Alibek Omarov
66d66eb835
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
2021-11-23 05:23:38 +03:00
SNMetamorph
6c9321e50c
ref_gl: added multisample textures support
2021-11-23 05:17:19 +03:00
SNMetamorph
e4ad8def0d
engine: filesystem: fixed current directory changing for Windows
2021-10-03 12:28:59 +03:00
Alibek Omarov
88ce5fd0b6
engine: modify NetAPI to follow const qualifiers
2021-07-20 16:10:32 +03:00
Alibek Omarov
f8e6033ae6
engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms
2021-06-26 00:19:49 +03:00
Alibek Omarov
9313f7e80e
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
Alibek Omarov
c9f176f802
common: remove double defines
2021-03-10 21:49:09 +03:00
Gleb Mazovetskiy
a234888d44
Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER
...
This is no longer needed as we now use DEFAULT_RENDERERS order priority
and only try to load the detected renderers.
2021-01-07 17:31:56 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Alibek Omarov
61fe9fd1fe
engine: fix some left shifts on signed integers
2021-01-02 05:01:51 +03:00
Andrey Akhmichin
cdcd139171
engine: studio.h: rename unused fields as "unused".
...
engine: studio.h: add assimp-like comments.
2020-11-27 22:06:05 +03:00
Andrey Akhmichin
68e10d7b53
engine: studio.h: use C99 types.
2020-11-27 22:06:05 +03:00
Andrey Akhmichin
378b655cd2
engine: studio.h: add Paranoia 2: The Savior structures and macros.
2020-11-27 22:06:05 +03:00
Alibek Omarov
2d97126baf
defaults: if no crashhandler was defined, fallback to null
2020-08-23 19:02:15 +03:00
mittorn
bef873e1f8
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
Alibek Omarov
f59a3ca417
defaults: use appropriate Win32 check macro
2020-04-25 21:28:19 +03:00
Alibek Omarov
8d942bcc86
xash3d_types: start refactoring engine to use stdint.h types
2020-04-19 13:02:51 +03:00
Alibek Omarov
c39d42cc62
avi: replace longs by ints
2020-04-19 13:02:51 +03:00
mittorn
1b4f997951
renderapi: add glcore context and gl4es wrapper
2020-02-25 12:59:04 +07:00
mittorn
fe07c48431
port.h: split common and posix defines
2020-02-08 23:15:40 +07:00
mittorn
d8f20f3642
common: add DOS4GW platform
2020-02-08 23:15:40 +07:00
mittorn
22dc5b7416
Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs
2020-01-18 07:15:45 +07:00
Alibek Omarov
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
Alibek Omarov
c613118199
defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
2019-11-24 03:01:50 +03:00
Alibek Omarov
755db4d56b
backends: reformat
2019-11-24 03:00:35 +03:00
mittorn
94fc0febc7
fix some comments
2019-11-18 21:13:21 +07:00
mittorn
177f8ed653
platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
2019-11-18 03:31:55 +07:00
Alibek Omarov
0cb591821a
Merge sdl12-port into master
2019-11-06 22:29:04 +03:00
Alibek Omarov
79adaa11e0
lowmemory: merge
2019-11-05 01:15:31 +03:00
mittorn
6953e829c4
lowmemory: prevent redefines
2019-11-04 22:34:08 +07:00
mittorn
0e7013eeb0
lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
2019-11-04 19:58:45 +07:00
Alibek Omarov
90038d2924
common: fix broken build
2019-11-02 08:56:07 +03:00
Alibek Omarov
aa6674b032
engine: support compiling with gcc3
2019-11-02 08:56:07 +03:00
Alibek Omarov
7f1dd248c2
backends: add XASH_MESSAGEBOX to specify messagebox platform implementation
2019-11-02 08:56:07 +03:00
Alibek Omarov
9e99a2bc37
engine: dirty sdl1.2 port
2019-11-02 08:56:07 +03:00
Alibek Omarov
0dd91ceda2
xash3d-fwgs: append missing new line at the end of file
2019-11-02 08:56:07 +03:00
mittorn
cb8e0a50bc
lowmemory: reduce MAX_QPATH
2019-10-29 11:30:57 +07:00
Alibek Omarov
1decb1c7fb
xash3d-fwgs: append missing new line at the end of file
2019-10-27 22:29:03 +03:00
mittorn
114a256675
Implement XASH_LOW_MEMORY, memory-reduced configuration
2019-10-26 07:06:26 +07:00
mittorn
23956a0b82
platform: alsa support
2019-10-25 09:04:52 +07:00
mittorn
803c396fa2
platform: new fbdev bakend, move in_evdev to bakends
2019-10-22 01:42:02 +07:00
Alibek Omarov
148846c02d
common: explicitly cast literals to floats
2019-10-18 16:46:54 +03:00
Alibek Omarov
8bb6aa2c51
engine: don't include windows headers, as they globally included by port.h already
2019-08-09 02:46:29 +03:00
Alibek Omarov
37f9c25212
port: include winsock2 explicitly, so winsock1 would not be included with windows.h
2019-08-09 02:28:28 +03:00
Alibek Omarov
4b163e6d30
engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
2019-07-28 00:13:40 +03:00
Alibek Omarov
147c702f2f
defaults: specify two default renderers, one is accelerated, second is software
2019-07-28 00:10:55 +03:00
Alibek Omarov
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
Alibek Omarov
4beba75159
engine: fix various compiler warnings
2019-07-13 23:25:03 +03:00
Alibek Omarov
4e4a9827b1
defaults: remove dead macro
