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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-24 02:40:35 +01:00
Commit Graph

16 Commits

Author SHA1 Message Date
Roman Chistokhodov
a3b2931441
Update github actions (#463) 2024-08-18 16:00:47 +00:00
Andrey Akhmichin
2af6840ff4 gha: use release configuration for linux builds. 2024-01-15 11:35:13 +05:00
Roman Chistokhodov
06521e8950
Update github actions (#341) 2022-10-23 13:38:28 +00:00
Roman Chistokhodov
4678d49392
Add manual workflow (#296)
* Add manual workflow

* Quote OFF and ON for YAML
2022-07-27 05:23:58 +00:00
Roman Chistokhodov
c1f0f25f1b
Rename .github.yml to build.yml (#285) 2022-07-20 05:24:03 +00:00
Roman Chistokhodov
bed35fe8d1
Remove mingw build instructions and remove building with mingw from github workflow (#283) 2022-07-19 11:35:44 +00:00
Roman Chistokhodov
c8c2841ab9
Build with GoldSource input by default on Windows and Linux (#264) 2022-07-09 20:35:57 +00:00
Andrey Akhmichin
7276284f8e
github actions: update vgui path. 2022-06-18 07:04:44 +05:00
Roman Chistokhodov
4596f19734
Update windows and visual studio version (#214)
* Update windows and visual studio versions in CI

* Try without XP toolchain

* Revert "Try without XP toolchain"

This reverts commit d80321a818.

* Force 32-bit
2021-12-02 04:19:12 +05:00
Roman Chistokhodov
ba2cab60df
Get VGUI back (optionally) (#194)
* Get VGUI back (optionally)

* Add some missing VGUI invocations

* Update CMakeLists.txt to build with vgui for Windows

* Move windows.h inclusions only to those places where it's really needed

* Try fix mingw build

* Update hud_spectator

* Merge nekonomicon's vgui branch

* Don't include vgui panel and app in cdll_int.cpp if vgui is real

* Deduplicate scoreboard global variables

* Add options to prefer non-vgui motd and scoreboard when vgui is enabled

* Add vgui-dev as a submodule. Add building vith vgui to CI

* Fix artifact uploading

* Don't use global variable when not necessary

* char* to const char* in CMenuHandler_StringCommand constructor

* Fix 'format string is not a literal string' warnings

* Fix 'always evaluate to true' warnings

* Team Fortress classes to const char*

* CreateCommandMenu accepts const char*

* Fix printf formats. Turn some unsigned longs into unsigned ints since they use only 32 bits anyway

* Explicit assignment result as condition

* Prevent memory leak on menu reading

* Localize button text

* Create FileInputStream on stack avoiding the leak

* Remove Servers Browser code

* Arrow file names to const char*

* Fix assignment to the wrong variable
2021-10-27 01:35:11 +00:00
Roman Chistokhodov
1737b8a878
Add apt update to github workflow (#193) 2021-10-21 21:55:42 +05:00
Roman Chistokhodov
136ee78cfd
Make msvc builds in release mode with static runtime (#185) 2021-08-27 13:04:15 +05:00
Roman Chistokhodov
5f56ed6816
Build linux version in Steam runtime. Add building with msvc into workflow and upload artifacts. (#181)
* Run linux builds in steam-runtime

* Add msvc to CI

* Add artifacts
2021-06-18 07:39:58 +05:00
Roman Chistokhodov
d5d8895b8c
Add mingw workflow (#177) 2021-06-16 00:08:11 +05:00
Roman Chistokhodov
3f6ab0b2fd
Fix Goldsource build (#176) 2021-06-08 02:05:47 +05:00
Roman Chistokhodov
27ebf40849
Add github workflow and change the link and badge from travis to github actions (#174) 2021-06-07 00:15:36 +05:00