a73375f152
This reworks how emotes are cached in relation to their physical location on disk. Functionally, they should be the same from the user perspective but it sets up some stuff that will make it easier to add emotes from various sources.
19 lines
362 B
JSON
19 lines
362 B
JSON
{
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"MaxMessageCount": 300,
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"TitleLength": 50,
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"AdminPassword": "",
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"Bans": [],
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"StreamKey": "ALongStreamKey",
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"ListenAddress": ":8089",
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"ApprovedEmotes": null,
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"Bans": [],
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"LogLevel": "debug",
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"LogFile": "thelog.log",
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"RateLimitChat": 1,
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"RateLimitNick": 300,
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"RateLimitColor": 60,
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"RateLimitAuth": 5,
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"RateLimitDuplicate": 30,
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"NoCache": false
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}
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