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78baf568ae
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engine: more double promotion fixes
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2019-10-18 16:46:54 +03:00 |
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531c6cc375
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engine: server: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
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edf3fcd398
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engine: common: explicitly cast literals to floats, include tgmath when needed
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2019-10-18 16:46:54 +03:00 |
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c67f065d90
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
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880dd2546f
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engine: client: fix wrong type in DSP
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2019-10-18 08:11:05 +03:00 |
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c2063c869d
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engine: client: fix demoplayback type from qboolean to int(can exceed false and true)
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2019-10-18 08:04:00 +03:00 |
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8be58bcd21
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engine: android: fix EGL context create error condition
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2019-10-11 17:36:56 +03:00 |
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06e38b45c8
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engine: android: don't throw host error when initializing software renderer on Android
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2019-10-11 11:53:52 +03:00 |
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d3dd671759
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engine: android: quick hack to load libraries on aarch64 until we don't symlinking lib folder
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2019-10-11 11:50:21 +03:00 |
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e0b8c338a8
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engine: ref: more verbose refdll loading
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2019-10-11 11:46:59 +03:00 |
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fa622168a0
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engine: fix style, disable XASH_USE_SELECT
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2019-10-11 08:51:30 +03:00 |
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eff814b148
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engine: ref: remove redutant continue, return false in case of failed renderer initialization
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2019-10-11 07:57:59 +03:00 |
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898b697b70
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engine: ref: allow to set r_refdll or -ref with ref_ prefix
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2019-10-11 05:36:17 +03:00 |
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6d8026cd81
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engine: ref: fix spamming in console when getting human readable renderer names
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2019-10-11 05:11:45 +03:00 |
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ff1b28244b
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engine: client: port ui_renderworld from old engine
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2019-10-11 04:12:52 +03:00 |
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ae624801ac
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wscript: proper default showing in help
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2019-10-11 03:46:17 +03:00 |
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8889bda261
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wscript: use ConfigurationContext.define instead of appending to env['DEFINES']
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2019-10-11 03:42:20 +03:00 |
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Wei Mingzhi
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88772a1c34
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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2019-10-07 16:08:10 +03:00 |
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d2a8cfe614
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Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51 .
This commit breaks demo playback. Figure out why, then revert it back.
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2019-10-06 07:45:32 +03:00 |
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d382f6886d
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engine: fix build
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2019-10-05 04:02:25 +03:00 |
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6e2dbd4e1c
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engine: android: get rid of VLA
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2019-10-05 03:33:13 +03:00 |
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67cdbef833
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engine: fix signed char in studio
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2019-10-05 03:33:00 +03:00 |
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d6bb72f772
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engine: dedicated: fix old-style-definitions
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2019-10-05 03:17:38 +03:00 |
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cb5e282af4
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engine: sequence: fix condition
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2019-10-05 02:22:46 +03:00 |
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b175d8a0cb
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engine: net_encode: due to bug in GCC <9, disable duplicated-branches here
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2019-10-05 02:22:10 +03:00 |
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fbb88a55cb
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engine: linux: fix C89
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2019-10-05 02:10:46 +03:00 |
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f3a40ac794
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engine: cfgscript: fix userinfo cvars wrong dump to config
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2019-10-05 02:10:09 +03:00 |
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dc207a449c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
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409eee3bb4
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engine: fix gameinfo parsing
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2019-10-04 11:58:14 +03:00 |
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cb0791c915
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http: do not continue after HTTP_Free, fix potential buffer overflow
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2019-09-29 01:42:17 +07:00 |
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da11da97ad
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android: enable touch support
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2019-09-28 20:09:26 +07:00 |
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c0043a5467
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touch: implement wheel
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2019-09-28 19:35:30 +07:00 |
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7770b1a82b
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input: improve touch emulation
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2019-09-28 19:33:57 +07:00 |
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0afc3d83c6
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android: add stub for Platform_PreCreateMove
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2019-09-28 04:26:19 +07:00 |
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5040cb83d0
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engine: win32: lib: oops, fix wrong sizeof
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2019-09-27 17:02:04 +03:00 |
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2b385ff1f4
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engine: win32: lib: try to fix crash when checking dependencies
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2019-09-27 16:56:20 +03:00 |
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dba757f0c2
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touch: fix wrong dx/dy sign
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2019-09-27 02:25:38 +07:00 |
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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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2019-09-27 02:19:03 +07:00 |
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9a1414505a
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imagelib: support for 16-bit transparent tga
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2019-09-27 02:12:35 +07:00 |
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13c1e807ad
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engine: s_mouth: fix another signed char
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2019-09-25 04:10:47 +03:00 |
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4049c54511
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engine: android: fix video backend not compiled
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2019-09-19 18:17:56 +03:00 |
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e8006c3253
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engine: move ShellExecute to client, as it cannot be used in dedicated
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2019-09-19 17:09:18 +03:00 |
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07aa9595c0
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engine: android: allow building dedicated on Android
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2019-09-19 17:09:18 +03:00 |
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b91e97ca53
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wscript: remove DEST_OS2
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2019-09-19 17:09:18 +03:00 |
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3032ce3bee
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engine: android: fix building dlsym_weak on latest NDK
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2019-09-10 11:15:48 +06:00 |
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8323df240b
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engine: implement menu extensions to allow choosing renderers from GUI
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2019-08-09 04:44:50 +03:00 |
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a1ae770f70
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engine: ref: add optional export to determine actual human readable renderer name
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2019-08-09 03:39:24 +03:00 |
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56938344b8
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engine: win32: include shellapi.h
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2019-08-09 03:07:56 +03:00 |
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00b9ac676e
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engine: win32: fix inconsistent dll linkage
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2019-08-09 02:51:15 +03:00 |
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8bb6aa2c51
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engine: don't include windows headers, as they globally included by port.h already
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2019-08-09 02:46:29 +03:00 |
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