re3/src/audio/AudioSamples.h

823 lines
22 KiB
C

#pragma once
#include "common.h"
enum eSfxSample : uint32 {
SFX_CAR_HORN_JEEP = 0,
SFX_CAR_HORN_BMW328,
SFX_CAR_HORN_BUS,
SFX_CAR_HORN_BUS2,
SFX_CAR_HORN_56CHEV,
SFX_CAR_HORN_PICKUP,
SFX_CAR_HORN_PORSCHE,
SFX_CAR_HORN_TRUCK,
SFX_CAR_HELI_MAI, // 8
SFX_CAR_HELI_MAI2, // 9
SFX_CAR_HELI_REA, // 10
SFX_CAR_HELI_STA, // 11
SFX_CAR_HELI_ROT, // 12
SFX_CAR_HELI_FAR, // 13
SFX_CAR_HELI_ROL, // 14
SFX_OLD_CAR_DOOR_OPEN,
SFX_OLD_CAR_DOOR_CLOSE,
SFX_NEW_CAR_DOOR_OPEN,
SFX_NEW_CAR_DOOR_CLOSE,
SFX_TRUCK_DOOR_OPEN,
SFX_TRUCK_DOOR_CLOSE,
SFX_REVERSE_GEAR,
SFX_REVERSE_GEAR_2,
SFX_CAR_STARTER, // 23
SFX_ROAD_NOISE, // 24
SFX_SKID, // 25
SFX_GRAVEL_SKID, // 26
SFX_POLICE_SIREN_SLOW,
SFX_SIREN_FAST, // 28
SFX_AMBULANCE_SIREN_SLOW,
SFX_REVERSE_WARNING,
SFX_ICE_CREAM_TUNE,
SFX_AIR_BRAKES, // 32
SFX_TYRE_BUMP, // 33
SFX_TYRE_BURST_B, // 34
SFX_TYRE_BURST, // 35
SFX_TYRE_BURST_L, // 36
SFX_PALM_TREE_LO, // 37
SFX_BULLET_PASS_1, // 38
SFX_BULLET_PASS_2, // 39
SFX_SKATE_1, // 40
SFX_SKATE_2, // 41
SFX_FOOTSTEP_CONCRETE_1,
SFX_FOOTSTEP_CONCRETE_2,
SFX_FOOTSTEP_CONCRETE_3,
SFX_FOOTSTEP_CONCRETE_4,
SFX_FOOTSTEP_CONCRETE_5,
SFX_EXPLOSION_1, // 47
SFX_EXPLOSION_2, // 48
SFX_EXPLOSION_3, // 49
SFX_COLT45_LEFT, // 50
SFX_COLT45_RIGHT, // 51
SFX_AK47_LEFT, // 52
SFX_AK47_RIGHT, // 53
SFX_UZI_LEFT, // 54
SFX_UZI_RIGHT, // 55
SFX_UZI_END_LEFT, // 56
SFX_SNIPER_LEFT, // 57
SFX_SNIPER_RIGHT, // 58
SFX_ROCKET_LEFT, // 59
SFX_ROCKET_RIGHT, // 60
SFX_ROCKET_FLY, // 61
SFX_FLAMETHROWER_LEFT, // 62
SFX_FLAMETHROWER_RIGHT, // 63
SFX_FLAMETHROWER_START_LEFT, // 64
SFX_FLAMETHROWER_START_RIGHT, // 65
SFX_SHOTGUN_LEFT, // 66
SFX_SHOTGUN_RIGH, // 67
SFX_M60_LEFT, // 68
SFX_M60_RIGHT, // 69
SFX_M60_TAIL_LEFT, // 70
SFX_TEC_LEFT, // 71
SFX_TEC_RIGHT, // 72
SFX_TEC_TAIL, // 73
SFX_RUGER_LEFT, // 74
SFX_RUGER_RIGHT, // 75
SFX_RUGER_TAIL, // 76
SFX_PISTOL_RELOAD, // 77
SFX_AK47_RELOAD, // 78
SFX_ROCKET_RELOAD, // 79
SFX_RIFLE_RELOAD, // 80
SFX_GOLF_CLUB_SWING, // 81
SFX_MINIGUN_FIRE_LEFT, // 82
SFX_MINIGUN_FIRE_RIGHT, // 83
SFX_MINIGUN_STOP, // 84
SFX_SPAS12_LEFT, // 85
SFX_SPAS12_RIGHT, // 86
SFX_SPAS12_TAIL_LEFT, // 87
SFX_PYTHON_LEFT, // 88
SFX_PYTHON_RIGHT, // 89
SFX_MP5_LEFT, // 90
SFX_MP5_RIGHT, // 91
SFX_COL_TARMAC_1, // 92
SFX_COL_TARMAC_2, // 93
SFX_COL_TARMAC_3, // 94
SFX_COL_TARMAC_4, // 95
SFX_COL_TARMAC_5, // 96
SFX_COL_GRASS_1,
SFX_COL_GRAVEL_1,
SFX_COL_MUD_1,
SFX_COL_GARAGE_DOOR_1,
SFX_COL_CAR_PANEL_1,
SFX_COL_CAR_PANEL_2,
SFX_COL_CAR_PANEL_3,
