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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-12-23 09:16:04 +01:00
Commit Graph

98 Commits

Author SHA1 Message Date
Gleb Mazovetskiy
a234888d44 Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER
This is no longer needed as we now use DEFAULT_RENDERERS order priority
and only try to load the detected renderers.
2021-01-07 17:31:56 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
61fe9fd1fe engine: fix some left shifts on signed integers 2021-01-02 05:01:51 +03:00
cdcd139171 engine: studio.h: rename unused fields as "unused".
engine: studio.h: add assimp-like comments.
2020-11-27 22:06:05 +03:00
68e10d7b53 engine: studio.h: use C99 types. 2020-11-27 22:06:05 +03:00
378b655cd2 engine: studio.h: add Paranoia 2: The Savior structures and macros. 2020-11-27 22:06:05 +03:00
2d97126baf defaults: if no crashhandler was defined, fallback to null 2020-08-23 19:02:15 +03:00
bef873e1f8 platform/android: enable dynamic dladdr, fix build 2020-07-08 08:45:24 +07:00
f59a3ca417 defaults: use appropriate Win32 check macro 2020-04-25 21:28:19 +03:00
8d942bcc86 xash3d_types: start refactoring engine to use stdint.h types 2020-04-19 13:02:51 +03:00
c39d42cc62 avi: replace longs by ints 2020-04-19 13:02:51 +03:00
1b4f997951 renderapi: add glcore context and gl4es wrapper 2020-02-25 12:59:04 +07:00
fe07c48431 port.h: split common and posix defines 2020-02-08 23:15:40 +07:00
d8f20f3642 common: add DOS4GW platform 2020-02-08 23:15:40 +07:00
22dc5b7416 Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs 2020-01-18 07:15:45 +07:00
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
c613118199 defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING) 2019-11-24 03:01:50 +03:00
755db4d56b backends: reformat 2019-11-24 03:00:35 +03:00
94fc0febc7 fix some comments 2019-11-18 21:13:21 +07:00
177f8ed653 platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options 2019-11-18 03:31:55 +07:00
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
6953e829c4 lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00
0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 2019-11-04 19:58:45 +07:00
90038d2924 common: fix broken build 2019-11-02 08:56:07 +03:00
aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
7f1dd248c2 backends: add XASH_MESSAGEBOX to specify messagebox platform implementation 2019-11-02 08:56:07 +03:00
9e99a2bc37 engine: dirty sdl1.2 port 2019-11-02 08:56:07 +03:00
0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
cb8e0a50bc lowmemory: reduce MAX_QPATH 2019-10-29 11:30:57 +07:00
1decb1c7fb xash3d-fwgs: append missing new line at the end of file 2019-10-27 22:29:03 +03:00
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
23956a0b82 platform: alsa support 2019-10-25 09:04:52 +07:00
803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
148846c02d common: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
37f9c25212 port: include winsock2 explicitly, so winsock1 would not be included with windows.h 2019-08-09 02:28:28 +03:00
4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 2019-07-28 00:13:40 +03:00
147c702f2f defaults: specify two default renderers, one is accelerated, second is software 2019-07-28 00:10:55 +03:00
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
4e4a9827b1 defaults: remove dead macro 2019-07-13 19:49:27 +03:00
b8c0d7f59e port: clean-up old port header 2019-07-01 05:50:54 +03:00
0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
e9f26fe29d port: don't define XASH_64BIT, as it defined by waf 2019-06-17 08:37:51 +03:00
f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
4000654deb
engine: port: disable ARCH_SUFFIX set to "64" for 64-bit platforms, it would replaced with new library naming scheme in near future 2019-05-29 19:53:48 +03:00
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00