Paranoia2/cl_dll/render
Alibek Omarov 72dd8114eb CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
..
cl_dlight.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_aurora.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_aurora.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_backend.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_cubemaps.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_cull.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_debug.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_decals.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_decals.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_deferred.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_dlight.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_export.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_export.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_framebuffer.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_framebuffer.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_frustum.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_frustum.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_grass.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_grass.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_lightmap.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_local.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_material.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_movie.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_occlusion.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_occlusion.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_postprocess.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_primitive.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_primitive.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_rmain.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_rmisc.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_rpart.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_rpart.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_rsurf.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_scene.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_shader.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_shader.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_shadowmap.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_shadows.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_shadows.new 1.51 Aug30 2020 https://hlfx.ru/forum/showthread.php?s=&postid=196728#post196728 2020-08-31 01:15:53 +03:00
gl_sky.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_slight.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_sprite.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_sprite.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_studio.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_studio.old 1.51 Aug30 2020 https://hlfx.ru/forum/showthread.php?s=&postid=196728#post196728 2020-08-31 01:15:53 +03:00
gl_studio_draw.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
gl_studio_init.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_studiodecal.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_studiodecal_new.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_studiovbo.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_subview.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
gl_world.h CRLF to LF 2020-08-31 19:50:41 +03:00
gl_world_new.cpp CRLF to LF 2020-08-31 19:50:41 +03:00
rain.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
tbnfile.h CRLF to LF 2020-08-31 19:50:41 +03:00
tri.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00
vertex_fmt.h CRLF to LF 2020-08-31 19:50:41 +03:00
view.cpp CP1251 to UTF-8 (to preserve original comments) 2020-08-31 19:55:47 +03:00