SFX_COL_CAR_PANEL_4,
SFX_COL_CAR_PANEL_5,
SFX_COL_CAR_PANEL_6,
SFX_COL_THICK_METAL_PLATE_1,
SFX_COL_SCAFFOLD_POLE_1,
SFX_COL_LAMP_POST_1,
SFX_COL_HYDRANT_1,
SFX_COL_METAL_CHAIN_FENCE_1,
SFX_COL_METAL_CHAIN_FENCE_2,
SFX_COL_METAL_CHAIN_FENCE_3,
SFX_COL_METAL_CHAIN_FENCE_4,
SFX_COL_PED_1, // 115
SFX_COL_PED_2, // 116
SFX_COL_SAND_1,
SFX_COL_WOOD_CRATES_1,
SFX_COL_WOOD_CRATES_2,
SFX_COL_WOOD_CRATES_3,
SFX_COL_WOOD_CRATES_4,
SFX_COL_WOOD_BENCH_1,
SFX_COL_WOOD_BENCH_2,
SFX_COL_WOOD_BENCH_3,
SFX_COL_WOOD_BENCH_4,
SFX_COL_WOOD_SOLID_1,
SFX_COL_VEG_1, // 127
SFX_COL_VEG_2, // 128
SFX_COL_VEG_3, // 129
SFX_COL_VEG_4, // 130
SFX_COL_VEG_5, // 131
SFX_COL_CONTAINER_1,
SFX_COL_NEWS_VENDOR_1,
SFX_COL_NEWS_VENDOR_2,
SFX_COL_NEWS_VENDOR_3,
SFX_COL_CAR_1, // 136
SFX_COL_CAR_2, // 137
SFX_COL_CAR_3, // 138
SFX_COL_CAR_4, // 139
SFX_COL_CAR_5, // 140
SFX_COL_CARDBOARD_1,
SFX_COL_CARDBOARD_2,
SFX_COL_GATE, // 143
SFX_SCRAPE_CAR_1, // 144
SFX_CRATE_SMASH,
SFX_GLASS_CRACK, // 146
SFX_GLASS_SMASH, // 147
SFX_GLASS_SHARD_1,
SFX_GLASS_SHARD_2,
SFX_GLASS_SHARD_3,
SFX_GLASS_SHARD_4,
SFX_PED_ON_FIRE, // 152
SFX_CAR_ON_FIRE, // 153
SFX_RAIN, // 154
SFX_HURRICANE_MA, // 155
SFX_BULLET_SHELL_HIT_GROUND_1,
SFX_BULLET_SHELL_HIT_GROUND_2,
SFX_BULLET_PED, // 158
SFX_BULLET_CAR_1, // 159
SFX_BULLET_CAR_2, // 160
SFX_BULLET_CAR_3, // 161
SFX_BULLET_WALL_1, // 162
SFX_BULLET_WALL_2, // 163
SFX_BULLET_WALL_3, // 164
SFX_BAT_HIT_LEFT, // 165
SFX_BAT_HIT_RIGH, // 166
SFX_FIGHT_1, // 167
SFX_FIGHT_2, // 168
SFX_FIGHT_4, // 169
SFX_FIGHT_5, // 170
SFX_KNIFE_SWING, // 171
SFX_KNIFE_SLASH, // 172
SFX_KNIFE_STAB, // 173
SFX_HAMMER_HIT_1, // 174
SFX_HAMMER_HIT_2, // 175
SFX_GARAGE_DOOR_LOOP, // 176
SFX_COUNTDOWN, // 177
SFX_ARM_BOMB, // 178
SFX_POLICE_RADIO_CRACKLE, // 179
SFX_WEVE_GOT,
SFX_THERES,
SFX_RESPOND_TO,
SFX_A_10,
SFX_IN,
SFX_NORTH,
SFX_EAST,
SFX_SOUTH,
SFX_WEST,
SFX_CENTRAL,
SFX_POLICE_RADIO_MESSAGE_NOISE_1,
SFX_POLICE_RADIO_SUSPECT,
SFX_POLICE_RADIO_LAST_SEEN,
SFX_POLICE_RADIO_ON_FOOT,
SFX_POLICE_RADIO_IN_A,
SFX_POLICE_RADIO_DARK,
SFX_POLICE_RADIO_LIGHT,
SFX_POLICE_RADIO_BRIGHT,
SFX_CRIME_1,
SFX_CRIME_2,
SFX_CRIME_3,
SFX_CRIME_4,
SFX_CRIME_5,
SFX_CRIME_6,
SFX_CRIME_7,
SFX_CRIME_8,
SFX_CRIME_9,
SFX_CRIME_10,
SFX_CRIME_11,
SFX_CRIME_12,
SFX_POLICE_RADIO_VICE_CITY,
SFX_POLICE_RADIO_VICE_CITY_BEACH,
SFX_POLICE_RADIO_VICE_CITY_MAINLAND,
SFX_POLICE_RADIO_OCEAN_BEACH, //???
SFX_POLICE_RADIO_WASHINGTON_BEACH,
SFX_POLICE_RADIO_VICE_POINT,
SFX_POLICE_RADIO_LEAF_LINKS,
SFX_POLICE_RADIO_STRAFISH_ISLAND, //???????????
