Remove ev_punchangle
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@ -703,13 +703,14 @@ void V_CalcNormalRefdef ( struct ref_params_s *pparams )
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view->model = NULL;
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// Add in the punchangle, if any
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VectorAdd ( pparams->viewangles, pparams->punchangle, pparams->viewangles );
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pparams->viewangles = pparams->viewangles + pparams->punchangle;
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#if 0
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// Include client side punch, too
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VectorAdd ( pparams->viewangles, (float *)&ev_punchangle, pparams->viewangles);
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V_DropPunchAngle ( pparams->frametime, (float *)&ev_punchangle );
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#endif
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// smooth out stair step ups
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#if 1
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if ( !pparams->smoothing && pparams->onground && pparams->simorg[2] - oldz > 0)
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