, 36, 106);
--HilightText: rgb(255, 255, 255);
--HotTrackingColor: rgb(0, 0, 128);
--InactiveBorder: rgb(212, 208, 200);
--InactiveTitle: rgb(128, 128, 128);
--InactiveTitleText: rgb(212, 208, 200);
--InfoText: rgb(0, 0, 0);
--InfoWindow: rgb(255, 255, 225);
--Menu: rgb(212, 208, 200);
--MenuBar: rgb(192, 192, 192);
--MenuHilight: rgb(0, 0, 128);
--MenuText: rgb(0, 0, 0);
--Scrollbar: rgb(212, 208, 200);
--TitleText: rgb(255, 255, 255);
--Window: rgb(255, 255, 255);
--WindowFrame: rgb(0, 0, 0);
--WindowText: rgb(0, 0, 0);
}
body {
font-family: Tahoma, Geneva, Verdana, sans-serif;
background-color: var(--Background);
text-align: center;
}
textarea.emscripten {
font-family: monospace;
width: 80%;
}
canvas.emscripten {
border: 0px none;
background-color: black;
}
.titlebar {
text-align: start;
margin: 0px;
padding: 1px;
position: relative;
overflow: hidden;
display: flex;
user-select: none;
}
.titlebar .titlebar-icon {
width: 16px;
height: 16px;
padding: 1px;
}
.titlebar .titlebar-title {
display: flex;
padding: 0px 2px;
overflow: hidden;
white-space: nowrap;
text-overflow: ellipsis;
flex-grow: 1;
font-weight: bold;
align-items: center;
}
.titlebar .titlebar-wincontrols {
display: inline-block;
margin: 0px;
padding: 1px;
min-width: fit-content;
}
.titlebar-wincontrols .buttons-wrapper {
display: inline-block;
width: auto;
margin: 0px;
padding: 1px;
}
.titlebar-wincontrols .spacer {
display: inline-block;
margin: 0px;
padding: 0px;
width: 2px;
}
.titlebar-wincontrols .button {
display: inline-block;
min-width: 12px;
min-height: 10px;
width: 12px;
height: 10px;
text-align: center;
vertical-align: middle;
line-height: 10px;
}
.window {
font-size: 8pt;
color: var(--WindowText);
background-color: var(--ButtonFace);
border: 1px solid var(--ActiveBorder);
box-shadow: -0.5px -0.5px 0px 0.5px var(--ButtonHilight), 0px 0px 0px 1px var(--ButtonShadow), -0.5px -0.5px 0px 1.5px var(--ButtonLight), 0px 0px 0px 2px var(--ButtonDkShadow);
padding-right: 0;
margin-left: auto;
margin-right: auto;
display: inline-block;
}
.window.active {
border: 1px solid var(--ActiveBorder);
}
.window.active .titlebar .titlebar-icon {
background-color: var(--ActiveTitle);
color: var(--TitleText);
}
.window.active .titlebar .titlebar-title {
background-color: var(--ActiveTitle);
background-image: linear-gradient(to right, var(--ActiveTitle), var(--GradientActiveTitle));
color: var(--TitleText);
}
.window.active .titlebar .titlebar-wincontrols,
.window.active .titlebar .titlebar-wincontrols .buttons-wrapper {
background-color: var(--GradientActiveTitle);
font-size: 8pt;
font-weight: bold;
}
.button {
margin: 2px;
}
.button span.button-content {
display: inline-block;
}
.button:active .button-content {
transform: translate(1px, 1px);
}
.button {
background-color: var(--ButtonFace);
color: var(--ButtonText);
box-shadow: -0.5px -0.5px 0px 0.5px var(--ButtonLight), 0px 0px 0px 1px var(--ButtonShadow), -0.5px -0.5px 0px 1.5px var(--ButtonHilight), 0px 0px 0px 2px var(--ButtonDkShadow);
}
.button:active {
box-shadow: -0.5px -0.5px 0px 0.5px var(--ButtonShadow), 0px 0px 0px 1px var(--ButtonShadow), -0.5px -0.5px 0px 1.5px var(--WindowFrame), 0px 0px 0px 2px var(--WindowFrame);
}
.button svg path {
fill: var(--ButtonText);
}
.titlebar .button:active {
box-shadow: -0.5px -0.5px 0px 0.5px var(--ButtonShadow), 0px 0px 0px 1px var(--ButtonLight), -0.5px -0.5px 0px 1.5px var(--ButtonDkShadow), 0px 0px 0px 2px var(--ButtonHilight);
}
#status {
margin: 40px 32px;
}
</style>
</head>
<body>
<div class="window active">
<div class="titlebar">
<span class="titlebar-title">3D Pinball for Windows - Space Cadet</span>
<div class="titlebar-wincontrols">
<ul class="buttons-wrapper">
<li class="button minimize">
<svg xmlns="http://www.w3.org/2000/svg" width="0.125017in" height="0.104181in"
viewBox="0 0 12 10" class="button-content replaced-svg">
<path id="Minimize" fill="black" stroke="black" stroke-width="0"
d="M 2.00,7.00 C 2.00,7.00 8.00,7.00 8.00,7.00 8.00,7.00 8.00,9.00 8.00,9.00 8.00,9.00 2.00,9.00 2.00,9.00 2.00,9.00 2.00,7.00 2.00,7.00 Z">
</path>
</svg>
</li>
<li class="button maximize">
<svg xmlns="http://www.w3.org/2000/svg" width="0.125017in" height="0.104181in"
viewBox="0 0 12 10" class="button-content replaced-svg">
<path id="Maximize" fill="black" stroke="black" stroke-width="0"
d="M 2.00,2.00 C 2.00,2.00 9.00,2.00 9.00,2.00 9.00,2.00 9.00,8.00 9.00,8.00 9.00,8.00 2.00,8.00 2.00,8.00 2.00,8.00 2.00,2.00 2.00,2.00 Z M 1.00,0.00 C 1.00,0.00 1.00,9.00 1.00,9.00 1.00,9.00 10.00,9.00 10.00,9.00 10.00,9.00 10.00,0.00 10.00,0.00 10.00,0.00 1.00,0.00 1.00,0.00 Z">
</path>
</svg>
</li>
<li class="spacer"></li>
<li class="button close">
<svg xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" version="1.1"
width="12" height="10" class="button-content replaced-svg">
<g transform="translate(0,-1042.3622)" id="layer1">
<path
d="m 2.0025485,1043.3853 2.0198115,0 0,1.0185 0.984011,0 0,0.984 1.985286,0 0,-0.984 1.001274,0 0,-1.0185 2.002548,0 0,1.0013 0,0 0,0 -1.001274,0 0,1.0012 -1.001274,0 0,0.9841 -1.001274,0 0,1.0012 1.001274,0 0,1.0013 1.001274,0 0,1.0013 1.001274,0 0,1.0013 -2.002548,0 0,-1.0013 -1.001274,0 0,-0.984 -1.985286,0 0,0.984 -1.001274,0 0,1.0013 -2.0025485,0 0,-1.0013 1.0012745,0 0,-1.0013 1.001274,0 0,-1.0013 1.001274,0 0,-1.0012 -1.001274,0 0,-0.9841 -1.001274,0 0,-1.0012 -1.0012745,0 0,-1.0186 z"
id="Close" fill="black" stroke-width="0"></path>
</g>
</svg>
</li>
</ul>
</div>
</div>
<div class="emscripten" id="status">Downloading...</div>
<div class="emscripten">
<progress value="0" max="100" id="progress" hidden=1></progress>
</div>
<canvas class="emscripten" id="canvas" style="display:none;" oncontextmenu="event.preventDefault()"
tabindex="-1"></canvas>
</div>
<!--<textarea class="emscripten" id="output" rows="8"></textarea>-->
<script type='text/javascript'>
var statusElement = document.getElementById('status');
var progressElement = document.getElementById('progress');
var Module = {