SFX_POLICE_RADIO_VICE_PORT,
SFX_POLICE_RADIO_LITTLE_HAVANA,
SFX_POLICE_RADIO_LITTLE_HAITI,
SFX_POLICE_RADIO_PRAWN_ISLAND, //??????????? IS THAT HOW SHE PRONOUNCES ISLAND?
SFX_POLICE_RADIO_DOWNTOWN,
SFX_POLICE_RADIO_ESCOBAR_INTERNATIONAL,
SFX_POLICE_RADIO_BLACK,
SFX_POLICE_RADIO_WHITE,
SFX_POLICE_RADIO_BLUE,
SFX_POLICE_RADIO_RED,
SFX_POLICE_RADIO_PURPLE,
SFX_POLICE_RADIO_YELLOW,
SFX_POLICE_RADIO_GREY,
SFX_POLICE_RADIO_ORANGE,
SFX_POLICE_RADIO_GREEN,
SFX_POLICE_RADIO_SILVER,
SFX_POLICE_RADIO_AMBULANCE,
SFX_POLICE_RADIO_2_DOOR,
SFX_POLICE_RADIO_TRUCK,
SFX_POLICE_RADIO_FIRE_TRUCK,
SFX_POLICE_RADIO_PICKUP,
SFX_POLICE_RADIO_POLICE_CAR,
SFX_POLICE_RADIO_BOAT,
SFX_POLICE_RADIO_BUGGY,
SFX_POLICE_RADIO_BUS,
SFX_POLICE_RADIO_COACH,
SFX_POLICE_RADIO_CRUISER,
SFX_POLICE_RADIO_DINGHY,
SFX_POLICE_RADIO_GARBAGE_TRUCK,
SFX_POLICE_RADIO_GOLF_CART,
SFX_POLICE_RADIO_HEARSE,
SFX_POLICE_RADIO_HELICOPTER,
SFX_POLICE_RADIO_ICE_CREAM_VAN,
SFX_POLICE_RADIO_LOWRIDER,
SFX_POLICE_RADIO_MOPED,
SFX_POLICE_RADIO_MOTOBIKE,
SFX_POLICE_RADIO_OFFROAD,
SFX_POLICE_RADIO_PLANE,
SFX_POLICE_RADIO_RIG,
SFX_POLICE_RADIO_SEDAN,
SFX_POLICE_RADIO_SPEEDBOAT,
SFX_POLICE_RADIO_SPORTS_CAR,
SFX_POLICE_RADIO_STATION_WAGON,
SFX_POLICE_RADIO_STRETCH,
SFX_POLICE_RADIO_SWAT_VAN,
SFX_POLICE_RADIO_TANK,
SFX_POLICE_RADIO_TAXI,
SFX_POLICE_RADIO_VAN,
SFX_HELI_1, // 198
SFX_PHONE_RING, // 199
SFX_CAR_REV_1, // PONT
SFX_CAR_REV_2, // PORSHE
SFX_CAR_REV_3, // SPIDER
SFX_CAR_REV_4, // MERC
SFX_CAR_REV_5, // TRUC
SFX_CAR_REV_6, // HOTROD
SFX_CAR_REV_7, // COBRA
SFX_CAR_REV_8, // PONT2
SFX_CAR_REV_9, // CADI
SFX_CAR_REV_10, // PATHFINDER
SFX_CAR_REV_11, // PACARD
SFX_CAR_REV_12, // GOLFCART
SFX_CAR_REV_13, // SFX_CAR_IDLE_GOL
SFX_CAR_REV_14, // SFX_CAR_IDLE_GOL
SFX_CAR_REV_15, // SFX_CAR_IDLE_GOL
SFX_CAR_REV_16, // SFX_CAR_IDLE_GOL
SFX_CAR_REV_17, // VTWI
SFX_MOPED_REV, // just moped
SFX_CAR_REV_19, // HOND(A)
SFX_CAR_REV_20, // SPOR(TCAR)
SFX_CAR_IDLE_1, // PONT
SFX_CAR_IDLE_2, // PORSHE
SFX_CAR_IDLE_3, // SPIDER
SFX_CAR_IDLE_4, // MERC
SFX_CAR_IDLE_5, // TRUC
SFX_CAR_IDLE_6, // HOTROD
SFX_CAR_IDLE_7, // COBRA
SFX_CAR_IDLE_8, // PONT2
SFX_CAR_IDLE_9, // CADI
SFX_CAR_IDLE_10, // PATHFINDER
SFX_CAR_IDLE_11, // PACARD
SFX_CAR_IDLE_12, // GOLFCART
SFX_CAR_IDLE_13, // SFX_CAR_IDLE_GOL
SFX_CAR_IDLE_14, // SFX_CAR_IDLE_GOL
SFX_CAR_IDLE_15, // SFX_CAR_IDLE_GOL
SFX_CAR_IDLE_16, // SFX_CAR_IDLE_GOL
SFX_CAR_IDLE_17, // VTWI
SFX_MOPED_IDLE, // 237
SFX_CAR_IDLE_19, // HOND(A)
SFX_CAR_IDLE_20, // SPOR(TCAR)
SFX_JUMBO_DIST_FLY,
SFX_JUMBO_TAXI, // 241
SFX_JUMBO_WHINE, // 242
SFX_JUMBO_ENGINE, // 243
SFX_JUMBO_RUMBLE, // 244
SFX_JUMBO_LAND_WHEELS,
SFX_BOAT_CRUISER_LOOP, // 246
SFX_BOAT_V12_LOOP, // 247
SFX_BOAT_WATER_LOOP,
SFX_BOAT_SPLASH_1,
SFX_BOAT_SPLASH_2,
SFX_FISHING_BOAT_IDLE,
SFX_CAR_RAIN_1, // 252
SFX_CAR_RAIN_2, // 253
