mittorn
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c73a522872
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ref_gl: new dlights implementation (do not share buffers with static array)
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2023-12-27 23:22:16 +03:00 |
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65bfff69d0
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engine: wscript: always require librt on Linux since we need it for Platform_SetTimer implementation
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2023-12-27 04:14:19 +03:00 |
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9d8ba03f5e
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common: xash3d_types: fix static_assert macro
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2023-12-27 03:10:41 +03:00 |
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778b8ede58
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engine: platform: linux: add forgotten _GNU_SOURCE at the top of the file to enable gettid extension
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2023-12-27 03:10:20 +03:00 |
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f8a1a2ed71
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engine: platform: linux: add missing math.h include
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2023-12-26 18:56:30 +03:00 |
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mittorn
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b4a7c266b5
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platform/linux: implement debug timers and cl_maxframetime to catch very long frames on debugger
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2023-12-25 14:22:20 +03:00 |
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mittorn
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a488f79852
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ref_gl: workaround freezes on adreno with vbo on dlighted decals
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2023-12-25 14:21:21 +03:00 |
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b290046503
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ref: gl: remove hidden parm -gl-allow-vbo-dontuse needed to activate VBO renderer
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2023-12-19 17:55:10 +03:00 |
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Dmitry Toroshchin
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e8409cee8b
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ref_gl: vbo: do not do zero-length drawcalls (fix glError on vivante)
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2023-12-19 17:55:10 +03:00 |
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mittorn
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1d4d355b38
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ref_gl: vbo: fix binding garbade texture after changelevel, fix wpoly counter
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2023-12-19 17:55:10 +03:00 |
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mittorn
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dfe12535a5
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ref_gl: vbo: disable R_TextureRandomTiling implementation until will be fixed
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2023-12-19 17:55:10 +03:00 |
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mittorn
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74946100f1
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ref_gl: fix not restoring static lightmap after decals
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2023-12-19 17:55:10 +03:00 |
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mittorn
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9a1717915c
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ref_gl: vbo: apply a1batross's patch for uint index switch
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2023-12-19 17:55:10 +03:00 |
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mittorn
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3691eb6e48
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ref_gl: vbo: fix incorrect lightmap index, optimize loading maps with very big lightmap count, fix clouds drawing after VBO
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2023-12-19 17:55:10 +03:00 |
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mittorn
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3bb7471fd3
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ref_gl: vbo: fix lightmap0 processing, remove ilightmap
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2023-12-19 17:55:10 +03:00 |
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74e09ddb12
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ref_gl: change state management in vbo renderer
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2023-12-19 17:55:10 +03:00 |
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6b73d056b2
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ref_gl: vbo dlights refactiring
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2023-12-19 17:55:10 +03:00 |
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3e7847551a
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ref_gl: add ability to skip uploading unused data (disabled)
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2023-12-19 17:55:10 +03:00 |
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mittorn
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91d92935fa
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ref_gl: try avoid gpu locking on dlights in vbo renderer
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2023-12-19 17:55:10 +03:00 |
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mittorn
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eff033298a
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ref_gl: disable singlepass detail renderer, use correct fog color multipliers in VBO
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2023-12-19 17:55:10 +03:00 |
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mittorn
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3a8f4961bc
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ref_gl: fix rarely broken texturechain on some big maps
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2023-12-19 17:55:10 +03:00 |
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mittorn
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b81f94518a
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ref_gl: fix out-by-one when all lightstyles are used. Also fix broken in this case in vbo after previous fix
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2023-12-19 17:55:10 +03:00 |
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96f7f5457d
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engine: print all supported and enabled features
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2023-12-17 17:51:15 +03:00 |
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498ec6b4f1
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engine: client: print enabled features after server connect if it's not a local game
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2023-12-17 17:44:05 +03:00 |
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607e62a1ae
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engine: client: sanitize legacy protocol supported engine features flags
Do not enable what can't be enabled in current protocol.
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2023-12-17 17:44:05 +03:00 |
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d41a80bc2c
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engine: add mask to sanitize possible engine features bits
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2023-12-17 17:43:51 +03:00 |
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643bec4071
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engine: client: set max FPS when recording with fps_max 0
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2023-12-16 22:02:26 +03:00 |
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a7e84230c3
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ref: gl: use world version to enable large lightmaps for BSP2 automatically
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2023-12-15 07:38:25 +03:00 |
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c96cf7e22d
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engine: expose world version through RefAPI
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2023-12-15 07:38:07 +03:00 |
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46c61660cf
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engine: expose world BSP version through world global structure
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2023-12-15 07:37:40 +03:00 |
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f6fecce52b
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wscript: do not recurse into ref_soft when BSP2 is enabled
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2023-12-15 07:29:38 +03:00 |
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54a5947a3c
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engine: remove MSGBOX macro
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2023-12-15 06:40:04 +03:00 |
|
Andrey Akhmichin
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521bc675a2
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utils: mdldec: smd.c: simplify proper bone rotation code.
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2023-12-14 14:55:40 +03:00 |
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Andrey Akhmichin
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845cee2578
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utils: mdldec: smd.c: prevent division by zero.
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2023-12-14 14:54:49 +03:00 |
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93ceb0e4ed
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engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching.
Fixes incorrect sprite loading in XDM
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2023-12-14 03:12:47 +03:00 |
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13aab4e59c
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engine: server: fix off-by-one error in Voice_Set/GetClientListening
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2023-12-13 14:56:55 +03:00 |
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36c2f9e9f2
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engine: refactor rcon redirect, don't make it depend on global object
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2023-12-13 14:56:27 +03:00 |
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514da0ffa9
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engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame
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2023-12-11 07:12:44 +03:00 |
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37b8d5da79
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mainui: update
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2023-12-11 07:12:30 +03:00 |
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b5d602d953
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wscript: enable -Werror=alloc-size and -Walloc-zero
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2023-12-11 07:11:40 +03:00 |
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c926fee13c
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filesystem: report an error when opening file was unsuccessful, with the exception for non-existent files
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2023-12-11 07:10:51 +03:00 |
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a675806c91
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engine: imagelib: img_ktx2: don't allow to load images with no mip levels
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2023-12-11 07:06:12 +03:00 |
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683c4874f8
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common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
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2023-12-09 19:00:25 +03:00 |
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20ced857b4
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engine: client: use physents array when tracing physents =/
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2023-12-09 16:45:35 +03:00 |
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c6c86f9665
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public: make hash case-insensitive again
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2023-12-07 06:46:49 +03:00 |
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1e0107944f
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engine: make sys_timescale non-cheat, like host_framerate
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2023-12-07 00:50:56 +03:00 |
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|
21797f9ac8
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ref: gl: fix solor to color
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2023-12-06 05:22:02 +03:00 |
|
mittorn
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c800b34cd4
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ref_api: add R_Flush method
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2023-12-06 04:13:27 +03:00 |
|
|
1612e2d669
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engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump
|
2023-12-06 04:13:27 +03:00 |
|
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26d229c8ca
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engine, ref: RefAPI 5. Simplify remap calls
|
2023-12-06 04:13:03 +03:00 |
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