Andrey Akhmichin
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22f4f3b7e0
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Make cl_bob cvar archive.
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2024-10-14 03:41:09 +05:00 |
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Andrey Akhmichin
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7bbc2cf4d7
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Update weapon bobbing code.
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2024-02-13 05:30:42 +05:00 |
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Andrey Akhmichin
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955f7ad436
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Port spectator changes from HLSDK 2.4.
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2024-02-13 03:41:13 +05:00 |
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Andrey Akhmichin
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8180cf60c2
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Revert "Change view rolling via separate cvars under GoldSource."
This reverts commit 5cca1eb971 .
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2023-07-17 22:50:16 +05:00 |
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Andrey Akhmichin
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a898d773a1
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Revert "Always change view rolling on client side."
This reverts commit 1ed4c1d899 .
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2023-07-17 22:49:24 +05:00 |
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Andrey Akhmichin
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1ed4c1d899
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Always change view rolling on client side.
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2023-05-01 02:10:06 +05:00 |
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Andrey Akhmichin
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5cca1eb971
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Change view rolling via separate cvars under GoldSource.
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2023-04-23 21:11:29 +05:00 |
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63ce6eda31
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client: view: fix reading from uninitialized variable when setting model angles from camera angles (#329)
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2022-09-19 18:35:26 +00:00 |
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Roman Chistokhodov
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d3dba792b1
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Fix client event angles (#290)
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2022-07-21 14:46:05 +00:00 |
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6e7653eec1
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Move M_PI definition to header.
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2021-06-20 13:49:04 +05:00 |
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a541a9699c
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
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93630eae23
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Fix player model angles.
Same as https://github.com/ValveSoftware/halflife/issues/3075.
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2021-04-04 22:30:49 +05:00 |
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b8825c2039
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Fix some potential troubles.
Comment some useless code.
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2019-11-16 13:54:47 +05:00 |
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ec9bffedaf
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
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745d722a5a
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client: min->Q_min, max->Q_max.
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2019-08-12 02:25:50 +05:00 |
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Roman Chistokhodov
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48733fd1a1
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All copyright symbols to (c)
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2018-01-19 20:00:32 +03:00 |
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Roman Chistokhodov
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8dc9245fe3
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Copyright symbol to utf-8
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2018-01-18 22:36:32 +03:00 |
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46ecb7e8ee
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Fix shadowing variables.
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2017-10-09 19:51:51 +05:00 |
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ea8f2bed77
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Implement cl_viewbob cvar for viewmodel bobbing. Same as in http://am.half-lifecreations.com/forums/index.php?topic=288.0
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2017-07-20 12:13:04 +05:00 |
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2faa732aa1
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Apply some @AlliedModders's patches.
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2017-06-29 18:56:03 +05:00 |
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3728c6c7c2
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Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d
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2016-07-31 19:33:34 +05:00 |
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a52fda0b19
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Don't write viewangles to engine while dead(fix of rotating corpses). Don't let any movement during intermission
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2016-07-28 22:46:39 +06:00 |
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9e7debbb34
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Client format.
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2016-07-03 18:39:55 +05:00 |
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4304846337
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CRLF to LF all.
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2016-06-04 18:24:23 +05:00 |
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0adbd65d8a
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Fix build clang. Fix UB.
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2016-04-18 01:30:05 +05:00 |
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5d96c43c65
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Fix crash
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2016-04-05 15:40:20 +00:00 |
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0f599684c5
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Upload first port
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2016-02-24 21:26:16 +00:00 |
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