preRun: [],
postRun: [],
print: (function () {
var element = document.getElementById('output');
if (element) element.value = ''; // clear browser cache
return function (text) {
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
// These replacements are necessary if you render to raw HTML
//text = text.replace(/&/g, "&amp;");
//text = text.replace(/</g, "&lt;");
//text = text.replace(/>/g, "&gt;");
//text = text.replace('\n', '<br>', 'g');
console.log(text);
/*if (element) {
element.value += text + "\n";
element.scrollTop = element.scrollHeight; // focus on bottom
}*/
};
})(),
printErr: function (text) {
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
console.error(text);
},
canvas: (function () {
var canvas = document.getElementById('canvas');
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener("webglcontextlost", function (e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
return canvas;
})(),
setStatus: function (text) {
if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
if (text === Module.setStatus.last.text) return;
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
var now = Date.now();
if (m && now - Module.setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon
Module.setStatus.last.time = now;
Module.setStatus.last.text = text;
if (m) {
text = m[1];
progressElement.value = parseInt(m[2]) * 100;
progressElement.max = parseInt(m[4]) * 100;
progressElement.hidden = false;
} else {
progressElement.value = null;
progressElement.max = null;
progressElement.hidden = true;
var canvas = document.getElementById('canvas');
canvas.style.display = "";
}
statusElement.innerHTML = text;
if (text === "") {
statusElement.style.display = "none";
progressElement.style.display = "none";
} else {
statusElement.style.display = "";
progressElement.style.display = "";
}
},
totalDependencies: 0,
monitorRunDependencies: function (left) {
this.totalDependencies = Math.max(this.totalDependencies, left);
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies - left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
}
};
Module.setStatus('Downloading...');
window.onerror = function () {
Module.setStatus('Exception thrown, see JavaScript console');
Module.setStatus = function (text) {
if (text) Module.printErr('[post-exception status] ' + text);
};
};
</script>
{{{ SCRIPT }}}
</body>
</html>

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@ -39,6 +39,7 @@ int fullscrn::set_screen_mode(int isFullscreen)
int result = isFullscreen;
if (isFullscreen == screen_mode)
return result;
#ifndef __EMSCRIPTEN__
screen_mode = isFullscreen;
if (isFullscreen)
{
@ -50,6 +51,7 @@ int fullscrn::set_screen_mode(int isFullscreen)
disableFullscreen();
result = 1;
}
#endif
return result;
}

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SpaceCadetPinball/gm.sf2 Normal file

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SpaceCadetPinball/gm_sf2.cpp Normal file

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@ -5,7 +5,63 @@
#include "pb.h"
#include "pinball.h"
Mix_Music* midi::currentMidi;
#ifndef TSF_RENDER_EFFECTSAMPLEBLOCK
#define TSF_RENDER_EFFECTSAMPLEBLOCK 64
#endif
midi_song midi::currentMidi = {false};
tml_message* midi::currentMessage = nullptr;
static float midiTime = 0.0f;
static float sampPerSec = 1000.0 / 22050.0;
static tsf* tsfSynth = nullptr;
void midi::sdl_audio_callback(void* data, Uint8 *stream, int len)
{
memset(stream, 0, len);
if (tsfSynth == nullptr) {
return;
}
int SampleBlock, SampleCount = (len / (2 * sizeof(short)));
for (SampleBlock = TSF_RENDER_EFFECTSAMPLEBLOCK; SampleCount; SampleCount -= SampleBlock, stream += (SampleBlock * (2 * sizeof(short))))
{
if (SampleBlock > SampleCount) SampleBlock = SampleCount;
for (midiTime += SampleBlock * sampPerSec; midi::currentMessage && midiTime >= midi::currentMessage->time; )
{
switch (midi::currentMessage->type)
{
case TML_PROGRAM_CHANGE:
tsf_channel_set_presetnumber(tsfSynth, midi::currentMessage->channel, midi::currentMessage->program, (midi::currentMessage->channel == 9));
tsf_channel_midi_control(tsfSynth, midi::currentMessage->channel, TML_ALL_NOTES_OFF, 0);
break;
case TML_NOTE_ON:
tsf_channel_note_on(tsfSynth, midi::currentMessage->channel, midi::currentMessage->key, midi::currentMessage->velocity / 127.0f);
break;
case TML_NOTE_OFF:
tsf_channel_note_off(tsfSynth, midi::currentMessage->channel, midi::currentMessage->key);
break;
case TML_PITCH_BEND:
tsf_channel_set_pitchwheel(tsfSynth, midi::currentMessage->channel, midi::currentMessage->pitch_bend);
break;
case TML_CONTROL_CHANGE:
tsf_channel_midi_control(tsfSynth, midi::currentMessage->channel, midi::currentMessage->control, midi::currentMessage->control_value);
break;
}
if (midi::currentMessage->next == nullptr) {
midiTime = 0.0f;
midi::currentMessage = midi::currentMidi.start;
} else {
midi::currentMessage = midi::currentMessage->next;
}
}
// Render the block of audio samples in float format
tsf_render_short(tsfSynth, (short*)stream, SampleBlock, 0);
}
}
constexpr uint32_t FOURCC(uint8_t a, uint8_t b, uint8_t c, uint8_t d)
{
@ -31,15 +87,29 @@ int midi::play_pb_theme(int flag)
{
if (pb::FullTiltMode)
{
return play_ft(track1);
return play_ft(&track1);
}
#ifdef MUSIC_SDL
int result = 0;
music_stop();
if (currentMidi)
result = Mix_PlayMusic(currentMidi, -1);
result = Mix_PlayMusic(currentMidi.handle, -1);
return result;
#elif defined(MUSIC_TSF)
int result = 0;
if (currentMidi.valid) {
currentMessage = currentMidi.start;
midiTime = 0.0f;
// Mix_HookMusic(midi::sdl_audio_callback, nullptr);
result = 1;
}
return result;
#else
return 0;
#endif
}
int midi::music_stop()
@ -49,9 +119,18 @@ int midi::music_stop()
return stop_ft();
}
#ifdef MUSIC_SDL
return Mix_HaltMusic();
#else
return 0;
#endif
}
#ifdef MUSIC_TSF
extern unsigned char gm_sf2[];
extern unsigned int gm_sf2_len;
#endif
int midi::music_init()
{
if (pb::FullTiltMode)
@ -59,8 +138,36 @@ int midi::music_init()
return music_init_ft();
}
#ifdef MUSIC_SDL
