57499dea33
engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions
2023-06-19 07:32:22 +03:00
e7ece41ba0
engine: common: move model cvars to static allocation
2023-05-27 21:52:58 +03:00
ec2951cf45
engine: add size argument to COM_Default/ReplaceExtension calls
2023-04-26 05:20:45 +03:00
8c7db8499f
engine: add size argument to COM_FileBase calls
2023-04-26 05:20:45 +03:00
b16fa8eddc
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
2023-04-26 05:20:45 +03:00
f67b97e63c
engine: common: mod_bmodel: remove useless copy before Q_strnlwr, as Q_strnlwr already copies string
2023-04-15 04:08:40 +03:00
4d4162336a
engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency
2023-04-11 03:11:23 +03:00
Jonathan Poncelet
372514151d
engine: common: mod_bmodel: Fixed default texture name check
...
REF_DEFAULT_TEXTURE defines the canonical name, so is used
instead of a string literal.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
6c9ce478a9
engine: common: mod_bmodel: Fixed Con_Printf warnings
...
Some formatting characters did not match up with their
values.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
78555ab125
engine: common: mod_bmodel: Tidied texture loading procedure
2023-04-11 01:41:20 +03:00
b0c71c598f
engine: common: remove unused Mod_AmbientLevels
2023-04-03 04:33:19 +03:00
e664e80b27
engine: common: mod_bmodel: replace few more obvious va calls by temp buffer and Q_snprintf
2023-03-13 06:25:57 +03:00
116a605248
engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code
2023-03-13 06:08:36 +03:00
80507b2eca
engine: mod_bmodel: fix const qualifier discard warning
2023-01-04 17:55:59 +03:00
d047dfc319
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
2023-01-03 18:26:18 +03:00
13ed2742b2
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
2023-01-03 07:50:50 +03:00
df1c9a5029
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
2023-01-03 07:01:39 +03:00
Andrey Akhmichin
444e08f59a
engine: common: simplify strings operations.
2022-12-21 03:26:41 +03:00
754d55beef
engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled
2022-12-13 11:34:42 +03:00
81b01ac561
engine: common: remove NaN check, it's mostly useless on text data
2022-05-09 05:01:20 +03:00
771c359ed0
engine: common: make blue-shift map detect more robust
2022-05-09 05:01:20 +03:00
SNMetamorph
edc171be04
engine: common: fixed lightmap shift again
2022-02-28 19:56:28 +03:00
SNMetamorph
24ea8fba4b
engine: common: fixed lightmap shifting caused by insufficent precision in Mod_CalcSurfaceExtents
2022-02-28 16:54:28 +03:00
0963e05716
engine: restore lumps after swapping them for blue shift maps
...
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
e0efe0aa23
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
24edcf7d9e
engine: swap lumps back after they were swapped for blue-shift maps
2021-11-29 16:28:42 +03:00
29a8bfb1dc
engine: common: fix ParseFile calls
2021-10-08 17:31:32 +03:00
9313f7e80e
engine: replace pool pointer by pool handle
2021-06-07 02:33:15 +03:00
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
2020-02-12 14:32:26 +05:00
0fe18ae6dc
engine: fix -Wmaybe-uninitialized
2019-12-24 02:47:51 +03:00
dd1daa5bff
engine: correctly validate blueshift maps
2019-12-03 02:27:08 +03:00
3da10f28c4
engine: restored BShift maps support
2019-12-02 02:14:02 +03:00
c07109e69c
engine: fix -Wincompatible-pointer-types, add it to Werror list
2019-11-28 19:18:50 +03:00
9421457b3a
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
iZarif
bf8b87c29d
engine: client/common: fix a few more format warnings
2019-10-22 17:56:08 +03:00
edf3fcd398
engine: common: explicitly cast literals to floats, include tgmath when needed
2019-10-18 16:46:54 +03:00
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
2019-07-19 20:23:08 +03:00
3ae7ecaeb3
engine: patched to compile, moved gl_clear to engine
2019-06-17 08:37:34 +03:00
f2c927906f
Merge 4511 update
2019-06-17 07:36:46 +03:00
b16529cc65
Apply 4511 update
2019-06-17 07:05:36 +03:00
b797e0af1a
Merge 4483 update
2019-05-25 02:44:24 +03:00
c215b89923
Apply 4483 update
2019-05-19 15:01:23 +03:00
fe14a360b4
engine: fix fs_offset_t/size_t conversion, const qualifiers
2019-05-02 19:12:23 +03:00
5be982cc72
ref: remove shared textures enum, instead use hardcoded texture names
2019-04-15 01:43:43 +03:00
62f04137a5
engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
2019-03-22 18:41:57 +03:00
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
8339096ad8
ref: Improve model unloading, fix texture leak
2019-03-17 18:26:57 +07:00
4247af8fa8
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
2019-03-16 11:18:43 +07:00
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
2019-03-15 21:23:59 +03:00