SFX_CAR_RAIN_3, // 254
SFX_CAR_RAIN_4, // 255
SFX_SPLASH_1, // 256
SFX_PED_CRUNCH_1, // 257
SFX_PED_CRUNCH_2, // 258
SFX_WOODEN_BOX_SMASH,
SFX_CARDBOARD_BOX_SMASH,
SFX_ERROR_FIRE_ROCKET_LAUNCHER,
SFX_ERROR_FIRE_RIFLE,
SFX_TANK_TURRET, // 263
SFX_BODY_LAND_AND_FALL,
SFX_BODY_LAND, // 265
SFX_BOMB_BEEP, // 266
SFX_TIMER_BEEP, // 267
SFX_SUSPENSION_FAST_MOVE,
SFX_SUSPENSION_SLOW_MOVE_LOOP,
SFX_SHAG_SUSPENSION,
SFX_HIT_BALL, // 271
SFX_ARCADE, // 272
SFX_CESNA_IDLE, // 273
SFX_CESNA_REV, // 274
SFX_RADIO_CLICK, // 275
SFX_RADIO_DIAL_1, // 276
SFX_RADIO_DIAL_2, // 277
SFX_RADIO_DIAL_3, // 278
// pc only
SFX_RADIO_DIAL_4,
SFX_RADIO_DIAL_5,
SFX_RADIO_DIAL_6,
SFX_RADIO_DIAL_7,
SFX_RADIO_DIAL_8,
SFX_RADIO_DIAL_9,
SFX_RADIO_DIAL_10,
SFX_RADIO_DIAL_11,
SFX_RADIO_DIAL_12,
SFX_INFO_LEFT, // 279
SFX_INFO_RIGHT, // 280
SFX_INFO_CENTRE, // 281
SFX_MONEY_LEFT, // 282
SFX_MONEY_RIGHT, // 283
SFX_WEAPON_LEFT, // 284
SFX_WEAPON_RIGHT, // 285
SFX_WEAPON_CENTRE, // 286
SFX_PART_MISSION_COMPLETE_LEFT, // 287
SFX_PART_MISSION_COMPLETE_RIGHT, // 288
SFX_PART_MISSION_COMPLETE_CENTRE, // 289
SFX_GO_LEFT, // 290
SFX_GO_RIGHT, // 291
SFX_GO_CENTRE, // 292
SFX_TIMER, // 293
SFX_EMPTY, // 294
SFX_FE_HIGHLIGHT_LEFT, //
SFX_FE_HIGHLIGHT_RIGHT, //
SFX_FE_SELECT_LEFT, //
SFX_FE_SELECT_RIGHT, //
SFX_FE_BACK_LEFT, //
SFX_FE_BACK_RIGHT, //
SFX_FE_ERROR_LEFT, //
SFX_FE_ERROR_RIGHT, //
SFX_FE_NOISE_BURST_1,
SFX_FE_NOISE_BURST_2,
SFX_FE_NOISE_BURST_3,
SFX_CAR_ACCEL_1,
SFX_CAR_AFTER_ACCEL_1,
SFX_CAR_FINGER_OFF_ACCEL_1,
SFX_CAR_ACCEL_2,
SFX_CAR_AFTER_ACCEL_2,
SFX_CAR_FINGER_OFF_ACCEL_2,
SFX_CAR_ACCEL_3,
SFX_CAR_AFTER_ACCEL_3,
SFX_CAR_FINGER_OFF_ACCEL_3,
SFX_CAR_ACCEL_4,
SFX_CAR_AFTER_ACCEL_4,
SFX_CAR_FINGER_OFF_ACCEL_4,
SFX_CAR_ACCEL_5,
SFX_CAR_AFTER_ACCEL_5,
SFX_CAR_FINGER_OFF_ACCEL_5,
SFX_CAR_ACCEL_6,
SFX_CAR_AFTER_ACCEL_6,
SFX_CAR_FINGER_OFF_ACCEL_6,
SFX_CAR_ACCEL_7,
SFX_CAR_AFTER_ACCEL_7,
SFX_CAR_FINGER_OFF_ACCEL_7,
SFX_CAR_ACCEL_8,
SFX_CAR_AFTER_ACCEL_8,
SFX_CAR_FINGER_OFF_ACCEL_8,
SFX_CAR_ACCEL_9,
SFX_CAR_AFTER_ACCEL_9,
SFX_CAR_FINGER_OFF_ACCEL_9,
SFX_CAR_ACCEL_10,
SFX_CAR_AFTER_ACCEL_10,
SFX_CAR_FINGER_OFF_ACCEL_10,
SFX_CAR_ACCEL_11,
SFX_CAR_AFTER_ACCEL_11,
SFX_CAR_FINGER_OFF_ACCEL_11,
SFX_CAR_ACCEL_12,
SFX_CAR_AFTER_ACCEL_12,
SFX_CAR_FINGER_OFF_ACCEL_12,
// some CHAINSAW STUFF
// SFX_CAR_CHAINSAW, //10973
// SFX_CAR_CHAINSAW, //10974
// SFX_CAR_CHAINSAW, //10975
SFX_CAR_ACCEL_13,
SFX_CAR_AFTER_ACCEL_13,
SFX_CAR_FINGER_OFF_ACCEL_13,
SFX_RC_IDLE, // 10976
SFX_RC_REV, // 10977
SFX_RC_EMPTY, // 10978
SFX_CAR_RC_HELI, // 10979
SFX_CAR_AFTER_ACCEL_15, // empty
SFX_CAR_FINGER_OFF_ACCEL_15, // empty
SFX_CAR_ACCEL_16, // empty
SFX_CAR_AFTER_ACCEL_16, // empty
SFX_CAR_FINGER_OFF_ACCEL_16, // empty
// bike stuff apparently
SFX_CAR_ACCEL_17,
SFX_CAR_AFTER_ACCEL_17,
SFX_CAR_FINGER_OFF_ACCEL_17,