currentMidi = Mix_LoadMUS(pinball::get_rc_string(156, 0));
return currentMidi != nullptr;
#elif defined(MUSIC_TSF)
currentMessage = nullptr;
currentMidi = {false};
tsfSynth = tsf_load_memory(gm_sf2, (int)gm_sf2_len);
int sampleRate;
if (Mix_QuerySpec(&sampleRate, nullptr, nullptr)) {
tsf_set_output(tsfSynth, TSF_STEREO_INTERLEAVED, sampleRate, 0.0f);
sampPerSec = 1000.0f / float(sampleRate);
}
auto fileName = std::string(pinball::get_rc_string(156, 0));
std::transform(fileName.begin(), fileName.end(), fileName.begin(), [](unsigned char c) { return std::toupper(c); });
auto filePath = pinball::make_path_name(fileName);
auto midi = tml_load_filename(filePath.c_str());
if (midi != nullptr) {
currentMidi = {true, midi};
}
Mix_HookMusic(midi::sdl_audio_callback, nullptr);
return currentMidi.valid;
#else
return 1;
#endif
}
void midi::music_shutdown()
@ -71,44 +178,53 @@ void midi::music_shutdown()
return;
}
Mix_FreeMusic(currentMidi);
#ifdef MUSIC_SDL
Mix_FreeMusic(currentMidi.handle);
#endif
}
objlist_class<Mix_Music>* midi::TrackList;
Mix_Music *midi::track1, *midi::track2, *midi::track3, *midi::active_track, *midi::active_track2;
std::vector<midi_song> midi::TrackList;
midi_song midi::track1, midi::track2, midi::track3, midi::active_track, midi::active_track2;
int midi::some_flag1;
int midi::music_init_ft()
{
active_track = nullptr;
TrackList = new objlist_class<Mix_Music>(0, 1);
active_track = {false};
//TrackList = new objlist_class<midi_song>(0, 1);
TrackList.clear();
track1 = load_track("taba1");
track2 = load_track("taba2");
track3 = load_track("taba3");
if (!track2)
if (!track2.valid)
track2 = track1;
if (!track3)
if (!track3.valid)
track3 = track1;
return 1;
}
void midi::music_shutdown_ft()
{
if (active_track)
#ifdef MUSIC_SDL
if (active_track.valid)
Mix_HaltMusic();
while (TrackList->GetCount())
/*while (TrackList->GetCount())
{
auto midi = TrackList->Get(0);
Mix_FreeMusic(midi);
Mix_FreeMusic(midi.handle);
TrackList->Delete(midi);
}
active_track = nullptr;
}*/
active_track = {false};
delete TrackList;
#elif defined(MUSIC_TSF)
active_track = {false};
#endif
}
Mix_Music* midi::load_track(std::string fileName)
midi_song midi::load_track(std::string fileName)
{
auto origFile = fileName;
@ -125,7 +241,7 @@ Mix_Music* midi::load_track(std::string fileName)
auto filePath = pinball::make_path_name(fileName);
auto midi = MdsToMidi(filePath);
if (!midi)
return nullptr;
return {false};
// Dump converted MIDI file
/*origFile += ".midi";
@ -133,29 +249,41 @@ Mix_Music* midi::load_track(std::string fileName)
fwrite(midi->data(), 1, midi->size(), fileHandle);
fclose(fileHandle);*/
#ifdef MUSIC_SDL
auto rw = SDL_RWFromMem(midi->data(), static_cast<int>(midi->size()));
auto audio = Mix_LoadMUS_RW(rw, 1); // This call seems to leak memory no matter what.
#elif defined(MUSIC_TSF)
auto audio = tml_load_memory(midi->data(), static_cast<int>(midi->size()));
#else
void* audio = nullptr;
#endif
delete midi;
if (!audio)
return nullptr;
return {false};
TrackList->Add(audio);
return audio;
midi_song song = {true, audio};
TrackList.push_back(song);
return song;
}
int midi::play_ft(Mix_Music* midi)
int midi::play_ft(midi_song* midi)
{
int result;
int result = 0;
stop_ft();
if (!midi)
if (!midi || !midi->valid)
return 0;
if (some_flag1)
{
active_track2 = midi;
active_track2 = *midi;
return 0;
}
if (Mix_PlayMusic(midi, -1))
#ifdef MUSIC_SDL
if (Mix_PlayMusic(midi.handle, -1))
{
active_track = nullptr;
result = 0;
@ -165,15 +293,32 @@ int midi::play_ft(Mix_Music* midi)
active_track = midi;
result = 1;
}
#elif defined(MUSIC_TSF)
active_track = *midi;
result = 1;
#endif
return result;
}
int midi::stop_ft()
{
int returnCode = 0;
if (active_track)
#ifdef MUSIC_SDL
if (active_track.valid)
returnCode = Mix_HaltMusic();
active_track = nullptr;
active_track.valid = false;
active_track.handle = nullptr;
#elif defined(MUSIC_TSF)
// Mix_HookMusic(nullptr, nullptr);
tsf_note_off_all(tsfSynth);
active_track = {false, nullptr};
currentMessage = nullptr;
midiTime = 0.0f;
#endif
return returnCode;
}

View File

@ -1,6 +1,11 @@
#pragma once
#include "objlist_class.h"
#ifdef MUSIC_TSF
#include "tml.h"
#include "tsf.h"
#endif
constexpr uint32_t SwapByteOrderInt(uint32_t val)
{
return (val >> 24) |
@ -84,6 +89,18 @@ static_assert(sizeof(midi_track) == 8, "Wrong size of midi_track");
#pragma pack(pop)
struct midi_song
{
bool valid;
#ifdef MUSIC_SDL
Mix_Music* handle;
#elif defined(MUSIC_TSF)
tml_message* start;
#else
void* dummy;
#endif
};
class midi
{
public:
@ -92,15 +109,19 @@ public:
static int music_init();
static void music_shutdown();
private:
static Mix_Music* currentMidi;
static midi_song currentMidi;
#ifdef MUSIC_TSF
static tml_message* currentMessage;
static void sdl_audio_callback(void* data, Uint8 *stream, int len);
#endif
static objlist_class<Mix_Music>* TrackList;
static Mix_Music *track1, *track2, *track3, *active_track, *active_track2;
static std::vector<midi_song> TrackList;
static midi_song track1, track2, track3, active_track, active_track2;
static int some_flag1;
static int music_init_ft();
static void music_shutdown_ft();
static Mix_Music* load_track(std::string fileName);
static int play_ft(Mix_Music* midi);
static midi_song load_track(std::string fileName);
static int play_ft(midi_song* midi);
static int stop_ft();
static std::vector<uint8_t>* MdsToMidi(std::string file);
};

View File

@ -64,7 +64,7 @@ void options::init()
}
Options.Sounds = 1;
Options.Music = 0;
Options.Music = 1;
Options.FullScreen = 0;
Options.LeftFlipperKeyDft = SDLK_z;
Options.RightFlipperKeyDft = SDLK_SLASH;

518
SpaceCadetPinball/tml.h Normal file
View File

@ -0,0 +1,518 @@
/* TinyMidiLoader - v0.7 - Minimalistic midi parsing library - https://github.com/schellingb/TinySoundFont
no warranty implied; use at your own risk
Do this:
#define TML_IMPLEMENTATION
before you include this file in *one* C or C++ file to create the implementation.
// i.e. it should look like this:
#include ...
#include ...
