hlsdk-xash3d/dlls/gearbox
Andrey Akhmichin d13dec76f2 Merge branch 'opfor' into opforfixed 2023-11-15 21:53:07 +05:00
..
blkop_apache.cpp Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
blkop_osprey.cpp Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
cleansuit_scientist.cpp Apply sci pitch fix for cleansuit scientist. Fix pitch calculation for scientist (#311) 2022-08-07 11:24:42 +00:00
ctf_gamerules.cpp #ifdef->#if. 2021-06-09 04:35:22 +05:00
ctf_gamerules.h #ifdef->#if. 2021-06-09 04:35:22 +05:00
ctf_items.cpp Update compile.bat files for old msvc. Patch for #101 2019-10-29 04:37:35 +03:00
ctf_items.h Fix build. 2017-01-18 01:56:07 +05:00
ctf_powerups.cpp Fixed wrong path to rune pickup sounds (#210) 2021-11-25 19:37:56 +05:00
ctf_powerups.h Fix build. 2017-01-18 01:56:07 +05:00
displacer.cpp Opfor fixes (#242) 2022-02-01 15:52:27 +05:00
displacerball.h Opfor fixes (#242) 2022-02-01 15:52:27 +05:00
drillsergeant.cpp Update drill sergeant 2019-08-27 13:28:23 +03:00
eagle.cpp Opfor fixes (#242) 2022-02-01 15:52:27 +05:00
fgrunt.cpp Merge branch 'opfor' into opforfixed 2023-11-15 21:53:07 +05:00
func_tank_of.cpp Fix func_tank_of base class (#338) 2022-10-14 09:57:07 +00:00
gearbox_client.cpp #ifdef->#if. 2021-06-09 04:35:22 +05:00
gearbox_effects.cpp Fix angles assigned for shock beam in env_blowercannon (#337) 2022-10-14 09:56:40 +00:00
gearbox_explode.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
gearbox_monsters.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
gearbox_player.h Fix build. 2017-01-18 01:56:07 +05:00
gearbox_triggers.cpp Add trigger_geneworm_hit 2019-08-08 10:16:11 +03:00
gearbox_utils.cpp #ifdef->#if. 2021-06-09 04:35:22 +05:00
gearbox_utils.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
generic_items.cpp Fix item_generic 2019-10-16 01:10:12 +03:00
geneworm.cpp gearbox: fix -Werror=parentheses 2021-02-26 17:57:28 +03:00
gonome.cpp Adjust Gonome IgnoreConditions and capability to match original Opposing Force (#308) 2022-08-07 11:24:27 +00:00
grapple.cpp #ifdef->#if. 2021-06-09 04:35:22 +05:00
grapple_tonguetip.cpp Update grapple 2019-08-08 10:16:10 +03:00
grapple_tonguetip.h #ifdef->#if. 2021-06-09 04:35:22 +05:00
houndeye_dead.cpp Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
islave_dead.cpp Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
knife.cpp Apply crowbar fixes to knife (#314) 2022-08-08 00:00:07 +00:00
loader.cpp Update op4loader 2019-08-08 10:16:11 +03:00
m249.cpp Remove usage of redundant m249 fire sounds (they are all the same and only one is used in opfor) 2023-06-21 01:23:24 +03:00
massn.cpp Fix male assassins and opfor grunts dropping weapons again (#372) 2023-04-29 14:14:53 +00:00
nuclearbomb.cpp Update nuclearbomb 2019-08-08 10:16:10 +03:00
op4mortar.cpp Fix op4mortar option handling and behavior. Fix op4 mortar shell think and touch functions (#384) 2023-08-21 07:11:22 +00:00
otis.cpp Replicate Otis KeyValue bug from Opposing Force (#310) 2022-08-07 11:25:01 +00:00
penguin.cpp #ifdef->#if. 2021-06-09 04:35:22 +05:00
pipewrench.cpp #ifdef->#if. 2021-06-09 04:35:22 +05:00
pitdrone.cpp Use int instead of float in pitdrone's BodyChange (#147) 2021-01-02 14:24:56 +05:00
pitworm.cpp Fix pitworm elight, sprite, strafe beam and missing sound precache (#399) 2023-10-25 07:29:05 +00:00
recruit.cpp Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
ropes.cpp Fix the upper rope segment sometimes incorrectly aligned. Tidy up the rope code a bit (#388) 2023-09-07 14:55:21 +00:00
ropes.h Init ropes in Activated instead of delayed think 2020-02-17 14:13:46 +03:00
shock.cpp Add opfor decals 2019-08-08 10:16:11 +03:00
shock.h Update shockrifle and shock effect 2019-08-08 10:16:10 +03:00
shockrifle.cpp Make shock rifle use w_shock_rifle.mdl as W model, instead of w_shock.mdl. Add idle animation (#358) 2023-03-02 14:09:33 +00:00
shockroach.cpp Fix shockroach 2020-02-10 11:54:45 +03:00
shockroach.h Another try to make shockroach dropping closer to original behavior 2019-10-16 01:08:19 +03:00
skeleton.cpp Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
sniperrifle.cpp #ifdef->#if. 2021-06-09 04:35:22 +05:00
spore_ammo.cpp Make spore behavior match original. Remove redundant declarations (#229) 2021-12-11 07:32:19 +05:00
sporegrenade.cpp Make spore behavior match original. Remove redundant declarations (#229) 2021-12-11 07:32:19 +05:00
sporegrenade.h Make spore behavior match original. Remove redundant declarations (#229) 2021-12-11 07:32:19 +05:00
sporelauncher.cpp Fix sporelauncher not playing a pet sound. Set idle anim chances same as in opfor (#391) 2023-09-16 10:23:11 +00:00
strooper.cpp Fix missing breaks. Fix #370 (#371) 2023-04-29 14:13:56 +00:00
voltigore.cpp Fix missing breaks. Fix #370 (#371) 2023-04-29 14:13:56 +00:00
zombie_barney.cpp Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
zombie_soldier.cpp Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00