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f0d0861160
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PhysicAPI: fix callback list initialization
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2018-11-16 15:34:33 +03:00 |
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a03aa3ddb3
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
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aae3510763
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Apply 4281 update
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2018-10-27 23:32:09 +03:00 |
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491188a0f3
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Merge branch 'original'
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2018-10-04 14:27:14 +07:00 |
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5c738b3402
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Apply 4253 update
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2018-10-04 13:08:48 +07:00 |
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2edbcb996d
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Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
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2018-06-19 16:59:53 +03:00 |
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1e7f9d00c3
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Apply 4150 update
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2018-06-19 16:22:30 +03:00 |
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7cdead7bac
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Merge 4143 update
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2018-06-12 12:18:14 +03:00 |
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a539384a76
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Apply 4143 update
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2018-06-12 12:14:56 +03:00 |
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
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814b7eda07
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Apply 4140 update
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2018-06-09 01:28:35 +03:00 |
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817206815d
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reslist.txt support
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2018-05-05 02:24:55 +07:00 |
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37aa201ed7
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Fix memory leak
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2018-05-05 01:20:46 +07:00 |
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d3a0146b5a
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Fix sound downloading
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2018-05-05 00:12:30 +07:00 |
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30771fefa6
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Forbid download not precached files
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2018-05-05 00:01:32 +07:00 |
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ec6bfa2421
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Let server physics simulate even when there is no players(GoldSrc behaviour)
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2018-05-03 17:53:49 +03:00 |
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46a3e729db
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Fix collision being calculated on unlagged value for both players and bots.
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2018-05-03 17:43:26 +03:00 |
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0681209114
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Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
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2018-05-01 17:30:33 +03:00 |
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dcc19aeafb
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Merge 4097
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2018-04-26 03:23:00 +03:00 |
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9bab7d222a
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Apply 4097 update
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2018-04-26 03:09:36 +03:00 |
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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2018-04-23 23:07:54 +03:00 |
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fd649905ea
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Fix some format warnings
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2018-04-23 21:49:37 +03:00 |
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bd4988e588
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More _format() attribute
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2018-04-23 21:37:35 +03:00 |
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4ef527a92d
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Print version by _sv_build_info server command
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2018-04-23 21:36:59 +03:00 |
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e8d13cd0d5
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Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
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2018-04-23 21:36:33 +03:00 |
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8704c07e4b
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Merge branch 'original'
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2018-04-21 13:44:06 +00:00 |
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ab0bcc55f8
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Apply Apr20 update
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2018-04-21 08:06:55 +00:00 |
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314a6deba9
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Remove gamedir[] from engine-side gameinfo_t
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2018-04-21 01:22:00 +03:00 |
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b7622e6009
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Fix implicit function declaration. Fix struct declaration in parameter list
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2018-04-21 00:05:08 +03:00 |
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926b909f3d
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Merge branch 'original'
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2018-04-20 12:38:53 +00:00 |
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db92c918b2
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Apply Apr19 update
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2018-04-20 08:41:02 +00:00 |
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af7123f7dd
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Merge branch 'original' (except gldebug, msaa)
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2018-04-19 20:47:41 +00:00 |
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050d2a3d0f
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Apply Apr18 update
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2018-04-19 20:11:24 +00:00 |
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5d13112e25
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Dedicated build
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2018-04-18 18:32:30 +03:00 |
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7c9b724531
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Implement dynamic library loading and symbol resolving
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2018-04-17 03:43:27 +03:00 |
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136123eeb3
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SV_BroadcastPrintf already defined in common.h. Remove definition from server.h.
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2018-04-13 19:58:47 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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