#define TML_IMPLEMENTATION
#include "tml.h"
[OPTIONAL] #define TML_NO_STDIO to remove stdio dependency
[OPTIONAL] #define TML_MALLOC, TML_REALLOC, and TML_FREE to avoid stdlib.h
[OPTIONAL] #define TML_MEMCPY to avoid string.h
LICENSE (ZLIB)
Copyright (C) 2017, 2018, 2020 Bernhard Schelling
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef TML_INCLUDE_TML_INL
#define TML_INCLUDE_TML_INL
#ifdef __cplusplus
extern "C" {
#endif
// Define this if you want the API functions to be static
#ifdef TML_STATIC
#define TMLDEF static
#else
#define TMLDEF extern
#endif
// Channel message type
enum TMLMessageType
{
TML_NOTE_OFF = 0x80, TML_NOTE_ON = 0x90, TML_KEY_PRESSURE = 0xA0, TML_CONTROL_CHANGE = 0xB0, TML_PROGRAM_CHANGE = 0xC0, TML_CHANNEL_PRESSURE = 0xD0, TML_PITCH_BEND = 0xE0, TML_SET_TEMPO = 0x51
};
// Midi controller numbers
enum TMLController
{
TML_BANK_SELECT_MSB, TML_MODULATIONWHEEL_MSB, TML_BREATH_MSB, TML_FOOT_MSB = 4, TML_PORTAMENTO_TIME_MSB, TML_DATA_ENTRY_MSB, TML_VOLUME_MSB,
TML_BALANCE_MSB, TML_PAN_MSB = 10, TML_EXPRESSION_MSB, TML_EFFECTS1_MSB, TML_EFFECTS2_MSB, TML_GPC1_MSB = 16, TML_GPC2_MSB, TML_GPC3_MSB, TML_GPC4_MSB,
TML_BANK_SELECT_LSB = 32, TML_MODULATIONWHEEL_LSB, TML_BREATH_LSB, TML_FOOT_LSB = 36, TML_PORTAMENTO_TIME_LSB, TML_DATA_ENTRY_LSB, TML_VOLUME_LSB,
TML_BALANCE_LSB, TML_PAN_LSB = 42, TML_EXPRESSION_LSB, TML_EFFECTS1_LSB, TML_EFFECTS2_LSB, TML_GPC1_LSB = 48, TML_GPC2_LSB, TML_GPC3_LSB, TML_GPC4_LSB,
TML_SUSTAIN_SWITCH = 64, TML_PORTAMENTO_SWITCH, TML_SOSTENUTO_SWITCH, TML_SOFT_PEDAL_SWITCH, TML_LEGATO_SWITCH, TML_HOLD2_SWITCH,
TML_SOUND_CTRL1, TML_SOUND_CTRL2, TML_SOUND_CTRL3, TML_SOUND_CTRL4, TML_SOUND_CTRL5, TML_SOUND_CTRL6,
TML_SOUND_CTRL7, TML_SOUND_CTRL8, TML_SOUND_CTRL9, TML_SOUND_CTRL10, TML_GPC5, TML_GPC6, TML_GPC7, TML_GPC8,
TML_PORTAMENTO_CTRL, TML_FX_REVERB = 91, TML_FX_TREMOLO, TML_FX_CHORUS, TML_FX_CELESTE_DETUNE, TML_FX_PHASER,
TML_DATA_ENTRY_INCR, TML_DATA_ENTRY_DECR, TML_NRPN_LSB, TML_NRPN_MSB, TML_RPN_LSB, TML_RPN_MSB,
TML_ALL_SOUND_OFF = 120, TML_ALL_CTRL_OFF, TML_LOCAL_CONTROL, TML_ALL_NOTES_OFF, TML_OMNI_OFF, TML_OMNI_ON, TML_POLY_OFF, TML_POLY_ON
};
// A single MIDI message linked to the next message in time
typedef struct tml_message
{
// Time of the message in milliseconds
unsigned int time;
// Type (see TMLMessageType) and channel number
unsigned char type, channel;
// 2 byte of parameter data based on the type:
// - key, velocity for TML_NOTE_ON and TML_NOTE_OFF messages
// - key, key_pressure for TML_KEY_PRESSURE messages
// - control, control_value for TML_CONTROL_CHANGE messages (see TMLController)
// - program for TML_PROGRAM_CHANGE messages
// - channel_pressure for TML_CHANNEL_PRESSURE messages
// - pitch_bend for TML_PITCH_BEND messages
union
{
struct { union { char key, control, program, channel_pressure; }; union { char velocity, key_pressure, control_value; }; };
struct { unsigned short pitch_bend; };
};
// The pointer to the next message in time following this event
struct tml_message* next;
} tml_message;
// The load functions will return a pointer to a struct tml_message.
// Normally the linked list gets traversed by following the next pointers.
// Make sure to keep the pointer to the first message to free the memory.
// On error the tml_load* functions will return NULL most likely due to an
// invalid MIDI stream (or if the file did not exist in tml_load_filename).
#ifndef TML_NO_STDIO
// Directly load a MIDI file from a .mid file path
TMLDEF tml_message* tml_load_filename(const char* filename);
#endif
// Load a MIDI file from a block of memory
TMLDEF tml_message* tml_load_memory(const void* buffer, int size);
// Get infos about this loaded MIDI file, returns the note count
// NULL can be passed for any output value pointer if not needed.
// used_channels: Will be set to how many channels play notes
// (i.e. 1 if channel 15 is used but no other)
// used_programs: Will be set to how many different programs are used
// total_notes: Will be set to the total number of note on messages
// time_first_note: Will be set to the time of the first note on message
// time_length: Will be set to the total time in milliseconds
TMLDEF int tml_get_info(tml_message* first_message, int* used_channels, int* used_programs, int* total_notes, unsigned int* time_first_note, unsigned int* time_length);
// Read the tempo (microseconds per quarter note) value from a message with the type TML_SET_TEMPO
TMLDEF int tml_get_tempo_value(tml_message* set_tempo_message);
// Free all the memory of the linked message list (can also call free() manually)
TMLDEF void tml_free(tml_message* f);
// Stream structure for the generic loading
struct tml_stream
{
// Custom data given to the functions as the first parameter
void* data;
// Function pointer will be called to read 'size' bytes into ptr (returns number of read bytes)
int (*read)(void* data, void* ptr, unsigned int size);
};
// Generic Midi loading method using the stream structure above
TMLDEF tml_message* tml_load(struct tml_stream* stream);
// If this library is used together with TinySoundFont, tsf_stream (equivalent to tml_stream) can also be used
struct tsf_stream;
TMLDEF tml_message* tml_load_tsf_stream(struct tsf_stream* stream);
#ifdef __cplusplus
}
#endif
// end header
// ---------------------------------------------------------------------------------------------------------
#endif //TML_INCLUDE_TML_INL
#ifdef TML_IMPLEMENTATION
#if !defined(TML_MALLOC) || !defined(TML_FREE) || !defined(TML_REALLOC)
# include <stdlib.h>
# define TML_MALLOC malloc
# define TML_FREE free
# define TML_REALLOC realloc
#endif
#if !defined(TML_MEMCPY)
# include <string.h>
# define TML_MEMCPY memcpy
#endif
#ifndef TML_NO_STDIO
# include <stdio.h>
#endif
#define TML_NULL 0
////crash on errors and warnings to find broken midi files while debugging
//#define TML_ERROR(msg) *(int*)0 = 0xbad;
//#define TML_WARN(msg) *(int*)0 = 0xf00d;
////print errors and warnings
//#define TML_ERROR(msg) printf("ERROR: %s\n", msg);
//#define TML_WARN(msg) printf("WARNING: %s\n", msg);
#ifndef TML_ERROR
#define TML_ERROR(msg)
#endif
#ifndef TML_WARN
#define TML_WARN(msg)
