Commit Graph

62 Commits

Author SHA1 Message Date
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
aap efd49962d2 avoid UB 2020-07-20 19:32:20 +02:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Nikolay Korolev 043f09f3fb
Merge pull request #637 from Nick007J/master
script logging
2020-06-22 13:27:25 +03:00
Nikolay Korolev 7a71a47f74 updated player control names 2020-06-21 16:00:17 +03:00
aap 98baa36f1a FOV fix 2020-06-21 14:50:00 +02:00
aap 3859efff42 ps2 cam transitions done (hopefully) 2020-06-21 14:41:39 +02:00
aap e1c58131c4 PS2 cam transition mostly working 2020-06-21 00:40:07 +02:00
aap 5ad739f096 some PS2 cam code; fix for arrest cam 2020-06-20 14:38:21 +02:00
aap 4cd4f91e57 ccamera cleanup 2020-06-19 09:15:23 +02:00
aap 3fe282fbe4 a few cam fixes 2020-06-13 23:39:35 +02:00
aap 41dac0773f little CCam cleanup; fix in CWorld sphere test 2020-06-12 21:53:39 +02:00
aap 0ac3477035 fix UB shit 2020-05-26 18:50:27 +02:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 67467f15d1 GTA_BRIDGE and GTA_TRAIN defines 2020-05-03 17:28:54 +02:00
Nikolay Korolev 7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev 9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
Nikolay Korolev c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
Sergeanur d455cd8a62 Default native resolution mode and small camera fixes 2020-04-16 00:46:09 +03:00
Sergeanur a5239b554f Merge remote-tracking branch 'Fire-Head/master'
# Conflicts:
#	src/core/Radar.cpp
2020-04-09 21:40:46 +03:00
aap 6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
Fire-Head 3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
Sergeanur 7439d6482f Reverting tabs back to spaces for aap 2020-04-08 10:26:31 +03:00
Sergeanur 560fc65538 Small camera fixes 2020-04-08 09:58:08 +03:00
eray orçunus 1f8e073c0a Menu map 2020-04-07 20:18:24 +03:00
aap 7ff5a3a65c CCamera fixes 2020-04-03 09:26:10 +02:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Filip Gawin c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Nikolay Korolev 1337a9b603 script 1000-1154 2020-02-16 23:08:54 +03:00
Sergeanur 2c8cce4655 suggested fixes 2020-01-30 18:15:27 +02:00
Sergeanur 633108b2d7 camera 2020-01-29 01:54:07 +02:00
erorcun d75b9b8257
CPlayerPed continues (#294) 2020-01-23 23:21:50 +03:00
Nikolay Korolev 0723dade76 script 800-899 2020-01-03 19:48:13 +03:00
Fire-Head 537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
Sergeanur 8d4cceb2e4 Fixed widescreen turning off during cutscenes 2019-10-13 22:19:51 +03:00
Sergeanur 69963cea68 Full CGameLogic 2019-10-08 17:13:23 +03:00
Sergeanur 96eee4f10f Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFile 2019-10-06 02:41:35 +03:00
Sergeanur 6362ceeff3 Full CCutsceneMgr 2019-09-28 17:03:00 +03:00
eray orçunus 5bea16c7cc AnimViewer! 2019-08-15 17:51:39 +03:00
Nikolay Korolev ebbcd92de2 RunningScript, part 4, plus some fixes 2019-08-03 16:01:13 +03:00