ref_gl: add an option to disable ref_gl building

This commit is contained in:
Alibek Omarov 2019-04-11 01:26:33 +03:00
parent 3c1c13850e
commit 968994bba5
1 changed files with 14 additions and 10 deletions

View File

@ -18,6 +18,9 @@ def options(opt):
grp.add_option('--enable-gles2', action='store_true', dest='GLWES',
help = 'enable gles2 renderer by linking gl-wes-v2 statically(put source to ref_gl directory)')
grp.add_option('--disable-gl', action='store_false', dest='GL', default=True,
help = 'disable building OpenGL renderer(default: False)')
# stub
return
@ -66,16 +69,17 @@ def build(bld):
if glstatic: return ['XASH_GL_STATIC']
else: return []
bld.shlib(
source = source,
target = 'ref_gl',
features = 'c',
includes = includes,
use = libs + link_gl(bld.env.GL_STATIC),
defines = static_gl(bld.env.GL_STATIC),
install_path = bld.env.LIBDIR,
subsystem = bld.env.MSVC_SUBSYSTEM
)
if bld.env.GL:
bld.shlib(
source = source,
target = 'ref_gl',
features = 'c',
includes = includes,
use = libs + link_gl(bld.env.GL_STATIC),
defines = static_gl(bld.env.GL_STATIC),
install_path = bld.env.LIBDIR,
subsystem = bld.env.MSVC_SUBSYSTEM
)
if bld.env.NANOGL:
bld.add_subproject('nanogl')