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifndef TML_NO_STDIO
static int tml_stream_stdio_read(FILE* f, void* ptr, unsigned int size) { return (int)fread(ptr, 1, size, f); }
TMLDEF tml_message* tml_load_filename(const char* filename)
{
struct tml_message* res;
struct tml_stream stream = { TML_NULL, (int(*)(void*,void*,unsigned int))&tml_stream_stdio_read };
#if __STDC_WANT_SECURE_LIB__
FILE* f = TML_NULL; fopen_s(&f, filename, "rb");
#else
FILE* f = fopen(filename, "rb");
#endif
if (!f) { TML_ERROR("File not found"); return 0; }
stream.data = f;
res = tml_load(&stream);
fclose(f);
return res;
}
#endif
struct tml_stream_memory { const char* buffer; unsigned int total, pos; };
static int tml_stream_memory_read(struct tml_stream_memory* m, void* ptr, unsigned int size) { if (size > m->total - m->pos) size = m->total - m->pos; TML_MEMCPY(ptr, m->buffer+m->pos, size); m->pos += size; return size; }
TMLDEF struct tml_message* tml_load_memory(const void* buffer, int size)
{
struct tml_stream stream = { TML_NULL, (int(*)(void*,void*,unsigned int))&tml_stream_memory_read };
struct tml_stream_memory f = { 0, 0, 0 };
f.buffer = (const char*)buffer;
f.total = size;
stream.data = &f;
return tml_load(&stream);
}
struct tml_track
{
unsigned int Idx, End, Ticks;
};
struct tml_tempomsg
{
unsigned int time;
unsigned char type, Tempo[3];
tml_message* next;
};
struct tml_parser
{
unsigned char *buf, *buf_end;
int last_status, message_array_size, message_count;
};
enum TMLSystemType
{
TML_TEXT = 0x01, TML_COPYRIGHT = 0x02, TML_TRACK_NAME = 0x03, TML_INST_NAME = 0x04, TML_LYRIC = 0x05, TML_MARKER = 0x06, TML_CUE_POINT = 0x07,
TML_EOT = 0x2f, TML_SMPTE_OFFSET = 0x54, TML_TIME_SIGNATURE = 0x58, TML_KEY_SIGNATURE = 0x59, TML_SEQUENCER_EVENT = 0x7f,
TML_SYSEX = 0xf0, TML_TIME_CODE = 0xf1, TML_SONG_POSITION = 0xf2, TML_SONG_SELECT = 0xf3, TML_TUNE_REQUEST = 0xf6, TML_EOX = 0xf7, TML_SYNC = 0xf8,
TML_TICK = 0xf9, TML_START = 0xfa, TML_CONTINUE = 0xfb, TML_STOP = 0xfc, TML_ACTIVE_SENSING = 0xfe, TML_SYSTEM_RESET = 0xff
};
static int tml_readbyte(struct tml_parser* p)
{
return (p->buf == p->buf_end ? -1 : *(p->buf++));
}
static int tml_readvariablelength(struct tml_parser* p)
{
unsigned int res = 0, i = 0;
unsigned char c;
for (; i != 4; i++)
{
if (p->buf == p->buf_end) { TML_WARN("Unexpected end of file"); return -1; }
c = *(p->buf++);
if (c & 0x80) res = ((res | (c & 0x7F)) << 7);
else return (int)(res | c);
}
TML_WARN("Invalid variable length byte count"); return -1;
}
static int tml_parsemessage(tml_message** f, struct tml_parser* p)
{
int deltatime = tml_readvariablelength(p), status = tml_readbyte(p);
tml_message* evt;
if (deltatime & 0xFFF00000) deltatime = 0; //throw away delays that are insanely high for malformatted midis
if (status < 0) { TML_WARN("Unexpected end of file"); return -1; }
if ((status & 0x80) == 0)
{
// Invalid, use same status as before
if ((p->last_status & 0x80) == 0) { TML_WARN("Undefined status and invalid running status"); return -1; }
p->buf--;
status = p->last_status;
}
else p->last_status = status;
if (p->message_array_size == p->message_count)
{
//start allocated memory size of message array at 64, double each time until 8192, then add 1024 entries until done
p->message_array_size += (!p->message_array_size ? 64 : (p->message_array_size > 4096 ? 1024 : p->message_array_size));
*f = (tml_message*)TML_REALLOC(*f, p->message_array_size * sizeof(tml_message));
if (!*f) { TML_ERROR("Out of memory"); return -1; }
}
evt = *f + p->message_count;
//check what message we have
if ((status == TML_SYSEX) || (status == TML_EOX)) //sysex
{
//sysex messages are not handled
p->buf += tml_readvariablelength(p);
if (p->buf > p->buf_end) { TML_WARN("Unexpected end of file"); p->buf = p->buf_end; return -1; }
evt->type = 0;
}
else if (status == 0xFF) //meta events
{
int meta_type = tml_readbyte(p), buflen = tml_readvariablelength(p);
unsigned char* metadata = p->buf;
if (meta_type < 0) { TML_WARN("Unexpected end of file"); return -1; }
if (buflen > 0 && (p->buf += buflen) > p->buf_end) { TML_WARN("Unexpected end of file"); p->buf = p->buf_end; return -1; }
switch (meta_type)
{
case TML_EOT:
if (buflen != 0) { TML_WARN("Invalid length for EndOfTrack event"); return -1; }
if (!deltatime) return TML_EOT; //no need to store this message
evt->type = TML_EOT;
break;
case TML_SET_TEMPO:
if (buflen != 3) { TML_WARN("Invalid length for SetTempo meta event"); return -1; }
evt->type = TML_SET_TEMPO;
((struct tml_tempomsg*)evt)->Tempo[0] = metadata[0];
((struct tml_tempomsg*)evt)->Tempo[1] = metadata[1];
((struct tml_tempomsg*)evt)->Tempo[2] = metadata[2];
break;
default:
evt->type = 0;
}
}
else //channel message
{
int param;
if ((param = tml_readbyte(p)) < 0) { TML_WARN("Unexpected end of file"); return -1; }
evt->key = (param & 0x7f);
evt->channel = (status & 0x0f);
switch (evt->type = (status & 0xf0))
{
case TML_NOTE_OFF:
case TML_NOTE_ON:
case TML_KEY_PRESSURE:
case TML_CONTROL_CHANGE:
if ((param = tml_readbyte(p)) < 0) { TML_WARN("Unexpected end of file"); return -1; }
evt->velocity = (param & 0x7f);
break;
case TML_PITCH_BEND:
if ((param = tml_readbyte(p)) < 0) { TML_WARN("Unexpected end of file"); return -1; }
evt->pitch_bend = ((param & 0x7f) << 7) | evt->key;
break;
case TML_PROGRAM_CHANGE:
case TML_CHANNEL_PRESSURE:
evt->velocity = 0;
break;
default: //ignore system/manufacture messages
evt->type = 0;
break;
}
}
if (deltatime || evt->type)
{
evt->time = deltatime;
p->message_count++;
}
return evt->type;
}
TMLDEF tml_message* tml_load(struct tml_stream* stream)
{
int num_tracks, division, trackbufsize = 0;
unsigned char midi_header[14], *trackbuf = TML_NULL;
struct tml_message* messages = TML_NULL;
struct tml_track *tracks, *t, *tracksEnd;
struct tml_parser p = { TML_NULL, TML_NULL, 0, 0, 0 };
// Parse MIDI header
if (stream->read(stream->data, midi_header, 14) != 14) { TML_ERROR("Unexpected end of file"); return messages; }
if (midi_header[0] != 'M' || midi_header[1] != 'T' || midi_header[2] != 'h' || midi_header[3] != 'd' ||
midi_header[7] != 6 || midi_header[9] > 2) { TML_ERROR("Doesn't look like a MIDI file: invalid MThd header"); return messages; }
