.. |
gearbox
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Fix blood color and gibs type of some dead monsters (#11)
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2017-09-29 03:29:07 +05:00 |
activity.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
activitymap.h
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CRLF to LF all.
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2016-06-04 18:24:23 +05:00 |
aflock.cpp
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Fix "too quality" @nekonomicon's PR
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2016-08-13 13:16:23 +06:00 |
agrunt.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
AI_BaseNPC_Schedule.cpp
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move useless files to useless/dlls directory.
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2016-06-25 21:45:47 +05:00 |
airtank.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
Android.mk
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Update Android.mk
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2017-03-05 15:48:06 +05:00 |
animating.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
animation.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
animation.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
apache.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
apache.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
barnacle.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
barney.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
barney.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
basemonster.h
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Shock trooper, shock effect and spore grenade fixes (#8)
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2017-09-01 03:36:07 +05:00 |
bigmomma.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
bloater.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
bmodels.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
bullsquid.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
bullsquid.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
buttons.cpp
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Fix -Wshadow.
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2016-08-02 23:16:24 +05:00 |
cbase.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
cbase.h
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Fix pitdrone (#6)
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2017-08-03 19:07:49 +05:00 |
cdll_dll.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
client.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
client.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
CMakeLists.txt
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Update CMakeLists.txt.
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2017-01-18 02:00:51 +05:00 |
combat.cpp
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Fix shock effect (#9)
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2017-09-28 15:19:16 +05:00 |
controller.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
crossbow.cpp
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Put MOVETYPE_COMPOUND usage under if
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2017-01-04 22:05:21 +03:00 |
crowbar.cpp
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Fix "too quality" @nekonomicon's PR
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2016-08-13 13:16:23 +06:00 |
decals.h
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Reformat some files yet.
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2016-08-01 16:13:13 +05:00 |
defaultai.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
defaultai.h
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CRLF to LF all.
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2016-06-04 18:24:23 +05:00 |
doors.cpp
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Fix "too quality" @nekonomicon's PR
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2016-08-13 13:16:23 +06:00 |
doors.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
effects.cpp
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Merge branch 'master' into opfor
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2017-03-05 15:38:49 +05:00 |
effects.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
egon.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
enginecallback.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
explode.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
explode.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
exportdef.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
extdll.h
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Fix build on some enviroments
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2016-08-18 23:23:03 +00:00 |
flyingmonster.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
flyingmonster.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
func_break.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
func_break.h
|
Server format.
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2016-07-31 18:48:50 +05:00 |
func_tank.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
func_tank.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
game.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
game.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
gamerules.cpp
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Fix shock effect (#9)
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2017-09-28 15:19:16 +05:00 |
gamerules.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
gargantua.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
gauss.cpp
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Fix -Wshadow.
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2016-08-02 23:16:24 +05:00 |
genericmonster.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
genericmonster.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
ggrenade.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
globals.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
glock.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
gman.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
gman.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
h_ai.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
h_battery.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
h_cine.cpp
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Revert some changes from PR
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2016-08-08 15:01:16 +06:00 |
h_cycler.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
h_export.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
handgrenade.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
hassassin.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
headcrab.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
headcrab.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
healthkit.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
hgrunt.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
hgrunt.h
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Shock trooper, shock effect and spore grenade fixes (#8)
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2017-09-01 03:36:07 +05:00 |
hl.def
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Upload first port
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2016-02-24 21:26:16 +00:00 |
hl.dsp
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Upload first port
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2016-02-24 21:26:16 +00:00 |
hornet.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
hornet.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
hornetgun.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
houndeye.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
ichthyosaur.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
islave.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
items.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
items.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
leech.cpp
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Reformat some files yet.
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2016-08-01 16:13:13 +05:00 |
lights.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
Makefile
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Use ?= on compilers. Remove D_LINUX from client Makefile
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2016-08-06 23:37:36 +04:00 |
maprules.cpp
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Comment useless header.
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2016-06-25 21:54:13 +05:00 |
maprules.h
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Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
monsterevent.h
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Reformat some files yet.
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2016-08-01 16:13:13 +05:00 |
monstermaker.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
monsters.cpp
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Fix shock effect (#9)
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2017-09-28 15:19:16 +05:00 |
monsters.h
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Fix pitdrone (#6)
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2017-08-03 19:07:49 +05:00 |
monsterstate.cpp
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Fix shock effect (#9)
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2017-09-28 15:19:16 +05:00 |
mortar.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
mp5.cpp
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Reformat some files yet.
