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areanode.h
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CRLF to LF
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beamdef.h
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CRLF to LF
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bspfile.h
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CRLF to LF
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cl_entity.h
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CRLF to LF
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color24.h
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CRLF to LF
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com_model.h
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con_nprint.h
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const.h
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crc.h
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cvardef.h
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CRLF to LF
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demo_api.h
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CRLF to LF
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director_cmds.h
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CP1251 to UTF-8 (to preserve original comments)
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2020-08-31 19:55:47 +03:00 |
dlight.h
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CRLF to LF
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entity_state.h
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CRLF to LF
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entity_types.h
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event_api.h
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event_args.h
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event_flags.h
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features.h
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CRLF to LF
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gameinfo.h
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CRLF to LF
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hltv.h
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CP1251 to UTF-8 (to preserve original comments)
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ivoicetweak.h
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CP1251 to UTF-8 (to preserve original comments)
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2020-08-31 19:55:47 +03:00 |
lightlimits.h
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CP1251 to UTF-8 (to preserve original comments)
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2020-08-31 19:55:47 +03:00 |
lightstyle.h
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CRLF to LF
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net_api.h
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CP1251 to UTF-8 (to preserve original comments)
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2020-08-31 19:55:47 +03:00 |
netadr.h
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CRLF to LF
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particledef.h
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CRLF to LF
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pmtrace.h
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CRLF to LF
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port.h
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Add portability headers from engine
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2020-08-31 20:00:54 +03:00 |
qfont.h
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CRLF to LF
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r_efx.h
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CRLF to LF
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r_studioint.h
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CRLF to LF
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ref_params.h
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CRLF to LF
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render_api.h
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CRLF to LF
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screenfade.h
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CP1251 to UTF-8 (to preserve original comments)
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2020-08-31 19:55:47 +03:00 |
shader.h
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CRLF to LF
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triangleapi.h
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CRLF to LF
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usercmd.h
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CRLF to LF
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wadfile.h
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CRLF to LF
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weaponinfo.h
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CRLF to LF
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wrect.h
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CP1251 to UTF-8 (to preserve original comments)
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2020-08-31 19:55:47 +03:00 |