Commit Graph

289 Commits

Author SHA1 Message Date
ebb7d051ca Refactor some things, rewrite parsemsg for using BufferReader class 2016-07-07 23:37:15 +06:00
4543b386a1 Use pmove system from ReGameDLL_CS 2016-07-04 00:45:00 +06:00
1cbb305ef8 Refactor and optimize events 2016-07-04 00:45:00 +06:00
c6d49140e1 Refactor and optimize HUD 2016-07-04 00:45:00 +06:00
c708dab58f MinGW build fixes (#187) 2016-06-25 18:59:14 +03:00
9efab476fe Fix #185 2016-06-20 00:48:39 +03:00
7a15952a23 Implement BotVoice, fix ZBot progress bar, refactor CHudRadio 2016-06-12 01:12:03 +03:00
47e16ad042 Fix crash in CHudAmmo::Draw."
Fix twice decals drawing on lean(relatively) surfaces. Optimize also.
Refactoring radar code
Add new cvars to disable sparks and wallpuf
2016-06-11 23:04:56 +03:00
Eric Engestrom
f36e555dcd Fix spelling mistakes 2016-04-18 23:49:19 +01:00
2930286e3a Update hud_spectator.cpp 2016-04-19 00:23:53 +04:00
105000af9f Make bit masks unsigned. 2016-04-19 00:47:53 +05:00
f1f905ca41 Fix access to uninitialized variables. 2016-04-19 00:46:23 +05:00
017bbeebbb Fix build on other platforms. 2016-04-19 00:42:23 +05:00
181396832e Fix crosshair of sniper weapon 2016-04-18 20:12:10 +03:00
6c8a542574 Change behaviour of numbers in spectator gui 2016-04-18 20:04:01 +03:00
9d56e86876 Bring back direct CHudHealth check 2016-04-18 18:07:58 +03:00
8a2650b59c Fix uninitialized variables, force some cvars on android 2016-04-18 18:00:45 +03:00
e0b4e6e0ab Merge branch 'master' of https://github.com/SDLash3D/cs16-client 2016-04-17 15:12:41 +03:00
371c82fc4a Check +speed value 2016-04-17 14:29:47 +00:00
499ac6a458 Fix cl_crosshair_size behaviour 2016-04-17 15:12:25 +03:00
db242eaf07 Fix CL_IsDead 2016-04-17 13:21:56 +00:00
28abd3cbda Check for version 2016-04-16 22:46:09 +03:00
c80a612417 Update HUD 2016-04-16 22:02:14 +03:00
9c57e05b5a Override pfnDrawScaledCharacter stupid bug 2016-04-16 22:01:31 +03:00
6186663d1c Bring back pshell.mdl for usp brass 2016-04-16 00:49:12 +03:00
e0c6dfd73d New cvar: fastsprites. Wind simulation for wallpuff, some optimizations 2016-04-15 23:50:47 +03:00
34e0c7bdf2 Fix cl_min_ct 2016-04-15 20:53:58 +03:00
b57e0a3408 Use CL_IsDead() function instead of checking CHudHealth::m_iHealth. Get rid of some VectorCopy() 2016-04-13 12:43:58 +03:00
b773e670b1 Update client code 2016-04-13 12:31:07 +03:00
18de99c54e Rework predict 2016-04-13 01:11:45 +03:00
e8bc494e85 Fix name in spectator 2016-04-11 23:22:15 +03:00
14723ab701 Add cl_minmodel functionality. Also prevent cheating with invalid model name 2016-04-07 01:18:28 +03:00
dbc83446d5 Update client 2016-04-06 01:00:48 +03:00
3157d15c37 Use NEON/SSE sincos, use fast inverse square root 2016-04-03 22:48:10 +03:00
82b7877147 Spectator HUD update 2016-04-03 22:20:15 +03:00
1cde965e67 Code clean 2016-04-03 21:51:09 +03:00
8aee368184 Fix showvguimenu 2016-04-03 21:50:35 +03:00
cf00598927 Dynamic version of CHudMessage 2016-04-03 21:50:14 +03:00
2c4db7d70f Fix rubbish in localizer 2016-04-03 21:49:54 +03:00
7189fe0458 Properly shutdown localizer 2016-04-03 21:43:01 +03:00
8b85cf057d Update headers 2016-04-03 21:42:10 +03:00
6fbbff6e38 Update events 2016-04-03 21:41:55 +03:00
e6ef0ace3c Clean unneeded code. cs16-client is not for examples! 2016-04-03 21:41:29 +03:00
dfb5d24d71 Update draw util 2016-04-03 21:40:57 +03:00
f1b897ffdf Update weapon prediction 2016-04-03 21:40:01 +03:00
8d4515be42 Fix HUD_GetHullBounds 2016-04-03 21:38:51 +03:00
6f4d61c97b Fix left-handed brass 2016-03-20 21:27:07 +03:00
5c4704e17e Refactor, remove useless cvars, set defaults, spectator gui fixes 2016-03-20 20:42:55 +03:00
71b6c29f00 Fix build 2016-03-20 20:42:20 +03:00
e2e74b33db Fix thirdperson possible hack 2016-03-20 20:41:50 +03:00