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d56e53a347
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Replace hardcoded functions names by __func__ macro
* while we're here, fix some possible bugs
* and fix -Wformat=2
s/__FUNCTION__/__func__/g
awawawa
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2024-06-19 06:53:42 +03:00 |
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b41591a527
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ref: gl: decreate alphatest value for lightmapped sprites to make them easier to see
With 0.5 they're too tiny
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2024-06-15 19:07:17 +03:00 |
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4e2708c1ac
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engine: bring back texture replacement
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2024-06-11 06:16:26 +03:00 |
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5568eccc8a
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ref/r_sprite: move dframetype to inner block
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2024-02-27 04:17:21 +03:00 |
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15798aaf52
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ref/r_sprite: move dframetype to inner block
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2024-02-27 04:04:54 +03:00 |
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b0bbcab6b4
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ref_soft,ref_gl: fix unaligned read in sprite code
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2024-02-27 04:04:54 +03:00 |
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661e60720d
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ref: gl: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
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4d802d8901
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ref: gl: convert to usage of ref_client_t to get client time
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2023-12-30 16:36:13 +03:00 |
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7e9f87de2d
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
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3a57f26351
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ref: gl: move ref_gl cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
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Andrey Akhmichin
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9040c34f48
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ref: gl: replace va function calls.
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2023-03-11 17:56:05 +03:00 |
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327eb330ed
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ref: gl: minimize dependency on internal engine headers
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2022-09-10 22:52:52 +03:00 |
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61c142e2db
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
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