if (midi_header[12] & 0x80) { TML_ERROR("File uses unsupported SMPTE timing"); return messages; }
num_tracks = (int)(midi_header[10] << 8) | midi_header[11];
division = (int)(midi_header[12] << 8) | midi_header[13]; //division is ticks per beat (quarter-note)
if (num_tracks <= 0 && division <= 0) { TML_ERROR("Doesn't look like a MIDI file: invalid track or division values"); return messages; }
// Allocate temporary tracks array for parsing
tracks = (struct tml_track*)TML_MALLOC(sizeof(struct tml_track) * num_tracks);
tracksEnd = &tracks[num_tracks];
for (t = tracks; t != tracksEnd; t++) t->Idx = t->End = t->Ticks = 0;
// Read all messages for all tracks
for (t = tracks; t != tracksEnd; t++)
{
unsigned char track_header[8];
int track_length;
if (stream->read(stream->data, track_header, 8) != 8) { TML_WARN("Unexpected end of file"); break; }
if (track_header[0] != 'M' || track_header[1] != 'T' || track_header[2] != 'r' || track_header[3] != 'k')
{ TML_WARN("Invalid MTrk header"); break; }
// Get size of track data and read into buffer (allocate bigger buffer if needed)
track_length = track_header[7] | (track_header[6] << 8) | (track_header[5] << 16) | (track_header[4] << 24);
if (track_length < 0) { TML_WARN("Invalid MTrk header"); break; }
if (track_length > 0x100000) { TML_WARN("Track length is suspiciously big"); break; }
if (trackbufsize < track_length) { TML_FREE(trackbuf); trackbuf = (unsigned char*)TML_MALLOC(trackbufsize = track_length); }
if (stream->read(stream->data, trackbuf, track_length) != track_length) { TML_WARN("Unexpected end of file"); break; }
t->Idx = p.message_count;
for (p.buf_end = (p.buf = trackbuf) + track_length; p.buf != p.buf_end;)
{
int type = tml_parsemessage(&messages, &p);
if (type == TML_EOT || type < 0) break; //file end or illegal data encountered
}
if (p.buf != p.buf_end) { TML_WARN( "Track length did not match data length"); }
t->End = p.message_count;
}
TML_FREE(trackbuf);
// Change message time signature from delta ticks to actual msec values and link messages ordered by time
if (p.message_count)
{
tml_message *PrevMessage = TML_NULL, *Msg, *MsgEnd, Swap;
unsigned int ticks = 0, tempo_ticks = 0; //tick counter and value at last tempo change
int step_smallest, msec, tempo_msec = 0; //msec value at last tempo change
double ticks2time = 500000 / (1000.0 * division); //milliseconds per tick
// Loop through all messages over all tracks ordered by time
for (step_smallest = 0; step_smallest != 0x7fffffff; ticks += step_smallest)
{
step_smallest = 0x7fffffff;
msec = tempo_msec + (int)((ticks - tempo_ticks) * ticks2time);
for (t = tracks; t != tracksEnd; t++)
{
if (t->Idx == t->End) continue;
for (Msg = &messages[t->Idx], MsgEnd = &messages[t->End]; Msg != MsgEnd && t->Ticks + Msg->time == ticks; Msg++, t->Idx++)
{
t->Ticks += Msg->time;
if (Msg->type == TML_SET_TEMPO)
{
unsigned char* Tempo = ((struct tml_tempomsg*)Msg)->Tempo;
ticks2time = ((Tempo[0]<<16)|(Tempo[1]<<8)|Tempo[2])/(1000.0 * division);
tempo_msec = msec;
tempo_ticks = ticks;
}
if (Msg->type)
{
Msg->time = msec;
if (PrevMessage) { PrevMessage->next = Msg; PrevMessage = Msg; }
else { Swap = *Msg; *Msg = *messages; *messages = Swap; PrevMessage = messages; }
}
}
if (Msg != MsgEnd && t->Ticks + Msg->time > ticks)
{
int step = (int)(t->Ticks + Msg->time - ticks);
if (step < step_smallest) step_smallest = step;
}
}
}
if (PrevMessage) PrevMessage->next = TML_NULL;
else p.message_count = 0;
}
TML_FREE(tracks);
if (p.message_count == 0)
{
TML_FREE(messages);
messages = TML_NULL;
}
return messages;
}
TMLDEF tml_message* tml_load_tsf_stream(struct tsf_stream* stream)
{
return tml_load((struct tml_stream*)stream);
}
TMLDEF int tml_get_info(tml_message* Msg, int* out_used_channels, int* out_used_programs, int* out_total_notes, unsigned int* out_time_first_note, unsigned int* out_time_length)
{
int used_programs = 0, used_channels = 0, total_notes = 0;
unsigned int time_first_note = 0xffffffff, time_length = 0;
unsigned char channels[16] = { 0 }, programs[128] = { 0 };
for (;Msg; Msg = Msg->next)
{
time_length = Msg->time;
if (Msg->type == TML_PROGRAM_CHANGE && !programs[(int)Msg->program]) { programs[(int)Msg->program] = 1; used_programs++; }
if (Msg->type != TML_NOTE_ON) continue;
if (time_first_note == 0xffffffff) time_first_note = time_length;
if (!channels[Msg->channel]) { channels[Msg->channel] = 1; used_channels++; }
total_notes++;
}
if (time_first_note == 0xffffffff) time_first_note = 0;
if (out_used_channels ) *out_used_channels = used_channels;
if (out_used_programs ) *out_used_programs = used_programs;
if (out_total_notes ) *out_total_notes = total_notes;
if (out_time_first_note) *out_time_first_note = time_first_note;
if (out_time_length ) *out_time_length = time_length;
return total_notes;
}
TMLDEF int tml_get_tempo_value(tml_message* msg)
{
unsigned char* Tempo;
if (!msg || msg->type != TML_SET_TEMPO) return 0;
Tempo = ((struct tml_tempomsg*)msg)->Tempo;
return ((Tempo[0]<<16)|(Tempo[1]<<8)|Tempo[2]);
}
TMLDEF void tml_free(tml_message* f)
{
TML_FREE(f);
}
#ifdef __cplusplus
}
#endif
#endif //TML_IMPLEMENTATION

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@ -0,0 +1,4 @@
#define TSF_IMPLEMENTATION
#define TML_IMPLEMENTATION
#include "tsf.h"
#include "tml.h"

1794
SpaceCadetPinball/tsf.h Normal file

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@ -10,11 +10,18 @@
#include "render.h"
#include "Sound.h"
#include <functional>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <unistd.h>
#endif
const double TargetFps = 60, TargetFrameTime = 1000 / TargetFps;
SDL_Window* winmain::MainWindow = nullptr;
SDL_Renderer* winmain::Renderer = nullptr;
ImGuiIO* winmain::ImIO = nullptr;
SDL_Window *winmain::MainWindow = nullptr;
SDL_Renderer *winmain::Renderer = nullptr;
ImGuiIO *winmain::ImIO = nullptr;
int winmain::return_value = 0;
int winmain::bQuit = 0;
@ -40,10 +47,9 @@ bool winmain::ShowSpriteViewer = false;
bool winmain::LaunchBallEnabled = true;
bool winmain::HighScoresEnabled = true;
bool winmain::DemoActive = false;
char* winmain::BasePath;
char *winmain::BasePath;
std::string winmain::FpsDetails;
uint32_t timeGetTimeAlt()
{
auto now = std::chrono::high_resolution_clock::now();
