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sound: opensles: same fix applied for OpenSLES/Android backend
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@ -19,6 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "common.h"
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#include "platform.h"
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#if XASH_SOUND == SOUND_OPENSLES
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#include <SLES/OpenSLES.h>
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#include "pthread.h"
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@ -50,7 +51,7 @@ static SLresult SLAPIENTRY (*pslCreateEngine)(
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const SLboolean * pInterfaceRequired
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);
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void S_Activate( qboolean active )
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void SNDDMA_Activate( qboolean active )
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{
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if( !dma.initialized )
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return;
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@ -301,9 +302,4 @@ int SNDDMA_GetSoundtime( void )
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return (buffers * fullsamples + samplepos / 2);
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}
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void S_PrintDeviceName( void )
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{
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Msg( "Audio: OpenSL\n" );
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}
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#endif
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