Commit Graph

521 Commits

Author SHA1 Message Date
mittorn 1365020302 ref: add enum for screen rotation 2019-11-04 20:27:46 +07:00
mittorn 0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 2019-11-04 19:58:45 +07:00
mittorn d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 2019-11-02 12:46:11 +07:00
mittorn a1db6c6a9b lowmemory: remove datagram limit 2019-11-01 13:49:53 +07:00
mittorn 271d15f989 client: prevent precache overflow 2019-11-01 13:41:30 +07:00
mittorn 291fdfac68 platform/evdev: add some keys, add keyevent debug 2019-10-31 13:22:58 +07:00
mittorn 5e31e3fad0 keys: rotation support 2019-10-31 13:22:58 +07:00
mittorn 7f6395fa7d ref: display transformation API 2019-10-31 01:36:07 +07:00
mittorn 5e5ffec67d lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility) 2019-10-29 11:35:02 +07:00
mittorn 06cadacb59 lowmemory: cut resources array for legacy mode, only related to downloads 2019-10-29 11:32:32 +07:00
mittorn b3a5283517 lowmemory: rename waf options 2019-10-28 12:31:29 +07:00
mittorn 5348046109 lowmemory: increase decals limit 2019-10-28 12:29:44 +07:00
mittorn 57d48b64eb keys: add OSK 2019-10-28 12:28:52 +07:00
mittorn 5145b1956c zone; revert removing clean check 2019-10-28 12:25:20 +07:00
mittorn bb48e5209e console: fix wrong line width on start, remove some hard-coded sizes 2019-10-28 12:14:19 +07:00
mittorn 37cba10c14 lowmemory: fix sentences 2019-10-28 12:07:15 +07:00
mittorn ba1347a8ce wscript: add options for low memory, async ns resolve and swap allocator 2019-10-26 12:12:59 +07:00
mittorn feb01b270e zone, platform: add swap allocator 2019-10-26 12:10:50 +07:00
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
mittorn 2897e5f17e input: fix evdev macro 2019-10-26 06:53:24 +07:00
mittorn 6723758edc platform/alsa: fix case when buffer size is POT, improve latency, calculate sample count 2019-10-26 05:49:23 +07:00
mittorn 23956a0b82 platform: alsa support 2019-10-25 09:04:52 +07:00
Alibek Omarov 8905e7cbb7 wscript: fix stdin input wasn't enabled for dedicated. Fix single-binary help string 2019-10-23 20:47:49 +03:00
iZarif bf8b87c29d engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
mittorn 803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
Alibek Omarov 78baf568ae engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
Alibek Omarov 531c6cc375 engine: server: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
Alibek Omarov edf3fcd398 engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
Alibek Omarov c67f065d90 engine: client: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
Alibek Omarov 880dd2546f engine: client: fix wrong type in DSP 2019-10-18 08:11:05 +03:00
Alibek Omarov c2063c869d engine: client: fix demoplayback type from qboolean to int(can exceed false and true) 2019-10-18 08:04:00 +03:00
Alibek Omarov 8be58bcd21 engine: android: fix EGL context create error condition 2019-10-11 17:36:56 +03:00
Alibek Omarov 06e38b45c8 engine: android: don't throw host error when initializing software renderer on Android 2019-10-11 11:53:52 +03:00
Alibek Omarov d3dd671759 engine: android: quick hack to load libraries on aarch64 until we don't symlinking lib folder 2019-10-11 11:50:21 +03:00
Alibek Omarov e0b8c338a8 engine: ref: more verbose refdll loading 2019-10-11 11:46:59 +03:00
Alibek Omarov fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
Alibek Omarov eff814b148 engine: ref: remove redutant continue, return false in case of failed renderer initialization 2019-10-11 07:57:59 +03:00
Alibek Omarov 898b697b70 engine: ref: allow to set r_refdll or -ref with ref_ prefix 2019-10-11 05:36:17 +03:00
Alibek Omarov 6d8026cd81 engine: ref: fix spamming in console when getting human readable renderer names 2019-10-11 05:11:45 +03:00
Alibek Omarov ff1b28244b engine: client: port ui_renderworld from old engine 2019-10-11 04:12:52 +03:00
Alibek Omarov ae624801ac wscript: proper default showing in help 2019-10-11 03:46:17 +03:00
Alibek Omarov 8889bda261 wscript: use ConfigurationContext.define instead of appending to env['DEFINES'] 2019-10-11 03:42:20 +03:00
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
Alibek Omarov d382f6886d engine: fix build 2019-10-05 04:02:25 +03:00
Alibek Omarov 6e2dbd4e1c engine: android: get rid of VLA 2019-10-05 03:33:13 +03:00
Alibek Omarov 67cdbef833 engine: fix signed char in studio 2019-10-05 03:33:00 +03:00
Alibek Omarov d6bb72f772 engine: dedicated: fix old-style-definitions 2019-10-05 03:17:38 +03:00
Alibek Omarov cb5e282af4 engine: sequence: fix condition 2019-10-05 02:22:46 +03:00
Alibek Omarov b175d8a0cb engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 2019-10-05 02:22:10 +03:00