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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-25 19:29:13 +01:00
hlsdk-xash3d/dlls
2017-07-14 13:11:58 +00:00
..
activity.h Server format. 2016-07-31 18:48:50 +05:00
activitymap.h CRLF to LF all. 2016-06-04 18:24:23 +05:00
aflock.cpp Fix "too quality" @nekonomicon's PR 2016-08-13 13:16:23 +06:00
agrunt.cpp Server format. 2016-07-31 18:48:50 +05:00
AI_BaseNPC_Schedule.cpp move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
airtank.cpp Server format. 2016-07-31 18:48:50 +05:00
Android.mk Fix name in Android.mk 2016-08-11 12:21:14 +06:00
animating.cpp Server format. 2016-07-31 18:48:50 +05:00
animation.cpp Server format. 2016-07-31 18:48:50 +05:00
animation.h Server format. 2016-07-31 18:48:50 +05:00
apache.cpp Server format. 2016-07-31 18:48:50 +05:00
barnacle.cpp Server format. 2016-07-31 18:48:50 +05:00
barney.cpp Server format. 2016-07-31 18:48:50 +05:00
basemonster.h Server format. 2016-07-31 18:48:50 +05:00
bigmomma.cpp Server format. 2016-07-31 18:48:50 +05:00
bloater.cpp Server format. 2016-07-31 18:48:50 +05:00
bmodels.cpp Server format. 2016-07-31 18:48:50 +05:00
bullsquid.cpp Server format. 2016-07-31 18:48:50 +05:00
buttons.cpp Fix -Wshadow. 2016-08-02 23:16:24 +05:00
cbase.cpp Server format. 2016-07-31 18:48:50 +05:00
cbase.h Server format. 2016-07-31 18:48:50 +05:00
cdll_dll.h Server format. 2016-07-31 18:48:50 +05:00
client.cpp Rework initialization. 2016-08-02 16:59:22 +05:00
client.h Server format. 2016-07-31 18:48:50 +05:00
CMakeLists.txt CMake as optional build system 2016-08-08 13:27:59 +06:00
combat.cpp Server format. 2016-07-31 18:48:50 +05:00
controller.cpp Server format. 2016-07-31 18:48:50 +05:00
crossbow.cpp Put MOVETYPE_COMPOUND usage under if 2017-01-04 22:05:21 +03:00
crowbar.cpp Fix "too quality" @nekonomicon's PR 2016-08-13 13:16:23 +06:00
decals.h Reformat some files yet. 2016-08-01 16:13:13 +05:00
defaultai.cpp Server format. 2016-07-31 18:48:50 +05:00
defaultai.h CRLF to LF all. 2016-06-04 18:24:23 +05:00
doors.cpp Fix "too quality" @nekonomicon's PR 2016-08-13 13:16:23 +06:00
doors.h Server format. 2016-07-31 18:48:50 +05:00
effects.cpp Fix visual studio server build 2017-01-10 16:09:44 +07:00
effects.h Server format. 2016-07-31 18:48:50 +05:00
egon.cpp Server format. 2016-07-31 18:48:50 +05:00
enginecallback.h Server format. 2016-07-31 18:48:50 +05:00
explode.cpp Server format. 2016-07-31 18:48:50 +05:00
explode.h Server format. 2016-07-31 18:48:50 +05:00
exportdef.h Server format. 2016-07-31 18:48:50 +05:00
extdll.h Fix build on some enviroments 2016-08-18 23:23:03 +00:00
flyingmonster.cpp Server format. 2016-07-31 18:48:50 +05:00
flyingmonster.h Server format. 2016-07-31 18:48:50 +05:00
func_break.cpp Server format. 2016-07-31 18:48:50 +05:00
func_break.h Server format. 2016-07-31 18:48:50 +05:00
func_tank.cpp Server format. 2016-07-31 18:48:50 +05:00
game.cpp Server format. 2016-07-31 18:48:50 +05:00
game.h Server format. 2016-07-31 18:48:50 +05:00
gamerules.cpp Oops. Fix my mistakes. 2016-08-03 02:40:57 +05:00
gamerules.h Oops. Fix my mistakes. 2016-08-03 02:40:57 +05:00
gargantua.cpp Server format. 2016-07-31 18:48:50 +05:00
gauss.cpp Fix -Wshadow. 2016-08-02 23:16:24 +05:00
genericmonster.cpp Server format. 2016-07-31 18:48:50 +05:00
ggrenade.cpp Server format. 2016-07-31 18:48:50 +05:00
globals.cpp Server format. 2016-07-31 18:48:50 +05:00
glock.cpp Server format. 2016-07-31 18:48:50 +05:00
gman.cpp Server format. 2016-07-31 18:48:50 +05:00
h_ai.cpp Server format. 2016-07-31 18:48:50 +05:00
h_battery.cpp Server format. 2016-07-31 18:48:50 +05:00
h_cine.cpp Revert some changes from PR 2016-08-08 15:01:16 +06:00
h_cycler.cpp Server format. 2016-07-31 18:48:50 +05:00
h_export.cpp Server format. 2016-07-31 18:48:50 +05:00
handgrenade.cpp Server format. 2016-07-31 18:48:50 +05:00
hassassin.cpp Server format. 2016-07-31 18:48:50 +05:00
headcrab.cpp Server format. 2016-07-31 18:48:50 +05:00
healthkit.cpp Server format. 2016-07-31 18:48:50 +05:00
hgrunt.cpp Server format. 2016-07-31 18:48:50 +05:00
hl.def Upload first port 2016-02-24 21:26:16 +00:00
hl.dsp Upload first port 2016-02-24 21:26:16 +00:00
hornet.cpp Server format. 2016-07-31 18:48:50 +05:00
hornet.h Server format. 2016-07-31 18:48:50 +05:00
hornetgun.cpp Server format. 2016-07-31 18:48:50 +05:00
houndeye.cpp Server format. 2016-07-31 18:48:50 +05:00
ichthyosaur.cpp Server format. 2016-07-31 18:48:50 +05:00
islave.cpp Server format. 2016-07-31 18:48:50 +05:00
items.cpp Server format. 2016-07-31 18:48:50 +05:00
items.h Server format. 2016-07-31 18:48:50 +05:00
