..
animation
Use our synonyms for attack anims again
2021-02-07 21:13:54 +03:00
audio
Make cars and peds to not despawn when you look away
2021-07-31 20:32:13 +03:00
buildings
Pool fixes + peds not forming circle fix
2021-06-24 21:34:28 +03:00
collision
Fix collision loading for mission entities
2021-07-02 00:18:38 +03:00
control
Make cars and peds to not despawn when you look away
2021-07-31 20:32:13 +03:00
core
Make cars and peds to not despawn when you look away
2021-07-31 20:32:13 +03:00
entities
Merge pull request #1150 from withmorten/miami-saves
2021-07-12 01:07:32 +03:00
extras
miami: switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 01:23:46 +02:00
fakerw
Add missing rtpng.h
2021-02-12 08:46:32 +02:00
math
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:34:33 +03:00
modelinfo
CVisibilityPlugins and CRenderer fixes; pulled MLO back in
2021-07-29 19:43:06 +02:00
objects
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
peds
Allow sector ped count to exceed gap-list size
2021-07-31 20:34:32 +03:00
renderer
CVisibilityPlugins and CRenderer fixes; pulled MLO back in
2021-07-29 19:43:06 +02:00
rw
CVisibilityPlugins and CRenderer fixes; pulled MLO back in
2021-07-29 19:43:06 +02:00
save
Sync fix from master
2021-07-25 19:50:00 +03:00
skel
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
text
Add russian support
2021-02-18 11:34:23 +02:00
vehicles
Merge pull request #1150 from withmorten/miami-saves
2021-07-12 01:07:32 +03:00
weapons
Fix muzzleflash rotation
2021-07-26 09:52:39 +03:00
CMakeLists.txt
add no-git-hash option to premake
2021-06-25 02:41:40 +02:00