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a6fe247417
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Fix scoreboard attribute
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2016-02-14 22:19:27 +03:00 |
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95e8efc670
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Rework smoke grenade, fix various bugs
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2016-02-14 22:18:00 +03:00 |
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fe210c20dc
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Enable vibration
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2016-02-11 22:49:29 +06:00 |
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baa405b724
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Fix various crashes
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2016-02-11 22:29:50 +06:00 |
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70bc06d509
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Add real screensize if hud_scale is used
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2016-02-11 01:06:43 +06:00 |
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1dfa7b0b14
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Weapon predicting system rework/optimise, ugly fix of reload bug
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2016-02-11 00:20:14 +06:00 |
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d7e7368ff7
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Undefine event origin fix
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2016-02-11 00:19:33 +06:00 |
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6232686127
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Add forgotten macro
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2016-02-09 23:24:42 +06:00 |
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e957a650e4
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HUD Battery fix
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2016-02-09 21:38:56 +06:00 |
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c6b38ff37d
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Normal chat
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2016-02-07 22:16:56 +06:00 |
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1322d92773
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Enable hack from d0f8b49
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2016-02-07 22:16:39 +06:00 |
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4a9fe8e9b9
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It's C++, why not?
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2016-02-07 22:15:56 +06:00 |
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d0f8b498ca
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Fix bullet decal from non-local players(ugly hack)
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2016-02-07 22:15:32 +06:00 |
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6cab8c8d23
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Working shotgun spread
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2016-02-07 18:11:30 +06:00 |
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aa823a0584
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Suppress warning about model sequences
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2016-02-07 17:30:07 +06:00 |
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9cf28cdf64
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Working shadows
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2016-02-05 21:38:18 +06:00 |
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411dfb5d8c
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Use boolean here
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2016-02-05 21:37:57 +06:00 |
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69f715f87e
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Fix flashlight
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2016-02-05 21:37:30 +06:00 |
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ca2a7f84e0
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Working shadows
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2016-02-03 22:59:21 +06:00 |
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19b520981f
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Use cs-style EV_FireBullets (WIP)
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2016-02-03 22:42:14 +06:00 |
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8c0f226218
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Fix VestHelm armor icon, refactor sprites. Now here is a new class: CSprite, which intializes with sprite name and have it's index, sprite handle and rect. Because it's more pretty
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2016-02-01 22:29:38 +06:00 |
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8f6c4b2d65
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Fix ItemPostFrame in client side weapon predicting, remove unneeded HL code
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2016-02-01 22:29:38 +06:00 |
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jeefo
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ea51b4a2c1
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-31 17:03:26 +03:00 |
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jeefo
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5b21d1381a
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Fixed crash on bot disconnect.
Fixed debug-build RTC failures on HUD messages.
Fixed compiling.
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2016-01-31 16:59:47 +03:00 |
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488509e1d1
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Fix build & Fix #69
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2016-01-30 22:24:46 +06:00 |
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jeefo
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b6cd4e64e7
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-30 16:50:12 +03:00 |
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jeefo
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1a42a5169e
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Fixed MSVC compiler errors
Fixed CS16Nd autobuy & bombdefuse crashes.
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2016-01-30 16:50:08 +03:00 |
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51f616f8c2
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Fix #75
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2016-01-30 19:37:51 +06:00 |
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437152cc21
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Scoreboard fix #94 #93
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2016-01-30 15:15:19 +06:00 |
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9494b2031b
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Fix build
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2016-01-30 00:29:50 +06:00 |
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f97154ae2c
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Fix #76. #ValveWhy. Found a new problem with SayText message
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2016-01-30 00:28:17 +06:00 |
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2e127dd1ec
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Fix many scoreboard related bugs
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2016-01-29 19:16:57 +06:00 |
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cf13d1e5d0
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Fix #85
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2016-01-29 17:42:55 +06:00 |
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f129a8672d
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Fix Android.mk
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2016-01-29 17:38:51 +06:00 |
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503be59118
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
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f886158521
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Possible fix of #84
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2016-01-29 01:17:43 +06:00 |
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6d5b060c2e
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Fix #83, fix typo
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2016-01-29 01:08:11 +06:00 |
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a60217e02c
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Fix #92 and #88
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2016-01-29 00:56:05 +06:00 |
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24980b19d3
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Fix #87, #89
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2016-01-29 00:29:48 +06:00 |
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65e4792348
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Reorganize client source code
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2016-01-28 19:06:06 +06:00 |
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1a1d5d68a6
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Fix glock18 burst mode(again), ugly fix of death cam. Autoindent on some files
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2016-01-22 23:58:47 +03:00 |
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9617775f75
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glock18 burst mode, remove HL weapon code
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2016-01-17 15:04:33 +03:00 |
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fd240654cd
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Wallpuff. Little changee to credits
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2016-01-14 01:25:57 +03:00 |
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ea30866953
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License issue fix (#78)
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2016-01-12 00:05:36 +03:00 |
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c85c13b067
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Fix USP sounds
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2016-01-10 19:24:56 +03:00 |
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8032f270ce
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Fix a mistype
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2016-01-10 00:03:49 +03:00 |
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ec5e1c5104
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Hook HUD_MobilityInterface
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2016-01-10 00:02:28 +03:00 |
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c4d6c9ca05
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Working smoke grenade
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2016-01-10 00:02:04 +03:00 |
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555ceaea3a
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Fix stdlib header name to C-style, so it builds on Android NDK (API level 12)
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2016-01-09 18:03:45 +03:00 |
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a4c8d19261
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Yet another event_usp.cpp fix. Now it works :D
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2016-01-09 17:43:46 +03:00 |
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