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2016-08-01 16:13:13 +05:00 |
mpstubb.cpp
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Apply fixes from gravgun branch
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2017-02-01 14:55:40 +00:00 |
multiplay_gamerules.cpp
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Fix shock effect (#9)
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2017-09-28 15:19:16 +05:00 |
nihilanth.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
nodes.cpp
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Fix visual studio server build
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2017-01-10 16:09:44 +07:00 |
nodes.h
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Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
osprey.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
osprey.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
pathcorner.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
physcallback.h
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Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
plane.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
plane.h
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Server format.
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2016-07-31 18:48:50 +05:00 |
plats.cpp
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Reformat some files yet.
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2016-08-01 16:13:13 +05:00 |
player.cpp
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
player.h
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Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
playermonster.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
prop.cpp
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Reformat some files yet.
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2016-08-01 16:13:13 +05:00 |
python.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
rat.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
replace.sh
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Add sed script and convert all SetXXX macros
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2016-03-02 11:39:18 +00:00 |
roach.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
rpg.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
satchel.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
saverestore.h
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Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
schedule.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
schedule.h
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Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
scientist.cpp
|
Right scientist bodies on the needle draw and holster (#13)
|
2017-11-29 06:07:08 +05:00 |
scientist.h
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Right scientist bodies on the needle draw and holster (#13)
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2017-11-29 06:07:08 +05:00 |
scripted.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
scripted.h
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Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
scriptevent.h
|
Remove extra commas and semicolons. Format.
|
2016-06-25 21:33:39 +05:00 |
shotgun.cpp
|
Merge @malortie's patches for "HL: Opposing Force".
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2017-01-15 19:05:39 +05:00 |
singleplay_gamerules.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
skill.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
skill.h
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Fix shock effect (#9)
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2017-09-28 15:19:16 +05:00 |
sound.cpp
|
Oops. Fix voice.
|
2016-08-02 21:24:33 +05:00 |
soundent.cpp
|
Reformat some files yet.
|
2016-08-01 16:13:13 +05:00 |
soundent.h
|
Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
spectator.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
spectator.h
|
Server format.
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2016-07-31 18:48:50 +05:00 |
squad.h
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Remove extra commas and semicolons. Format.
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2016-06-25 21:33:39 +05:00 |
squadmonster.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
squadmonster.h
|
Server format.
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2016-07-31 18:48:50 +05:00 |
squeakgrenade.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
stats.cpp
|
Apply fixes from gravgun branch
|
2017-02-01 14:55:40 +00:00 |
subs.cpp
|
Merge @malortie's patches for "HL: Opposing Force".
|
2017-01-15 19:05:39 +05:00 |
talkmonster.cpp
|
Prevent crash when pressed USE and called scripted_sequence.
|
2016-11-30 01:41:14 +05:00 |
talkmonster.h
|
Remove extra commas and semicolons. Format.
|
2016-06-25 21:33:39 +05:00 |
teamplay_gamerules.cpp
|
Rework initialization.
|
2016-08-02 16:59:22 +05:00 |
teamplay_gamerules.h
|
Server format.
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2016-07-31 18:48:50 +05:00 |
tempmonster.cpp
|
Revert some changes from PR
|
2016-08-08 15:01:16 +06:00 |
tentacle.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
trains.h
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
triggers.cpp
|
Merge @malortie's patches for "HL: Opposing Force".
|
2017-01-15 19:05:39 +05:00 |
triggers.h
|
Merge @malortie's patches for "HL: Opposing Force".
|
2017-01-15 19:05:39 +05:00 |
tripmine.cpp
|
Server format.
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2016-07-31 18:48:50 +05:00 |
turret.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
util.cpp
|
Merge branch 'master' into opfor
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2017-03-05 15:38:49 +05:00 |
util.h
|
Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d
|
2016-08-04 22:48:49 +05:00 |
vector.h
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
weapons.cpp
|
Merge branch 'master' into opfor
|
2017-03-05 15:38:49 +05:00 |
weapons.h
|
Fix build.
|
2017-01-18 01:56:07 +05:00 |
world.cpp
|
Put MOVETYPE_COMPOUND usage under if
|
2017-01-04 22:05:21 +03:00 |
Wxdebug.cpp
|
move useless files to useless/dlls directory.
|
2016-06-25 21:45:47 +05:00 |
wxdebug.h
|
move useless files to useless/dlls directory.
|
2016-06-25 21:45:47 +05:00 |
xen.cpp
|
Merge @malortie's patches for "HL: Opposing Force".
|
2017-01-15 19:05:39 +05:00 |
xen.h
|
Merge @malortie's patches for "HL: Opposing Force".
|
2017-01-15 19:05:39 +05:00 |
zombie.cpp
|
Merge @malortie's patches for "HL: Opposing Force".
|
2017-01-15 19:05:39 +05:00 |
zombie.h
|
Merge @malortie's patches for "HL: Opposing Force".
|
2017-01-15 19:05:39 +05:00 |