@ -52,6 +58,29 @@ uint32_t timeGetTimeAlt()
return static_cast<uint32_t>(millis);
}
static bool loop_stop = false;
void run_loop(std::function<void()> fn)
{
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop_arg([](void *arg)
{
auto *fn_ptr = (std::function<void()> *)arg;
if (!loop_stop && fn_ptr != nullptr)
{
auto &fn = *fn_ptr;
fn();
}
},
(void *)&fn, 60, 1);
#else
while (!loop_stop)
{
fn();
}
#endif
}
int winmain::WinMain(LPCSTR lpCmdLine)
{
restart = false;
@ -61,12 +90,17 @@ int winmain::WinMain(LPCSTR lpCmdLine)
// SDL init
SDL_SetMainReady();
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_EVENTS) < 0)
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Could not initialize SDL2", SDL_GetError(), nullptr);
return 1;
}
#ifndef __EMSCRIPTEN__
BasePath = SDL_GetBasePath();
#else
BasePath = strdup("/game_resources/");
chdir(BasePath);
#endif
pinball::quickFlag = strstr(lpCmdLine, "-quick") != nullptr;
DatFileName = options::get_string("Pinball Data", pinball::get_rc_string(168, 0));
@ -82,13 +116,11 @@ int winmain::WinMain(LPCSTR lpCmdLine)
}
// SDL window
SDL_Window* window = SDL_CreateWindow
(
SDL_Window *window = SDL_CreateWindow(
pinball::get_rc_string(38, 0),
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
800, 556,
SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE
);
SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE);
MainWindow = window;
if (!window)
{
@ -96,12 +128,10 @@ int winmain::WinMain(LPCSTR lpCmdLine)
return 1;
}
SDL_Renderer* renderer = SDL_CreateRenderer
(
SDL_Renderer *renderer = SDL_CreateRenderer(
window,
-1,
SDL_RENDERER_ACCELERATED
);
SDL_RENDERER_ACCELERATED);
Renderer = renderer;
if (!renderer)
{
@ -116,7 +146,7 @@ int winmain::WinMain(LPCSTR lpCmdLine)
ImGui::CreateContext();
ImGuiSDL::Initialize(renderer, 0, 0);
ImGui::StyleColorsDark();
ImGuiIO& io = ImGui::GetIO();
ImGuiIO &io = ImGui::GetIO();
ImIO = &io;
// ImGui_ImplSDL2_Init is private, we are not actually using ImGui OpenGl backend
ImGui_ImplSDL2_InitForOpenGL(window, nullptr);
@ -142,7 +172,7 @@ int winmain::WinMain(LPCSTR lpCmdLine)
if (pb::init())
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Could not load game data",
"The .dat file is missing", window);
"The .dat file is missing", window);
return 1;
}
@ -154,10 +184,14 @@ int winmain::WinMain(LPCSTR lpCmdLine)
pb::reset_table();
pb::firsttime_setup();
#ifndef __EMSCRIPTEN__
if (strstr(lpCmdLine, "-fullscreen"))
{
options::Options.FullScreen = 1;
}
#else
options::Options.FullScreen = 0;
#endif
SDL_ShowWindow(window);
fullscrn::set_screen_mode(options::Options.FullScreen);
@ -172,135 +206,139 @@ int winmain::WinMain(LPCSTR lpCmdLine)
double sdlTimerResMs = 1000.0 / static_cast<double>(SDL_GetPerformanceFrequency());
auto frameStart = static_cast<double>(SDL_GetPerformanceCounter());
while (true)
{
if (!updateCounter)
{
updateCounter = 300;
if (DispFrameRate)
{
auto curTime = timeGetTimeAlt();
if (prevTime)
{
char buf[60];
auto elapsedSec = static_cast<float>(curTime - prevTime) * 0.001f;
snprintf(buf, sizeof buf, "Updates/sec = %02.02f Frames/sec = %02.02f ",
300.0f / elapsedSec, frameCounter / elapsedSec);
SDL_SetWindowTitle(window, buf);
FpsDetails = buf;
frameCounter = 0;
if (DispGRhistory)
{
if (!gfr_display.BmpBufPtr1)
{
auto plt = static_cast<ColorRgba*>(malloc(1024u));
auto pltPtr = &plt[10];
for (int i1 = 0, i2 = 0; i1 < 256 - 10; ++i1, i2 += 8)
{
unsigned char blue = i2, redGreen = i2;
if (i2 > 255)
{
blue = 255;
redGreen = i1;
}
run_loop([&]
{
if (!updateCounter)
{
updateCounter = 300;
if (DispFrameRate)
{
auto curTime = timeGetTimeAlt();
if (prevTime)
{
char buf[60];
auto elapsedSec = static_cast<float>(curTime - prevTime) * 0.001f;
snprintf(buf, sizeof buf, "Updates/sec = %02.02f Frames/sec = %02.02f ",
300.0f / elapsedSec, frameCounter / elapsedSec);
SDL_SetWindowTitle(window, buf);
FpsDetails = buf;
frameCounter = 0;
*pltPtr++ = ColorRgba{Rgba{redGreen, redGreen, blue, 0}};
}
gdrv::display_palette(plt);
free(plt);
gdrv::create_bitmap(&gfr_display, 400, 15, 400, false);
}
if (DispGRhistory)
{
if (!gfr_display.BmpBufPtr1)
{
auto plt = static_cast<ColorRgba *>(malloc(1024u));
auto pltPtr = &plt[10];
for (int i1 = 0, i2 = 0; i1 < 256 - 10; ++i1, i2 += 8)
{
unsigned char blue = i2, redGreen = i2;
if (i2 > 255)
{
blue = 255;
redGreen = i1;
}
gdrv::copy_bitmap(&render::vscreen, 300, 10, 0, 30, &gfr_display, 0, 0);
gdrv::fill_bitmap(&gfr_display, 300, 10, 0, 0, 0);
}
}
prevTime = curTime;
}
else
{
prevTime = 0;
}
}
*pltPtr++ = ColorRgba{Rgba{redGreen, redGreen, blue, 0}};
}
gdrv::display_palette(plt);
free(plt);
gdrv::create_bitmap(&gfr_display, 400, 15, 400, false);
}
if (!ProcessWindowMessages() || bQuit)
break;
gdrv::copy_bitmap(&render::vscreen, 300, 10, 0, 30, &gfr_display, 0, 0);
gdrv::fill_bitmap(&gfr_display, 300, 10, 0, 0, 0);
}
}
prevTime = curTime;
}
else
{
prevTime = 0;
}
}
if (has_focus)
{
if (mouse_down)
{
now = timeGetTimeAlt();
if (now - then >= 2)
{
int x, y;
SDL_GetMouseState(&x, &y);
pb::ballset(last_mouse_x - x, y - last_mouse_y);
SDL_WarpMouseInWindow(window, last_mouse_x, last_mouse_y);
}
}
if (!single_step)
{
auto curTime = timeGetTimeAlt();
now = curTime;
if (no_time_loss)
{
then = curTime;
no_time_loss = 0;
}
if (!ProcessWindowMessages() || bQuit)
{
loop_stop = true;
return;
}
if (curTime == then)
{
SDL_Delay(8);
}
else if (pb::frame(curTime - then))
{
if (gfr_display.BmpBufPtr1)
{
auto deltaT = now - then + 10;
auto fillChar = static_cast<uint8_t>(deltaT);
if (deltaT > 236)
{
fillChar = 1;
}
gdrv::fill_bitmap(&gfr_display, 1, 10, 300 - updateCounter, 0, fillChar);
}
--updateCounter;
then = now;
}
}
if (has_focus)
{
if (mouse_down)
{
now = timeGetTimeAlt();
if (now - then >= 2)
{
int x, y;
SDL_GetMouseState(&x, &y);
pb::ballset(last_mouse_x - x, y - last_mouse_y);
SDL_WarpMouseInWindow(window, last_mouse_x, last_mouse_y);
}
}
if (!single_step)
{
auto curTime = timeGetTimeAlt();
now = curTime;
if (no_time_loss)
{
then = curTime;
no_time_loss = 0;
}
auto frameEnd = static_cast<double>(SDL_GetPerformanceCounter());
auto elapsedMs = (frameEnd - frameStart) * sdlTimerResMs;
if (elapsedMs >= TargetFrameTime)
{
// Keep track of remainder, limited to one frame time.
