53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
#pragma once
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#include <map>
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struct optionsStruct
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{
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int Sounds;
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int Music;
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int FullScreen;
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int Players;
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int LeftFlipperKey;
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int RightFlipperKey;
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int PlungerKey;
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int LeftTableBumpKey;
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int RightTableBumpKey;
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int BottomTableBumpKey;
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int LeftFlipperKeyDft;
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int RightFlipperKeyDft;
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int PlungerKeyDft;
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int LeftTableBumpKeyDft;
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int RightTableBumpKeyDft;
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int BottomTableBumpKeyDft;
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int Resolution;
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bool UniformScaling;
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};
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class options
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{
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public:
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static optionsStruct Options;
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static void init();
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static void uninit();
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static int get_int(LPCSTR lpValueName, int defaultValue);
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static void set_int(LPCSTR lpValueName, int data);
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static std::string get_string(LPCSTR lpValueName, LPCSTR defaultValue);
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static void set_string(LPCSTR lpValueName, LPCSTR value);
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static float get_float(LPCSTR lpValueName, float defaultValue);
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static void set_float(LPCSTR lpValueName, float data);
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static void toggle(uint32_t uIDCheckItem);
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static void keyboard();
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private:
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static short vk_list[28];
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static std::map<std::string, std::string> settings;
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static void MyUserData_ReadLine(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line);
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static void* MyUserData_ReadOpen(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name);
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static void MyUserData_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf);
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static const std::string& GetSetting(const std::string& key, const std::string& value);
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static void SetSetting(const std::string& key, const std::string& value);
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};
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