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aa823a0584
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Suppress warning about model sequences
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2016-02-07 17:30:07 +06:00 |
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9cf28cdf64
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Working shadows
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2016-02-05 21:38:18 +06:00 |
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411dfb5d8c
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Use boolean here
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2016-02-05 21:37:57 +06:00 |
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69f715f87e
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Fix flashlight
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2016-02-05 21:37:30 +06:00 |
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ca2a7f84e0
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Working shadows
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2016-02-03 22:59:21 +06:00 |
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19b520981f
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Use cs-style EV_FireBullets (WIP)
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2016-02-03 22:42:14 +06:00 |
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8c0f226218
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Fix VestHelm armor icon, refactor sprites. Now here is a new class: CSprite, which intializes with sprite name and have it's index, sprite handle and rect. Because it's more pretty
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2016-02-01 22:29:38 +06:00 |
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8f6c4b2d65
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Fix ItemPostFrame in client side weapon predicting, remove unneeded HL code
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2016-02-01 22:29:38 +06:00 |
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jeefo
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ea51b4a2c1
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-31 17:03:26 +03:00 |
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jeefo
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5b21d1381a
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Fixed crash on bot disconnect.
Fixed debug-build RTC failures on HUD messages.
Fixed compiling.
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2016-01-31 16:59:47 +03:00 |
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488509e1d1
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Fix build & Fix #69
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2016-01-30 22:24:46 +06:00 |
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jeefo
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b6cd4e64e7
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Merge remote-tracking branch 'refs/remotes/SDLash3D/master'
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2016-01-30 16:50:12 +03:00 |
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jeefo
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1a42a5169e
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Fixed MSVC compiler errors
Fixed CS16Nd autobuy & bombdefuse crashes.
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2016-01-30 16:50:08 +03:00 |
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51f616f8c2
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Fix #75
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2016-01-30 19:37:51 +06:00 |
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437152cc21
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Scoreboard fix #94 #93
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2016-01-30 15:15:19 +06:00 |
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9494b2031b
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Fix build
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2016-01-30 00:29:50 +06:00 |
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f97154ae2c
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Fix #76. #ValveWhy. Found a new problem with SayText message
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2016-01-30 00:28:17 +06:00 |
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2e127dd1ec
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Fix many scoreboard related bugs
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2016-01-29 19:16:57 +06:00 |
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cf13d1e5d0
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Fix #85
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2016-01-29 17:42:55 +06:00 |
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f129a8672d
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Fix Android.mk
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2016-01-29 17:38:51 +06:00 |
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503be59118
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
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f886158521
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Possible fix of #84
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2016-01-29 01:17:43 +06:00 |
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6d5b060c2e
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Fix #83, fix typo
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2016-01-29 01:08:11 +06:00 |
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a60217e02c
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Fix #92 and #88
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2016-01-29 00:56:05 +06:00 |
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24980b19d3
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Fix #87, #89
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2016-01-29 00:29:48 +06:00 |
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65e4792348
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Reorganize client source code
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2016-01-28 19:06:06 +06:00 |
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1a1d5d68a6
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Fix glock18 burst mode(again), ugly fix of death cam. Autoindent on some files
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2016-01-22 23:58:47 +03:00 |
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9617775f75
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glock18 burst mode, remove HL weapon code
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2016-01-17 15:04:33 +03:00 |
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fd240654cd
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Wallpuff. Little changee to credits
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2016-01-14 01:25:57 +03:00 |
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ea30866953
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License issue fix (#78)
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2016-01-12 00:05:36 +03:00 |
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c85c13b067
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Fix USP sounds
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2016-01-10 19:24:56 +03:00 |
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8032f270ce
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Fix a mistype
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2016-01-10 00:03:49 +03:00 |
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ec5e1c5104
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Hook HUD_MobilityInterface
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2016-01-10 00:02:28 +03:00 |
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c4d6c9ca05
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Working smoke grenade
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2016-01-10 00:02:04 +03:00 |
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555ceaea3a
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Fix stdlib header name to C-style, so it builds on Android NDK (API level 12)
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2016-01-09 18:03:45 +03:00 |
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a4c8d19261
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Yet another event_usp.cpp fix. Now it works :D
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2016-01-09 17:43:46 +03:00 |
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3a72c24890
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Fix event_usp.cpp. Shield must work also when cl_lw is 0
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2016-01-09 17:31:23 +03:00 |
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06b7e69d60
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Working shield with cl_lw 1
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2016-01-09 17:27:49 +03:00 |
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d598fe37fe
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UTF16 VGUI2 i18n parser(thanks @jeefo for help and code)
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2016-01-09 00:06:19 +03:00 |
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ef7fcc72f0
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Remove useless anymore files, like clientside server browser and studio render sample
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2016-01-08 22:39:48 +03:00 |
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67c8b673df
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Fix build, change HUD drawing order
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2016-01-08 22:30:05 +03:00 |
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5ce19ced91
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Big Commit: ShadowIdx (still not working), various fixes for Sniper Scope, Crosshair, MOTD, Scoreboard(#69, #68). Weapon prediction improvements, it's playable fully now, but need test
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2016-01-08 00:23:35 +03:00 |
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e851ab2804
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showscoreboard2 command for rendering scoreboard in defined place with defined colors and alpha. Hide MOTD by default(because it's a raw HTML). DrawDarkRectnagle enhancements
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2016-01-05 00:27:46 +03:00 |
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74d1f687ac
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Fix sniper scope fov
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2016-01-04 21:17:00 +03:00 |
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0f16fb88b0
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hud_centerid fix #42, advanced status string parser
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2016-01-04 01:15:18 +03:00 |
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7ad2ea2003
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Fix #65, update readme, some code refactor
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2016-01-04 00:32:30 +03:00 |
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bf612cfe4b
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Blinking Bomb icon
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2015-12-28 22:11:01 +03:00 |
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342d0bb68f
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Update global HUD header. (global headers must die)
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2015-12-28 22:09:11 +03:00 |
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36f5e6a624
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Fix minor timer issues
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2015-12-28 22:08:34 +03:00 |
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631c2c7136
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Add menus for radio, hook it from ShowMenu, add cvar _extended_menus
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2015-12-28 21:45:36 +03:00 |
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