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ebb7d051ca
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Refactor some things, rewrite parsemsg for using BufferReader class
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2016-07-07 23:37:15 +06:00 |
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4543b386a1
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Use pmove system from ReGameDLL_CS
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2016-07-04 00:45:00 +06:00 |
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1cbb305ef8
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Refactor and optimize events
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2016-07-04 00:45:00 +06:00 |
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c6d49140e1
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Refactor and optimize HUD
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2016-07-04 00:45:00 +06:00 |
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c708dab58f
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MinGW build fixes (#187)
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2016-06-25 18:59:14 +03:00 |
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9efab476fe
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Fix #185
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2016-06-20 00:48:39 +03:00 |
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7a15952a23
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Implement BotVoice, fix ZBot progress bar, refactor CHudRadio
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2016-06-12 01:12:03 +03:00 |
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47e16ad042
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Fix crash in CHudAmmo::Draw."
Fix twice decals drawing on lean(relatively) surfaces. Optimize also.
Refactoring radar code
Add new cvars to disable sparks and wallpuf
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2016-06-11 23:04:56 +03:00 |
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Eric Engestrom
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f36e555dcd
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Fix spelling mistakes
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2016-04-18 23:49:19 +01:00 |
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2930286e3a
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Update hud_spectator.cpp
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2016-04-19 00:23:53 +04:00 |
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105000af9f
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Make bit masks unsigned.
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2016-04-19 00:47:53 +05:00 |
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f1f905ca41
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Fix access to uninitialized variables.
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2016-04-19 00:46:23 +05:00 |
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017bbeebbb
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Fix build on other platforms.
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2016-04-19 00:42:23 +05:00 |
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181396832e
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Fix crosshair of sniper weapon
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2016-04-18 20:12:10 +03:00 |
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6c8a542574
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Change behaviour of numbers in spectator gui
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2016-04-18 20:04:01 +03:00 |
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9d56e86876
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Bring back direct CHudHealth check
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2016-04-18 18:07:58 +03:00 |
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8a2650b59c
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Fix uninitialized variables, force some cvars on android
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2016-04-18 18:00:45 +03:00 |
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e0b4e6e0ab
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Merge branch 'master' of https://github.com/SDLash3D/cs16-client
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2016-04-17 15:12:41 +03:00 |
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371c82fc4a
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Check +speed value
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2016-04-17 14:29:47 +00:00 |
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499ac6a458
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Fix cl_crosshair_size behaviour
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2016-04-17 15:12:25 +03:00 |
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db242eaf07
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Fix CL_IsDead
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2016-04-17 13:21:56 +00:00 |
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28abd3cbda
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Check for version
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2016-04-16 22:46:09 +03:00 |
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c80a612417
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Update HUD
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2016-04-16 22:02:14 +03:00 |
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9c57e05b5a
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Override pfnDrawScaledCharacter stupid bug
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2016-04-16 22:01:31 +03:00 |
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6186663d1c
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Bring back pshell.mdl for usp brass
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2016-04-16 00:49:12 +03:00 |
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e0c6dfd73d
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New cvar: fastsprites. Wind simulation for wallpuff, some optimizations
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2016-04-15 23:50:47 +03:00 |
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34e0c7bdf2
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Fix cl_min_ct
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2016-04-15 20:53:58 +03:00 |
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b57e0a3408
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Use CL_IsDead() function instead of checking CHudHealth::m_iHealth. Get rid of some VectorCopy()
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2016-04-13 12:43:58 +03:00 |
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b773e670b1
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Update client code
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2016-04-13 12:31:07 +03:00 |
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18de99c54e
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Rework predict
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2016-04-13 01:11:45 +03:00 |
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e8bc494e85
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Fix name in spectator
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2016-04-11 23:22:15 +03:00 |
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14723ab701
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Add cl_minmodel functionality. Also prevent cheating with invalid model name
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2016-04-07 01:18:28 +03:00 |
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dbc83446d5
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Update client
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2016-04-06 01:00:48 +03:00 |
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3157d15c37
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Use NEON/SSE sincos, use fast inverse square root
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2016-04-03 22:48:10 +03:00 |
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82b7877147
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Spectator HUD update
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2016-04-03 22:20:15 +03:00 |
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1cde965e67
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Code clean
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2016-04-03 21:51:09 +03:00 |
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8aee368184
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Fix showvguimenu
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2016-04-03 21:50:35 +03:00 |
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cf00598927
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Dynamic version of CHudMessage
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2016-04-03 21:50:14 +03:00 |
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2c4db7d70f
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Fix rubbish in localizer
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2016-04-03 21:49:54 +03:00 |
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7189fe0458
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Properly shutdown localizer
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2016-04-03 21:43:01 +03:00 |
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8b85cf057d
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Update headers
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2016-04-03 21:42:10 +03:00 |
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6fbbff6e38
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Update events
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2016-04-03 21:41:55 +03:00 |
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e6ef0ace3c
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Clean unneeded code. cs16-client is not for examples!
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2016-04-03 21:41:29 +03:00 |
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dfb5d24d71
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Update draw util
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2016-04-03 21:40:57 +03:00 |
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f1b897ffdf
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Update weapon prediction
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2016-04-03 21:40:01 +03:00 |
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8d4515be42
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Fix HUD_GetHullBounds
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2016-04-03 21:38:51 +03:00 |
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6f4d61c97b
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Fix left-handed brass
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2016-03-20 21:27:07 +03:00 |
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5c4704e17e
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Refactor, remove useless cvars, set defaults, spectator gui fixes
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2016-03-20 20:42:55 +03:00 |
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71b6c29f00
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Fix build
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2016-03-20 20:42:20 +03:00 |
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e2e74b33db
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Fix thirdperson possible hack
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2016-03-20 20:41:50 +03:00 |
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