frameStart = frameEnd - std::min(elapsedMs - TargetFrameTime, TargetFrameTime) / sdlTimerResMs;
if (curTime == then)
{
SDL_Delay(8);
}
else if (pb::frame(curTime - then))
{
if (gfr_display.BmpBufPtr1)
{
auto deltaT = now - then + 10;
auto fillChar = static_cast<uint8_t>(deltaT);
if (deltaT > 236)
{
fillChar = 1;
}
gdrv::fill_bitmap(&gfr_display, 1, 10, 300 - updateCounter, 0, fillChar);
}
--updateCounter;
then = now;
}
}
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
auto frameEnd = static_cast<double>(SDL_GetPerformanceCounter());
auto elapsedMs = (frameEnd - frameStart) * sdlTimerResMs;
if (elapsedMs >= TargetFrameTime)
{
// Keep track of remainder, limited to one frame time.
frameStart = frameEnd - std::min(elapsedMs - TargetFrameTime, TargetFrameTime) / sdlTimerResMs;
RenderUi();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
SDL_RenderClear(renderer);
render::PresentVScreen();
RenderUi();
ImGui::Render();
ImGuiSDL::Render(ImGui::GetDrawData());
SDL_RenderClear(renderer);
render::PresentVScreen();
SDL_RenderPresent(renderer);
frameCounter++;
}
ImGui::Render();
ImGuiSDL::Render(ImGui::GetDrawData());
auto sdlError = SDL_GetError();
if (sdlError[0])
{
SDL_ClearError();
printf("SDL Error: %s\n", sdlError);
}
}
}
SDL_RenderPresent(renderer);
frameCounter++;
}
auto sdlError = SDL_GetError();
if (sdlError[0])
{
SDL_ClearError();
printf("SDL Error: %s\n", sdlError);
}
}
});
gdrv::destroy_bitmap(&gfr_display);
options::uninit();
@ -355,20 +393,24 @@ void winmain::RenderUi()
end_pause();
pb::toggle_demo();
}
#ifndef __EMSCRIPTEN__
if (ImGui::MenuItem("Exit"))
{
SDL_Event event{SDL_QUIT};
SDL_PushEvent(&event);
}
#endif
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Options"))
{
#ifndef __EMSCRIPTEN__
if (ImGui::MenuItem("Full Screen", "F4", options::Options.FullScreen))
{
options::toggle(Menu1::Full_Screen);
}
#endif
if (ImGui::BeginMenu("Select Players"))
{
if (ImGui::MenuItem("1 Player", nullptr, options::Options.Players == 1))
@ -421,7 +463,7 @@ void winmain::RenderUi()
}
for (auto i = 0; i <= fullscrn::GetMaxResolution(); i++)
{
auto& res = fullscrn::resolution_array[i];
auto &res = fullscrn::resolution_array[i];
snprintf(buffer, sizeof buffer - 1, "%d x %d", res.ScreenWidth, res.ScreenHeight);
if (ImGui::MenuItem(buffer, nullptr, options::Options.Resolution == i))
{
@ -441,7 +483,7 @@ void winmain::RenderUi()
options::toggle(Menu1::WindowLinearFilter);
}
ImGui::DragFloat("", &ImIO->FontGlobalScale, 0.005f, 0.8f, 5,
"UI Scale %.2f", ImGuiSliderFlags_AlwaysClamp);
"UI Scale %.2f", ImGuiSliderFlags_AlwaysClamp);
ImGui::EndMenu();
}
@ -455,7 +497,7 @@ void winmain::RenderUi()
{
ShowImGuiDemo ^= true;
}
#endif
if (ImGui::MenuItem("Sprite Viewer", nullptr, ShowSpriteViewer))
{
if (!ShowSpriteViewer && !single_step)
@ -463,6 +505,7 @@ void winmain::RenderUi()
ShowSpriteViewer ^= true;
}
ImGui::Separator();
#endif
if (ImGui::MenuItem("About Pinball"))
{
@ -484,7 +527,7 @@ void winmain::RenderUi()
render::SpriteViewer(&ShowSpriteViewer);
}
int winmain::event_handler(const SDL_Event* event)
int winmain::event_handler(const SDL_Event *event)
{
ImGui_ImplSDL2_ProcessEvent(event);
@ -503,7 +546,7 @@ int winmain::event_handler(const SDL_Event* event)
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEWHEEL:
return 1;
default: ;
default:;
}
}
if (ImIO->WantCaptureKeyboard)
@ -513,7 +556,7 @@ int winmain::event_handler(const SDL_Event* event)
case SDL_KEYDOWN:
case SDL_KEYUP:
return 1;
default: ;
default:;
}
}
@ -663,10 +706,10 @@ int winmain::event_handler(const SDL_Event* event)
case SDL_WINDOWEVENT_RESIZED:
fullscrn::window_size_changed();
break;
default: ;
default:;
}
break;
default: ;
default:;
}
return 1;
@ -675,6 +718,7 @@ int winmain::event_handler(const SDL_Event* event)
int winmain::ProcessWindowMessages()
{
SDL_Event event;
#ifndef __EMSCRIPTEN__
if (has_focus && !single_step)
{
while (SDL_PollEvent(&event))
@ -688,14 +732,23 @@ int winmain::ProcessWindowMessages()
SDL_WaitEvent(&event);
return event_handler(&event);
#else
while (SDL_PollEvent(&event))
{
if (!event_handler(&event))
return 0;
}
return 1;
#endif
}
void winmain::memalloc_failure()
{
midi::music_stop();
Sound::Close();
char* caption = pinball::get_rc_string(170, 0);
char* text = pinball::get_rc_string(179, 0);
char *caption = pinball::get_rc_string(170, 0);
char *text = pinball::get_rc_string(179, 0);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, caption, text, MainWindow);
std::exit(1);
}
@ -723,6 +776,7 @@ void winmain::a_dialog()
SDL_OpenURL("https://github.com/k4zmu2a/SpaceCadetPinball");
#endif
}
ImGui::TextUnformatted("Emscripten port by alula");
ImGui::Separator();
if (ImGui::Button("Ok"))