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Commit Graph

15 Commits

Author SHA1 Message Date
b76a75d6b4 ref: gl: respect gl_texture_nearest value for skyboxes 2023-10-20 18:55:22 +03:00
Ivan Avdeev
a251600c8a
engine: common: imagelib: add KTX2 support (#1455)
* engine: common: imagelib: add KTX2 support

Adds basic KTX2 support for a few compressed formats. KTX2 essentially
is a Vulkan-centric texture format that supports literally hundreds of
pixel formats.
For now only support for these is added:
- `VK_FORMAT_BC4_UNORM_BLOCK`
- `VK_FORMAT_BC4_SNORM_BLOCK`
- `VK_FORMAT_BC5_UNORM_BLOCK`
- `VK_FORMAT_BC5_SNORM_BLOCK`
- `VK_FORMAT_BC6H_UFLOAT_BLOCK`
- `VK_FORMAT_BC6H_SFLOAT_BLOCK`
- `VK_FORMAT_BC7_UNORM_BLOCK`
- `VK_FORMAT_BC7_SRGB_BLOCK`

Adding more formats is relatively straightforward:
- Copy format definition from `VkFormat` enum in `vulkan_core.h`
- Add a new definition into `pixformat_t` enum.
- Add format size calculation into `Image_ComputeSize()`

While we're at it, also adds a few new formats to DDS:
- BC4_UNORM -- PF_BC4_UNSIGNED
- BC4_SNORM -- PF_BC4_SIGNED
- BC5_UNORM -- PF_BC5_UNSIGNED
- BC5_SNORM -- PF_BC5_SIGNED
- BC7 is expanded into BC7_UNORM and BC7_SRGB

ref_gl and ref_soft code is updated where it made sense. But not tested
really. Support for these formats has been tested with ref_vk.

* address spaces-vs-parentheses formatting where noticed

* parenthesize sizeofs

* move ktx2.h to imagelib as img_ktx2.h; massage it a bit

* use SetBits() instead of |=

* remove stale TODO comments
2023-10-18 10:31:40 +03:00
a2b992d865 ref_gl: fix codestyle 2023-10-16 06:47:55 +03:00
mittorn
eb23b226cc Workaround core context issues 2023-10-16 06:47:55 +03:00
mittorn
7e0bd86b65 ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled 2023-10-16 06:47:55 +03:00
a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 2023-10-06 19:24:02 +03:00
22f60d50ac ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 2023-08-21 10:01:59 +03:00
3a57f26351 ref: gl: move ref_gl cvars to static allocation 2023-05-27 21:52:58 +03:00
1d965d7543 ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes 2023-05-19 04:37:53 +03:00
68ff265e8d ref: gl: switch texture object allocation to GenTextures usage
This should fix most overlay programs but I only tested it on MangoHud
2023-05-16 23:47:05 +03:00
a3ab04e0cb ref: gl: track current bound texture index in gl_textures array in separate glState field 2023-05-16 23:44:52 +03:00
8b96e7ca87 ref: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
79624fa400 ref: gl: cleanup unused functions 2023-04-03 05:09:33 +03:00
Andrey Akhmichin
7555fefc18 ref: gl: simplify strings operations. 2022-12-20 16:11:21 +03:00
61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00