2
0
mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-26 03:39:13 +01:00
Commit Graph

462 Commits

Author SHA1 Message Date
Logan
4be53d8527
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.

Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
dbd9b1c698 public: build: add ARMv8 32-bit support, in case of someone actually uses it 2020-09-28 16:21:32 +03:00
Agent Agrimar
a39583f1ef client: cmake: add winmm.lib dependency
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
Agent Agrimar
efe13c3d04 client: wscript: add winmm.lib dependency
This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
2020-09-13 15:06:52 +03:00
d7509365f0 wscript: Fix compilation. 2020-08-09 22:23:16 +05:00
8e4ded4017 wscript: update yet again. 2020-08-09 03:29:46 +05:00
2254a16b7b client: wscript: update. 2020-08-02 20:23:29 +05:00
f20b7259f3 wscript: reorder sources list. 2020-08-01 20:26:28 +05:00
e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 2020-08-01 19:27:51 +05:00
1d1c99af9f Merge e98a18a980 2020-07-25 13:29:14 +05:00
0324eb0431 Fix possible memory leak. 2020-07-25 09:28:02 +05:00
Roman Chistokhodov
c2064d88ed Remove redundant casts to float when retrieving model frames 2020-07-24 10:46:26 +05:00
Roman Chistokhodov
54181adc8e Fix bigmomma node wait 2020-07-24 10:42:02 +05:00
a091e8ce55 Remove duplicated cache size definition. 2020-04-23 12:09:56 +05:00
895e7b7503 Move "build" cvar pointer check to GameDLLInit function. 2020-04-22 14:11:03 +05:00
6cc78b593d Fix compilation. 2020-04-22 14:07:48 +05:00
a758e80f71 Remove physics interface. 2020-04-22 13:51:43 +05:00
0aecf06741 Remove GPL-licensed headers. 2020-04-22 13:12:23 +05:00
6af5c3f472 Safe _snprintf usage. 2020-04-01 13:14:14 +05:00
a6db1c3c32
Merge pull request #90 from FreeSlave/gauss_overcharge
Stop gauss pulse sound on overcharge
2020-04-01 05:05:35 +05:00
Roman Chistokhodov
3e1e8961bf Stop gauss pulse sound on overcharge 2020-03-31 20:46:37 +03:00
fa50aeeb0c Fix wrong quotes. 2020-03-21 18:51:14 +05:00
9f93606b50 Fix possible null pointer dereference. 2020-03-21 18:45:13 +05:00
03d65581f4
Merge pull request #118 from FreeSlave/fix_vectorcopy
Fix VectorCopy to work correctly with pointers again
2020-02-16 14:03:44 +05:00
Roman Chistokhodov
18127ef848 Fix VectorCopy to work correctly with pointers again 2020-02-16 11:19:30 +03:00
c6d793231c wscript: do not set install_path on dos target, set build task names to "server" and "client" 2020-02-12 15:40:06 +07:00
9a08968453 fix undefined symbols and conflicts on OpenWatcom 2020-02-12 15:37:46 +07:00
3ebf7f097b server: fix include hell in animation.cpp 2020-02-12 15:35:25 +07:00
2ba9071798 check if cmath useful, remove posix defines when using owcc 2020-02-12 15:34:05 +07:00
8bf08e261c update build.h, add new defines to library_naming.py 2020-02-12 15:30:58 +07:00
3a2d8ef5f9 client: remove useless defines 2020-02-12 15:28:50 +07:00
e67d115d9d
Merge pull request #116 from Aimless-Wanderer/patch-2
wscript: fix join method usage
2019-12-08 15:26:57 +03:00
Aimless-Wanderer
701d78dcec
wscript: fix join method usage 2019-12-08 14:20:24 +02:00
e53f15cabf wscript: add option to turn on simple mod hacks 2019-12-02 02:28:51 +03:00
52b067fd4f Fix possible null pointer dereference. 2019-11-16 14:29:09 +05:00
b8825c2039 Fix some potential troubles.
Comment some useless code.
2019-11-16 13:54:47 +05:00
b4d3b5d8be wscript: enable library naming 2019-11-11 04:07:51 +03:00
94d4c6a0e3 wscript: enable library naming for Waf 2019-11-11 04:03:25 +03:00
043e91866f cmake: throw an error if ARM isn't detected 2019-11-11 04:02:59 +03:00
13e17024cc public: use unlicense statetemt from their website :) 2019-11-11 01:12:16 +03:00
d59c169527 cmake: implement library naming for CMake 2019-11-11 01:07:20 +03:00
8622cc945d CMakeLists: remove legacy 64 postfix 2019-11-11 01:07:20 +03:00
c44d777016 public: build.h is under public domain now, so it can be added to any HLSDK 2019-11-11 01:07:20 +03:00
dfcf6bb3a2 public: move build.h from engine sources 2019-11-11 01:07:20 +03:00
tyabus
446f608cf3 Remove outdated Makefiles (#110)
* Remove outdated Makefiles

* Update README.md
2019-11-07 23:11:20 +03:00
f9b361c77e waifulib: xcompile: we need to disable builtins even on armeabi with host compiler and NDK r10e 2019-11-07 07:49:44 +03:00
e068ebf610 wscript: fix typo 2019-11-07 05:00:43 +03:00
76c2f90249 wscript: workaround bug when CC_VERSION is not set for msvc 2019-11-07 04:51:16 +03:00
d3ad80a14c wscript: motomagx changes 2019-11-07 02:37:17 +03:00
6e8cb1db2e waf: update to latest waifu revision 2019-11-07 02:36:29 +03:00