leech.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
lights.cpp Server format. 2016-07-31 18:48:50 +05:00
Makefile Use ?= on compilers. Remove D_LINUX from client Makefile 2016-08-06 23:37:36 +04:00
maprules.cpp Comment useless header. 2016-06-25 21:54:13 +05:00
maprules.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
monsterevent.h Reformat some files yet. 2016-08-01 16:13:13 +05:00
monstermaker.cpp Server format. 2016-07-31 18:48:50 +05:00
monsters.cpp Fix -Wshadow. 2016-08-02 23:16:24 +05:00
monsters.h Reformat some files yet. 2016-08-01 16:13:13 +05:00
monsterstate.cpp Server format. 2016-07-31 18:48:50 +05:00
mortar.cpp Server format. 2016-07-31 18:48:50 +05:00
mp5.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
mpstubb.cpp Apply fixes from gravgun branch 2017-02-01 14:55:40 +00:00
multiplay_gamerules.cpp Rework initialization. 2016-08-02 16:59:22 +05:00
nihilanth.cpp Server format. 2016-07-31 18:48:50 +05:00
nodes.cpp Fix visual studio server build 2017-01-10 16:09:44 +07:00
nodes.h Increase graph version 2017-07-14 13:11:58 +00:00
osprey.cpp Server format. 2016-07-31 18:48:50 +05:00
pathcorner.cpp Server format. 2016-07-31 18:48:50 +05:00
physcallback.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
plane.cpp Server format. 2016-07-31 18:48:50 +05:00
plane.h Server format. 2016-07-31 18:48:50 +05:00
plats.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
player.cpp Rework initialization. 2016-08-02 16:59:22 +05:00
player.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
playermonster.cpp Server format. 2016-07-31 18:48:50 +05:00
prop.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
python.cpp Server format. 2016-07-31 18:48:50 +05:00
rat.cpp Server format. 2016-07-31 18:48:50 +05:00
replace.sh Add sed script and convert all SetXXX macros 2016-03-02 11:39:18 +00:00
roach.cpp Server format. 2016-07-31 18:48:50 +05:00
rpg.cpp Server format. 2016-07-31 18:48:50 +05:00
satchel.cpp Server format. 2016-07-31 18:48:50 +05:00
saverestore.h Fix saverestore on LP64 2017-07-08 20:26:21 +00:00
schedule.cpp Server format. 2016-07-31 18:48:50 +05:00
schedule.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
scientist.cpp Server format. 2016-07-31 18:48:50 +05:00
scripted.cpp Server format. 2016-07-31 18:48:50 +05:00
scripted.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
scriptevent.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
shotgun.cpp Server format. 2016-07-31 18:48:50 +05:00
singleplay_gamerules.cpp Server format. 2016-07-31 18:48:50 +05:00
skill.cpp Server format. 2016-07-31 18:48:50 +05:00
skill.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
sound.cpp Oops. Fix voice. 2016-08-02 21:24:33 +05:00
soundent.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
soundent.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
spectator.cpp Server format. 2016-07-31 18:48:50 +05:00
spectator.h Server format. 2016-07-31 18:48:50 +05:00
squad.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
squadmonster.cpp Server format. 2016-07-31 18:48:50 +05:00
squadmonster.h Server format. 2016-07-31 18:48:50 +05:00
squeakgrenade.cpp Server format. 2016-07-31 18:48:50 +05:00
stats.cpp Apply fixes from gravgun branch 2017-02-01 14:55:40 +00:00
subs.cpp Server format. 2016-07-31 18:48:50 +05:00
talkmonster.cpp Prevent crash when pressed USE and called scripted_sequence. 2016-11-30 01:41:14 +05:00
talkmonster.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
teamplay_gamerules.cpp Rework initialization. 2016-08-02 16:59:22 +05:00
teamplay_gamerules.h Server format. 2016-07-31 18:48:50 +05:00
tempmonster.cpp Revert some changes from PR 2016-08-08 15:01:16 +06:00
tentacle.cpp Server format. 2016-07-31 18:48:50 +05:00
trains.h Server format. 2016-07-31 18:48:50 +05:00
triggers.cpp Server format. 2016-07-31 18:48:50 +05:00
tripmine.cpp Server format. 2016-07-31 18:48:50 +05:00
turret.cpp Server format. 2016-07-31 18:48:50 +05:00
util.cpp Fix field sizes 2017-07-08 21:28:31 +00:00
util.h Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d 2016-08-04 22:48:49 +05:00
vector.h Server format. 2016-07-31 18:48:50 +05:00
weapons.cpp Fix visual studio server build 2017-01-10 16:09:44 +07:00
weapons.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
world.cpp Put MOVETYPE_COMPOUND usage under if 2017-01-04 22:05:21 +03:00
Wxdebug.cpp move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
wxdebug.h move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
xen.cpp Server format. 2016-07-31 18:48:50 +05:00
zombie.cpp Server format. 2016-07-31 18:48:50 +05:00