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ref: soft: remove GetMoveVars() call
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@ -1320,7 +1320,7 @@ R_StudioDynamicLight
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*/
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void R_StudioDynamicLight( cl_entity_t *ent, alight_t *plight )
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{
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movevars_t *mv = gEngfuncs.pfnGetMoveVars();
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movevars_t *mv = tr.movevars;
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vec3_t lightDir, vecSrc, vecEnd;
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vec3_t origin, dist, finalLight;
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float add, radius, total;
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