cs16-client-legacy/dlls/skill.cpp

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/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#include "stdafx.h"
#include "skill.h"
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skilldata_t gSkillData;
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float GetSkillCvar(char *pName)
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{
char szBuffer[64];
int iCount = sprintf(szBuffer, "%s%d",pName, gSkillData.iSkillLevel);
float flValue = CVAR_GET_FLOAT(szBuffer);
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if (flValue <= 0)
ALERT(at_console, "\n\n** GetSkillCVar Got a zero for %s **\n\n", szBuffer);
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return flValue;
}