mirror of https://github.com/FWGS/xash3d-fwgs
engine: common: imagelib: fixed BMP files estimate size calculation with NPOT textures
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@ -174,7 +174,7 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi
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break;
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break;
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}
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}
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estimatedSize = ( buf_p - buffer ) + ( image.width + padSize ) * image.height * ( bhdr.bitsPerPixel >> 3 );
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estimatedSize = ( buf_p - buffer ) + image.width * image.height * ( bhdr.bitsPerPixel >> 3 );
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if( filesize < estimatedSize )
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if( filesize < estimatedSize )
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{
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{
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if( image.palette )
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if( image.palette )
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