SFX_CAR_WIND_17,
SFX_CAR_ACCEL_18,
SFX_CAR_AFTER_ACCEL_18,
SFX_CAR_FINGER_OFF_ACCEL_18,
SFX_CAR_WIND_18,
SFX_CAR_ACCEL_19,
SFX_CAR_AFTER_ACCEL_19,
SFX_CAR_FINGER_OFF_ACCEL_19,
SFX_CAR_WIND_19,
SFX_CAR_ACCEL_20,
SFX_CAR_AFTER_ACCEL_20,
SFX_CAR_FINGER_OFF_ACCEL_20,
SFX_CAR_WIND_20,
// some emptinnes here
SFX_CAR_ACCEL_21,
SFX_CAR_AFTER_ACCEL_21,
SFX_CAR_FINGER_OFF_ACCEL_21,
SFX_CAR_ACCEL_22,
SFX_CAR_AFTER_ACCEL_22,
SFX_CAR_FINGER_OFF_ACCEL_22,
SFX_HELI_APACHE_1,
SFX_HELI_APACHE_2,
SFX_HELI_APACHE_3,
SFX_HELI_APACHE_4,
// something padded for more heli?
SFX_HELI_UNUSED_1,
SFX_HELI_UNUSED_2,
SFX_HELI_UNUSED_3,
SFX_HELI_UNUSED_4,
SFX_SEAPLANE_PRO1, // 11018
SFX_SEAPLANE_PRO2, // 11019
SFX_SEAPLANE_PRO3, // 11020
SFX_SEAPLANE_PRO4, // 11021
// low fuel
SFX_SEAPLANE_LOW, // 11022
// something padded for more plane?
SFX_PLANE_UNUSED_1,
SFX_PLANE_UNUSED_2,
SFX_PLANE_UNUSED_3,
SFX_PLANE_UNUSED_4,
// script objects
SFX_BUILDINGS_BANK_ALARM, // 11027
SFX_BUILDING_SNORE, // 11028
SFX_BUILDING_BAR_1, // 11029
SFX_BUILDING_BAR_2, // 11030
SFX_BUILDING_BAR_3, // 11031
SFX_BUILDING_BAR_4, // 11032
SFX_BUILDING_MAL1, // 11033
SFX_BUILDING_MAL2, // 11034
SFX_BUILDING_MAL3, // 11035
SFX_BUILDING_STR1, // 11036
SFX_BUILDING_STR2, // 11037
SFX_BUILDING_STR3, // 11038
SFX_BUILDING_CHURCH, // 11039
SFX_BUILDING_FAN_1, // 11040
SFX_BUILDING_FAN_2, // 11041
SFX_BUILDING_FAN_3, // 11042
SFX_BUILDING_FAN_4, // 11043
SFX_BUILDING_INSECTS_1, // 11044
SFX_BUILDING_INSECTS_2, // 11045
SFX_BUILDING_INSECTS_3, // 11046
SFX_BUILDING_INSECTS_4, // 11047
SFX_BUILDING_INSECTS_5, // 11048
SFX_CLUB_1, // 11049
SFX_CLUB_2, // 11050
SFX_CLUB_3, // 11051
SFX_CLUB_4, // 11052
SFX_FOOTSTEP_GRASS_1,
SFX_FOOTSTEP_GRASS_2,
SFX_FOOTSTEP_GRASS_3,
SFX_FOOTSTEP_GRASS_4,
SFX_FOOTSTEP_GRASS_5,
SFX_FOOTSTEP_GRAVEL_1,
SFX_FOOTSTEP_GRAVEL_2,
SFX_FOOTSTEP_GRAVEL_3,
SFX_FOOTSTEP_GRAVEL_4,
SFX_FOOTSTEP_GRAVEL_5,
SFX_FOOTSTEP_WOOD_1,
SFX_FOOTSTEP_WOOD_2,
SFX_FOOTSTEP_WOOD_3,
SFX_FOOTSTEP_WOOD_4,
SFX_FOOTSTEP_WOOD_5,
SFX_FOOTSTEP_METAL_1,
SFX_FOOTSTEP_METAL_2,
SFX_FOOTSTEP_METAL_3,
SFX_FOOTSTEP_METAL_4,
SFX_FOOTSTEP_METAL_5,
SFX_FOOTSTEP_WATER_1,
SFX_FOOTSTEP_WATER_2,
SFX_FOOTSTEP_WATER_3,
SFX_FOOTSTEP_WATER_4,
SFX_FOOTSTEP_SAND_1,
SFX_FOOTSTEP_SAND_2,
SFX_FOOTSTEP_SAND_3,
SFX_FOOTSTEP_SAND_4,
// TODO: miami ped comments... THERE'S OVER 9000
SFX_VCPA_1 = 714,
SFX_VCPA_2 = 715,
SFX_VCPA_3 = 716,
SFX_VCPA_4 = 717,
SFX_VCPA_5 = 718,
SFX_VCPA_6 = 719,
SFX_VCPA_7 = 720,
SFX_VCPA_8 = 721,
SFX_VCPA_9 = 722,
SFX_VCPA_10 = 723,
SFX_VCPA_11 = 724,
SFX_VCPA_12 = 725,
SFX_VCPA_13 = 726,
SFX_VCPA_14 = 727,
SFX_VCPA_15 = 728,
SFX_VCPA_16 = 729,
SFX_VCPA_17 = 730,
SFX_VCPA_18 = 731,
SFX_VCPA_19 = 732,
SFX_VCPA_20 = 733,
SFX_VCPA_21 = 734,
SFX_VCPA_22 = 735,
SFX_VCPA_23 = 736,
SFX_VCPA_24 = 737, // huh?
