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5c2c02c317
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engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
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2022-12-05 04:56:07 +03:00 |
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f30f23ba51
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engine: common: validate and load PNG images in customization
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2022-12-01 18:25:11 +03:00 |
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SNMetamorph
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49d93c0e76
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engine: common: custom: increased custom decal size limit to 128Kb, added wrong size warning
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2022-11-22 17:59:41 +03:00 |
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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2019-05-02 19:12:23 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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298393b653
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Initial amd64 port
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2018-12-05 23:57:05 +07:00 |
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
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814b7eda07
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Apply 4140 update
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2018-06-09 01:28:35 +03:00 |
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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2018-04-23 23:07:54 +03:00 |
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5d13112e25
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Dedicated build
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2018-04-18 18:32:30 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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