SpaceCadetPinballEmscripten/SpaceCadetPinball/TLine.h

18 lines
564 B
C++

#pragma once
#include "maths.h"
#include "TEdgeSegment.h"
class TLine :
public TEdgeSegment
{
public:
line_type Line;
float X0, Y0, X1, Y1;
TLine(TCollisionComponent* collCmp, char* activeFlag, unsigned int collisionGroup, float x0, float y0, float x1, float y1);
TLine(TCollisionComponent* collCmp, char* activeFlag, unsigned int collisionGroup, vector_type* start, vector_type* end);
void Offset(float offset);
float FindCollisionDistance(ray_type* ray) override;
void EdgeCollision(TBall* ball, float coef) override;
void place_in_grid() override;
};