engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge

This commit is contained in:
Alibek Omarov 2022-07-26 04:07:52 +03:00
parent a9c82dbe21
commit a41f8cb01b
2 changed files with 2 additions and 3 deletions

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@ -64,6 +64,8 @@ GNU General Public License for more details.
#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest" #define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
#define XASH_ENGINE_NAME "Xash3D FWGS" #define XASH_ENGINE_NAME "Xash3D FWGS"
#define XASH_VERSION "0.20" // engine current version
#define XASH_COMPAT_VERSION "0.99" // version we are based on
// renderers order is important, software is always a last chance fallback // renderers order is important, software is always a last chance fallback
#define DEFAULT_RENDERERS { "gl", "gles1", "gles2", "gl4es", "soft" } #define DEFAULT_RENDERERS { "gl", "gles1", "gles2", "gl4es", "soft" }

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@ -119,9 +119,6 @@ typedef enum
#include "con_nprint.h" #include "con_nprint.h"
#include "crclib.h" #include "crclib.h"
#define XASH_VERSION "0.20" // engine current version
#define XASH_COMPAT_VERSION "0.99" // version we are based on
// PERFORMANCE INFO // PERFORMANCE INFO
#define MIN_FPS 20.0f // host minimum fps value for maxfps. #define MIN_FPS 20.0f // host minimum fps value for maxfps.
#define MAX_FPS 200.0f // upper limit for maxfps. #define MAX_FPS 200.0f // upper limit for maxfps.