Commit Graph

100 Commits

Author SHA1 Message Date
Alibek Omarov 1f308a43c8 engine: fix build after lowmemory rebase 2019-11-02 08:56:07 +03:00
Alibek Omarov 9aff6ca633 engine: wscript: support building for MotoMAGX 2019-11-02 08:56:07 +03:00
Alibek Omarov 7a7bca2991 engine: wscript: always add librt on linux if it was checked before 2019-11-02 08:56:07 +03:00
Alibek Omarov ae35f15f15 engine: wscript: add option to build against sdl1.2 2019-11-02 08:56:07 +03:00
mittorn b3a5283517 lowmemory: rename waf options 2019-10-28 12:31:29 +07:00
mittorn ba1347a8ce wscript: add options for low memory, async ns resolve and swap allocator 2019-10-26 12:12:59 +07:00
mittorn 23956a0b82 platform: alsa support 2019-10-25 09:04:52 +07:00
Alibek Omarov 8905e7cbb7 wscript: fix stdin input wasn't enabled for dedicated. Fix single-binary help string 2019-10-23 20:47:49 +03:00
mittorn 803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
Alibek Omarov ae624801ac wscript: proper default showing in help 2019-10-11 03:46:17 +03:00
Alibek Omarov 8889bda261 wscript: use ConfigurationContext.define instead of appending to env['DEFINES'] 2019-10-11 03:42:20 +03:00
Alibek Omarov b91e97ca53 wscript: remove DEST_OS2 2019-09-19 17:09:18 +03:00
Alibek Omarov a378379ac5 engine: network: link to Winsock2 directly 2019-06-29 22:01:32 +03:00
Alibek Omarov 9119635ed3 engine: wscript: fix broken wscript after revert, oops 2019-06-02 12:26:58 +03:00
Alibek Omarov ab16867f6b Revert "wscript: add zlib library"
This reverts commit 9b68b0c1e2.
2019-06-02 11:22:18 +03:00
Mr0maks 8ef383a4d3 wscript: fix spaces 2019-05-30 22:18:53 +05:00
Mr0maks 3023c8a72b
Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
Mr0maks 9b68b0c1e2 wscript: add zlib library 2019-05-30 09:38:53 +05:00
Alibek Omarov 621e33fde2 engine: wscript: define XASH_64BIT on non-32 bits targets 2019-05-28 04:10:22 +03:00
Alibek Omarov 7d3e8c0a57 wscript: error on return-type, some android related changes 2019-05-12 03:03:34 +03:00
Alibek Omarov e06b7412ac engine: wscript: don't build external launcher for Android and disable main() 2019-05-06 04:40:46 +03:00
Alibek Omarov 3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
mittorn 3fa4a36983 wscript: specifiy psapi version on win32 2019-04-08 21:15:05 +03:00
Alibek Omarov 129325f3a4 scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so 2019-04-08 21:08:52 +03:00
Alibek Omarov 17f719558c wscript: move build env setup to main wscript 2019-03-25 01:25:44 +03:00
Alibek Omarov f3a2f46fb3 wscript: remove libm linking to static public, it's useless. Correct include path order 2019-03-20 02:40:47 +03:00
Alibek Omarov 121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
Alibek Omarov 2c17dce25b wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage 2019-02-19 17:49:09 +03:00
Alibek Omarov 1b372115a5 wscript: move options to subgroups, reorder option plugins loading 2019-02-19 16:33:14 +03:00
mittorn ed049ea539 Implement --single-binary and --stdin-input options 2019-01-28 14:09:06 +00:00
Alibek Omarov b1a06baf83 wscript: link -llog on Android 2018-12-20 10:15:08 +03:00
Alibek Omarov 463a339a09 wscript: initial support for building on Android 2018-12-20 09:48:22 +03:00
Alibek Omarov 95ce9fc00f wscript: explicitly set language when checking library 2018-12-16 17:10:01 +03:00
Alibek Omarov 62995b0769 engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name 2018-12-13 08:03:26 +03:00
Alibek Omarov 776d1cb52c wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling 2018-11-19 01:58:40 +03:00
Alibek Omarov 81e142936d wscript: use lower-case win32 libraries names for crosscompiling from Linux 2018-11-19 00:46:29 +03:00
Alibek Omarov 7852192fc4 wscript: replace include/SDL by include/SDL2 2018-11-18 22:56:30 +03:00
Alibek Omarov 7b806add63 wscript: fix SDL2 include path 2018-11-18 22:48:52 +03:00
Alibek Omarov 27ee4337fe travis: fix building sdl2, fix libpath in wscript 2018-11-18 18:52:57 +03:00
Alibek Omarov 7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
Alibek Omarov 2fab2d9f7e wscript: update 2018-10-27 23:28:29 +03:00
a1batross 85960b2c90 wscript: enable DBGHELP for Win32 2018-10-24 20:17:44 +03:00
a1batross ca501c0378 wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio 2018-10-24 20:12:32 +03:00
Alibek Omarov e9e364f054 wscript: move sdl path to root wscript 2018-10-22 01:01:22 +03:00
Alibek Omarov 8ea5536b42 wscript: fix win32 build 2018-10-08 22:39:33 +03:00
Alibek Omarov 2c0a03704c Update mainui. Add --enable-bsp2 switch into wscript 2018-07-10 17:29:05 +03:00
Alibek Omarov 572705bc08 MSVC & Win32 wscript fixes 2018-06-14 20:34:51 +03:00
Alibek Omarov 0db8d95bc9 Update mainui. Add possibility to install engine ignoring *nix file hierarchy in wscript. Fix debugging. 2018-05-29 01:02:32 +03:00
Alibek Omarov 0c058f2eca Add waf buildscripts, add updated game_launch 2018-05-28 23:13:50 +03:00