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cl_dlight.h
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gl_aurora.cpp
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gl_aurora.h
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gl_backend.cpp
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gl_cubemaps.cpp
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gl_cull.cpp
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gl_debug.cpp
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gl_decals.cpp
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gl_decals.h
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gl_deferred.cpp
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gl_dlight.cpp
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gl_export.cpp
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gl_export.h
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gl_framebuffer.cpp
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gl_framebuffer.h
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gl_frustum.cpp
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gl_frustum.h
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gl_grass.cpp
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gl_grass.h
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gl_lightmap.cpp
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gl_local.h
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features.h: fix conflicting with glibc header
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gl_material.h
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gl_movie.cpp
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gl_occlusion.cpp
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gl_occlusion.h
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gl_postprocess.cpp
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gl_primitive.cpp
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gl_primitive.h
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gl_rmain.cpp
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gl_rmisc.cpp
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gl_rpart.cpp
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gl_rpart.h
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gl_rsurf.cpp
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gl_scene.cpp
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gl_shader.cpp
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gl_shader.h
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gl_shadowmap.cpp
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gl_shadows.cpp
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gl_shadows.new
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1.51 Aug30 2020 https://hlfx.ru/forum/showthread.php?s=&postid=196728#post196728
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gl_sky.cpp
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gl_slight.cpp
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gl_sprite.cpp
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gl_sprite.h
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gl_studio_draw.cpp
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gl_studio_init.cpp
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gl_studio.h
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gl_studio.old
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1.51 Aug30 2020 https://hlfx.ru/forum/showthread.php?s=&postid=196728#post196728
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gl_studiodecal_new.cpp
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gl_studiodecal.h
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gl_studiovbo.cpp
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gl_subview.cpp
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gl_world_new.cpp
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gl_world.h
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rain.cpp
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tbnfile.h
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tri.cpp
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vertex_fmt.h
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view.cpp
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