SFX_VCPA_25 = 738,
SFX_VCPA_26 = 739,
SFX_VCPA_27 = 740,
SFX_VCPA_28 = 741,
SFX_VCPA_29 = 742,
SFX_POLICE_HELI_1 = 737,
SFX_POLICE_HELI_2 = 738,
SFX_POLICE_HELI_3 = 739,
SFX_POLICE_HELI_4 = 740,
SFX_POLICE_HELI_5 = 741,
SFX_POLICE_HELI_6 = 742,
SFX_POLICE_HELI_7 = 743,
SFX_POLICE_HELI_8 = 744,
SFX_POLICE_HELI_9 = 745,
SFX_POLICE_HELI_10 = 746,
SFX_POLICE_HELI_11 = 747,
SFX_POLICE_HELI_12 = 748,
SFX_POLICE_HELI_13 = 749,
SFX_POLICE_HELI_14 = 750,
SFX_POLICE_HELI_15 = 751,
SFX_POLICE_HELI_16 = 752,
SFX_POLICE_HELI_17 = 753,
SFX_POLICE_HELI_18 = 754,
SFX_POLICE_HELI_19 = 755,
SFX_POLICE_HELI_20 = 756,
SFX_GENERIC_FEMALE_GRUNT_1 = 2953,
SFX_GENERIC_FEMALE_GRUNT_2 = 2954,
SFX_GENERIC_FEMALE_GRUNT_3 = 2955,
SFX_GENERIC_FEMALE_GRUNT_4 = 2956,
SFX_GENERIC_FEMALE_GRUNT_5 = 2957,
SFX_GENERIC_FEMALE_GRUNT_6 = 2958,
SFX_GENERIC_FEMALE_GRUNT_7 = 2959,
SFX_GENERIC_FEMALE_GRUNT_8 = 2960,
SFX_GENERIC_FEMALE_GRUNT_9 = 2961,
SFX_GENERIC_FEMALE_GRUNT_10 = 2962,
SFX_GENERIC_FEMALE_GRUNT_11 = 2963,
SFX_GENERIC_FEMALE_GRUNT_12 = 2964,
SFX_GENERIC_FEMALE_GRUNT_13 = 2965,
SFX_GENERIC_FEMALE_GRUNT_14 = 2966,
SFX_GENERIC_FEMALE_GRUNT_15 = 2967,
SFX_GENERIC_FEMALE_GRUNT_16 = 2968,
SFX_GENERIC_FEMALE_GRUNT_17 = 2969,
SFX_GENERIC_FEMALE_GRUNT_18 = 2970,
SFX_GENERIC_FEMALE_GRUNT_19 = 2971,
SFX_GENERIC_FEMALE_GRUNT_20 = 2972,
SFX_GENERIC_FEMALE_GRUNT_21 = 2973,
SFX_GENERIC_FEMALE_GRUNT_22 = 2974,
SFX_GENERIC_FEMALE_GRUNT_23 = 2975,
SFX_GENERIC_FEMALE_GRUNT_24 = 2976,
SFX_GENERIC_FEMALE_GRUNT_25 = 2977,
SFX_GENERIC_FEMALE_GRUNT_26 = 2978,
SFX_GENERIC_FEMALE_GRUNT_27 = 2979,
SFX_GENERIC_FEMALE_GRUNT_28 = 2980,
SFX_GENERIC_FEMALE_GRUNT_29 = 2981,
SFX_GENERIC_FEMALE_GRUNT_30 = 2982,
SFX_GENERIC_FEMALE_GRUNT_31 = 2983,
SFX_GENERIC_FEMALE_GRUNT_32 = 2984,
SFX_GENERIC_FEMALE_GRUNT_33 = 2985,
SFX_GENERIC_MALE_FIRE_1 = 3013,
SFX_GENERIC_MALE_FIRE_2 = 3014,
SFX_GENERIC_MALE_FIRE_3 = 3015,
SFX_GENERIC_MALE_FIRE_4 = 3016,
SFX_GENERIC_MALE_FIRE_5 = 3017,
SFX_GENERIC_MALE_FIRE_6 = 3018,
SFX_GENERIC_MALE_FIRE_7 = 3019,
SFX_GENERIC_MALE_FIRE_8 = 3020,
SFX_GENERIC_MALE_FIRE_9 = 3021,
SFX_GENERIC_MALE_FIRE_10 = 3022,
SFX_GENERIC_MALE_FIRE_11 = 3023,
SFX_GENERIC_MALE_FIRE_12 = 3024,
SFX_GENERIC_MALE_FIRE_13 = 3025,
SFX_GENERIC_MALE_FIRE_14 = 3026,
SFX_GENERIC_MALE_FIRE_15 = 3027,
SFX_GENERIC_MALE_FIRE_16 = 3028,
SFX_GENERIC_MALE_FIRE_17 = 3029,
SFX_GENERIC_MALE_FIRE_18 = 3030,