2019-07-13 19:49:27 +03:00
Alibek Omarov
b8c0d7f59e
port: clean-up old port header
2019-07-01 05:50:54 +03:00
Alibek Omarov
0579ecd30f
engine: check if client.dll linked to SDL2.dll ( #37 )
2019-06-29 23:56:50 +03:00
Alibek Omarov
e9f26fe29d
port: don't define XASH_64BIT, as it defined by waf
2019-06-17 08:37:51 +03:00
Alibek Omarov
f2c927906f
Merge 4511 update
2019-06-17 07:36:46 +03:00
Alibek Omarov
b16529cc65
Apply 4511 update
2019-06-17 07:05:36 +03:00
Alibek Omarov
4000654deb
engine: port: disable ARCH_SUFFIX set to "64" for 64-bit platforms, it would replaced with new library naming scheme in near future
2019-05-29 19:53:48 +03:00
Alibek Omarov
b797e0af1a
Merge 4483 update
2019-05-25 02:44:24 +03:00
Alibek Omarov
c215b89923
Apply 4483 update
2019-05-19 15:01:23 +03:00
Alibek Omarov
90e4fbed31
port.h: temporarily disable hardfp postfix
2019-05-12 03:00:50 +03:00
Alibek Omarov
ab7a67464b
engine: fix long<->int conversion UBs
2019-05-02 19:05:09 +03:00
Alibek Omarov
3fef353291
android: initial port
2019-05-02 18:07:03 +03:00
Alibek Omarov
e3e2f3afe5
platform: move Sys_ShellExecute implementation to platform backends
2019-05-01 19:21:47 +03:00
Alibek Omarov
d62a12dd9a
ref: allow to use shortened name when specifying -ref in command line
2019-04-14 22:04:32 +03:00
Alibek Omarov
441795943b
ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
2019-04-04 23:13:17 +03:00
Alibek Omarov
6c006e087d
common: don't use SDL headers and types in refdll, if for some reason dll wants it
2019-03-30 03:06:23 +03:00
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
Alibek Omarov
4880ca3ca2
engine: move EXPORT definition to xash3d_types
2019-03-20 02:38:37 +03:00
Alibek Omarov
121c72c9e0
Merge origin/master into ref_dll
2019-03-20 02:38:13 +03:00
Alibek Omarov
7aa7f4dbbd
engine: fix broken win32 types after moving more definitions to xash3d_types.h
2019-03-20 01:18:26 +03:00
Alibek Omarov
fb6fd61cd9
public: initial moving some common code into static public library, that can be linked to any engine part
2019-03-20 01:17:46 +03:00
mittorn
4247af8fa8
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
2019-03-16 11:18:43 +07:00
Alibek Omarov
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
2019-03-15 21:23:59 +03:00
Alibek Omarov
e7234bada2
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
2019-03-06 16:23:33 +03:00
mittorn
437ba6d7a2
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
2019-02-27 06:23:03 +07:00
Alibek Omarov
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
2019-02-24 18:45:44 +03:00
Alibek Omarov
e193ac2c04
ref: more @mittorn's changes on RefAPI
2019-02-23 21:49:46 +03:00
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
2019-02-18 21:25:26 +03:00
Alibek Omarov
b8c4c31e02
Merge 4344 update
2018-12-30 01:51:02 +03:00
Alibek Omarov
bf07a9e61e
Apply 4344 update
2018-12-30 01:43:07 +03:00
Alibek Omarov
7c772d6bfd
engine: rework timer stuff, move to platform. Move debugger present checks to platform
2018-11-16 16:32:16 +03:00
Alibek Omarov
a03aa3ddb3
Merge 4281 update
2018-10-28 00:39:29 +03:00
Alibek Omarov
aae3510763
Apply 4281 update
2018-10-27 23:32:09 +03:00
Alibek Omarov
48d1aa5115
engine: fix warnings
2018-10-06 03:42:09 +03:00
mittorn
491188a0f3
Merge branch 'original'
2018-10-04 14:27:14 +07:00
mittorn
5c738b3402
Apply 4253 update
2018-10-04 13:08:48 +07:00
Alibek Omarov
7601a4cd29
Revert 64257ef
to not break C++ header compability
2018-07-12 23:13:30 +03:00
Alibek Omarov
2edbcb996d
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
2018-06-19 16:59:53 +03:00
Alibek Omarov
1e7f9d00c3
Apply 4150 update
2018-06-19 16:22:30 +03:00
Alibek Omarov
473810fc0c
MSVC & Win32 related fixes
2018-06-14 20:32:40 +03:00
Alibek Omarov
f26ac52102
Merge 4140 update
2018-06-11 14:04:50 +03:00
Alibek Omarov
814b7eda07
Apply 4140 update
2018-06-09 01:28:35 +03:00
Alibek Omarov
aa5d52cebc
Change libxashmenu to libmenu to keep same names between different OSes
2018-05-28 23:44:52 +03:00
Alibek Omarov
3f2a8f7704
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
2018-04-29 09:21:23 +03:00
Alibek Omarov
e1f80fba3d
Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers
2018-04-23 23:06:18 +03:00
mittorn
8704c07e4b
Merge branch 'original'
2018-04-21 13:44:06 +00:00
mittorn
7d1df4c097
Add string.h, fix decals with unsigned char
2018-04-21 13:39:55 +00:00
mittorn
ab0bcc55f8
Apply Apr20 update
2018-04-21 08:06:55 +00:00
mittorn
926b909f3d
Merge branch 'original'
2018-04-20 12:38:53 +00:00
mittorn
db92c918b2
Apply Apr19 update
2018-04-20 08:41:02 +00:00
Alibek Omarov
be4b885254
Merge common SDL port changes
2018-04-17 03:53:01 +03:00
Alibek Omarov
2de6d00a82
Update filesystem. Use fork's gameinfo/liblistgam parser, use PATH_SPLITTER to avoid errors
2018-04-17 03:46:30 +03:00