mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2025-01-06 08:05:04 +01:00
ref: gl: add fullbright textures to the list with VBO renderer
This commit is contained in:
parent
09210e4316
commit
c3de4a5c3b
@ -3194,9 +3194,15 @@ qboolean R_AddSurfToVBO( msurface_t *surf, qboolean buildlightmap )
|
||||
|
||||
buildlightmap &= !r_fullbright->value && !!WORLDMODEL->lightdata;
|
||||
|
||||
// draw details in regular way
|
||||
if( r_vbo_detail.value == 0 && surf->texinfo )
|
||||
R_RenderDetailsForSurface( surf, surf->texinfo->texture );
|
||||
if( surf->texinfo != NULL )
|
||||
{
|
||||
// fullbright textures are rare, no sense to build VBO for them
|
||||
R_RenderFullbrightForSurface( surf, surf->texinfo->texture );
|
||||
|
||||
// draw details in regular way
|
||||
if( r_vbo_detail.value )
|
||||
R_RenderDetailsForSurface( surf, surf->texinfo->texture );
|
||||
}
|
||||
|
||||
if( buildlightmap && R_CheckLightMap( surf ))
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user