CP1251->UTF-8

This commit is contained in:
a1batross 2016-03-05 22:29:55 +03:00
parent 04c652a6f1
commit 2df8d31163
168 changed files with 44631 additions and 44631 deletions

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -4573,7 +4573,7 @@ void RegisterEncoders(void)
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
//GCC почему-то не видит этот дефайн в extdll.h
//GCC почему-СРѕ РЅРµ РІРёРґРёС‚ этот дефайн РІ extdll.h
int GetWeaponData(struct edict_s *player, struct weapon_data_s *info)
{

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@ -489,7 +489,7 @@ void CGib::WaitTillLand(void)
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
//GCC почему-то не видит этот дефайн в extdll.h
//GCC почему-СРѕ РЅРµ РІРёРґРёС‚ этот дефайн РІ extdll.h
void CGib::BounceGibTouch(CBaseEntity *pOther)
{
if (pev->flags & FL_ONGROUND)

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@ -70,7 +70,7 @@ void CBreakable::KeyValue(KeyValueData *pkvd)
m_Explosion = expRandom;
else
*/
// if è else îäèíàêîâûå
// if и else одинаковые
m_Explosion = expRandom;
pkvd->fHandled = TRUE;

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@ -3870,7 +3870,7 @@ void CBasePlayer::PostThink(void)
{
if (pev->velocity.x || pev->velocity.y)
{
if (/*(pev->velocity.x || pev->velocity.y) &&*/ FBitSet(pev->flags, FL_ONGROUND))//(pev->velocity.x || pev->velocity.y) ïðîâåðåíû ñòðîêîé âûøå...
if (/*(pev->velocity.x || pev->velocity.y) &&*/ FBitSet(pev->flags, FL_ONGROUND))//(pev->velocity.x || pev->velocity.y) проверены строкой выше...
SetAnimation(PLAYER_WALK);
else if (pev->waterlevel > 1)
SetAnimation(PLAYER_WALK);

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@ -1006,7 +1006,7 @@ int SENTENCEG_PlayRndI(edict_t *entity, int isentenceg, float volume, float atte
int ipick = USENTENCEG_Pick(isentenceg, name);
if (ipick > 0 && *name)//Похоже, тут хотели проверить не указатель на name, а записалось ли туда что-нибудь. Поэтому *name будет правильнее, чем просто name.
if (ipick > 0 && *name)//Похоже, тут хотели проверить не указатель на name, а записалось ли туда что-нибудь. Поэтому *name будет правильнее, чем просто name.
EMIT_SOUND_DYN(entity, CHAN_VOICE, name, volume, attenuation, flags, pitch);
return ipick;

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//

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@ -270,9 +270,9 @@ void UI_DrawString( int x, int y, int w, int h, const char *string, const int co
ch &= 255;
#if 0
#ifdef _WIN32
// fix for letter <EFBFBD>
if( ch == 0xB8 ) ch = (byte)'<EFBFBD>';
if( ch == 0xA8 ) ch = (byte)'<EFBFBD>';
// fix for letter пїЅ
if( ch == 0xB8 ) ch = (byte)'пїЅ';
if( ch == 0xA8 ) ch = (byte)'пїЅ';
#endif
#endif
ch = UtfProcessChar( (unsigned char) ch );

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@ -102,7 +102,7 @@ typedef enum
QMTYPE_FIELD,
QMTYPE_ACTION,
QMTYPE_BITMAP,
// CR: <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// CR: пїЅпїЅпїЅпїЅпїЅ пїЅпїЅпїЅ пїЅпїЅпїЅпїЅпїЅпїЅ
QMTYPE_BM_BUTTON
} menuType_t;

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@ -15,5 +15,5 @@ typedef struct
void UI_PopPButtonStack( void );
void UI_ClearButtonStack( void );
// использовать кусок из btns_main.bmp заместо head_%s.bmp
// использовать кусок из btns_main.bmp заместо head_%s.bmp
//#define TA_ALT_MODE 1

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@ -1,4 +1,4 @@
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//