SFX_GENERIC_MALE_FIRE_19 = 3031,
SFX_GENERIC_MALE_FIRE_20 = 3032,
SFX_GENERIC_MALE_FIRE_21 = 3033,
SFX_GENERIC_MALE_FIRE_22 = 3034,
SFX_GENERIC_MALE_FIRE_23 = 3035,
SFX_GENERIC_MALE_FIRE_24 = 3036,
SFX_GENERIC_MALE_FIRE_25 = 3037,
SFX_GENERIC_MALE_FIRE_26 = 3038,
SFX_GENERIC_MALE_FIRE_27 = 3039,
SFX_GENERIC_MALE_FIRE_28 = 3040,
SFX_GENERIC_MALE_FIRE_29 = 3041,
SFX_GENERIC_MALE_FIRE_30 = 3042,
SFX_GENERIC_MALE_FIRE_31 = 3043,
SFX_GENERIC_MALE_FIRE_32 = 3044,
SFX_GENERIC_MALE_DEATH_1 = 3045,
SFX_GENERIC_MALE_DEATH_2 = 3046,
SFX_GENERIC_MALE_DEATH_3 = 3047,
SFX_GENERIC_MALE_DEATH_4 = 3048,
SFX_GENERIC_MALE_DEATH_5 = 3049,
SFX_GENERIC_MALE_DEATH_6 = 3050,
SFX_GENERIC_MALE_DEATH_7 = 3051,
SFX_GENERIC_MALE_DEATH_8 = 3052,
SFX_GENERIC_MALE_DEATH_9 = 3053,
SFX_GENERIC_MALE_DEATH_10 = 3054,
SFX_GENERIC_MALE_DEATH_11 = 3055,
SFX_GENERIC_MALE_DEATH_12 = 3056,
SFX_GENERIC_MALE_DEATH_13 = 3057,
SFX_GENERIC_MALE_DEATH_14 = 3058,
SFX_GENERIC_MALE_DEATH_15 = 3059,
SFX_GENERIC_MALE_DEATH_16 = 3060,
SFX_GENERIC_MALE_DEATH_17 = 3061,
SFX_GENERIC_MALE_DEATH_18 = 3062,
SFX_GENERIC_MALE_DEATH_19 = 3063,
SFX_GENERIC_MALE_DEATH_20 = 3064,
SFX_GENERIC_MALE_DEATH_21 = 3065,
SFX_GENERIC_MALE_DEATH_22 = 3066,
SFX_GENERIC_MALE_DEATH_23 = 3067,
SFX_GENERIC_MALE_DEATH_24 = 3068,
SFX_GENERIC_MALE_DEATH_25 = 3069,
SFX_GENERIC_MALE_DEATH_26 = 3070,
SFX_GENERIC_MALE_DEATH_27 = 3071,
SFX_GENERIC_MALE_DEATH_28 = 3072,
SFX_GENERIC_MALE_DEATH_29 = 3073,
SFX_GENERIC_MALE_DEATH_30 = 3074,
SFX_GENERIC_MALE_DEATH_31 = 3075,
SFX_GENERIC_MALE_DEATH_32 = 3076,
SFX_GENERIC_MALE_DEATH_33 = 3077,
SFX_GENERIC_MALE_DEATH_34 = 3078,
SFX_GENERIC_MALE_DEATH_35 = 3079,
SFX_GENERIC_MALE_DEATH_36 = 3080,
SFX_GENERIC_MALE_DEATH_37 = 3081,
SFX_GENERIC_MALE_DEATH_38 = 3082,
SFX_GENERIC_MALE_DEATH_39 = 3083,
SFX_GENERIC_MALE_DEATH_40 = 3084,
SFX_GENERIC_MALE_DEATH_41 = 3085,
SFX_GENERIC_MALE_GRUNT_1 = 3086,
SFX_GENERIC_MALE_GRUNT_2 = 3087,
SFX_GENERIC_MALE_GRUNT_3 = 3088,
SFX_GENERIC_MALE_GRUNT_4 = 3089,
SFX_GENERIC_MALE_GRUNT_5 = 3090,
SFX_GENERIC_MALE_GRUNT_6 = 3091,
SFX_GENERIC_MALE_GRUNT_7 = 3092,
SFX_GENERIC_MALE_GRUNT_8 = 3093,
SFX_GENERIC_MALE_GRUNT_9 = 3094,
SFX_GENERIC_MALE_GRUNT_10 = 3095,
SFX_GENERIC_MALE_GRUNT_11 = 3096,
SFX_GENERIC_MALE_GRUNT_12 = 3097,
SFX_GENERIC_MALE_GRUNT_13 = 3098,
SFX_GENERIC_MALE_GRUNT_14 = 3099,
SFX_GENERIC_MALE_GRUNT_15 = 3100,
SFX_GENERIC_MALE_GRUNT_16 = 3101,
SFX_GENERIC_MALE_GRUNT_17 = 3102,
SFX_GENERIC_MALE_GRUNT_18 = 3103,
SFX_GENERIC_MALE_GRUNT_19 = 3104,
SFX_GENERIC_MALE_GRUNT_20 = 3105,
SFX_GENERIC_MALE_GRUNT_21 = 3106,
SFX_GENERIC_MALE_GRUNT_22 = 3107,
SFX_GENERIC_MALE_GRUNT_23 = 3108,
SFX_GENERIC_MALE_GRUNT_24 = 3109,
SFX_GENERIC_MALE_GRUNT_25 = 3110,
SFX_GENERIC_MALE_GRUNT_26 = 3111,
SFX_GENERIC_MALE_GRUNT_27 = 3112,
SFX_GENERIC_MALE_GRUNT_28 = 3113,
SFX_GENERIC_MALE_GRUNT_29 = 3114,
SFX_GENERIC_MALE_GRUNT_30 = 3115,
SFX_GENERIC_MALE_GRUNT_31 = 3116,
SFX_GENERIC_MALE_GRUNT_32 = 3117,
SFX_GENERIC_MALE_GRUNT_33 = 3118,
SFX_GENERIC_MALE_GRUNT_34 = 3119,
SFX_GENERIC_MALE_GRUNT_35 = 3120,
SFX_GENERIC_MALE_GRUNT_36 = 3121,
SFX_GENERIC_MALE_GRUNT_37 = 3122,
SFX_GENERIC_MALE_GRUNT_38 = 3123,
SFX_GENERIC_MALE_GRUNT_39 = 3124,
SFX_GENERIC_MALE_GRUNT_40 = 3125,
SFX_GENERIC_MALE_GRUNT_41 = 3126,
SFX_GENERIC_MALE_PANIC_1 = 3127,
SFX_GENERIC_MALE_PANIC_2 = 3128,
SFX_GENERIC_MALE_PANIC_3 = 3129,
SFX_GENERIC_MALE_PANIC_4 = 3130,
SFX_GENERIC_MALE_PANIC_5 = 3131,
SFX_GENERIC_MALE_PANIC_6 = 3132,
SFX_GENERIC_MALE_PANIC_7 = 3133,
SFX_GENERIC_MALE_PANIC_8 = 3134,
SFX_GENERIC_MALE_PANIC_9 = 3135,
SFX_GENERIC_MALE_PANIC_10 = 3136,
SFX_GENERIC_MALE_PANIC_11 = 3137,
SFX_GENERIC_MALE_PANIC_12 = 3138,
SFX_GENERIC_MALE_PANIC_13 = 3139,
SFX_GENERIC_MALE_PANIC_14 = 3140,
SFX_GENERIC_MALE_PANIC_15 = 3141,
SFX_GENERIC_MALE_PANIC_16 = 3142,
SFX_GENERIC_MALE_PANIC_17 = 3143,
SFX_GENERIC_MALE_PANIC_18 = 3144,
SFX_GENERIC_MALE_PANIC_19 = 3145,
SFX_GENERIC_MALE_PANIC_20 = 3146,
SFX_GENERIC_MALE_PANIC_21 = 3147,
SFX_GENERIC_MALE_PANIC_22 = 3148,
SFX_GENERIC_MALE_PANIC_23 = 3149,
SFX_GENERIC_MALE_PANIC_24 = 3150,
SFX_GENERIC_MALE_PANIC_25 = 3151,
SFX_GENERIC_MALE_PANIC_26 = 3152,
SFX_GENERIC_MALE_PANIC_27 = 3153,
SFX_GENERIC_MALE_PANIC_28 = 3154,
SFX_GENERIC_MALE_PANIC_29 = 3155,
SFX_GENERIC_MALE_PANIC_30 = 3156,
SFX_GENERIC_MALE_PANIC_31 = 3157,
SFX_GENERIC_MALE_PANIC_32 = 3158,
SFX_GENERIC_MALE_PANIC_33 = 3159,
SFX_GENERIC_MALE_PANIC_34 = 3160,
SFX_GENERIC_MALE_PANIC_35 = 3161,
TOTAL_AUDIO_SAMPLES = 9941,
NO_SAMPLE,
// shorthands
SAMPLEBANK_START = SFX_CAR_HORN_JEEP,
SAMPLEBANK_END = SFX_FOOTSTEP_SAND_4,
SAMPLEBANK_MAX = SFX_FOOTSTEP_SAND_4 + 1,
SAMPLEBANK_PED_START = SFX_FOOTSTEP_SAND_4 + 1,
SAMPLEBANK_PED_END = 9940,
SAMPLEBANK_PED_MAX = SAMPLEBANK_PED_END + 1,
};